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HAPPY CYCLE MANIA - a song for...

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Topic Starter
Eirene
This beatmap was submitted using in-game submission on samedi 14 janvier 2012 at 22:17:25

Artist: HAPPY CYCLE MANIA
Title: a song for...
Source: KiraKira
Tags: scar serval Kirari Ending VN Visual novel Show Time
BPM: 134
Filesize: 4118kb
Play Time: 03:21
Difficulties Available:
  1. Bad End (3,25 stars, 250 notes)
  2. True End (4,95 stars, 591 notes)
Download: HAPPY CYCLE MANIA - a song for...
Information: Scores/Beatmap Listing
---------------
I m lazy...
~.~
yeah... really LAZY

Normal "Bad End" is a collab with Scar and Serval... do not blame me for that >w<

real real OLD MAP ._. I hate it now ._.
Scar
Oh salope tu pourrais prévenir que tu l'avais upload °.°
Serval

scar1410 wrote:

Oh salope tu pourrais prévenir que tu l'avais upload °.°
I concurr with the above statement, mon cher Scar. :evil:
Magicphoenix
Gogo Eirene!
star~
Cyril Scarlet
;)
Topic Starter
Eirene
thanks for stars...
I still have to work on the hard diff...
James2250
Revived~
Gorka_old
Fly away, little star ~
Grimoire Queen
nice!
star :)
ziin

[general]
612 is the correct offset for your metronome, but I would try 602 because was hitting things ~10-20ms early
remap more intense sections with slightly faster slider speeds (1.1-1.2x?) like at
00:36:433 - 01:01:507
01:30:164 - 02:09:567
etc... these would also be good times for kiai (on the chorus) unless you hate kiai. It's a lot of work but I think it would be really nice.
This map is so slow I think slider tick 2 would make it much nicer, especially on the 1/1 sliders. Just make sure you decrease the volume on the slidertick in your custom override.
Don't silence sliderslide, or at least not in the "normal" sections. Use the soft sliderslide if you want. There's maps where it fits, but I don't really think this is one of those maps. If you do silence it, keep an eye on the rules. I asked someone about using 0 byte wav files and was told not to because it causes some older computers to slow down due to the loop. However the rules now state it's recommended, so IDK.

[scar & serval]
not sure who mapped what/if this is even a collab, so sorry I'm not splitting it up.
00:01:507 (2,3) - make 2 a circle and 3 a slider (could add repeats too, the offbeat stuff is weird)
00:04:418 (2) - cut in half and make repeating slider
00:07:552 (1,2,3) - http://puu.sh/3dZb
00:11:358 (4) - delete, move (5) back one and extend 1/2
00:14:716 (1) - delete
00:25:686 (3) - could add repeat and make 4 a circle.
00:30:836 (1,4) - cut in half, make repeating sliders
00:37:776 (4) - move to 00:38:224 and add a circle where it used to be.
01:24:567 (1) - Once you get the metronome right, I can't stress how important it is to hit the downbeat (long white tick). There's a lot of offbeat sliders (red ticks) which are just plain awkward.
01:51:433 (1,2,3,4) - offbeat sliders are weird
02:25:462 - add note
02:29:045 (8) - this slider is fine even though it slides over the downbeat.
02:34:418 (4) - this one isn't

[true end]
This is a really really easy insane, and has a pretty low max score for being 3.5 minutes. If you shoot the Difficulty up to 8 (matches everything else) then it's 14k which is just right, though it could do with a few more notes.
00:10:463 (2) - doesn't fit lyrics. combine 1 and 3 into repeating slider?
02:05:313 (10) - new combo?
03:20:761 (7,8) - you could put in 3 more notes here, and it would probably be better not to have such a huge stack of notes.


[something about a hard]
Your insane is easy, your normal is hard. I think you need an easy, not a hard. I'm not sure if 3.47 is low enough for ranking (you need at least 1 map below 3.0 stars).

I was considering making a guest difficulty, but I've decided against it. If you want me to, I can make a storyboard like the ending video, and also make the collab (if it is a collab) storyboard if you tell me when a person mapped it.

I'd give you a kudos star if scar and serval was better and if you had an easy, but i've been giving out too many as of recently, even though I like the song and the beatmap. So just settle for +1 :D
Topic Starter
Eirene
ok let's look at this


ziin wrote:


[general]
612 is the correct offset for your metronome, but I would try 602 because was hitting things ~10-20ms early = = custom offset is your friend...
remap more intense sections with slightly faster slider speeds (1.1-1.2x?) like at
00:36:433 - 01:01:507
01:30:164 - 02:09:567
etc... these would also be good times for kiai (on the chorus) unless you hate kiai. It's a lot of work but I think it would be really nice.
This map is so slow I think slider tick 2 would make it much nicer, especially on the 1/1 sliders. Just make sure you decrease the volume on the slidertick in your custom override. no more kiai, no slider velocity change.
Don't silence sliderslide, or at least not in the "normal" sections. Use the soft sliderslide if you want. There's maps where it fits, but I don't really think this is one of those maps. If you do silence it, keep an eye on the rules. I asked someone about using 0 byte wav files and was told not to because it causes some older computers to slow down due to the loop. However the rules now state it's recommended, so IDK.
hate sliderslide...destroy the music

[true end]
This is a really really easy insane, and has a pretty low max score for being 3.5 minutes. If you shoot the Difficulty up to 8 (matches everything else) then it's 14k which is just right, though it could do with a few more notes.
this is a hard not an insane
00:10:463 (2) - doesn't fit lyrics. combine 1 and 3 into repeating slider? follow the lyrics is not always good...
02:05:313 (10) - new combo? I change a bit the new combos here
03:20:761 (7,8) - you could put in 3 more notes here, and it would probably be better not to have such a huge stack of notes. I don't like long streams/stacks...


[something about a hard]
Your insane is easy, your normal is hard. I think you need an easy, not a hard. I'm not sure if 3.47 is low enough for ranking (you need at least 1 map below 3.0 stars).

the insane is a hard, the normal will be a bit easier (guess ~3.3 will be fine since the star rating is trash)

I was considering making a guest difficulty, but I've decided against it. If you want me to, I can make a storyboard like the ending video, and also make the collab (if it is a collab) storyboard if you tell me when a person mapped it.

I hate storyboard, I do not really like guest diff... I had to add one because Im too lazy to map normal diffs

I'd give you a kudos star if scar and serval was better and if you had an easy, but i've been giving out too many as of recently, even though I like the song and the beatmap. So just settle for +1 :D
no problem, Im not a big fan of the normal diff, but it has to be in the mapset...
plus I don't really care about stars while it's +8 and that there are mods
thanks
ziin

Eirene wrote:

612 is the correct offset for your metronome, but I would try 602 because was hitting things ~10-20ms early = = custom offset is your friend...
The -10 was a suggestion. The 612 offset was not.
Kurai
Scar & Serval
  1. Les hitsounds au début sont beaucoup trop faibles, ils sont franchement à peine audible, je vous conseille de mettre la partie à 15% à 30%, celle à 25% à 40% et celle à 40% à 45%.
  2. 00:14:940 - Ajoute un note ici, ya un trop grand vide sinon, et reprendre directement sur les vocales n'est pas vraiment bien, le joueur aura tendance à cliquer en retard.
  3. 00:45:164 (2,1) - Cette partie est assez bizarre à jouer, même si ca suis la musique, le fait de ne rien avoir sur 00:45:836 qui est un beat principal est assez confus, le joueur s'attendra plus à devoir cliquer sur ce beat que sur le slider apès. Je conseille donc de faire quelque chose comme ça plutôt :
  4. 01:11:806 (2,4) - Ces sliderticks sont vraiment horrible, rend les muet ou beaucoup moins fort. Ca vaut aussi pour ceux qui suivent.
  5. 01:21:433Ce vide n'est pas très bien, il est juste bon à faire perdre le rythme au newbies, ajoute une note à :
    1. 01:21:657 -
    2. 01:22:104
    Ça sera mieux.
  6. 01:23:671 (3,1) - Pareil que pour 00:45:164 (2,1). Je sais qu'il y avait d'autre partie similaire à celle là, mais je ne les ai pas listé car contrairement à là et à 00:45:164 (2,1), elles passaient bien bien sans être bizarre à jouer.
  7. 01:44:940 - Ajoute un cercle là, sinon le joueur aura tendance à cliquer trop tôt.
  8. 01:47:851 (4,5) - Bouge les 1/2 plus tard, suivre les vocales ici n'est pas une bonne idée, ça fait plus bizarre qu'autre chose, au moins là ça suivra la batterie donc c'est plus consistant.
  9. 01:51:209 - Le fait de ne rien avoir ici rend cette partie assez confuse, puisque ici il y a du vocal plus un beat, donc il est plus logique qu'il y ai un cercle là que 1/2 plus tard, sans ce cercle, le joueur (faut pas oublié que c'est la diff la plus simple donc c'est les newbies qui la jouent) cliquera trop tôt sur le prochain slider.
  10. 01:55:015 (1) - Je trouve ce spinner un peu trop court, faut pas oublier que un noob spin environs à 200 donc ... je conseille de plutôt le finir à 01:56:806 avec un finish. Les spinner sont aussi trop bruyant, essaye de réduire leurs volume.
  11. 02:26:582 (1,2,3,4) - Ya un peu trop de cercle d'un coup là, le joueur va pas trop savoir où il doit cliquer, ce serait préférable de faire de (2,3,4) un slider comme ça ou autre chose :
  12. 02:44:940 (2,3) - Je déconseille ce type de pattern dans ce type de diff, dans une hard ça passe bien, mais dans une normal ça désoriente les noobs
  13. 03:04:418 (5) - Je comprend pas vraiment ce slider, c'est bien plus logique qu'il comment 1/2 plus tard comme ça il sera sur un beat bien audible alors que là il commence sur rien de vraiment consistant.
True End
  1. Les hitsounds au début sont beaucoup trop faibles, ils sont franchement à peine audible, je vous conseille de mettre la partie à 15% à 30%, celle à 25% à 40% et celle à 40% à 45%.
  2. 00:20:089 (7) - Mhh, New combo ? :3
  3. 00:37:552 (4,5,6) - Ce triple sonne quand même assez bizarre, perso je l'aurais plutôt mis à 00:37:104.
  4. 01:23:671 (3) - Un peu nazi, mais comme tes sliders sont généralement bien fait, je trouve ça un peu dommage que celui-ci soit moche :/ (Pareil pour 01:25:463 (7))
  5. 01:43:821 (4,5,6,7,8,9,10) - Je pens que ce serait plus fun si tu les stack pas. un stream dans ce style serait mieux :
Bien, dans l'ensemble rien à redire dessus, en gros ça rox *.*
Bref go rank !
Topic Starter
Eirene

KuraiPettan wrote:

True End
  1. Les hitsounds au début sont beaucoup trop faibles, ils sont franchement à peine audible, je vous conseille de mettre la partie à 15% à 30%, celle à 25% à 40% et celle à 40% à 45%. ok
  2. 00:20:089 (7) - Mhh, New combo ? :3 ok
  3. 00:37:552 (4,5,6) - Ce triple sonne quand même assez bizarre, perso je l'aurais plutôt mis à 00:37:104.definitivement non. ça sonne affreux je trouve>w<
  4. 01:23:671 (3) - Un peu nazi, mais comme tes sliders sont généralement bien fait, je trouve ça un peu dommage que celui-ci soit moche :/ (Pareil pour 01:25:463 (7)) j' ai arrondi un peu plus
  5. 01:43:821 (4,5,6,7,8,9,10) - Je pens que ce serait plus fun si tu les stack pas. un stream dans ce style serait mieux :
ok

Bien, dans l'ensemble rien à redire dessus, en gros ça rox *.*
Bref go rank !
merci pour le mod *.*
j'ai quasiment tout fait sur la normal (en fait j'ai du modifier 2x plus que j' aurai du je pense mais au moins elle est beacoup plus "noob friendly" maintenant >w<)
Norn_NNN
kirakira~~
AngelNote
i love this song :oops:
Kaona
I like it~
Aleks719
General
Add "letterboxes during breaks" in all diffs.
I guess you need in diff under 3 stars.

True End
I think 1st part without hitsounds looks a bit empty. You used whistles in Bad End. Why not here?
00:34:642 (2) - add whistle
01:01:955 (2,3,1) - add 3 whistles
01:03:746 (5,6,1) - ^
01:05:537 (5,6,1) - ^
01:22:104 (3) - add clap?
02:16:731 (8,1) - slightly confusing antijump
02:54:791 (1,2,3,4,5,6,7,8,9) - imo, hard to read quantity of notes in the stack
03:20:089 (1,2,3,4,5,6,7,8) - you used stack + note, but there is 1/4 everywhere without break, I suggest to make this part by 1/4 sliders with reverse.

Bad End
Not sure in AR 5 in easiest diff. Imo, AR -1, but just imo.
00:38:895 (1) - replace it on to 00:38:671?

Very good, Star~
Topic Starter
Eirene

Aleks719 wrote:

General
Add "letterboxes during breaks" in all diffs. k
I guess you need in diff under 3 stars. I guess it's a 3 stars diff not "under" while it looks like a normal diff... star rating is real trash you know... I can do a harder diff with a lower star rating. So 3.25 is fine ._.

True End
I think 1st part without hitsounds looks a bit empty. You used whistles in Bad End. Why not here? because bad end is not my diff
00:34:642 (2) - add whistle nah
01:01:955 (2,3,1) - add 3 whistles k
01:03:746 (5,6,1) - ^ k
01:05:537 (5,6,1) - ^ k
01:22:104 (3) - add clap? k
02:16:731 (8,1) - slightly confusing antijump don't see any antijump here
02:54:791 (1,2,3,4,5,6,7,8,9) - imo, hard to read quantity of notes in the stack in what a stack is harder to read than a stream...
03:20:089 (1,2,3,4,5,6,7,8) - you used stack + note, but there is 1/4 everywhere without break, I suggest to make this part by 1/4 sliders with reverse. won't change that

Bad End
Not sure in AR 5 in easiest diff. Imo, AR -1, but just imo. k
00:38:895 (1) - replace it on to 00:38:671? naah...the slider follows the voice

Very good, Star~
thanks for modding
EEeee
General (both diffs)
suggestion: kiai time would look great at the chorus, parts like 00:36:433, 01:30:164, and so on ^^v

Bad End
03:04:194 (5) - new combo?
03:21:321 (1) - suggestion: end the spinner at 03:30:612; also, add a finish

True End
00:05:761 (5) - new combo?
01:37:104 (3) - New combo this, on the other chorus at a similar moment, u had a new combo, make this the same, and it would look good :)
03:20:873 - add a note here, 03:20:985 here, and 03:21:097 here, then make sure 03:21:209 (8) - is spaced afterward, i'm suggesting this one because it seemed empty when i played and clicked thinking it was gonna be a stack til the spinner, but it just stopped
03:21:321 (1) - same as in "Bad End"

nice map/animeVN song, never heard of anime though :(

*star
Topic Starter
Eirene

EEeee wrote:

General (both diffs)
suggestion: kiai time would look great at the chorus, parts like 00:36:433, 01:30:164, and so on ^^v I really don't like kiai. Id rather remove the last chorus kiai than add more

Bad End
03:04:194 (5) - new combo? k
03:21:321 (1) - suggestion: end the spinner at 03:30:612; also, add a finish k

True End
00:05:761 (5) - new combo? k
01:37:104 (3) - New combo this, on the other chorus at a similar moment, u had a new combo, make this the same, and it would look good :) k
03:20:873 - add a note here, 03:20:985 here, and 03:21:097 here, then make sure 03:21:209 (8) - is spaced afterward, i'm suggesting this one because it seemed empty when i played and clicked thinking it was gonna be a stack til the spinner, but it just stopped only one circle added with a 1/2 time gap
03:21:321 (1) - same as in "Bad End" k
thanks for modding *.*
Kurai
Recheck time !

General :
  1. Arfqsdtqs, les HS, on les entend quasiment pas, c'est d'un énervant owo. En fait c'est surtout le clap qui ressort pas, on devrait bien entendre le "BAM" "BAM". Monte un peu le volume du clap, et monte aussi le volume des HS, de façon à ce que on les entende sans se forcer
  2. Tu n'as pas le droit de silence des notes (même si elle sont pas vraiment silencées, on ne peut les entendre.) comme par exemple 02:20:965 (5) dans la hard, parce que ça n'as pas vraiment de sens et que ça gène le joueur.
  3. A la fin, tu silence le spinner avec une section où le volume est à 0%, ce qui est unrankable (car tu ne peux faire ça que en éditant le .osu maintenant, et c'est pas bien). Met le à 5%.
  4. L'offset semble un peu en retard, -15ms semble mieux imo.
True End :
  1. 00:27:030 (7,8,9) - Ici, je vois pas bien ce que tu veux faire... Sois tu suis le vocal donc tu supprime (9), sois tu suis la musique donc tu rajoute une note à 00:27:701.
  2. 02:48:746 (5) - Ca fait bizarre d'avoir un jump que entre (5) et (1) car si on va dans ce sens, il devrait y en avoir un entre (4) et (5). Je te conseil de mettre (5) de façon à se qu'il soit équidistant de (1) et (4).
Kurai
Désolé pour le retard.

Bubbled ~
Tenshi-nyan
O hi~

just stopping by to say that I frickin' love this song.

Great job with those hitsounds, but as you said, the map's kinda old so it's not in the best style or whatever anymore D;


Looking forward to seeing this ranked.

If you don't mind killing your bubble, here some small mod.

True End
00:01:050 - 00:34:632 - no hitsounds at all? That sounds so very dry...
00:38:214 (7) - remove finish - there's no similar sound in the music.
01:11:572 (1,2,3) - I don't like this spacing change. Looks better if you just leave it at 0.90x IMO.
01:58:811 (1) - add finish here?
02:09:781 (1) - this jump doesn't quite fit the music IMO.
02:12:915 (3) - add a quiet finish at the end?
02:54:781 (1,2,3,4,5,6,7,8,9) - unstack it and manually re-stack it - or at least move the entire combo at
02:54:781 (1,2,3,4,5,6,7,8,9,10,11,12) - 2 grids right and down, because of the stack of the stream.
03:20:079 (1,2,3,4,5,6,7,8,9) - move it like this? http://puu.sh/7gqV
oh, and the spinner at the end is long as shit. make it shorter?

Bad End
00:20:079 (1,2) - make (2) 1 repeat shorter and add a note instead.
00:56:572 - maybe add a note here? improves the flow a bit.
01:16:945 - why is this slidertick at 90% volume?
01:19:408 (6) - ^
01:24:333 (4) - add clap
01:24:781 (1) - ^
01:41:348 - loud slidertick?

and again dat long spinner.
Garven
...are you going to address Tenshi's mod?
Topic Starter
Eirene

Garven wrote:

...are you going to address Tenshi's mod?
I think no. Im happy with this version of the map
if I do any change, it will be because of something unrankable I guess
Garven
That's not a good attitude to have when someone takes the time to try and help you with your map, but alright. I guess there's no point in me trying to help you if that's all you want pointed out. Good luck on the rank!
Topic Starter
Eirene

Garven wrote:

That's not a good attitude to have when someone takes the time to try and help you with your map, but alright. I guess there's no point in me trying to help you if that's all you want pointed out. Good luck on the rank!
its not as if I was expecting something...
Breeze

Eirene wrote:

if I do any change, it will be because of something unrankable I guess
There is DO something unrankable
0 bytes custom hitsound is unrankable, if you want a blank normal-sliderslide sound, use this one
Download: normal-sliderslide.rar

Red : Unrankable/error staff
Blue : Important things that I think you'd better fix
Black : Just suggestions

Normal

  1. 01:01:945 (x) - How about extend break to here?

Hard

  1. 00:01:050 - 00:34:632 - Add some hitsounds like soft whistle during this period of time, it's such a long time without hitsounds

How about get back to have a look at Tenshi-nyan's mod after bubble popped and before asking me for a recheck?
Kurai

Breeze wrote:

Eirene wrote:

if I do any change, it will be because of something unrankable I guess
There is DO something unrankable
0 bytes custom hitsound is unrankable, if you want a blank normal-sliderslide sound, use this one
[attachment=0:698d5]normal-sliderslide.rar[/attachment:698d5]
Wait, really ? o.o

  1. Every .wav file must be at least 100ms long to prevent issues with soundcards. If you want a silent/blank hitsound, then you must use either a 0-byte .wav file (recommended) or this .wav file.
Topic Starter
Eirene
  1. Every .wav file must be at least 100ms long to prevent issues with soundcards. If you want a silent/blank hitsound, then you must use either a 0-byte .wav file (recommended) or this .wav file.
*troll mode on*
peppy l2code plox >www<
*troll mode off*

well... I guess Ive no choice anyway ._.
will change that when not lazy ._.
Breeze
I've asked ppy, 0 bytes sliderslide sound is fine then
So just connect me when you are ready
Topic Starter
Eirene

Tenshi-nyan wrote:

O hi~

just stopping by to say that I frickin' love this song.

Great job with those hitsounds, but as you said, the map's kinda old so it's not in the best style or whatever anymore D;


Looking forward to seeing this ranked.

If you don't mind killing your bubble, here some small mod.

True End
00:01:050 - 00:34:632 - no hitsounds at all? That sounds so very dry... kk
00:38:214 (7) - remove finish - there's no similar sound in the music. kk
01:11:572 (1,2,3) - I don't like this spacing change. Looks better if you just leave it at 0.90x IMO. wont change that
01:58:811 (1) - add finish here? kk
02:09:781 (1) - this jump doesn't quite fit the music IMO. I dont see any problem with this jump
02:12:915 (3) - add a quiet finish at the end? o.o
02:54:781 (1,2,3,4,5,6,7,8,9) - unstack it and manually re-stack it - or at least move the entire combo at
02:54:781 (1,2,3,4,5,6,7,8,9,10,11,12) - 2 grids right and down, because of the stack of the stream. ya true... done
03:20:079 (1,2,3,4,5,6,7,8,9) - move it like this? http://puu.sh/7gqV no way ._.
oh, and the spinner at the end is long as shit. make it shorter? kk

Bad End
00:20:079 (1,2) - make (2) 1 repeat shorter and add a note instead.
00:56:572 - maybe add a note here? improves the flow a bit.
01:16:945 - why is this slidertick at 90% volume? why not ?? o.o
01:19:408 (6) - ^
01:24:333 (4) - add clap kk
01:24:781 (1) - ^
01:41:348 - loud slidertick? 50% is fine imo

and again dat long spinner.
cant do anything otherwise this becomes a hard diff -.-"
cant give kudos o.o
what a bad system -.-
Breeze
Long enough, RANKED
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