thanks-Kanzaki wrote:
00:26:308 (4) - 00:28:889 (4) - The overmap on this calm part if you ask me doesn't fits nor necessary since you didn't use them anywhere else also it ruins the calmness of the part. - #blamebonsai. but it's not actually overmapped listen to the flute or whatever that thing is
01:05:421 (1) - 01:08:002 (1) - I told these about before just reminding again if you forgot. Playing with some SV multiplier on these sliders since the song goes kinda exciting and louder would totally, awesomely fit. Also using a bit higher HS volume on these can work since these are louder parts on the song. - i remember telling you that i did not like the way i turned out when i remapped that small part with higher sv. I'm still bad at controlling fast sv so I'm not gonna do that sorry i'll edit the hitsound volumes tho
03:50:272 (1,2,3,4,5,1,2,3,4,5,1,2,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6) - The overall spacing(overall difficulty) used on this part is almost same with 03:57:289 (1,2,3,4,1,2,3,4,5,1,2,3,4,5,1,2,3,1,2,1,2,3,4,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,1,2,3,4,1,2,3,4,5,1,2,3,4,5,1,2,3,4,1,2,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6) - this part. The second part is kinda epic since this ancient god speech sound on the back or w/e its called lol. So makng second part with huge jumps would be nice tho. - tbh i always thought that the density change would be enough. Aaand i still think it is
05:15:979 (1) - Faster SV multiplier on this maybe since that sound is pretty sudden and intresting. - if it's only this one slider then ok. (cause i suck with fast sv otherwise lmao)
No kd since i told about these before as i remember
does this need a rebubble now?