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Kana Nishino - Wishing

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Topic Starter
Modem

SnowNiNo_ wrote:

From my queue

  • [Last Wish]
  1. try AR8.5 ~AR8 since its a low BPM song, ar9 seems to fast, but if you are keeping ar9 i think it would be nice to the beginner who was trying to read 10.3 Um, so I guess I'll keep AR 9 :3
  2. try offset 485, well in my test play i always hit to fast and need to set offset -7 ingame tho The offset have already been checked by BN, and he said, the offset was fine :3
  3. 00:44:038 (3,4) - well i think the spacing here is a little bit to big then the previous parttern Well, actually, I made the spacing in each objects gradually getting bigger as the song goes on :3
  4. 01:11:778 - this beat shouldnt be ignored Um, but there's nothing over there other than her voice in which has already been mapped at the red tick (01:11:572)
  5. 02:02:942 (3) - move a little bit downward to make sliderend stick with 02:02:120 (1) - Um, no change about this placement, sorry ;w;. 'Cuz this slider 02:02:942 (3) was blanketing this note -> 02:02:737 (2) -
  6. 02:24:312 (5,6,7) - this is a bit weird when i played, maybe map them as same as 00:52:257 (1,2,3,4,5) - ? In my opinion, that rhythm was fine, since I wanna make some patterns and flows variations, plus, there's no stream in this part so I couldn't map it in the same way like at 00:52:257 (1,2,3,4,5)
  7. 02:25:750 - add a note? you do it at the previous part 00:53:696 (2) - and i think is perfect tho why not here XD? 'Cuz her vocal has already been mapped at the red tick (02:25:545) >w<
  8. 02:29:038 - ^ Exactly the same reason as above >w<
  9. 02:32:326 - ^^ ^^
  10. 04:02:326 - this beat shouldnt be ignored Sorry. My main focus is mapping that part was the drum, not her vocal ;w;
  11. 00:16:915 (1) - miss a finish or whistle Wow, I didn't recognize it XP. Fixed~!
  12. 01:22:463 (3,1) - the whistle sound a little unnecessary It was necessary for the main beat o3o
  13. 02:11:367 - ^ ^
  14. 02:27:600 (1) - miss a normal additions clap Fixed~! >w<
sry i only can mod one diff :\ It's fine. Thanks for modding >w</
anyway i like the song and the HS <3 Thanks <333
have a star Uwah, thank you >////<
GL~
Thanks for the mod and the star~! >w</
Topic Starter
Modem

Silverboxer wrote:

from my modding queue

Hard

01:21:024 (1,2) - slider ends don't line up properly (anchor points are on the same spot but the slider ends don't match with them, so it's still the tiniest bit off) Yeah, it always happen when I tried to make stacking slider tails ;-;
01:22:463 (3,1) - these notes being so close together looks a bit weird. the ds also isn't consistent so maybe find a better way to do this pattern? Yeah, I do that in order to make this diff harder, and many mappers also doing that, so I guess it was fine >w<
01:23:490 (3,4) - same here ^
01:24:723 (5,1) - slider 1 is very slightly too close to slider 5. the blanket size seems to be a bit bigger for most of the other sections Yeah, since there's 1/2 beat gap between 01:24:723 (5) and 01:25:956 (1), it's fine to make a larger indirect blanket like that. The other sections was having 1/4 beat gap. That's why their DS for the blanket was smaller than this part :3
01:30:887 (5) - this goes waaaay off the grid but I assume someone else has mentioned it already? playing on widescreen and it's fine but on standard resolution the leaderboard covers it. not sure if this is actually a problem Fixed~!
02:24:312 (5,6) - ds here maybe a bit too high looked through more of the map and saw the reason why. I like this Thank you >////<
02:57:189 (6) - ctrl + g then adjust this pattern Sorry, I wanna make a reverse jump over there to make the kiai time part harder than the other part, so no change ;w;

looks amazing though. really great job with this entire mapset, almost everything looks perfect and I love the sliders in all the diffs I checked too. good luck with this, you definitely don't need to change much before this can be qualified.
Thanks for the mod~! >w</
Topic Starter
Modem

Electoz wrote:

Oh, not often to see both sb and video in the same song. Well, I asked for the storyboard to Kanari in case there are some people who wouldn't want to download this map with the video due to its size. So that, at least, they could enjoy the storyboards >w<

[General]

  1. Missing video in CBH's Hard+. Oh God, I forgot. Fixed~!
  2. While we're at it, the name Hard+ is rarely used nowadays, as you can see, here is one of the cases on my map. Um, right. But using it now also wasn't a problem, so it's fine :3
  3. Hitsound file is not 100 ms length :
    drum-hitwhistle.wav 55ms.
  4. Wave hitsounds with possible delay > 5ms :
    soft-hitfinish.wav, well my pc can't use Audacity to check hitsounds stuff so it's better if you do a recheck there.
    Okay, I already checked it through the Audacity, and I guess it was fine, and it wasn't affect the game play at all :3
[Easy]

  1. 01:53:901 (3,4) - 02:03:764 (3,4) - I thought you're going to use the same shape here? Especially the latter one. Nope. I wanna have some variations in the slider's shape ^w^
  2. 03:15:682 (2) - Soo why you made this snare with no vocal clickable while you're trying to get away from those snares on 03:15:682 (2) ? nvm just realized you sacrificed it for that 1/1 finish slider. Hehe :3
  3. Absolutely flawless. Wow, thank you >////<
[Normal]

  1. 00:10:340 (1,2) - Soo why didn't you do something symmetric here like you used to do before? Something like this. Very nice indeed <3. But I prefer to blanket them, sorry ;w;
  2. 00:15:271 (4,1) - You can try taking this advantage to do some blankets/symmetric stuff here, also it felt weird to play this thing 00:18:148 (2,3,4) because the vocals+drums were only on the last 2 circles but not the first one. Well I can see that you're trying to make a different rhythm from the previous stanza here but this is really hard to play. Hm, I guess that two circles wasn't that hard to click since I put plenty of them on the next rhythm repetitively, so that even the beginner players could adapt the rhythm in this diff :3. And it also more challenging in that way >w</
  3. 00:38:696 - The sound here is a lot stronger than 00:38:901 (4) yet you made the latter one clickable, imo if you're worrying about the rhythm being too repetitive then I think it's better to leave the snare empty than making them clickable. Um, no. Actually I didn't map the snare over there, but her vocal :3
  4. 00:59:449 (5,1) - 02:31:504 (5,1) - Just sth random but I prefer the same kind of stack on both of these. Nope, sorry ;w;
  5. 03:13:216 (4,5) - Fix blanket pls. Fixed~!
  6. 03:22:874 (5) - Dunno tho, kinda uncomfortable when there's a beat spacing followed by a slider on the bluetick which make it's kinda awkward to play on 03:22:463 (4,5) . If you were trying to make a diffferent rhythm from 03:15:887 (3,4,5) then how about this? Nice <3 but sorry, I prefer two 1/4 sliders to catch up with the rhythm ;w;
  7. 03:59:655 (3,4) - You overlapped this thing a bit much imo, well it's just something minor anyway. Whoopsie :3
[Hard]

  1. 00:44:449 (3,4,5) - Well it's a bit uncomfortable to play because these beats are kinda similar in terms of vocal, the movement is required on 00:44:655 (4,5) yet it isn't required at all on 00:44:449 (3,4) . Well, I made it based on the DS, so I guess it's fine :3
  2. 02:26:367 (2,3) - These two shouldn't be the same pattern with 02:27:189 (4,5,6) . The rhythm on both of them are slightly different imo. Yeah, I sacrificed them in order to make some slider arts so that the length of the song wouldn't be too boring, and the game play itself is also fine, so I'll keep it :3
  3. 04:09:929 (4,5) - A 1/8 kickslider is better here, at least I'm the one who completely misinterpreted 04:10:237 (5,1) as 1/4. Um, maybe I'll keep it since I stacked them so that it's easier for the player to recognize that it was 1/8 rhythm :3
  4. 04:20:203 (1,2) - Feels awkward for some reason and I don't even know why. Lol. Sorry for my lack of creativity XD
  5. 04:35:819 (1,2,3,4) - Just something random but how about 2 1/2 sliders instead? That way the heads will be on the piano sound as well. Sorry, I prefer that part to be more clickable, since the song was almost ended at that part ;w;

Not really comfortable with the rhythm choice after 2nd kiai but whatever, I guess it's fine. \:D/
Maybe I should ask a global moderator to merge all your posts zzz GYAAAAAAAHHH (ʘдʘ)!!!! NO, PLEASE! FOR THE SAKE OF HUMAN RIGHTS, PLEASE DON'T DO THAAAAAAT!!!! >A<
Anyway, Thanks for the mod and the star~! >w</
Topic Starter
Modem
Updated~!
Momizi
from my queue,and 四月は君の嘘 is a nice anime XD
and easy and normal i will dont mod
[Last Wish]
00:46:298 (4,3) - make 00:46:298 (4) - in middle of 00:47:326 (3) -
03:16:298 (5,6) - DS bigger?like03:13:011 (4,5) -
03:19:792 (4,1) - blanket look is not well
[Hard]
02:39:929 (1) - dont nc here,you use nc erery two long white line:D or nc here02:43:627 (5) - ?

cant mod any useful advise,I will shoot a star instead,good luck XD
Topic Starter
Modem

Momizi wrote:

from my queue,and 四月は君の嘘 is a nice anime XD Indeed it is >w</
and easy and normal i will dont mod
[Last Wish]
00:46:298 (4,3) - make 00:46:298 (4) - in middle of 00:47:326 (3) - Nope, sorry ;w;
03:16:298 (5,6) - DS bigger?like03:13:011 (4,5) - Nope, sorry ;w;. I made DS for 03:13:011 (4,5) bigger 'cuz I wanna make jump at that part
03:19:792 (4,1) - blanket look is not well Fixed~!
[Hard]
02:39:929 (1) - dont nc here,you use nc erery two long white line:D or nc here02:43:627 (5) - ?No change, sorry ;w;

cant mod any useful advise,I will shoot a star instead,good luck XD Uwah, thanks~! >w<
Thanks for the star and the mod~! >w</
Topic Starter
Modem
Updated~!
Karen
[General]
  1. iirc this song isn't related to 四月は君の嘘, so why did you add it in tags? just a bg doesn't make sense.
  2. drum-hitwhistle.wav doesn't have 100ms length, which is unrankable
  3. soft-hitfinish.wav has a delay of nearly 5ms, please avoid it.
  4. The ending time of your own difficulties must keep consistent, so make your Easy end at 04:36:435 -
    SPOILER
    http://puu.sh/o0Nyo/607626bbc0.jpg
[Easy]
  1. Nice diff but please notice next time try to avoid using 01:16:093 (1) - this kind of sliders which are over curved in the easiest difficulty, it's kinda hard to read for very new players i believe.
[Normal]
  1. 01:06:230 (1,2,3,4,1,2,3,4,1,2,3,4,1) - make the rhythm more simple here, so many objects can increase the difficulty a lot which causes a big gap with Easy.
  2. 02:39:518 (2,3,4,5,6,1,2,3,4,5) - ^
  3. 03:57:189 (1,2,3,4,1,2,3,4,1,2,3,4) - ^
[Hard]
  1. 01:55:545 (1) - why not use that heart shape slider :c
  2. 02:37:052 (3) - NC here for the anti jump and also for vocal
  3. 03:29:244 (4,1) - maybe a bit confusing, try enlarge the spacing?
  4. 03:44:038 (1,2,1) - when you make a sv change, disable distance snap and keep the spacing consistent by your eyes, the current spacing change is confusing in Hard.
  5. 03:47:326 (1,2,1) - ^
  6. 03:55:956 (2) - NC
  7. 04:20:203 (1) - uhh could you use a simple slider instead here, this shape is a bit hard to read.
[CBH's Hard+]
  1. The diffname is unacceptable, Hard+ is Hard or Insane? Use CBH's Insane or CBH's Hard (i prefer Insane)
  2. 00:00:477 - delete the green line
  3. 01:55:545 (1,2) - At least don't make them overlap? it looks weird.
  4. 02:12:394 (2) - so why skip such a strong beat 02:12:805 - here :c, it sounds really uncomfortable. Just do same with 02:25:545 (2,3,4) -
  5. 02:15:682 (2,2) - ^
  6. 01:12:394 (4,1) - it does look clean but hard to play i think, try overlap them, this pattern doesn't fit with this level of difficulty.
  7. 02:44:449 (4,1) - ^
[Last Wish]
  1. 01:55:545 (1) - Where is your wonderful slider art :c
  2. 02:37:052 (3) - NC, same for Hard
  3. 03:55:956 (2) - ^
  4. Just my thought, blankets are placed for making a map look neat, but mapper should pay attention to the spacing between objects, like 00:45:887 (2,1) - this looks too near for me and looks a bit ugly, it destroyed the logic of a map. There are many more things like this in your maps so i'm not forcing you to change your style, just dropping my opinion, it's not an issue after all.

Poke me for a recheck after you reply my mod.
Topic Starter
Modem
Thanks for the BN check Karen~ >w</
I'll fix them soon~
Come[Back]Home

Karen wrote:

[General]
  1. iirc this song isn't related to 四月は君の嘘, so why did you add it in tags? just a bg doesn't make sense.
  2. drum-hitwhistle.wav doesn't have 100ms length, which is unrankable
  3. soft-hitfinish.wav has a delay of nearly 5ms, please avoid it.
  4. The ending time of your own difficulties must keep consistent, so make your Easy end at 04:36:435 -
    SPOILER
    http://puu.sh/o0Nyo/607626bbc0.jpg
[CBH's Hard+]
  1. The diffname is unacceptable, Hard+ is Hard or Insane? Use CBH's Insane or CBH's Hard (i prefer Insane) Light Insane then
  2. 00:00:477 - delete the green line yes
  3. 01:55:545 (1,2) - At least don't make them overlap? it looks weird. yes
  4. 02:12:394 (2) - so why skip such a strong beat 02:12:805 - here :c, it sounds really uncomfortable. Just do same with 02:25:545 (2,3,4) -
  5. 02:15:682 (2,2) - ^ i dont want to change it, it fits so well with the vocals. Its different here 02:25:545 (2,3,4) - to bring some variety to it
  6. 01:12:394 (4,1) - it does look clean but hard to play i think, try overlap them, this pattern doesn't fit with this level of difficulty. I hope its better now
  7. 02:44:449 (4,1) - ^

Poke me for a recheck after you reply my mod.
Thank you very much!
Topic Starter
Modem

Karen wrote:

[General]
  1. iirc this song isn't related to 四月は君の嘘, so why did you add it in tags? just a bg doesn't make sense. Okay, I removed them
  2. drum-hitwhistle.wav doesn't have 100ms length, which is unrankable I replace it with the new one :3
  3. soft-hitfinish.wav has a delay of nearly 5ms, please avoid it. I also replace it with the new one :3
  4. The ending time of your own difficulties must keep consistent, so make your Easy end at 04:36:435 -
    SPOILER
    http://puu.sh/o0Nyo/607626bbc0.jpg
    Fixed~! >w</
[Easy]
  1. Nice diff but please notice next time try to avoid using 01:16:093 (1) - this kind of sliders which are over curved in the easiest difficulty, it's kinda hard to read for very new players i believe. Okay~!
[Normal]
  1. 01:06:230 (1,2,3,4,1,2,3,4,1,2,3,4,1) - make the rhythm more simple here, so many objects can increase the difficulty a lot which causes a big gap with Easy. Fixed~!
  2. 02:39:518 (2,3,4,5,6,1,2,3,4,5) - ^ Fixed~!
  3. 03:57:189 (1,2,3,4,1,2,3,4,1,2,3,4) - ^ Fixed~!
[Hard]
  1. 01:55:545 (1) - why not use that heart shape slider :c Cuz, um.... I don't know. I just prefer spinner more for the higher diffs, since I couldn't put it at Easy and Normal diff since it was kinda short and the gap to the next object was too soon o3o
  2. 02:37:052 (3) - NC here for the anti jump and also for vocal Fixed~!
  3. 03:29:244 (4,1) - maybe a bit confusing, try enlarge the spacing? Fixed~!
  4. 03:44:038 (1,2,1) - when you make a sv change, disable distance snap and keep the spacing consistent by your eyes, the current spacing change is confusing in Hard. Fixed~! I move the jump to the next slider with the higher sv closer but keep the spacing between the sliders with lower SV in constant. That way it would be less confusing :3
  5. 03:47:326 (1,2,1) - ^ 6
  6. 03:55:956 (2) - NC Fixed~!
  7. 04:20:203 (1) - uhh could you use a simple slider instead here, this shape is a bit hard to read. Um, sure :3
[Last Wish]
  1. 01:55:545 (1) - Where is your wonderful slider art :c W-what you're saying made me blush a little haha (>////<)7. I sacrificed it for that spinner though ;w;
  2. 02:37:052 (3) - NC, same for Hard Fixed~!
  3. 03:55:956 (2) - ^ Fixed~!
  4. Just my thought, blankets are placed for making a map look neat, but mapper should pay attention to the spacing between objects, like 00:45:887 (2,1) - this looks too near for me and looks a bit ugly, it destroyed the logic of a map. There are many more things like this in your maps so i'm not forcing you to change your style, just dropping my opinion, it's not an issue after all. :3

Poke me for a recheck after you reply my mod. Definitely. Yay \:D/
Thanks for the BN check Karen~! >w</
Topic Starter
Modem
Updated~! >w</
Karen
Change the romanised artist to Kana Nishino http://www.nishinokana.com/
Topic Starter
Modem
Okay~
Updated~! :3
Karen
#Howtogetakanarisb
Topic Starter
Modem
Yay~ <3
Thanks Karen-senpai~! >w</
Shiranai
My mod moving downward
Topic Starter
Modem

Mako Sakata wrote:

Mod will continue tomorrow, don't kds just yet ><
Maaf aku mau pergi ke bioskop dulu kak
Ok ok >w</
Bioskop? Cool (๑✧◡✧๑)
Aku nggak pernah ke bioskop *sob*
I'll be waiting >w</
Shiranai
Hello as requested
Sugestion,

General
  1. You have two .osb on your song folder http://puu.sh/ocYmB/d5219d0b62.png I already redownload the map twice or so
  2. Video on cbh's diff is missing
  3. Soft-hitfinish.wav have possible delay > 5ms http://puu.sh/ocYua/42b1cb1eeb.png I thought you already fixed that from karen's mod o.o
  4. The video is literally not even related to the artist or the song itself, care to explain why? fyi I don't familliar with anime related things
Storyboard
  1. 03:49:381 - Around that timestamp, the lyric supposed to be "信じて I’m wishing きっと" instead of "信じて I’m wishing 願うよ"
Easy
  1. 00:12:805 (2,1) - Shouldn't the spacing more consistent there?
  2. 01:55:545 (5) - NC for consistency?
  3. 02:20:203 (3) - Try to use simple rhythm instead on that one like 1/2 slider? I think that 1/4 slider with reverse a bit hard for the easiest diff on the set
  4. 03:27:600 (1) - Try to ctrl+j that and move to x:288 y:316 to improve the flow? http://puu.sh/obP3Y/8168c9e120.jpg
Normal
  1. 00:31:504 (4) - I think you can delete that, and try to use 3/4 slider on this one 00:30:887 (3) - http://puu.sh/obPD1/0f53f76c12.jpg ? at least the rhythm will be more consistent with 00:14:449 (3,4) - , 00:27:600 (3,4) - , and etc on first part
  2. 00:38:901 (4) - Delete that? try to reduce the 1/4 rhythm density on 00:37:874 (2,3,4,5,6,1) -
  3. 01:07:874 (1) - 01:11:161 (1) - and 01:14:449 (1) - I'm not sure if that nc is intentional, yet on same part in second and third kiai is not even have nc. My sugestion try to use your regular nc measurement on every one downbeat so it'll more consistent
  4. Actually I have some concern on rhythm choice on kiais like 01:08:696 (2,3,1,2,3,4,1) - and etc which is similliar. In my opinion that 1/4 rhythm sequences are too long enough for a normal in this kind of bpm, I think you can try to reduce the 1/4 rhythm density by removing a circle, example rhythm will be something like this http://puu.sh/obQtV/37b57c3295.jpg . This problem is occured on second and third kiai as well, please reconsider this point or try to gather some opinion on it ;p
  5. 01:55:545 (6) - NC for consistency?
Hard
  1. 01:16:915 - 01:30:066 - 02:48:970 - Forget clap?
  2. 01:27:600 (1,2) - Why not have same rhythm as 02:59:449 (4,5,6,7) - and 04:18:559 (1,2,3,4) - ? yet the music is rather same on that part
  3. 01:27:600 (1,3) - Swap nc? (3) should be nc'd instead
  4. 02:06:846 (4) - 02:24:518 - 02:47:942 (4) - Add whistle?
Cbh
  1. 00:16:915 - Missing finish sound due to your hitsound pattern
  2. 02:12:394 (2) - 02:15:682 (2) - and 02:18:970 (2) - Not really agree on that extended slider, because you literally stop on thing there. My sugestion try to stop it on previous white tick here 02:12:805 - like you did on 02:25:545 (2,3,4) -
  3. 03:15:271 - Add circle there? imo at least it should be more clickable
Take your time :)
Topic Starter
Modem
Fixed everything~!
I also changed that soft-hitfinish with the new one
Updated my diffs~! >w</

Anyway Mako-san, the video wasn't related since I wanna make an AMV map
Just like these maps :
https://osu.ppy.sh/s/123489
https://osu.ppy.sh/s/172662
https://osu.ppy.sh/s/71561
https://osu.ppy.sh/s/31876
The anime they were using also weren't related to the song itself, so it was fine ^w^/
Kanari
okies dokes, just replace 31.png in the lyrics folder with this http://puu.sh/od8CF.png
Topic Starter
Modem
Thanks Kanari~
Fixed CBH's part as well~
Updated~
Topic Starter
Modem
Doing irc with Mako-san

Updated again~!
Shiranai
We did irc last night, everything should be good now, rebubbled!
To karen or next bn make sure to check everything ><
Topic Starter
Modem

Mako Sakata wrote:

We did irc last night, everything should be good now, rebubbled!
To karen or next bn make sure to check everything ><
Thanks Mako-san~! >w</
Karen
Qualified.
Annadine
Grats modem ><// kyaaah
Electoz
gratzzz
/me looks at my map
Topic Starter
Modem
Yaaaaay~!
Thanks Karen~!!! \>w</
And thanks Annadine and Electoz~
PureCreamy
Congrats!!!
Sotarks
I SAY YES YES YES YES ♥♥ !
Yohanes
Congratz!!
Really love this song <3
Topic Starter
Modem
Thanks everyone~ ♡
Xinying
Grats! :D
Topic Starter
Modem

Chocox wrote:

Grats! :D
Thanks Chocox~
Kyouren
Gratzz! <3
Need Nishino Kana's song :3
Topic Starter
Modem

KittyAdventure wrote:

Gratzz! <3
Need Nishino Kana's song :3
Thanks~ \:3/

Nishino is love
Nishino is live
(๑•̀ㅂ •́)و ✧
CyberX
Cgtz man!
Topic Starter
Modem

CyberX wrote:

Cgtz man!
Thanks bro />w</
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