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Shoujo Fractal - Samayoi no Mei [Osu|Taiko]

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Topic Starter
Prophecy

B r o k e n wrote:

My Modding Queue STD only

I rarely Mod easy so I'll only mod normal

Normal
00:39:151 (2) - bring this slider down a bit more for better flow Nice catch!
00:50:589 (1) - I wouldn't consider this kiai time It's intense part :o) and my style tho
00:56:589 (1) - blanket this around the note 4 ok :)
01:01:651 (4) - so much space right after this note, and right before kiai mode, I suggest 2 full beat slider b4 kiai mode starting at 01:02:589 and another one on next white tick Nope, providing a break for normal player.
01:16:651 (2) - I would move this slider down a bit more Sure.
01:33:141 spin should start around here Rejected as the sound start here.
to me hit sounds are a bit loud on areas where the vocals were a bit weaker, consider making hit sound lower

Hope this helped, Good Luck :D Thanks for your mod!!
Topic Starter
Prophecy

5urface wrote:

M4M for https://osu.ppy.sh/s/433022

General & Timing

While playtesting the Taiko diffs I was consistently hitting late. Please take a look at the timing again and try moving all red timing points up by 9ms (starting offset would be 2580 then). With that timing offset my average timing error went from 10ms down to 0 to 1.
I would remove the short Kiai section from 00:50:589 (152) - 00:56:589 (178). It doesn't really add much tbh. It's intense in 1st kiai, and I'm not really sure for the offset setting.

Futsuu

Not much to say about this one, looks fine as is Property dam Futsoo again :^)

Muzukashii

00:38:589 (120) k? no, because it's for better spread.
01:07:089 (209) K no, because it's a lower pitch.

That's it from me, good luck with your map =)
lop
from pm
[Nardo's kantan]
01:05:964 (68) - 01:17:964 (84) - delete? no vocal here
nice bg >3

[Futsuu]
00:16:839 (28) - move to 00:16:651 (28) -
00:19:839 (34) - delete?
00:21:526 (37) - delete?
01:26:964 (160) - leave blank for rest?

[Muzukashii]
00:24:714 (80,81,82,83,84) - kkk d?
00:53:776 (164) - better delete to reduce density
01:23:026 (262,269) - ^

[Nardo's Oni]
00:14:776 (50) - this finish plays weird
00:25:557 (101) - k and 00:25:651 (102) - delete?
01:35:311 (362) - consider place a 1/12 doubles?

刚刚po错图了好尴尬啊QAQQQQQQQQQQQQQQQQQQQQQ
Nardoxyribonucleic

5urface wrote:

M4M for https://osu.ppy.sh/s/433022

General & Timing

While playtesting the Taiko diffs I was consistently hitting late. Please take a look at the timing again and try moving all red timing points up by 9ms (starting offset would be 2580 then). With that timing offset my average timing error went from 10ms down to 0 to 1.
I would remove the short Kiai section from 00:50:589 (152) - 00:56:589 (178). It doesn't really add much tbh.

Nardo's Kantan

00:08:589 (8,9,10) K? fixed the first two notes.
00:14:776 (13) please move this one to 00:14:589 Guitar sounds are at 00:14:214 - 00:14:401 - 00:14:589 - , so I think it is more correct to put the note at the stressed sound afterwards.
00:21:714 (22) d? Nope, the pitch of guitar is quite high.
00:30:901 (34) While this is mapped to the vocals please save the offbeat notes (especially the ones standing alone with no reference frame) for the higher difficulties. Move this back 1/2 to the next white tick at 00:31:089 This would be alright if it was only once or twice but it happens regularily throughout the map. No, it sounds really off to move the note to the white tick.
The same applies to the following notes:

  • 00:36:901 (39) same as ^
    00:42:901 (44) ^
    00:48:901 (49) ^
    01:01:651 (62) ^
    01:07:651 (71,72) These two could stay here I think...
    01:19:651 (87,88) Same, as it is in the Kiai time
00:53:214 (52,53) Ctrl + G k d would fit the background snare at 00:53:214 - well.
01:22:089 (89,90,91) same as 00:08:589 (8,9,10) That change would also be more consistent with 01:28:089 (94,95,96) same as 00:08:589 (8,9) -

Nardo's Oni

This Oni feels too easy for the song. I found myself shadowtapping at various places while testplaying. You might want to revisit this Oni and slightly raise the difficulty throughout the map, especially in the vocal section and the kiai time. Nope, spread-wise it is fine as it is.

That's it from me, good luck with your map =)

-S a I k A- wrote:

from pm
[Nardo's kantan]
01:05:964 (68) - 01:17:964 (84) - delete? no vocal here Retained for a better spread with Futsuu.
nice bg >3 ww

[Nardo's Oni]
00:14:776 (50) - this finish plays weird I mapped this according to the background stressed sound.
00:25:557 (101) - k and 00:25:651 (102) - delete? Skipping the obvious beat at 00:25:651 - sounds strange.
01:35:311 (362) - consider place a 1/12 doubles? Hmm... Are you serious about this?

刚刚po错图了好尴尬啊QAQQQQQQQQQQQQQQQQQQQQQ
Thanks for the mods~

Update: http://puu.sh/ogGBO.rar
Topic Starter
Prophecy

-S a I k A- wrote:

from pm

[Futsuu]
00:16:839 (28) - move to 00:16:651 (28) - no, it's following 00:19:464 (33,34,35,36) -
00:19:839 (34) - delete? same as above :3
00:21:526 (37) - delete? same as above :/
01:26:964 (160) - leave blank for rest? no, it's enough.

[Muzukashii]
00:24:714 (80,81,82,83,84) - kkk d?Moved to red ticks before, and no change about coloring
00:53:776 (164) - better delete to reduce density I'll consider about this :3
01:23:026 (262,269) - ^ following to 01:23:964 (267,268,269,270,271,272) -


刚刚po错图了好尴尬啊QAQQQQQQQQQQQQQQQQQQQQQ wwwwwwwwwwwwwwwwwww
thx mod, updated.
Mafumafu
[Flourite's Easy]
00:07:089 (3) - 这种形状的(头部和滑条body有重叠部分)可能在Easy难度有些危险。


[Normal]
CS4太小了。CS3.3-3.5还可以。
OD3

00:02:589 (1,2) - 这种blanket一定要做好 https://osu.ppy.sh/ss/4928782 对比 http://osu.ppy.sh/ss/4928785 还有很多,自己挑一挑改一改
00:38:214 (7,1) - 间距过大。应该是0.9
00:40:089 (4,5) - 做成平行的两个滑条。
00:42:151 (2,3) - 间距过小,应该是0.9
还有很多间距问题,00:48:714 (3,4) - 01:19:089 (1,2) - 等等
首先做图的时候,无论是什么时候都要开着Distance Snap。其次做完了要检查一下间距。右上角有间距指示,可以对照那个进行修改。
00:56:589 (1) - Normal难度中不要做这么大的滑条速度改变。推荐不要做滑条速度的改变。
00:59:214 (2,3,4) - 改成如图所示的节奏 https://osu.ppy.sh/ss/4928808
01:27:339 (4) - 这种的不行,首先折返两次这种的滑条Normal中就不常用,其次这里的间距也出了问题。

Good Luck!
Topic Starter
Prophecy

Regraz wrote:

[Normal]
CS4太小了。CS3.3-3.5还可以。3.5 CS
OD3 ok!

00:02:589 (1,2) - 这种blanket一定要做好 https://osu.ppy.sh/ss/4928782 对比 http://osu.ppy.sh/ss/4928785 还有很多,自己挑一挑改一改 picked second one.
00:38:214 (7,1) - 间距过大。应该是0.9
00:40:089 (4,5) - 做成平行的两个滑条。 I forgot copy and paste X_X
00:42:151 (2,3) - 间距过小,应该是0.9
还有很多间距问题,00:48:714 (3,4) - 01:19:089 (1,2) - 等等 I always not noticed about Grip Snap is enabled. X_X
首先做图的时候,无论是什么时候都要开着Distance Snap。其次做完了要检查一下间距。右上角有间距指示,可以对照那个进行修改。I use Ctrl+Shift+A and become x1.1 and I don't know this baka editor will change the DS
00:56:589 (1) - Normal难度中不要做这么大的滑条速度改变。推荐不要做滑条速度的改变。Removed :3
00:59:214 (2,3,4) - 改成如图所示的节奏 https://osu.ppy.sh/ss/4928808 ok!
01:27:339 (4) - 这种的不行,首先折返两次这种的滑条Normal中就不常用,其次这里的间距也出了问题。Reverse one times instead.

Good Luck!ww, thx Regraz <3
Updated.
Kyouren
We just change only hitsound and this: <3
  • [Normal]
  1. 00:02:589 (1,2) - Blanket
  2. 00:40:839 (5,1) - ^
  3. 01:00:339 (4,5,6) - ^
  4. 01:13:839 (2,3) - Note 1 and 3 it's too nearby ;w;
Good luck~ w/
Topic Starter
Prophecy
ok fixed the blanket again, better now!!
Updated.
[ Drop ]
irc mod
2016-04-14 22:30 Prophecy: hi
2016-04-14 22:30 choikapo: hi
2016-04-14 22:30 Prophecy: can you mod this difficulties?
2016-04-14 22:30 Prophecy: ACTION is editing [https://osu.ppy.sh/b/945423 Shoujo Fractal - Samayoi no Mei (MV Short) [Normal]]
2016-04-14 22:31 Prophecy: can you?
2016-04-14 22:31 choikapo: mmm
2016-04-14 22:31 Prophecy: just one diff
2016-04-14 22:31 choikapo: okay
2016-04-14 22:32 Prophecy: thx
2016-04-14 22:34 choikapo: 00:53:964 (2,1) -
2016-04-14 22:34 Prophecy: ??
2016-04-14 22:35 choikapo: http://puu.sh/ohUK5/493558e4db.jpg
2016-04-14 22:35 Prophecy: no pls
2016-04-14 22:35 Prophecy: not hard :)
2016-04-14 22:40 choikapo: ;w;
2016-04-14 22:43 choikapo: sorryyyyyyyyyyyyyyyyyyyyyyyyyyy
2016-04-14 22:43 choikapo: i really don't know how to mod std
2016-04-14 22:43 choikapo: i only know how to map ;w;
2016-04-14 22:43 Prophecy: ok
2016-04-14 22:43 Prophecy: post the log for kudos
2016-04-14 22:43 Prophecy: I slightly changed
2016-04-14 22:44 Prophecy: the pattern
2016-04-14 22:44 choikapo: okay
2016-04-14 22:44 Prophecy: ok
Topic Starter
Prophecy
Same, fixed a bit about the pattern :3
Mafumafu
Check again:
No KDS

[General]
You have a more than 10 second empty at the end, better to cut it off.

[Normal]
HP 3.5
00:02:589 (1,2) - Why it's still off-blanketed? https://osu.ppy.sh/ss/4935311 :< It makes me sad
00:40:839 (5,1) - Adjust the position of 1 to avoid overlapping. Also blanket 1 with 5's curve.
00:50:589 (1,2,3,4,5,1,2,1) - Using such pattern for rhythm in this part: http://puu.sh/oj1hs/ab6947b844.jpg
00:59:589 (3) - NC
01:00:339 (4,5) - 01:01:089 (5,6) - Blanket
01:14:589 (3,1) - Blanket issue: http://osu.ppy.sh/ss/4935347

00:02:589 (1,2,1,2,3) - 01:28:089 (1,2,3,4,5) - Add a silent slider-slide for the calm parts
Also claps are not appropriate in such smooth sections. soft-whistles would be better.
00:26:589 (1,2,3,4,5,1,2,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4) - Do not use claps either. hit-normals are way better for this part.

01:31:080 (4) Not sure about this slider, it seems that the end of it is unsnapped due to the red lines.
Topic Starter
Prophecy
will update at tomorrow night
because I need to wake up at 5:00 tomorrow

@Regraz: 別哭~ 我改完之後再找mod。。他叫我follow him。而然,我並不太清楚甚麼是正確的blanket. 之後我就followed... sorry Regraz QAQ
Mafumafu
我上次的mod发给你对比的那张图就是正确的blanket了,按照那个修一下就行了,用AR圈作参考。
Topic Starter
Prophecy

Regraz wrote:

我上次的mod发给你对比的那张图就是正确的blanket了,按照那个修一下就行了,用AR圈作参考。
好的~ 瓜子<3
F D Flourite
Fixed.
easy
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 64089
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 2964,3714,4464,5214,5964,6714,7464,8214,8964,9714,10464,11214,11964,12714,26964,27714,28464,29214,29964,30714,31464,32214,32964,33714,34464,35214,35964,36714,37464,38214,38964,39714,40464,41214,41964,42714,43464,44214,44964,45714,46464,47214,47964,48714,49464,50214,50964,51714,52464,53214,53964,54714,55464,56214,56964,57714,58464,59214,59964,60714,61464,62214,62964,63714,64464,65214,65964,66714,67464,68214,68964,69714,70464,71214,71964,72714,73464,74214,74964,75714,76464,77214,77964,78714,79464,80214,80964,81714,82464,83214,83964,84714,85464,86214,86964,87714,88464,89214,89964,90714,91480,92369
DistanceSpacing: 1.1
BeatDivisor: 2
GridSize: 16
TimelineZoom: 0.8

[Metadata]
Title:Samayoi no Mei (MV Short)
TitleUnicode:彷徨いの冥 MV ショート
Artist:Shoujo Fractal
ArtistUnicode:少女フラクタル
Creator:Prophecy
Version:Flourite's Easy
Source:東方Project
Tags:柚木梨沙 Yuzuki Risa Perfect Cherry Blossom Border of Life Nardo Nardoxyribonucleic Touhou F D Flourite Saigyouji Yuyuko 幽雅に咲かせ、墨染の桜 Yuuga ni Sakase, Sumizome no Sakura
BeatmapID:946055
BeatmapSetID:395758

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg3.jpg",0,0
//Break Periods
2,14789,25149
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2589,375,4,2,0,40,1,0
8589,-100,4,1,0,70,0,0
26589,-100,4,2,0,40,0,0
50589,-100,4,1,0,70,0,1
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94645,-100,4,2,0,60,0,0
94978,-100,4,2,0,60,0,0
95311,-100,4,2,0,60,0,0


[Colours]
Combo1 : 244,199,250
Combo2 : 255,0,128
Combo3 : 255,0,255
Combo4 : 255,128,192

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177,169,68401,2,0,B|227:200|271:173|271:173|314:126|379:153,1,200
423,210,69714,1,8,0:0:0:0:
337,229,70089,6,0,L|306:50,1,160,4|0,0:0|0:0,0:0:0:0:
230,33,71214,1,8,0:0:0:0:
143,47,71589,2,0,B|101:63|64:53|64:53|75:89|57:138,1,160,4|0,0:0|0:0,0:0:0:0:
36,215,72714,1,8,0:0:0:0:
82,289,73089,6,0,P|134:302|172:286,1,80,4|8,0:0|0:0,0:0:0:0:
229,243,73839,2,0,P|267:235|305:248,1,80,0|8,0:0|0:0,0:0:0:0:
366,312,74589,2,0,L|349:132,1,160,4|0,0:0|0:0,0:0:0:0:
271,115,75714,1,8,0:0:0:0:
183,121,76089,6,0,B|66:115|66:115|104:160,1,160,4|0,0:0|0:0,0:0:0:0:
146,218,77214,1,8,0:0:0:0:
230,241,77589,2,0,B|280:239|303:203|303:203|338:131,1,160,4|0,0:0|0:0,0:0:0:0:
396,72,78714,1,8,0:0:0:0:
460,131,79089,6,0,B|452:178|452:178|460:200|460:200|452:256,1,120,4|8,0:0|0:0,0:0:0:0:
426,332,80026,1,8,0:0:0:0:
338,329,80401,2,0,B|273:327|273:327|218:343|218:343|135:339,1,200,4|0,0:0|0:0,0:0:0:0:
65,292,81714,1,8,0:0:0:0:
94,209,82089,6,0,B|200:164|214:247|334:198,1,240,4|8,0:0|0:0,0:0:0:0:
411,172,83589,1,4,0:0:0:0:
274,60,84339,1,4,0:0:0:0:
103,104,85089,6,0,L|113:200,1,80,4|8,0:0|0:0,0:0:0:0:
198,195,85839,2,0,L|188:291,1,80,0|8,0:0|0:0,0:0:0:0:
122,331,86589,2,0,P|210:363|276:248,1,240,4|0,0:0|0:0,0:0:0:0:
310,174,88089,6,0,P|379:158|451:196,2,120,2|0|2,0:0|0:0|0:0,0:0:0:0:
222,185,89589,2,0,B|154:202|154:202|77:187,2,120,2|0|2,0:0|0:0|0:0,0:0:0:0:
256,192,91080,12,2,95311,2:0:0:0:
Topic Starter
Prophecy
ok, Update again ww :>
Mafumafu
STD diffs are fine for me now. Leaving a std icon here.

WHAT I DIDN'T CHECK: Metadata
Topic Starter
Prophecy

Regraz wrote:

STD diffs are fine for me now. Leaving a std icon here.

WHAT I DIDN'T CHECK: Metadata
Finally QAQ, <3
Gemu-
Hi!

From PM


d
k
D (Big d)
K (Big k)

  • [ Nardo's Kantan]

    OD: 2
  1. 00:55:089 (55,56,57) - Change to D in the note 55 and put a finish in these notes because the voice and sound are increasing in this part. The same for 01:00:339 (60,61,62) - Also, you can see those finish in all the difficultys and in this part the voice and the sound is in order crecient, from low to high.

  1. 00:14:589 (22) - Put a finish because is starting a exciting part of the song. Also, to have a similar sound or consistency with 00:20:589 (36) - , 00:22:089 (39) -
  2. 00:39:714 (75) - Remove and change to k here 00:41:214 (79) - to keep consistency with 00:26:589 (49,50,51,52,53,54,55,56,57,58,59) -
  3. 01:00:714 (112) - Put a finish because you have two finish here 01:00:339 (111,113) - and the note 112 is interfering in the finish sounds because that note not have a finish, for this reason put a finish.
  4. 01:01:651 (114) - Put a finish to follow the finish sound 00:59:589 (110,111,113) -

  1. 01:14:964 (234,235,236,237,238,239,240) - Change to ---> Sounds very good and the rhythm is great!
  2. 01:27:339 (282) - Change to k, sounds very good with 01:27:526 (283,284,285,286) -
[ Nardo's Oni]

HP: 5

Perfect!

Amazing Beatmap! I hope my mod has been helpful you, Good luck!
Canner
Hi, from my queue.

[General]
I think this offset is a little early? try to +5?
from start:
2594,375,4,1,0,60,1,0
91089,428.571428571429,4,1,0,60,1,0
91517,387.096774193548,4,1,0,60,1,0
91904,500,4,1,0,60,1,0
92404,491.803278688525,4,1,0,60,1,0
92895,600,4,1,0,60,1,0
delete all timing points and copy paste.i think this timing is better.
don't forget to adjust inherited points.

[Nardo's Kantan]
00:14:776 (13) - move to 00:14:589 - ?there is no sound.
00:19:089 (20) - move to 00:18:901 - ?^
00:24:339 (26) - move to 00:24:151 - ?^

[Muzukashii]
00:07:276 (12) - delete? this note is no need here
00:52:464 (158) - move to 00:52:370 - ?

[Nardo's Oni]
00:14:776 (50) - move to 00:14:964 - and change into d? there is no sound.

That's all. Good luck!
Nardoxyribonucleic

game rock wrote:

Hi!

From PM


d
k
D (Big d)
K (Big k)

  • [ Nardo's Kantan]

    OD: 2 -> The current setting would be fine since the difficulty is pretty easy.
  1. 00:55:089 (55,56,57) - Change to D in the note 55 and put a finish in these notes because the voice and sound are increasing in this part. The same for 01:00:339 (60,61,62) - Also, you can see those finish in all the difficultys and in this part the voice and the sound is in order crecient, from low to high. It's a good idea, but I would prefer keeping this as simple as possible owing to spread concerns.

[ Nardo's Oni]

HP: 5 -> same as Kantan

Perfect! Thanks :3

Amazing Beatmap! I hope my mod has been helpful you, Good luck!

Canner wrote:

Hi, from my queue.

[Nardo's Kantan]
00:14:776 (13) - move to 00:14:589 - ?there is no sound. There is a sound if you listen carefully at the point after 3 guitar strokes.
00:19:089 (20) - move to 00:18:901 - ?^ This would be rather complicated imo.
00:24:339 (26) - move to 00:24:151 - ?^ same as ^

[Nardo's Oni]
00:14:776 (50) - move to 00:14:964 - and change into d? there is no sound. same as Kantan

That's all. Good luck!
Thanks for the mods~ :)
Topic Starter
Prophecy
@Canner : No change, For the Timing, I will inform BN :<
@game rock : all fixed ty \;D/

Updated!
Deppyforce
oh its circle'd
im too late to mod have a star instead

gl mr prophecy
Topic Starter
Prophecy

Deppyforce wrote:

oh its circle'd
im too late to mod have a star instead

gl mr prophecy
Thanks ><
Stefan
Kinda late, derp.

[Kantan]
00:14:776 (13) - Are you sure with the note placement? That looks like it got moved accidentely. it doesn't sounds well to me at least.
00:24:339 (26) - It lacks on dense/effect since the song sounds more like following the beat on 00:24:151 - . Either I would use the red tick here or move to 00:23:214 - to emphasize the beat here.
01:05:589 (67,68,69) - The effect (68) has here doesn't really work like 01:12:339 (76,77,78) - . Maybe you want to remove it completely or move to 01:06:714 - ? I really don't know.
01:17:589 (83,84,85) - ^

It's good, nothing to complain.

[Futsuu]
00:02:589 (1,2,3) - I find that Futsuu should be different here compared to Muzukashii/Oni. Remove (3) and make (2) as k, to emphasize the lighter voice here.
00:04:089 (4,5,6) - ^
00:05:964 (8) - Maybe a removal?
00:11:964 (17) - The finisher before and after got a stronger impact without the note here, I recommend to remove that hitobject.
00:16:839 (28) - The rhythm here is really weird, why wouldn't you make it the same like 00:14:214 (21,22,23,24) - ?
00:17:214 - ^ in case you follow that, a note here can be added to connect more.
00:19:464 (33) - It sounds... not fitting with 00:18:714 (31,32) - . It feels bumpy to play imo, I would remove it.
00:54:151 - You could add a note here or move 00:53:964 (100) - there, it sounds like it's missing something if you compare your previous mapping building in the difficulty.
01:22:651 (149) - To have a stronger impact on the song atmosphere and on the finisher you should remove this note.
01:24:151 (152) - ^
01:26:964 (159) - ^
01:27:526 (161) - That 1/2 usage here is pretty random to me, I don't really see the use of it.
01:28:651 (164,167,170) - I would make this section a bit calmer and reduce the note amount. Removing these three notes should help.

The Kiai looks nice, Emphasis can be improved at places but you're on a good way already.

[Muzukashii]
00:25:745 (86) - That doesn't really work. I see the intention, yet if you want to do that (which I wouldn't) you should add a k note on 00:25:651 - .
00:53:401 (162,163,164,165,166,167) - I really don't know... triplets should be used rarely, and if senseful. I don't find them very contributing here imo, I would if you remove 00:53:401 (162,163) - make 00:53:589 (164,165,166,167) - to kddk.
00:54:526 (168,169,170) - Connecting to the change above I would change this to kdk
01:08:776 (214) - I find the note not that necessary to put here, you should remove it.
01:09:339 (216,217,218) - What about to change this as d d k k D? I think that could easily be mapped denser.
01:20:776 (255,256,257,258,259) - ^ similar to the things above.
01:22:464 (260,261,262,263,264,265) - Same thing what I said about 00:53:401 - previously, I would remove 01:22:745 (262,263,264) - , and to stay consistent 01:24:245 (269,270,271) - too.
01:26:964 (280) - I don't think ddk is a thing in 160 BPM muzukashii, so please change it to d.

Triplet usage is meh, less is more I would say about Triplets here. Dense is quite high if you compare this with Futsuu but it's acceptable imo.

[Oni]
WOOOOOOOOOOOOOOOOOOOO

Yeah, it's good. I don't want to be nitpicky for shit.


I intentionally didn't mod one of the Standard Difficulties since they're apparently fine, and honestly said: I don't think I will find anything there (I played both and didn't found anything at first view). Good Luck!
Nardoxyribonucleic

Stefan wrote:

Kinda late, derp.

[Kantan]
00:14:776 (13) - Are you sure with the note placement? That looks like it got moved accidentely. it doesn't sounds well to me at least.
Moved the note to 00:14:589 - after some considerations.

00:24:339 (26) - It lacks on dense/effect since the song sounds more like following the beat on 00:24:151 - . Either I would use the red tick here or move to 00:23:214 - to emphasize the beat here. fixed the former.
01:05:589 (67,68,69) - The effect (68) has here doesn't really work like 01:12:339 (76,77,78) - . Maybe you want to remove it completely or move to 01:06:714 - ? I really don't know. I think it would be a bit difficult when the 1/1 is too close to the big note complex. Retained as there is also a noticeable instrumental beat in the background.
01:17:589 (83,84,85) - ^ same as ^

It's good, nothing to complain.

[Oni]
WOOOOOOOOOOOOOOOOOOOO

Yeah, it's good. I don't want to be nitpicky for shit.


I intentionally didn't mod one of the Standard Difficulties since they're apparently fine, and honestly said: I don't think I will find anything there (I played both and didn't found anything at first view). Good Luck!
Thanks for your mod and comment Stefan~ :)

Update: http://puu.sh/oxvqy.rar
Topic Starter
Prophecy
Updated all, fixed.
KamizonoShinobu
Hi, from modding queue.
R.I.P. all my GDs
Disclaimer
I think this song should use a certain amount of slider because a lot of long SE are in this song, therefore most of my points will be changing circles to sliders or spinners.

Time lines
01:31:080 onwards: try to reduce white lines here(Check "Omit 1st bar line". It is quite disturbing(i mean gameplay) to see so many white lines coming suddenly.

Nardo's Kantan
00:13:089 (12) - spinner.
00:30:901 (34) - slider.
00:36:901 (39) - spinner.
00:42:901 (44) - slider.
00:35:589 (38) - d, compared to last note, it has a lower pitch, therefore d
00:42:901 (44) - spinner.
00:57:339, 00:58:089 - add notes here? Vocal sound is heard here.
01:08:401 (72) - slider.
01:20:401 (88) - ^
01:26:589 (93) - spinner.

Futsuu
dem futsoo :o)
00:06:714 (7) - k , feel like k fits more. You can rej. this as u like
00:07:089 (8) - spinner.
00:13:089 (16) - ^
00:18:901 (29) - slider
00:25:839 (44) - spinner, move 1/4 earlier
00:29:214 (51) - d, pitch dropped compared to last note
If ^changed, change 00:41:214 (74) as well for consistency
00:30:526 - add k here(Vocal) ; 00:30:901 (55) - spinner
00:36:526 - add k here (Vocal); 00:36:901 (67) - spinner
00:55:839 (100) - spinner
01:02:589 (110,111,112,113) - spinner
01:08:401 (122) - slider
01:20:401 (143) - ^

Muzu
00:13:089 (34,35,36,37,38,39,40,41) - spinner
00:18:526 - add k, feels odd if no notes here
00:25:651 (86,87) - move 1/4 earlier.
00:30:901 (104) - slider
00:36:901 (120) - spinner
00:42:901 (136) - slider
00:48:901 (152) - spinner
01:08:401 (214) - slider
01:15:714 (237) - feel like d here
01:20:401 (253,254,255,256,257) - slider
01:32:869 (1) - special case here, prefer ddkkdkddk here. To make some difference with kantan and futsuu.

Nardo's Oni
HP 7, Oni should have higher HP than Muzu
00:14:589 (49,50) - so weird, SE is heard at 00:14:964 but u put the note at 00:14:776 which does not fit the SE at all.
In addition, i think 00:14:589 should add finisher. amd the pattern at 00:14:589 (49) - should be d_kd_dkkd (1/2 interval)
->00:14:776 (50) - move 1/2 later, 00:15:339 (52) - delete ;00:15:901 (55) - d
00:23:214 (88) - d, low pitch
00:30:714 (122) - d, pitch dropped compared to last note
00:30:901 (123) - slider
00:36:901 (139) - ^
00:41:214 (149) - ^^^
00:42:901 (155) - ^^^
00:48:901 (171) - spinner.
00:56:026 (197,198,199,200) - 100% Weird for me. I don't know what are you mapping here(sorry for bad attitude). Prefer spinner
imo, 01:04:089 (225) - 01:22:089 (315) should be more dense. If you don't know what I mean, refer to my deleted inner oni and you will know why.

Overall : OK . Still, it is hard for me to mod because I have very different mapping style in this song with you 2. Good luck on ranking this song!
Topic Starter
Prophecy
No change with the slider and spinner suggestion. Thanks for mod, updated
Nardoxyribonucleic

Chocola_2287 wrote:

Hi, from modding queue.
R.I.P. all my GDs
Disclaimer
I think this song should use a certain amount of slider because a lot of long SE are in this song, therefore most of my points will be changing circles to sliders or spinners.

Time lines
01:31:080 onwards: try to reduce white lines here(Check "Omit 1st bar line". It is quite disturbing(i mean gameplay) to see so many white lines coming suddenly.

Nardo's Kantan
00:13:089 (12) - spinner. I would prefer using a big note rather than a short spinner for proper emphasis of the vocal.
00:30:901 (34) - slider. The music is so calm that a slider could not fit well.
00:36:901 (39) - spinner. I think it is not suitable to use spinner as this would break the flow of the notes.
00:42:901 (44) - slider. same as 00:30:901 (34) -
00:35:589 (38) - d, compared to last note, it has a lower pitch, therefore d Its pitch is higher than 00:29:589 (33) - , so k would fit.
00:42:901 (44) - spinner. same as 00:36:901 (39) -
00:57:339, 00:58:089 - add notes here? Vocal sound is heard here. The 8/1 break is intentional to reflect the halt of music there.
01:08:401 (72) - slider. Retained the break for beginners to rest a bit.
01:20:401 (88) - ^ same as ^
01:26:589 (93) - spinner. same as 00:13:089 (12) -

Nardo's Oni
HP 7, Oni should have higher HP than Muzu Well, this is not a must. 6 is already high enough imo.
00:14:589 (49,50) - so weird Would you mind elaborating it more?
->00:14:776 (50) - move 1/2 later, 00:15:339 (52) - delete ;00:15:901 (55) - d This sounds more awkward to put a note at a tick without a beat.
00:23:214 (88) - d, low pitch 00:22:839 (87,88) - sound more powerful than 00:23:589 (89) - and the K K D pattern still works pitch-wise.
00:30:714 (122) - d, pitch dropped compared to last note same as ^
00:30:901 (123) - slider same as Kantan
00:36:901 (139) - ^ ^
00:41:214 (149) - ^^^ k is well-supported by the background instrument.
00:42:901 (155) - ^^^ same as 00:30:901 (123) -
00:48:901 (171) - spinner. Retained to keep the break consistent with the previous ones.
00:56:026 (197,198,199,200) - 100% Weird for me. I don't know what are you mapping here(sorry for bad attitude). Prefer spinner Electric guitar, obviously.
imo, 01:04:089 (225) - 01:22:089 (315) should be more dense. If you don't know what I mean, refer to my deleted inner oni and you will know why. I would like to keep this Oni simple as it is.

Overall : OK . Still, it is hard for me to mod because I have very different mapping style in this song with you 2. Good luck on ranking this song!
Thanks.

Update: http://puu.sh/oFXiA.rar
Topic Starter
Prophecy
Updated Nardo's Oni.
Nardoxyribonucleic

Chocola_2287 wrote:

Nardo's Oni
00:14:589 (49,50) - so weird, SE is heard at 00:14:964 but u put the note at 00:14:776 which does not fit the SE at all.
In addition, i think 00:14:589 should add finisher. amd the pattern at 00:14:589 (49) - should be d_kd_dkkd (1/2 interval)
->00:14:776 (50) - move 1/2 later, 00:15:339 (52) - delete ;00:15:901 (55) - d I still think that the current placement of notes fits the music more. If you listen carefully, you will find that the guitar rhythm falls on 00:14:214 (47,48,49,50) - , which supports the use of finish at 00:14:776 - rather than 00:14:964 -
Thanks for the elaboration.
Skylish
Hi, from long long time ago promised mod. I am still not satisfied that you did not use my Kantan, but still you can choose which one you would like to submit because you are the mapper, right :)?

[General]

> 00:50:589 - This kiai session is abused. It is not a part of chorus.

> 01:32:869 - The timing of the retard end is not accurate. You have to fix that. I am not good at timing though.

Check Nardo's Oni if you have any doubt. 01:32:869 (354,355,356,357,358,359) - the first sixth notes are slight drawn back by the incorrect timings.

[Nardo's Oni]

> 00:14:214 (47) - change to k, for a k d k pattern at 00:14:214 (47,48,49) - according to the pitch

> 00:14:964 - The joint looks extremely weird. This should be the start of a new phase and I do not see a reason why you mapped 00:14:776 (50) - with a D and did not add any note on this timing.

- Remove 00:14:776 (50) - because it is a ghost note.
- 00:14:964 - put a k here and change 00:15:151 (51) - to d.
- 00:15:339 - remove it for a cleaner pattern

> 00:25:089 (97) - change to d, and 00:25:276 (98) - change to k? for a better movements of patterns.

> 01:01:089 (210,214) - use Finish? I feel pedals stepped at these two notes. 00:59:589 (205,206,207,208) - Of course you can say that you would like to map Finish while there is solely appearance of base drum.

> 01:13:839 (271) - use D here. 01:07:089 (239,241,243) - you used K K K before.

> 01:32:869 (354,355,356,357,358,359,360,361,362) - The timing is wrong. The notes are out of track then. 01:32:869 (354,355,356,357,358,359) - the first sixth notes are slight drawn back by the incorrect timings.

[Nardo's Kantan]

> SV= 1.2? 1.4 looks a bit too fast for Kantan level players.
> 00:14:589 - umm... This note is still belong to the starter of the main melody which starts on off-beat. It can be omitted imo. Add a K at 00:14:964 - instead

> 00:16:839 (16) - shift it 1/2 backwards to match the melody. I used to add a d at 00:17:214 - for the completion of that phase but I found that 1/1 would be overwhelming. If you add a d at 00:17:214 - , delete 00:17:964 - .

> 00:19:089 (20) - shift 1/2 backwards, same reason. I really think that an off-beat pattern is needed here because on-beat one is kinda weird.

> 00:25:464 (28) - it can be deleted. Leaving 00:25:839 (29) - standing should be good.

> 00:54:339 (53) - shift 1/2 backwards?

> 00:58:089 - add a d here. The next phase is too heavy if the previous one keeps too clean.

> I feel unwell in Kiai session. Those on-beat patterns make me feel sick.

[Futsuu]

> 00:19:839 (30) - shift 1/2 forwards, forming a similar pattern at 00:21:526 (33,34,35) -

> 01:19:651 (144,145) - ctrl+G, sounds better and 01:20:401 (145) - should be emphasized with K because it is the highest pitch.

[Muzukashii]

> 00:07:839 (15) - shift it 1/2 forwards and change it to d, to form a nnnn nnnn pattern. It can be a sign of off-beat patterns to let the players get prepared for the next phase. Also, leaving only two k with 1/1 should look good, for instance, 00:07:464 (13,16) - .

> 00:25:276 (85) - change to k?

> 00:56:401 (178) - change to k to emphasize the D at 00:56:589 (179) - ?

> 00:56:589 (179) - change to K, it is the highest pitch.

I hope my mod is helpful! Good luck! :)
Topic Starter
Prophecy
@Skylish: Thanks for mod, fixed all
@Nardo: I would like to use the spinner at the end.
Nardoxyribonucleic

Skylish wrote:

Hi, from long long time ago promised mod. I am still not satisfied that you did not use my Kantan, but still you can choose which one you would like to submit because you are the mapper, right :)?

[General]

> 00:50:589 - This kiai session is abused. It is not a part of chorus.

> 01:32:869 - The timing of the retard end is not accurate. You have to fix that. I am not good at timing though.

Check Nardo's Oni if you have any doubt. 01:32:869 (354,355,356,357,358,359) - the first sixth notes are slight drawn back by the incorrect timings.

[Nardo's Oni]

> 00:14:214 (47) - change to k, for a k d k pattern at 00:14:214 (47,48,49) - according to the pitch No change as the pitch of guitar is the same at 00:14:214 (47,48) -

> 00:14:964 - The joint looks extremely weird. This should be the start of a new phase and I do not see a reason why you mapped 00:14:776 (50) - with a D and did not add any note on this timing.

- Remove 00:14:776 (50) - because it is a ghost note.
- 00:14:964 - put a k here and change 00:15:151 (51) - to d.
- 00:15:339 - remove it for a cleaner pattern fixed

> 00:25:089 (97) - change to d, and 00:25:276 (98) - change to k? for a better movements of patterns. Keeping these notes as k d would accompany the instrument in a way better.

> 01:01:089 (210,214) - use Finish? I feel pedals stepped at these two notes. 00:59:589 (205,206,207,208) - Of course you can say that you would like to map Finish while there is solely appearance of base drum. This would weaken the emphasis of 00:59:589 (205,206,207,208) - considerably.

> 01:13:839 (271) - use D here. 01:07:089 (239,241,243) - you used K K K before. Nope, the vocal here is much weaker than the previous spot as you mentioned.

> 01:32:869 (354,355,356,357,358,359,360,361,362) - The timing is wrong. The notes are out of track then. 01:32:869 (354,355,356,357,358,359) - the first sixth notes are slight drawn back by the incorrect timings. The first six notes sound a bit early, so it should be timed again.

[Nardo's Kantan]

> SV= 1.2? 1.4 looks a bit too fast for Kantan level players. As the song BPM is low, 1.4 would be no problem for beginners.
> 00:14:589 - umm... This note is still belong to the starter of the main melody which starts on off-beat. It can be omitted imo. Add a K at 00:14:964 - instead I think the current placement would be more intuitive to play.

> 00:16:839 (16) - shift it 1/2 backwards to match the melody. I used to add a d at 00:17:214 - for the completion of that phase but I found that 1/1 would be overwhelming. If you add a d at 00:17:214 - , delete 00:17:964 - . This would be too complicated for beginners.

> 00:19:089 (20) - shift 1/2 backwards, same reason. I really think that an off-beat pattern is needed here because on-beat one is kinda weird. same as ^

> 00:25:464 (28) - it can be deleted. Leaving 00:25:839 (29) - standing should be good. Retained for a better spread with Futsuu.

> 00:54:339 (53) - shift 1/2 backwards? same as 00:16:839 (16) -

> 00:58:089 - add a d here. The next phase is too heavy if the previous one keeps too clean. The 8/1 break was made intentionally for the halt of music there.

> I feel unwell in Kiai session. Those on-beat patterns make me feel sick. same as 00:16:839 (16) - . If you keep everything landing on the vocals accurately, this would not be a Kantan at the end.

I hope my mod is helpful! Good luck! :)
Thanks for your mod~ :)

@Prophecy: You may need to find a good timer for the slowdown at the end. Do tell me what your strategy is.
Update: http://puu.sh/oLvls.rar
Canner
irc mod
19:14 Prophecy: Cannnnnnnnnnnnn
19:14 Prophecy: er
19:15 Canner: hi
19:15 *Prophecy is listening to [https://osu.ppy.sh/b/945423 Shoujo Fractal - Samayoi no Mei (MV Short)]
19:16 Prophecy: M4M
19:16 Prophecy: or NM
19:16 Prophecy: :^)
19:17 Canner: 你已經給過我一次這譜的req了 o.o
19:17 Prophecy: O_O
19:17 Prophecy: I forget X)X
19:17 Prophecy: *X_X
19:18 Prophecy: ww
19:18 Canner: o.o
19:22 *Canner is listening to [https://osu.ppy.sh/b/922533 CosMo@BousouP - Oceanus]
19:22 Canner: m4m o.o
19:23 Prophecy: okok
19:23 Prophecy: I will skip all GD (runs, jk)
19:23 Canner: o.o
19:24 Canner: mod hell oni please :D
19:24 Prophecy: I am dem Property Futsoo
19:24 Prophecy: you know :^)
19:24 Canner: :^
20:35 Canner: PRO o.o
20:38 Prophecy: O_O
21:54 Canner: o.o
21:54 Prophecy: ok
21:57 Canner: start from kantan o.o
21:57 Prophecy: sure :^)
21:58 Canner: 00:06:209 (6) - this note can be delete o.o
21:58 Prophecy: ok
21:59 Canner: 00:17:084 (9,10) - finish?
22:00 Prophecy: Sure :^)))
22:04 Canner: 00:25:709 - add k?
22:04 Prophecy: ww
22:04 Prophecy: I forget this X_X
22:04 Canner: 咁空住好似有D奇怪orz
22:04 Prophecy: orz
22:05 Prophecy: yea
22:06 Canner: 00:36:209 (42) - move to 00:36:584 - here?
22:06 Canner: sounds little better (
22:06 Prophecy: no because I'm following senya
22:06 Prophecy: XP
22:07 Canner: ok :3
22:09 Canner: 00:39:584 (45,46,47,48,49,50,51) - a little long for kantan? idk whether 160bpm kantan can use it
22:09 Prophecy: 5 plet ok
22:13 Canner: ok好似無咩大問題
22:13 Prophecy: wa
22:13 Prophecy: I am noob
22:16 Canner: orz掉線
22:16 Prophecy: orz
22:18 Canner: 21:13 (Canner) 仲有我覺得offset好似快左d (
22:20 Prophecy: `o, IDK
22:20 Prophecy: Regraz send me the offset
22:20 Canner: o.o
22:22 Prophecy: 0.0
22:23 Canner: MuZuKaShii o.o
22:24 Prophecy: ok
22:24 Prophecy: Muzu 1/2 spam
22:26 Canner: 00:14:459 (34,35,36,37,38,39,40,41) - o.o
22:26 Prophecy: :?
22:26 Prophecy: 1/4 :^)
22:26 Canner: 1/2spam+1/4 (
22:26 Prophecy: :D
22:26 Prophecy: rankable is ok
22:26 Prophecy: not 1/4 spam lol
22:27 Canner: :3
22:27 Prophecy: :3
22:29 Canner: so many 1/2spam (
22:29 Prophecy: yea
22:30 Canner: but idk how to delete them is better lol
22:31 Prophecy: ]xD
22:33 Canner: 00:38:271 (120,121,122) - dont suggest using ddk in 1/2 spam :3
22:33 Prophecy: I use ddd
22:33 Prophecy: same at 00:51:771 (175,176,177) -
22:33 Canner: can change into kkk
22:33 Prophecy: kkk/ddd
22:34 Prophecy: kkk better :O)
22:35 Canner: ok :3
22:35 Canner: 00:41:271 (134) - this can be delete
22:36 Prophecy: o
22:38 Canner: network broken orz
22:38 Prophecy: orz
22:40 Canner: 00:44:084 (144,145,146,147,148,149,150,151,152,153,154,155,156) - this can delete as o ooo ooooooo imo orz
22:40 Canner: 00:47:084 (158,159,160,161,162,163,164,165,166,167,168,169,170) - these are the same :3
22:41 Prophecy: kek
22:41 Canner: or you can change into ooo ooo ooooo (
22:41 Prophecy: ok
22:46 Canner: 我覺得服務器有問題orz
22:46 Prophecy: xDD
22:46 Prophecy: ..!report
22:46 Canner: 174 175 176 ddk
22:46 Prophecy: no
22:46 Prophecy: monotone color or DQ
22:46 Prophecy: by Dake
22:47 Canner: o.o
22:48 Prophecy: 0.0
22:48 Canner: 192~204 can change as 144~156 as the same pattern
22:48 Canner: 0.0
22:49 Prophecy: wow nice catch
22:49 Canner: 206~218 also :3
22:51 Prophecy: all same :D
22:51 Canner: 01:03:959 (225,226,227,228,229,230,231,232,233,234,235) - qwq
22:51 Prophecy: QwQ
22:52 Canner: can change into ooo o ooooo? qwq
22:53 Prophecy: ok QwQ
22:55 Canner: http://puu.sh/olBBM.png qwq
22:55 Canner: ok this is better i think
22:57 Prophecy: wow
22:57 Prophecy: nniceee
23:00 Canner: orz this is finish
23:00 Prophecy: orz
23:00 Prophecy: thanks <3
Topic Starter
Prophecy

Canner wrote:

irc mod
19:14 Prophecy: Cannnnnnnnnnnnn
19:14 Prophecy: er
19:15 Canner: hi
19:15 *Prophecy is listening to [https://osu.ppy.sh/b/945423 Shoujo Fractal - Samayoi no Mei (MV Short)]
19:16 Prophecy: M4M
19:16 Prophecy: or NM
19:16 Prophecy: :^)
19:17 Canner: 你已經給過我一次這譜的req了 o.o
19:17 Prophecy: O_O
19:17 Prophecy: I forget X)X
19:17 Prophecy: *X_X
19:18 Prophecy: ww
19:18 Canner: o.o
19:22 *Canner is listening to [https://osu.ppy.sh/b/922533 CosMo@BousouP - Oceanus]
19:22 Canner: m4m o.o
19:23 Prophecy: okok
19:23 Prophecy: I will skip all GD (runs, jk)
19:23 Canner: o.o
19:24 Canner: mod hell oni please :D
19:24 Prophecy: I am dem Property Futsoo
19:24 Prophecy: you know :^)
19:24 Canner: :^
20:35 Canner: PRO o.o
20:38 Prophecy: O_O
21:54 Canner: o.o
21:54 Prophecy: ok
21:57 Canner: start from kantan o.o
21:57 Prophecy: sure :^)
21:58 Canner: 00:06:209 (6) - this note can be delete o.o
21:58 Prophecy: ok
21:59 Canner: 00:17:084 (9,10) - finish?
22:00 Prophecy: Sure :^)))
22:04 Canner: 00:25:709 - add k?
22:04 Prophecy: ww
22:04 Prophecy: I forget this X_X
22:04 Canner: 咁空住好似有D奇怪orz
22:04 Prophecy: orz
22:05 Prophecy: yea
22:06 Canner: 00:36:209 (42) - move to 00:36:584 - here?
22:06 Canner: sounds little better (
22:06 Prophecy: no because I'm following senya
22:06 Prophecy: XP
22:07 Canner: ok :3
22:09 Canner: 00:39:584 (45,46,47,48,49,50,51) - a little long for kantan? idk whether 160bpm kantan can use it
22:09 Prophecy: 5 plet ok
22:13 Canner: ok好似無咩大問題
22:13 Prophecy: wa
22:13 Prophecy: I am noob
22:16 Canner: orz掉線
22:16 Prophecy: orz
22:18 Canner: 21:13 (Canner) 仲有我覺得offset好似快左d (
22:20 Prophecy: `o, IDK
22:20 Prophecy: Regraz send me the offset
22:20 Canner: o.o
22:22 Prophecy: 0.0
22:23 Canner: MuZuKaShii o.o
22:24 Prophecy: ok
22:24 Prophecy: Muzu 1/2 spam
22:26 Canner: 00:14:459 (34,35,36,37,38,39,40,41) - o.o
22:26 Prophecy: :?
22:26 Prophecy: 1/4 :^)
22:26 Canner: 1/2spam+1/4 (
22:26 Prophecy: :D
22:26 Prophecy: rankable is ok
22:26 Prophecy: not 1/4 spam lol
22:27 Canner: :3
22:27 Prophecy: :3
22:29 Canner: so many 1/2spam (
22:29 Prophecy: yea
22:30 Canner: but idk how to delete them is better lol
22:31 Prophecy: ]xD
22:33 Canner: 00:38:271 (120,121,122) - dont suggest using ddk in 1/2 spam :3
22:33 Prophecy: I use ddd
22:33 Prophecy: same at 00:51:771 (175,176,177) -
22:33 Canner: can change into kkk
22:33 Prophecy: kkk/ddd
22:34 Prophecy: kkk better :O)
22:35 Canner: ok :3
22:35 Canner: 00:41:271 (134) - this can be delete
22:36 Prophecy: o
22:38 Canner: network broken orz
22:38 Prophecy: orz
22:40 Canner: 00:44:084 (144,145,146,147,148,149,150,151,152,153,154,155,156) - this can delete as o ooo ooooooo imo orz
22:40 Canner: 00:47:084 (158,159,160,161,162,163,164,165,166,167,168,169,170) - these are the same :3
22:41 Prophecy: kek
22:41 Canner: or you can change into ooo ooo ooooo (
22:41 Prophecy: ok
22:46 Canner:覺得服務器有問題orz
22:46 Prophecy: xDD
22:46 Prophecy: ..!report
22:46 Canner: 174 175 176 ddk
22:46 Prophecy: no
22:46 Prophecy: monotone color or DQ
22:46 Prophecy: by Dake
22:47 Canner: o.o
22:48 Prophecy: 0.0
22:48 Canner: 192~204 can change as 144~156 as the same pattern
22:48 Canner: 0.0
22:49 Prophecy: wow nice catch
22:49 Canner: 206~218 also :3
22:51 Prophecy: all same :D
22:51 Canner: 01:03:959 (225,226,227,228,229,230,231,232,233,234,235) - qwq
22:51 Prophecy: QwQ
22:52 Canner: can change into ooo o ooooo? qwq
22:53 Prophecy: ok QwQ
22:55 Canner: http://puu.sh/olBBM.png qwq
22:55 Canner: ok this is better i think
22:57 Prophecy: wow
22:57 Prophecy: nniceee
23:00 Canner: orz this is finish
23:00 Prophecy: orz
23:00 Prophecy: thanks <3
我覺得服務器有問題orz
Mafumafu
Std diffs are fine for me now. Call me back when you get confirmation from taiko BNs! I could nominate this map.
Volta
hi mr property. you may try to change into this timing point for more intuitive slowdown in the ending part of taiko diff (especially in oni where almost all the piano sound is mapped). currently it seems a bit mistimed, you can try hear at 01:33:714 - at 25% while holding ctrl, the metronome tick is earlier than the piano sound.

Timing Points
[TimingPoints]
2589,375,4,1,0,60,1,0
8589,-100,4,1,0,90,0,0
26589,-100,4,1,0,60,0,0
50589,-100,4,1,0,90,0,1
56589,-100,4,1,0,60,0,0
59589,-100,4,1,0,80,0,0
64089,-100,4,1,0,90,0,1
88089,-100,4,1,0,75,0,0
91080,405.405405405405,4,1,0,60,1,0
91080,-92.5925925925926,4,1,0,60,0,0
91485,-95.2380952380952,4,1,0,60,0,0
91890,500,4,1,0,60,1,8
91890,-80,4,1,0,60,0,8
92390,-82.6446280991736,4,1,0,60,0,8
92890,600,4,1,0,60,1,0
92890,-71.4285714285714,4,1,0,60,0,0
93190,-74.0740740740741,4,1,0,60,0,0
93490,-76.9230769230769,4,1,0,60,0,0
93790,-80,4,1,0,60,0,0
94090,-83.3333333333333,4,1,0,60,0,0
94390,-86.9565217391304,4,1,0,60,0,0
94690,-90.9090909090909,4,1,0,60,0,0
94990,-95.2380952380952,4,1,0,60,0,0
95290,-100,4,1,0,60,0,0

hope this helps! don't forget to resnap and cross-check with tako bn if you apply this
sorry i come randomly and don't bring coffee
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