Hi.
Your map was pretty good, and players might have fun playing it. However after taking a brief look, I personally felt this map wasn't perfect enough to get a nomination of mine.
@Modding assistant:
• Unused hitsounds:
drum-sliderslide.wav
normal-sliderslide.wav
[Teki]
Good luck :3
Your map was pretty good, and players might have fun playing it. However after taking a brief look, I personally felt this map wasn't perfect enough to get a nomination of mine.
@Modding assistant:
• Unused hitsounds:
drum-sliderslide.wav
normal-sliderslide.wav
[Teki]
- 00:00:082 (1,2,3) - 00:04:882 (1,2,3) - 00:09:682 (1,2,3) - 00:14:482 (1,2,3) - These 1/4 spacing wasn't consistent. I can partially understand that you were intending some kind of a variation. Still, since there wasn't a drastic change in the music, I believe maintaining a consistent spacing setting would benefit more in terms of organization. Also since a drastic change both in the map and the song happens from 00:19:282, using a variation previously weakened the effect.
- 00:11:182 (7,8) - 00:11:482 (8,9) - 00:13:282 (7,8) - 00:18:382 (8,9) - 00:18:682 (9,10) - There were also inconsistent 1/2 spacings. Though I could assume your distance snapping for 1/2 objects were aimed around 1.5x, there were several objects that was inconsistent in spacing even in the intro.
- 04:51:382 (1,2) - Are you sure with the placement? All other 1/4 slider patterns had a wide spacing between those objects.
Good luck :3