00:23:189 - Spinner seems good here (for insane diff)
Garden wrote:
[Hard][Insane]
- 01:08:366 (3,4,5) - 整个diff里只有一次出现这个节奏类型,不如和类似地方一样把5 6换成滑条 fixed
- 01:48:071 (5,6,7,8,9) - 堆叠效果让这里显得有点乱,1 2没点完5就出来和 2 overlap了http://puu.sh/ojff3/97469f1269.jpg. 而且hard里五连本来就有点难,之后9还背对着下一个滑条增加了移动难度,不如这样侧过来减轻难度? link美丽 不知道你想让我怎样改http://puu.sh/ojfHM/df90e30f58.jpg
- 01:58:660 (1,2,3) - 虽然为了摆形状但ds忽然高了一倍还是有点难够到。。 fixed
- 02:10:307 (3,4,5) - 也是堆叠效果让4 5 overlap,换个地方摆呗 fixed
- 02:09:954 (1,2,3,4) - 虽然是继续照着三角摆但我个人觉得这间距实在太大了,考虑把那个三角整体摆小,前面绿色note之间用1.0ds好像差不多
- 02:24:777 (3,4) - 这间距可以Insane了,考虑类似地方也没超过2.5这里还是稍微换个摆法? fixed
[/list]
- od hp稍微比主难度低点吧,虽然dnb比较好抓判定就是了..对了顺便dnb drum and bass什么的加到tag里?
本来我这个才是主难度不改了我感觉是clover低了而不是insane高了- 00:59:013 (4) - 移到300, 340左右,1234绕一圈如何,现在看着怪怪的 fixed
- 01:24:071 (3,4) - 这间距有点憋屈了,和1 2一样也摆成上下吧?http://puu.sh/ojihe/609c5091fc.jpg fixed
- 03:55:483 (4) - 尾杀可能,和前面那组的4放一个位置打起来比较友好 fixed 花园好善良阿
T-Mac wrote:
[Insane]
00:34:483 (3) - 这滑条。。最后那个拐角我感觉没啥必要啊,直接一个圆弧过去感觉就可以了 哦
01:03:248 (3) - 这里弄个NC加变速应该会比较爽也显的你比较牛逼 好 听狗币的
01:14:454 (7) - 这里建议和 01:13:660 (3) - 的 reverse叠起来,否则看起来感觉有点不太好,我开着ez看到的 fixed
02:21:248 (1) - 01:00:777 (1) - 这两个串为啥NC的顺序不太一样。。 什么意思
[Hard]
od7? 好
01:00:777 (1) - 感觉这里看上去不是那么的好。。感觉reverse的话是可以塞满的。。4个滑条的话照我来说我就直接每个转90赌然后 XJB放
02:21:248 (1) - 03:09:248 (1) - 感觉这样放就不错 我还是干他娘塞爆算了
01:15:601 (3) - 挺建议移到这种地方的 http://puu.sh/ojYDq/b01f1f2260.jpg
02:10:307 (3,4,5) - 这两个地方会因为自动堆叠的原因碰在一起,最好注意一下
Hakurei Yoru wrote:
[Insane]
03:13:483 (1,3,4,5,6,7) - 个人来看的确不是很喜欢这种,大概可以改成这个样?https://osu.ppy.sh/ss/4949399 fixed
额,其实这个in我感觉五连ds1.0会好一点。。 不要吧好CB(
00:30:954 (4,1,2,3,4) - 好像这里比主难度有些地方跳得还大点。。主难度干我屌事
00:36:071 (1,2,3,4,1,2,3,4) - ^
02:09:954 (1) - x65 y191这个位置和前后相对看起来整齐一些
03:03:601 (1,2,3) - 这种要碰不碰的间距看起来很奇怪?稍微大一点也好03:06:601 (2,3) - 差不多?
[Hard]
03:15:601 (4,5,1,2) - 这里看着好挤 大概可以让1和4不要遮挡?
Lince Cosmico wrote:
00:23:189 - Spinner seems good here (for insane diff) no thanks
Thanks all!StarrStyx wrote:
[insane]
00:29:542 (5,1) - 這兩個疊在一起感覺不是太好, 建議放開 fixed
00:31:483 (3,4) - 把這兩個往右旋轉一下吧, 現在的排列覺得比較卡手 fixed
00:53:366 (5,1) - 建議散開 fixed
00:57:424 (4,5) - 我覺得太遠... 那Ctrl+G一下
01:22:307 (2,3) - 建議把 01:22:307 (2) - 往下移動, 現在覺得23之間太遠+角度太尖 太尖...fixed
01:36:954 (3,4,5) - 這個比較建議stack, 這樣跳的角度還要打個散開的三連感覺不好 哦
03:22:836 (6,7,8) - 不如把這個三連散開一下,覺得疊着不是那麼好打 散吧
all fixed except the general spacing, thanks for the mod~Xinely wrote:
General :
Easy :
- 00:28:307 (1) - end the slider at 00:28:836 - , music and vocal appear in there when whitetick has weak sound
- 00:33:954 (1) - ^
- 00:55:130 (3) - tiny spacing error
- 01:51:601 (1,2,3,4) - cant understand what is following by here 01:53:366 - 01:54:071 - are something you follow 01:51:954 - , if you follow crystal sound then 01:52:660 (2) - is better removed
- for 0,8x part how about use 1,3x spacing instead? stuff like 03:06:424 (1,2,3,4) - look too close each other imo
good luck
Thank you!!Xinely wrote:
General :
- 01:28:130 (3,1) - probably change your combo colors for 4th and 1st.. in here (easy diff) is hardly noticeable but I think it could be noticed obviously? http://puu.sh/qkLDg/ad974d7110.jpg
Hard :
- 00:42:071 (4) - imo rotate 20 degree 136,168 is better to make better flow to 00:41:718 (3,4) - fixed
- 00:50:366 (3) - 152,248 to make a bit jump for cymbal in next? fixed
- 00:54:777 (4) - i cant understand why jump here, vocal is weak, which is in pitch only 00:54:601 - 00:55:130 - reduced the spacing
- 01:15:601 (3) - ^ (but the music is very weak on whitetick) fixed
- 01:35:895 (1) - flow to this slider feels sharp enough here, try smooth it a bit :C fixed
- 01:48:071 (5,6,7,8) - consider the spread, they should be slider repeat here. 4 circles for stream + 1 slider repeat is too hard unless for low bpm fixed
- 02:10:660 (5,6,7,8) - 03:56:542 (5,6,7,8) - ^ fixed
- 02:44:895 (4) - inconsistency spacing and makes the design looks bad :C fixed
- 03:15:601 (4,1) - hope overlap can avoided here, it looks not really good fixed
- 03:51:425 (7) - random jump? because 03:50:895 - same sound which is strong mapped with low spacing. feel like inconsistent i think the jump here is fine
Insane :
- OD 7,5 HP 6,5 for make spread with iyacat diff fixed
- 00:29:366 (4) - too far for begining, consider to reduce the jump fixed
- since 00:41:542 (3) - high vocal is mapped with normal spacing so 00:40:836 (6) - i guess 352,240 will be better to keep consistent fixed
- 00:54:954 (5,1) - reduce the spacing a bit. they feel too far for me when music is relax fixed
- 01:00:424 (7) - feel weird to see consistent spacing here because you do jump for 00:59:895 (4) - when music on 00:59:366 (1,2,3,4,5,6,7,8) - are totally same (at least jump on 7 will be better) changed to another compose but I rather jump on 4 here
good luck
how do to say.. like its still noticed but their color are kinda(almost) same, imo change to a bit dark for 4th combo color will easier to notice the differenceSharlo wrote:
Xinely wrote:
General :
- 01:28:130 (3,1) - probably change your combo colors for 4th and 1st.. in here (easy diff) is hardly noticeable but I think it could be noticed obviously? http://puu.sh/qkLDg/ad974d7110.jpg
Xinely wrote:
how do to say.. like its still noticed but their color are kinda(almost) same, imo change to a bit dark for 4th combo color will easier to notice the difference Acturally 1st is blue and 4th is green and I dont think so
Hard :
- 03:51:425 (7) - at least can try to reduce the jump, its just too far for mee fixed
Title: 三つ葉の結びめ(Sanaas remix)
Romanised Title: Mitsuba no Musubime(Sanaas remix)
thanks for modding~ Garden!Garden wrote:
[iyacat's Clover]
- 01:11:277 (2,3) - tho this pattern isn't hard for playing, it feels kinda unbalanced while compared with the rest of the map ok! remove(2)!
- 03:33:248 (1,2,3,4,5) - i personally feel the circular flow here a bit uncomfortable to play, maybe ctrl-g 3&4 fixed!
Thanks for modding~ Tmac!T-Mac wrote:
[iyacat's Clover]
i think 02:11:013 (9) - should use NC not 02:11:101 (1) - , reason:
1) 02:11:013 - white line, maybe NC is more necessary
2) drum diffenent since 02:11:013 (9) - , diffenent with 02:10:660 (5,6,7,8) - but sounds the same as 02:11:101 (1) - , so i suggest NC at the place where different happens
and maybe need change stream's shape because of NC changed nice! fixed:3
02:13:483 - 02:14:013 - maybe normal sampleset is unnecessary...because rhythm in this part is very relax, normal sampleset sounds like drums and maybe a little too concentrated in this part, in my opinion, use once normal sampleset every 2 white line is enough... ok~ soft whistle!
i think 02:19:836 (2) - should use NC not 02:19:748 (1) - , reason:
1)02:19:836 (2) - you used a lot of hitsounds here include a strong finish, NC here is more necessary in my opinion
2)02:19:748 (1) - is just in a stream's mid, not stream's start or end
3)00:59:366 (1) - in this part, you also used a 8 1/2 circles and 17 notes stream, it's the same as 02:19:836 (2) - this part, so i think you used the same pattern is these 2 parts, so i think NC also should be the same fixed!
godlike diff but sorry i'm so noob .-.
thanks for modding~ yoru!Hakurei Yoru wrote:
[iyacat]
03:31:836 (3) - change to 2 slider? dome fixed!
02:23:718 (4) - nc or 01:03:248 (1) - remove nc add(4)NC!
01:14:718 (1,2) - swap nc fixed!
.....???why do nc like this??
well,funny map
哭了 看到nmez完全一愣一愣的……
希望偶像不要责怪我水
thanks for modding~ Styx!StarrStyx wrote:
nagi <3 <3
求ticket (逃
[iyacat]
02:07:307 (3,4,5,6) - this spacing kind of threw me off while testplaying.. move 5 and the stacked slider underneath a bit to the left perhaps?
hmm...keep it
03:52:836 (1) - a bit nazi, but imo ctrl g this slider allows more comfortable cursor movement from 03:52:483 (4) - some fixed!
whole mod might be a bit nazi, nice map c:
thanks for modding~ chaoslitz!Chaoslitz wrote:
下次有圖我再幫你做sb啦(
[iyacat's Clover][/notice]
- 01:17:542 (8,1) - Why overlaps? It definitely needs a jump to emphasize the downbeat, limiting the momentum of players to hit is just contradict to the music ok~ fixed!
- 02:14:630 (2) - What is this following, staring the slider with a weak sound on blue tick is weird fixed!
- 02:23:718 (4) - NC for SV changes, you only didn't do it on this one ok!
- 03:07:660 (8,1) - You can space them more as the strong downbeat on 03:07:836 hmm...keep it!
how to hold back tears(.
Chaoslitz wrote:
下次有圖我再幫你做sb啦( 你坑我>.>[Metadata][Hard]
https://soundcloud.com/sanaas/sanaas-remix fixedTitle: 三つ葉の結びめ(Sanaas remix)
Romanised Title: Mitsuba no Musubime(Sanaas remix)[Insane]
- Hard用hp5就可以了吧 fixed
- 00:48:777 (3,4) - 音樂不是特別強我還是建議這個跳放近一點 fixed
- 01:31:130 (4) - 再放上一點? 令01:30:954 (3,4,5) - 的距離更平均 fixed
- 02:22:307 (5) - 換距離了NC一下 fixed
how to hold back tears(.大半夜的又不睡觉
Qualified!Sharlo wrote:
Chaoslitz wrote:
下次有圖我再幫你做sb啦( 你坑我>.> 是真的啦