Thank you very much...I don't think you were mean tho HahaYukiyo wrote:
Hi
here from my mod q
Disclaimer: I always sound rude in my mods
Don't let it bother you, I don't mean it
Hope I can help youContrail ~Kiseki~ Easy
- 00:38:822 (2,3,4) - These 3 are visually really close which I think makes them weird for easy players consider changing
- 00:39:179 (3,1) - overlap ... don't do overlaps in easys if there really is another way
- 00:40:429 (1,2) - keep the DS at 0.9 like 00:41:857 (3,4) -
- 00:46:322 (1) - this doesn't really hit any notes in the song and also avoid using blue ticks in easy songs
Normal
- 01:15:250 (4) - one tick to far ... end on white tick
Nothing else found ... I really like the complex rhythm for a normalHard
- 00:49:715 (4,5) - isn't this a bit close? might confuse
- 00:50:072 (5,1,2,3,4) - I recommend something like this to improve the rhythm http://puu.sh/qxMgf/acc115860e.jpg
- 00:52:215 (1,2) - recommend this http://puu.sh/qxMlm/ed46f991a1.jpg because the emphasise is one the white tick
- 01:23:286 (4,1) - why the sudden jump?
- 01:23:822 (2,3) - ^
Insane
- 00:07:393 - why not add a circle here? It is an Insane to be fair
- 00:16:322 (1,2) - no reason for these to be this weird ... just make them jumps
- 00:17:393 (3,4) - ^
- 01:07:750 (7,1) - move the slider to the white tick because of the emphasization
- 01:13:465 (1,2) - ^
- 01:16:143 (1) - think of something else ... it is currently ending on the white tick which is a really prominent beat ... make that white tick clickable
Extra
- 00:11:500 (5,6) - why stack there?
I see no big issues here
If you can establish some structure (in every difficulty) this would be a really nice set c:
Sry for my short mod :/
Is very appreciated your help in my map since I would like to develop a enjoyable set to play!
Thank you~