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Hivi! - Siapkah Kau Tuk Jatuh Cinta Lagi (farhanfarhan remix

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Topic Starter
Momota
This beatmap was submitted using in-game submission on 04 Maret 2016 at 23:24:23

Artist: Hivi!
Title: Siapkah Kau Tuk Jatuh Cinta Lagi (farhanfarhan remix ft. Sagi x Rei)
Tags: sagi rei hivi cover
BPM: 172
Filesize: 5985kb
Play Time: 03:58
Difficulties Available:
  1. 4K Easy (WIP) - 4Key (2,17 stars, 1006 notes)
  2. 4K Hard - 4Key (2,69 stars, 1440 notes)
  3. 4K Normal - 4Key (2,12 stars, 1077 notes)
  4. 7K Easy (WIP) - 7Key (2,05 stars, 1006 notes)
  5. 7K Hard - 7Key (2,6 stars, 1476 notes)
  6. 7K Normal - 7Key (2,05 stars, 1091 notes)
  7. Ayo's Muzukashii (3,01 stars, 729 notes)
Download: Hivi! - Siapkah Kau Tuk Jatuh Cinta Lagi (farhanfarhan remix ft. Sagi x Rei)
Information: Scores/Beatmap Listing
---------------
WIP Easy Diff

saya minim inspirasi
SagixRei

thnkz 4 taiko Ayomi :3




Mod

-FINDT
-Davin Fortune
-Mia_Rose
-Kruzon
-Valentrixe
-Nivrad00
-Surono

GD
-Ayomi
-Surono (sooooooon)

thankz youu
nyaaa-
BEST SONG EVER ................ :D :) :D :) :D :) :D :)
Surono
Oh God......


gw taikotok nih, lu mode apaan sih... pedagang buah kok ikut seminar Paino buat konser!!!!??????
ayomikasa
Gw udh bikin taikotoknya tuh...
Dasar..
Topic Starter
Momota

Surono wrote:

Oh God......


gw taikotok nih, lu mode apaan sih... pedagang buah kok ikut seminar Paino buat konser!!!!??????

wkwk boleh sur plezzzz



tengkyu Ayomi i i i i iii
lupa gw ga bisa dopost
Ender Lain


Boom...Bass...Tic, pecah 7 atmosfir. Nais try, mo

Stairnya bikin pedes aja

[Metadata]

Mo, "Hivi"nya kok ilang di Romainsed Artist?
ato lw apus aja/bikin di Romainsed Artist

Done, spoiler: 5K Incoming (hehehe...)
Pizza
Mod requested from my queue! :3

Nice song btw!

4K Hard
Kolom 1234

00:04:186 - 00:12:383 gak usah diikutin ini disini, bukan part/bagian dari lagunya, cuman pembuka xD
00:15:872 (15872|2) - Move to 2
00:16:046 (16046|2,16046|0) - Add note di 1 sama 3 (buat clap sound nya)
00:16:220 (16220|3) - Move to 4
00:17:441 (17441|3) - Add di 4 (clap sound)
00:18:662 (18662|2) - Move to 2
00:18:837 (18837|0,18837|2) - Add note di 1 sama 3 (clap sound)
00:20:232 (20232|3) - Add di 4 (clap sound lagi)
00:21:627 (21627|0,21627|2) - ^ Add di 1 sama 3
00:23:023 (23023|2) - Add di 3
01:19:534 (79534|3) - Panjangin sampe garis putih
01:20:232 (80232|0,80232|1) - Add note di 1 sama 2
01:20:930 (80930|3) - Panjangin sampe garis putih
01:21:627 (81627|1,81627|2) - Add di 2 sama 3
01:21:802 (81802|3) - Move to 1
01:22:325 - 01:24:418 disini suara cring cring nya bisa diikutin juga lho :3
01:37:151 (97151|0) - add di 1, ada suara disini
01:37:499 (97499|0) - add di 1 juga
02:18:662 - 02:28:604 ini disini coba layering nya dibaikin lagi, untuk suara yg ada "tak" nya dibikin 2 note, yg cuman suara biasa ubah jadi 1 note

feel free to reject~

Itu aja xD Btw, coba minta saran ke kak Avalon , dia biasa ngemap stye ginian xD
Kushigimitame
gak ada niat buat bikin STD nih beatmap :3 /
Topic Starter
Momota

FINDT wrote:

Mod requested from my queue! :3

Nice song btw!

4K Hard
Kolom 1234

00:04:186 - 00:12:383 gak usah diikutin ini disini, bukan part/bagian dari lagunya, cuman pembuka xD (sip, bener juga nih keknya)
00:15:872 (15872|2) - Move to 2 (moved)
00:16:046 (16046|2,16046|0) - Add note di 1 sama 3 (buat clap sound nya) (ok,tapi 1 note aj ya,entah knp enakan 1 doang wkwk)
00:16:220 (16220|3) - Move to 4 (ok)
00:17:441 (17441|3) - Add di 4 (clap sound) (ok)
00:18:662 (18662|2) - Move to 2 (moved)
00:18:837 (18837|0,18837|2) - Add note di 1 sama 3 (clap sound) (ok,tapi 1 note aj ya,entah knp enakan 1 doang wkwk)
00:20:232 (20232|3) - Add di 4 (clap sound lagi) (ok)
00:21:627 (21627|0,21627|2) - ^ Add di 1 sama 3 (ok,tapi 1 note aj ya,entah knp enakan 1 doang)
00:23:023 (23023|2) - Add di 3 (ok)
01:19:534 (79534|3) - Panjangin sampe garis putih (ok)
01:20:232 (80232|0,80232|1) - Add note di 1 sama 2 (ok,tapi 1 note aj ya,entah knp enakan 1 doang)
01:20:930 (80930|3) - Panjangin sampe garis putih (ok)
01:21:627 (81627|1,81627|2) - Add di 2 sama 3 (ok,1 note ya)
01:21:802 (81802|3) - Move to 1 (enakan disitut kayanya)
01:22:325 - 01:24:418 disini suara cring cring nya bisa diikutin juga lho :3 (mau ngikutin bingung naroh notenya gmana rip inspirasi)
01:37:151 (97151|0) - add di 1, ada suara disini (udah diulang, volume gede kok ga ada suara ya, cuma ting ting kecil)
01:37:499 (97499|0) - add di 1 juga (^)
02:18:662 - 02:28:604 ini disini coba layering nya dibaikin lagi, untuk suara yg ada "tak" nya dibikin 2 note, yg cuman suara biasa ubah jadi 1 note (ok)

feel free to reject~

Itu aja xD Btw, coba minta saran ke kak Avalon , dia biasa ngemap stye ginian xD (sip thenks sarannya XD)
thenks bro0o0 mod nya, very happy



@Kushigimitame: duhh gw gabisa ngemap STD nih ;w; kalo ad yg GD monggo kwwkkw
Davin Fortune
Halo~

Oke hanya post lagu di #indonesian dan cek sbtr dan find little problem
NO kudosu aja lah

00:15:852 (15852|1) - delete, bunyinya gak cocok sih kalo dijadiin 2 dan ak rasa tidak ad instrumen lain selain instrumen LN

00:16:200 (16200|2) - wrong snap, seharusnya 00:16:288 -

00:15:328 (15328|3) - snap seharusnya di 00:15:416 -
00:16:549 (16549|1) - seharusnya di 00:16:636 -

Note : beatnya terletak di warna biru(LEBIH DOMINAN) dan putih, jadi jika ketemu yang berada di merah segera dipindahkan ke column terdekat(kayak cari posyandu terdekat aja :v)

00:17:596 (17596|0,17770|1,17945|2) - smwnya move to biru

00:18:119 (18119|3,18642|1) - SNAP KE BIRU

Cek snapnya lagi ya and Goodluck!
Topic Starter
Momota

Davin Fortune wrote:

Halo~

Oke hanya post lagu di #indonesian dan cek sbtr dan find little problem
NO kudosu aja lah

00:15:852 (15852|1) - delete, bunyinya gak cocok sih kalo dijadiin 2 dan ak rasa tidak ad instrumen lain selain instrumen LN

00:16:200 (16200|2) - wrong snap, seharusnya 00:16:288 -

00:15:328 (15328|3) - snap seharusnya di 00:15:416 -
00:16:549 (16549|1) - seharusnya di 00:16:636 -

Note : beatnya terletak di warna biru(LEBIH DOMINAN) dan putih, jadi jika ketemu yang berada di merah segera dipindahkan ke column terdekat(kayak cari posyandu terdekat aja :v)

00:17:596 (17596|0,17770|1,17945|2) - smwnya move to biru

00:18:119 (18119|3,18642|1) - SNAP KE BIRU

Cek snapnya lagi ya and Goodluck!

thenks you very mach, bener sekali, nampaknya tepat di note biru
KappaPraise
BPM is fine, i just can recommend replace offset to 15415 thats it, good luck
Mia_Rose
4k Normal
  1. First, I´ve checked AiMod and it says you have some errors duo the map description for your taiko map, you can check that out by clicking data---->AiMod, you have some trouble with an uninherited time point as well, it might affect the taiko mode
  2. as a 2 star map, I recommend a HP drainf of 7,5 or 8 as well as the overall difficulty of 7,5 or 8, since it´s the most easy map in this set, use 7,5
  3. you can add a hitsound for each note there is this snap in the track, otherwhise you have the soft whistle only :/
  4. 00:15:414 (15414|0) - recude the lenth of this old so it fits the synth sound playing in the background, it is the last red line of your time line that is the proper position, it would underline the synth sound better
  5. 00:18:205 (18205|1) - same here
  6. I´ve changed this section00:19:426 (19426|3,19949|2,20298|1,20473|0,20647|2,20821|0) - to this
    since it will underline the synth sound again, it dropes the pitch of the sound so aligned it naturally there, try this one out ;D
  7. 00:20:996 (20996|3) - also short this hold down to the next red line so it´s alligned to the synth sound
  8. I also recommend changing this pattern 00:28:670 (28670|3,29019|2,29368|0) - to this
    so it´s groving with the lyrics

In general, nice groovy track that fits mostly with the map, some small changes will do the work and it´s ready to rock the rankings, I hope I could help you out, I only modded this difficulty since it took me quite a while to change stuff in the editor, upload pics and so on, the pics will help tho :D
Topic Starter
Momota

Mia_Rose wrote:

4k Normal
  1. First, I´ve checked AiMod and it says you have some errors duo the map description for your taiko map, you can check that out by clicking data---->AiMod, you have some trouble with an uninherited time point as well, it might affect the taiko mode
  2. as a 2 star map, I recommend a HP drainf of 7,5 or 8 as well as the overall difficulty of 7,5 or 8, since it´s the most easy map in this set, use 7,5
  3. you can add a hitsound for each note there is this snap in the track, otherwhise you have the soft whistle only :/
  4. 00:15:414 (15414|0) - recude the lenth of this old so it fits the synth sound playing in the background, it is the last red line of your time line that is the proper position, it would underline the synth sound better
  5. 00:18:205 (18205|1) - same here
  6. I´ve changed this section00:19:426 (19426|3,19949|2,20298|1,20473|0,20647|2,20821|0) - to this
    since it will underline the synth sound again, it dropes the pitch of the sound so aligned it naturally there, try this one out ;D
  7. 00:20:996 (20996|3) - also short this hold down to the next red line so it´s alligned to the synth sound
  8. I also recommend changing this pattern 00:28:670 (28670|3,29019|2,29368|0) - to this
    so it´s groving with the lyrics

In general, nice groovy track that fits mostly with the map, some small changes will do the work and it´s ready to rock the rankings, I hope I could help you out, I only modded this difficulty since it took me quite a while to change stuff in the editor, upload pics and so on, the pics will help tho :D
thanks Mia :D
Kushigimitame
udahan kan GD nya :)
Kruzon
hi, as requested i'll mod your map, though just 1 diff since im a lazy bastard



7k hd
column placement formula for this modding is as following: 1 l 2 l 3 l 4 l 5 l 6 l 7

00:24:659 (24659|5,24833|4) - shift them 1 time to the right, considering the momentum is raising from 00:23:787 (23787|0,23787|3,24310|0,24310|4) -

00:24:833 (24833|0) - i also suggest you move this to 2 for neater arrangement, as they're stemmed from 00:24:310 (24310|4,24310|0) -

neat notes placement
00:32:682 (32682|3) - move to 2,
00:32:856 (32856|2) - move to 4,
00:32:856 (32856|5) - move to 7

neat notes placement 2
00:33:728 (33728|1) - move to 5
00:33:903 (33903|2,33903|4) - shift them 2 times to the left

00:34:252 (34252|1,34252|5) - similar loudness as 00:32:856 (32856|3,32856|0,32856|6) - , perhaps add 1 more note and arrange them in similar fashion.
00:34:601 (34601|3) - if you agreed on my statement above, you may move 00:34:601 (34601|3) - to 3

01:02:159 (62159|5) - move to 7, more fitting with current pitch
01:03:554 (63554|0) - move to 7, same reason as above

01:15:415 (75415|3,75415|6,75415|0) - not that powerful, reduce note density. in this case, 01:14:717 (74717|0,74717|6) - and 01:16:112 (76112|6,76112|0) - have stronger sound so add theirs instead

01:20:996 (80996|5) - move to 5, more appropriate placement for its pitch
01:22:042 (82042|3) - move to 6, ^

01:25:880 (85880|2) - move to 1 and
01:25:880 (85880|3,86054|4) - press Ctrl + G, this is to maintain consistency for the upcoming notes 01:27:101 (87101|3,87275|2,87275|6,87275|0) - by mirroring method

01:33:554 (93554|6) - you miss something at this timeline

the least you could do is add 1 more note here 01:47:508 (107508|2) - to emphasis the weak crash sound at this point

02:10:008 (130008|3) - add note

02:10:531 (130531|0,130531|6) - add note because you used 3 notes here 02:09:135 (129135|2,129135|5,129135|0) - and they have similar loudness
02:11:926 (131926|0,131926|6) -
02:13:321 (133321|0,133321|6) -
02:14:717 (134717|6,134717|0) -

02:16:287 (136287|2) - move to 5 so it matches with previous pattern 02:15:415 (135415|2,135763|2,135938|4,136287|4) -

02:35:647 (155647|6,155647|2) - delete 1 note
02:35:473 (155473|1) - add 1 note
02:36:519 (156519|5) - add 1 note

02:38:263 (158263|2) - move to 2, inherit symmetrical pattern order from 02:37:740 (157740|2,157740|4) - , as it ascends wider and wider.
02:38:612 (158612|0,158699|1,158787|2) - press Ctrl + G, and
02:38:787 (158787|5) - move to 7
reference for what i meant 02:37:740 (157740|2,157740|4,158263|5,158263|1,158787|0,158787|6) -

02:56:577 (176577|5,176577|2) - add 1 more note
03:12:624 (192624|1,192624|5) - loud crash presence, consider adding 1 more note

i'll end this here, but i suggest you give thorough recheck, especially on your notes density usage

good luck with your map c:
Topic Starter
Momota

Kruzon wrote:

hi, as requested i'll mod your map, though just 1 diff since im a lazy bastard



7k hd
column placement formula for this modding is as following: 1 l 2 l 3 l 4 l 5 l 6 l 7

00:24:659 (24659|5,24833|4) - shift them 1 time to the right, considering the momentum is raising from 00:23:787 (23787|0,23787|3,24310|0,24310|4) -

00:24:833 (24833|0) - i also suggest you move this to 2 for neater arrangement, as they're stemmed from 00:24:310 (24310|4,24310|0) -

neat notes placement
00:32:682 (32682|3) - move to 2,
00:32:856 (32856|2) - move to 4,
00:32:856 (32856|5) - move to 7

neat notes placement 2
00:33:728 (33728|1) - move to 5
00:33:903 (33903|2,33903|4) - shift them 2 times to the left

00:34:252 (34252|1,34252|5) - similar loudness as 00:32:856 (32856|3,32856|0,32856|6) - , perhaps add 1 more note and arrange them in similar fashion.
00:34:601 (34601|3) - if you agreed on my statement above, you may move 00:34:601 (34601|3) - to 3

01:02:159 (62159|5) - move to 7, more fitting with current pitch
01:03:554 (63554|0) - move to 7, same reason as above

01:15:415 (75415|3,75415|6,75415|0) - not that powerful, reduce note density. in this case, 01:14:717 (74717|0,74717|6) - and 01:16:112 (76112|6,76112|0) - have stronger sound so add theirs instead

01:20:996 (80996|5) - move to 5, more appropriate placement for its pitch
01:22:042 (82042|3) - move to 6, ^

01:25:880 (85880|2) - move to 1 and
01:25:880 (85880|3,86054|4) - press Ctrl + G, this is to maintain consistency for the upcoming notes 01:27:101 (87101|3,87275|2,87275|6,87275|0) - by mirroring method

01:33:554 (93554|6) - you miss something at this timeline

the least you could do is add 1 more note here 01:47:508 (107508|2) - to emphasis the weak crash sound at this point

02:10:008 (130008|3) - add note

02:10:531 (130531|0,130531|6) - add note because you used 3 notes here 02:09:135 (129135|2,129135|5,129135|0) - and they have similar loudness
02:11:926 (131926|0,131926|6) -
02:13:321 (133321|0,133321|6) -
02:14:717 (134717|6,134717|0) -

02:16:287 (136287|2) - move to 5 so it matches with previous pattern 02:15:415 (135415|2,135763|2,135938|4,136287|4) -

02:35:647 (155647|6,155647|2) - delete 1 note
02:35:473 (155473|1) - add 1 note
02:36:519 (156519|5) - add 1 note

02:38:263 (158263|2) - move to 2, inherit symmetrical pattern order from 02:37:740 (157740|2,157740|4) - , as it ascends wider and wider.
02:38:612 (158612|0,158699|1,158787|2) - press Ctrl + G, and
02:38:787 (158787|5) - move to 7
reference for what i meant 02:37:740 (157740|2,157740|4,158263|5,158263|1,158787|0,158787|6) -

02:56:577 (176577|5,176577|2) - add 1 more note
03:12:624 (192624|1,192624|5) - loud crash presence, consider adding 1 more note

i'll end this here, but i suggest you give thorough recheck, especially on your notes density usage

good luck with your map c:
thank you very much !
omg, i love your mod, accepted all !! :D
Amids
bookmark dulu boz (~'o')~
Nivrad00
double post, sorry
Nivrad00
From Nivrad00's Mania Queue

Nice song ;p;

If you want to rank the taiko, you need a full taiko spread (at least two diffs and one Easy/Normal diff). The taiko also has the wrong offset right now... better fix that

The hitsounds in mania are a bit too quiet, I can't hear the soft-hitnormal

I decided to only mod the 4K because you seem to have a lot to work on. The biggest issue is ghost notes (when there is a note without a sound), missing notes, and incorrect snaps... I found a bunch of those in the box
box
4K Normal
00:19:949 - the LN sounds like it should here (it ends here in your other diffs)
00:22:915 - add note for melody here
00:39:484 - add note for kick
00:43:321 - I suggest you either use LNs every time this you hear this sound or don't use short LNs at all. For consistency
01:35:647 (95647|3,95734|2,95821|1) - this should be either 1/2 or 1/3 snap, but there's nothing happening on 1/4
01:55:182 (115182|3,115531|1) - These noises might not be on 1/1 snap... make sure they're synced perfectly
02:29:019 (149019|0,149106|1,149194|2) - this part is 1/4 snap and there is no noise at 02:29:194 -
02:38:961 - there's not really a noise here
02:39:135 (159135|0,159310|1,159484|3,159659|2) - this is 1/3 snap
03:24:746 - there's no hi hat here
03:36:258 - no hi hat
03:42:537 - no hi hat
03:51:606 - no hi hat

4K Hard
00:44:368 - there's no drum beat here
01:02:420 (62420|2,62595|0) - there are no hi hats on these notes
01:05:211 - no hi hat
01:13:409 - no hi hat
01:13:670 - and 01:16:461 - you should probably put notes here too to finish the 1/4 runs
01:16:199 - no hi hat
01:33:118 - no hi hat
01:33:554 - pretty loud, you should add a note
01:35:647 (95647|3,95734|2,95821|1) - like Normal, this should be either 1/2 or 1/3 snap
01:46:548 - no hi hat
01:55:095 (115095|2,115182|3,115531|0) - noises might not be on 1/1
02:13:583 - no hi hat
02:17:508 (137508|2,137595|1,137682|0,137769|1) - should be 1/3
02:17:944 - no sound here
02:29:019 (149019|0,149077|1,149135|2,149194|3) - this should be 1/4 and there's no sound at 02:29:194 -
02:38:351 and 02:38:961 (158961|1,159048|2) - no sound
02:39:135 (159135|3,159223|0,159310|1,159397|2,159484|3,159571|2,159659|1,159746|0) - should be 1/3
02:53:699 - no hi hat
02:57:711 - no hi hat
03:24:746 - no hi hat
03:36:258 - no hi hat
03:42:537 - no hi hat
03:48:292 - no hi hat
03:48:467 - no hi hat
03:51:606 - no hi hat
Besides that, I think your biggest problem is inconsistent layering. Being consistent about which instruments you're following and how you're following them is important for a fun map. In each section, you might choose some "rules" about what instruments you're following. It could be something like "2 notes for the snare," or "always chart the synth," or "only chart the hi hat when there are four in a row" or something. If you follow your rule closely for the entire section, your map should feel a lot more consistent.

I hope this is helpful!
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