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Determination: an Undertale Skin for osu!mania (2015-12-30)

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Topic Starter
Ruirize
Determination

Designed for widescreen displays, this Undertale skin is tailored for those who love thicker columns. On 16:9 screens, the stage will be centered.

Please let me know what you think, and what any suggestions you may have are!


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O2MasterFX
Why did you create a new thread while you can just edit the old one?
Topic Starter
Ruirize

O2MasterFX wrote:

Why did you create a new thread while you can just edit the old one?
My mistake. I figured I could clean up the old thread. Not that it matters!
satorialist
Awesome work, I love it :)
Topic Starter
Ruirize

Norbinator wrote:

Awesome work, I love it :)
Thanks :D
GCAmazing
its not working in the new osu versions ;n;

*edit* nevermind the osu mania theme is working but in the first game screen it says that "one or more erros occured while loading your skin!"

osu log:
24/02/2016 22:21:53: GL Initialized
24/02/2016 22:21:53: GL Version: 2.1.0 - Build 8.15.10.2900
24/02/2016 22:21:53: GL Renderer: Intel(R) HD Graphics
24/02/2016 22:21:53: GL Shader Language version: 1.20 - Intel Build 8.15.10.2900
24/02/2016 22:21:53: GL Vendor: Intel
24/02/2016 22:21:53: GL Extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_ARB_framebuffer_object GL_EXT_texture_array GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_draw_elements_base_vertex GL_EXT_gpu_program_parameters GL_ARB_compatibility GL_ARB_vertex_array_object
24/02/2016 22:21:53: GL Context: Index: 8, Color: 32 (8888), Depth: 16, Stencil: 0, Samples: 0, Accum: 64 (16161616), Buffers: 2, Stereo: False
24/02/2016 22:21:57: Error in [Mania] Line 50: Expected type color (name = ColourColumnLine)
24/02/2016 22:21:57: Error in [Mania] Line 98: Expected type color (name = ColourColumnLine)
24/02/2016 22:32:55: Error in [Mania] Line 50: Expected type color (name = ColourColumnLine)
24/02/2016 22:32:55: Error in [Mania] Line 98: Expected type color (name = ColourColumnLine)
24/02/2016 22:33:44: Error in [Mania] Line 50: Expected type color (name = ColourColumnLine)
24/02/2016 22:33:44: Error in [Mania] Line 98: Expected type color (name = ColourColumnLine)
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