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Feint - The Journey (feat. Veela)

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Love this song, placeholder for mod (should be monday)

If you want I can try and make an easy/normal GD for you? :) PM me if you're interested

Edit: Mod

[General]

Fix AIMod

[Perfection]

00:22:935 - 00:42:470 - I think this section could be toned down just a little, it's very full on and repetitive as it stands, I would also increase the volume of the hitsounds just a little, they're a bit quiet imo. TBH theres a few things that I would personally do on this section, for example instead of having constant runs of 5 I would maybe try something like 2 1/2 Sliders then a circle, and sometimes have triples as well since there is room for them here. Screenshots below of what I mean

Pictures and Stuff
This instead of bursts of 5 every time may be more interesting to play?



This is what I mean by the triplets, although you might have to get rid of some jumps if you use this idea


00:24:854 (4,9) - Blanket can be improved

01:06:714 (3,4,1,2,3,4,5,6,7,8,1) - I don't think this stream is necessary, nothing in the music really warrants it, I would prefer if you changed this to a jump section (sorry if it's a little vague, but I hope you get what I mean)

01:54:330 (4,1) - I would try something like this (But make the DS/Line consistent)

01:56:423 (3,4) - I think just one 1/1 slider will cover this, since you have followed the vocals for the majority of this section I would change this for consistency

01:59:912 - Missing note? Piano plays here, doesn't have to be a big jump, maybe a stack or a small distance between the notes

02:00:261 - ^

02:06:714 - ^ (Vocal is also here)

02:06:190 (1,2) - Super tiny overlap here

02:13:168 - Spinner opportunity?

02:38:982 (4,5,6,7,1,2,3,4,1) - I found this stream really hard to follow, maybe adjust the angle of the curve of the stream?

02:57:470 (5) - I would heavily suggest making the downbeat at 02:57:819 - clickable, if you want the same direction you could remove the repeat on (5) and have a circle on the downbeat

02:59:040 - Another missing circle, pretty prominent bass drum hit here

03:03:225 (7) - Again I think the downbeat should be clickable here, but it's not as needed compared to 02:57:470 (5)

03:47:703 (1,2,3) - Unify distance spacing, would look a lot cleaner

03:50:493 (1,2,3) - ^

03:53:284 (1,2,3) - ^ (Same throughout this section)

[]

Honestly it's a pretty nice map :D Good luck with the rest of the set :)
Arphimigon
irc
22:47 -M4x: hey arphi o/ do you have some time to testplay my map and tell me whether you like it or not? :)
22:47 Arphimigon: ye sure
22:47 -M4x: cool
22:47 *-M4x is listening to [https://osu.ppy.sh/b/858578 Feint - The Journey ft. Veela]
22:47 Arphimigon: o Feint
22:47 -M4x: ye :3
22:47 Arphimigon: how did u KNOW i was just playin feint
22:47 *Arphimigon stares
22:47 Arphimigon: u dont mind if i have a
22:47 Arphimigon: warmup map 1st
22:48 -M4x: ofc i dont mind :D
22:48 -M4x: and I DIDNT KNOW u know^^
22:48 -M4x: but maybe i was stalking around who knows :1)
22:49 Arphimigon: AIGHT THEN
22:49 Arphimigon: lets do dis
22:50 Arphimigon: u crepy
22:50 -M4x: nice
22:50 Arphimigon: stalker :^)
22:50 -M4x: lol
22:54 Arphimigon: shouldnt have warmed up on ar10.5 270bpm
22:54 Arphimigon: totally read everything too fast
22:54 -M4x: lol
22:54 Arphimigon: i rly like the rhythms omf
22:55 -M4x: warmup at 270
22:55 -M4x: like wtf
22:55 -M4x: xD
22:55 Arphimigon: this'd be so nice with HR/EZ
22:55 Arphimigon: maybe DT warmup map *runs*
22:55 Arphimigon: i think i missed a few dodgy jumps at later points
22:55 Arphimigon: dis is the part where
22:55 Arphimigon: i play ur map with
22:55 Arphimigon: every mod possible
22:56 -M4x: whattt
22:56 Arphimigon: for da f e e l s
22:56 Arphimigon: crap wat
22:56 -M4x: LMAO
22:56 Arphimigon: this is harder than Speical
22:57 Arphimigon: srs
22:57 Arphimigon: fak
22:57 -M4x: nice try tho
22:57 -M4x: you almost had it
22:57 Arphimigon: ya i misread it all
22:57 Arphimigon: srs
22:57 Arphimigon: OK SO
22:58 Arphimigon: I LIKE THE RHYTHMS
22:58 -M4x: uhh *_*
22:58 Arphimigon: the variety in patterning was okay to an extent
22:58 Arphimigon: but some of them felt uh
22:58 Arphimigon: odd
22:58 -M4x: you mean overmapped?
22:58 Arphimigon: no
22:58 -M4x: or just meh
22:58 Arphimigon: as in the flows kinda stood out
22:58 Arphimigon: consider the linear curved notes near the sstart
22:58 Arphimigon: map has a lot of snaps
22:58 Arphimigon: so those were weird
23:00 -M4x: OK HOW THE HELL
23:02 Arphimigon: told you itd be good on EZ
23:02 -M4x: ok that was just me looking at all the math shit i cant do
23:02 Arphimigon: LOL
23:03 -M4x: :D
23:03 Arphimigon: i would play again but meh it must be borin watchin me play
23:03 *Arphimigon is editing [https://osu.ppy.sh/b/858578 Feint - The Journey ft. Veela [Perfection]]
23:03 Arphimigon: 00:27:993 (6,7,8,1) - this is one of the things i found to be the most odd
23:04 -M4x: well i got headache by trying to follow the notes
23:04 Arphimigon: i see you got this 00:27:644 (4,5,6,7,8) - nice curved motion thing going on which is cool, but you try to snap to the 00:28:516 (1) - slider here you go against aaaaaaaaaaaaany logical movement
23:04 -M4x: better make it snappy?
23:04 Arphimigon: i'd reaaaaaaally try putting the slider on the uh
23:04 Arphimigon: right not legt
23:04 Arphimigon: left*
23:04 Arphimigon: follows curve nicer
23:04 Arphimigon: https://osu.ppy.sh/ss/4542224 rushed example
23:05 -M4x: ah i know what you mean
23:05 -M4x: yo seems legit
23:05 Arphimigon: next thing imma say is a tiny bit nazi
23:06 -M4x: lol
23:06 -M4x: im german
23:06 Arphimigon: o god
23:06 Arphimigon: sry
23:06 -M4x: haha
23:06 -M4x: xD
23:06 Arphimigon: anyway
23:06 Arphimigon: 00:32:703 (1,2,3) - yo space 3 more, its got an extra sound and all so it should be equally or higher spaced, not lower!
23:06 *Arphimigon uses change subject
23:08 -M4x: got it
23:08 Arphimigon: 00:54:156 (3) - dont really get why this offbeat 1/1 slider is here
23:08 Arphimigon: i can understand the ones that start on a white tick, but this feels odddddd
23:09 -M4x: lol yea thats shit
23:11 -M4x: made a triplet and a circle
23:11 Arphimigon: noice
23:11 Arphimigon: also generally the triples are good, but a lot feel overmapped
23:11 -M4x: wanted to keep a stable rhythm
23:12 Arphimigon: well most work
23:12 Arphimigon: lemme point out ones i dont think work
23:12 Arphimigon: 00:59:127 (8) - first one, there is barely any sound here, and if you remove it you can add a jump to 00:59:214 (1) - which highlights
23:13 Arphimigon: the high pitched sound it starts on
23:13 -M4x: you mean just remove the 8 right?
23:13 -M4x: and make the slider into two circle?
23:13 -M4x: s
23:13 Arphimigon: just remove 8
23:13 Arphimigon: and space the slider
23:14 -M4x: ah
23:14 Arphimigon: theres i think a tiny few more cases of that
23:15 Arphimigon: pretty much all the triplets that are before any strong high pitched sounds
23:15 -M4x: ok i'll search for then
23:15 Arphimigon: are weird
23:15 Arphimigon: its more than i thought
23:15 Arphimigon: 01:02:005 -
23:15 Arphimigon: if you remove that for instance
23:16 Arphimigon: you can emphasise both the sounds at 01:01:830 - AND`01:02:005 -
23:16 Arphimigon: etc
23:16 Arphimigon: 01:06:540 (1,2,1,2,1,2,1,2) - this pattern is ok in itself
23:17 Arphimigon: except i dont feel like it needs to continue past 01:07:586 - this point, also thats a LOT of taps at once
23:17 Arphimigon: :^)
23:18 -M4x: yea i kinda got the same one here: 03:20:493 (1) -
23:19 -M4x: ill change it into a slider then
23:19 Arphimigon: well in both of those cases i'd try adding in a slider at 03:21:540 - the last sound
23:19 Arphimigon: ya
23:20 -M4x: wow its so damn hard to make those wave sliders
23:20 -M4x: lol
23:20 -M4x: i mean to make them look good xD
23:21 Arphimigon: copy an old wave slider
23:21 Arphimigon: paste
23:21 Arphimigon: ez
23:21 -M4x: but i think i only got big ones so far in this map
23:22 -M4x: like the BIG problem i got with them
23:22 -M4x: get it?
23:23 Arphimigon: ya
23:23 -M4x: actually
23:23 -M4x: i think a 1/1 slider is better than a 1/2 in this scenario
23:29 -M4x: aight done
23:29 Arphimigon: 01:27:121 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - this stream is just xd
23:29 Arphimigon: 01:27:993 (3,3) - these sharp points are
23:29 Arphimigon: just funny
23:29 -M4x: man i have to remove maaaaaaany triples
23:30 -M4x: shhh up xDDD
23:30 -M4x: i know that but i love that stream so much
23:30 Arphimigon: i played it fine on nomod so you got that
23:30 Arphimigon: if anyone else says smth you'll likely have to change though
23:31 Arphimigon: personally id make u change it rn but ya idk
23:31 -M4x: besides wave sliders thats the thing just CANT DO... stream patterns
23:31 -M4x: yea i'll change that, well i have to
23:32 -M4x: someone told me the same in his mod ^^
23:32 Arphimigon: 01:41:075 (1) - I love how i nearly sliderbroke here
23:32 -M4x: 4 digit player
23:32 Arphimigon: best FC killer 2k16
23:33 -M4x: classic*
23:33 Arphimigon: pls im not very good for four digit
23:33 Arphimigon: 16 misses on 5 star map psshh
23:33 -M4x: should i make it cs 1 for you?
23:34 -M4x: LOL
23:34 -M4x: there is no cs 1 xD
23:34 Arphimigon: fite me big circles
23:34 *Arphimigon runs
23:34 -M4x: i actually never tried it before
23:34 Arphimigon: I ALWAYS map in 3.5 or 3
23:34 Arphimigon: 02:23:284 (2,3,4,5) - also dis
23:34 Arphimigon: dis is funny
23:34 -M4x: yea i saw that
23:34 -M4x: i love your wait what is it called...
23:35 Arphimigon: eoae
23:35 *-M4x is listening to [https://osu.ppy.sh/b/691381 Celldweller - End of an Empire]
23:35 Arphimigon: EoaE bois
23:35 -M4x: that is just awesome work
23:35 Arphimigon: thats so old omgggg
23:35 -M4x: i got it since yesterday xD
23:35 Arphimigon: anyway we are lookin at YOUR map
23:35 -M4x: was on sale
23:35 Arphimigon: so do ur stuff!
23:36 *Arphimigon knocks u on head
23:36 -M4x: sry dad
23:36 -M4x: LOL
23:36 Arphimigon: 02:23:284 (2,3,4,5) - so ya this
23:36 -M4x: outch
23:36 Arphimigon: its weird do go to MASSIVE jump to 4 then really small to 5
23:36 Arphimigon: i'd try and make it not so... different
23:36 Arphimigon: yknow what i mean
23:36 -M4x: yea was looking for some alternative patterns
23:36 -M4x: didnt go so well
23:36 Arphimigon: its pretty easy
23:37 Arphimigon: you can keep the pattern
23:37 Arphimigon: just
23:37 Arphimigon: space 02:23:284 (2,3) - out more
23:37 Arphimigon: and
23:37 Arphimigon: 02:23:633 (4,5) - this too
23:37 Arphimigon: so its more even
23:37 -M4x: ok truck that
23:37 Arphimigon: https://osu.ppy.sh/ss/4542364 another rushed example
23:38 -M4x: how do you upload the screens that fast?
23:38 -M4x: is it a tool or smth=
23:38 Arphimigon: ctrl+shift+f12
23:38 Arphimigon: and experience at rushing patterns
23:38 *Arphimigon runs
23:38 -M4x: shiiiiiiiiiieeeeeeeeeeet
23:39 -M4x: another mainstream shige skin user
23:39 -M4x: zzz
23:40 Arphimigon: LOL PLS
23:40 Arphimigon: i havent used this for that long
23:40 Arphimigon: i have my own skin ;-
23:40 Arphimigon: ;
23:40 Arphimigon: just dont like the slider ends on it
23:40 -M4x: https://osu.ppy.sh/ss/4542375
23:40 Arphimigon: i'd try adding a little more angling to each note
23:41 Arphimigon: right now thats a little too near to a square
23:41 Arphimigon: ppl hate squares (i dont though)
23:41 -M4x: https://osu.ppy.sh/ss/4542385
23:41 Arphimigon: ya
23:41 Arphimigon: that works
23:42 -M4x: nice
23:42 Arphimigon: either that or http://osu.ppy.sh/ss/4542392
23:42 Arphimigon: which ever fits what you want
23:42 Arphimigon: im just spammin u with ideas
23:42 -M4x: the godf
23:42 -M4x: your just blowing my mind with your ideas
23:43 Arphimigon: LOL
23:43 -M4x: its like POUGHAFfaf
23:43 -M4x: gone
23:43 Arphimigon: is this like ur
23:43 Arphimigon: 100th map or smth
23:44 -M4x: whyy
23:44 Arphimigon: i like
23:44 Arphimigon: maps
23:44 Arphimigon: ok that was weird movin on!
23:44 -M4x: LOL
23:44 Arphimigon: 02:24:330 - i dont like missing this beat to a slider end, it feels weird rhythmically
23:45 -M4x: ill make it clickable
23:45 Arphimigon: well tbh that and 02:35:493 -
23:45 -M4x: just a se
23:45 -M4x: c
23:45 Arphimigon: either change both or none
23:45 Arphimigon: 02:36:889 - DIS FAST FADE YO
23:45 Arphimigon: literally like
23:45 Arphimigon: 200ms fade
23:46 -M4x: its my trademark yo
23:46 Arphimigon: 02:39:243 (7,1) - 11/10 xd spacing
23:46 -M4x: KappaRoss
23:46 *Arphimigon fly
23:47 -M4x: well that one was actually on purpose
23:47 Arphimigon: aight then
23:47 Arphimigon: 02:50:493 (1,2,3,4,5) - wild spacing increase is wild
23:47 *Arphimigon fly again
23:48 Arphimigon: then again
23:48 Arphimigon: all the 1/4 have increased spacing here
23:48 Arphimigon: so thats excusable i guess, not much higher than the rest
23:49 -M4x: im laughing like shit while sitting in front of my monitor you know?
23:49 Arphimigon: wh why
23:49 Arphimigon: WAT HAPPENED D:
23:49 -M4x: i dont even know
23:49 -M4x: your funny i guess :*
23:49 -M4x: aight
23:49 -M4x: behave
23:50 Arphimigon: behave son
23:50 Arphimigon: we only have 30%ish to go
23:50 Arphimigon: u can hold on
23:50 Arphimigon: 02:58:516 - ysee now the fade is 2xlonger
23:50 Arphimigon: gg
23:50 -M4x: i can
23:51 Arphimigon: 03:10:376 (1,2,3) - nazi'ing again (no im not tryin to be racist) but perhaps if 2 was closer to 1 than to 3
23:51 Arphimigon: that'd make more sense
23:51 -M4x: gimme a sex
23:51 -M4x: wow
23:51 -M4x: sec
23:51 Arphimigon: cus 3 got much more strong soundz
23:51 Arphimigon: wow d00d
23:52 -M4x: SEC
23:52 -M4x: IT WAS SEC
23:52 Arphimigon: i only give teh sex to my gfs
23:52 -M4x: SEC
23:53 -M4x: yea your right looks better now
23:53 Arphimigon: ysee
23:53 -M4x: i like how you wrote gfS
23:53 Arphimigon: ya gfs
23:53 Arphimigon: gifs
23:53 *Arphimigon runs
23:54 Arphimigon: 03:20:493 (1,2,1,2,1,2,1) - dis is ok except 03:21:540 (1) -
23:54 Arphimigon: pls make that end sound
23:54 Arphimigon: be like
23:54 Arphimigon: not a part of da patter
23:54 Arphimigon: n
23:54 Arphimigon: cus like
23:54 Arphimigon: its not a part of the
23:54 Arphimigon: part
23:54 Arphimigon: yknow
23:54 Arphimigon: also its
23:54 -M4x: .
23:54 Arphimigon: strong
23:54 Arphimigon: sound
23:54 Arphimigon: so ya
23:55 -M4x: i already replaced it with a 1/1 slider
23:55 Arphimigon: is it
23:55 Arphimigon: a jump TO the slider
23:55 Arphimigon: or is it rly low spaced like that note there
23:56 -M4x: ye
23:56 -M4x: low
23:56 -M4x: spaced
23:56 -M4x: u want a jump there?
23:56 -M4x: got it
23:56 Arphimigon: ya it makes wayyyyyy more sense
23:58 Arphimigon: 03:28:167 (7,8) - wh that jump was sudden af
00:00 -M4x: changed
00:01 -M4x: and this 03:29:039 (3,4) - has to be bigger right?
00:02 Arphimigon: eh that seems ok
00:02 Arphimigon: you can increase if you like
00:02 Arphimigon: dont hear many strong souds
00:02 Arphimigon: sounds*
00:03 Arphimigon: 03:32:004 (4,5,6) -
00:03 -M4x: like you didnt hear them earlier today in your undertale map?
00:03 Arphimigon: u can figure that one out
00:03 Arphimigon: OI
00:03 Arphimigon: SH
00:03 Arphimigon: THOSE SOUNDS SUCKED
00:03 Arphimigon: OK
00:03 Arphimigon: ok
00:03 *Arphimigon cries
00:03 Arphimigon: sry oss i failed uuuu
00:03 -M4x: xD
00:04 Arphimigon: 03:32:004 (4,5,6) - ya so make dis more balancd pls
00:04 -M4x: already did
00:05 Arphimigon: ok so
00:05 Arphimigon: THATS THE QUICK CHECK DONE
00:05 *Arphimigon runs
00:06 -M4x: "quick"
00:06 -M4x: Thanks a lot
00:06 -M4x: !!!!
00:06 -M4x: i owe you
00:06 Arphimigon: ok ill post dis

ok dad
Hoa
Hi.

General
Why is AiMod hasn't been fixed?

Easy
Speed should be higher. Make it 1. Slider tick should be lower
00:28:865 - There should be a slider here, too.
00:42:819 (1) - Move this slider forward. Like 1/2 tick.
01:13:168 - Consider adding another slider here.
01:30:086 - Remove this break and add like few circles and slider here.
01:49:447 (4) - Remove the break after here and add spinner until 01:52:237 then add a few more circles and slider.
01:55:028 (1) - The same. Use pattern like C-C-C (C means circle)
02:03:400 (1) - The same. Use SSS (mean slider with 2 reverse arrow)
02:08:982 (2) - The same. Use C-C-C
02:14:563 (1) - The same. And add Kial Time here too. Use C-C-C-C-C
02:25:726 (1) - Turn this one into the same length. Use C-C-C-C-C afterwards.
02:36:889 (1) - Also use C-C-C-C-C afterwards.
02:48:051 (1) - Turn this into the same length and us C-C-C-C-C afterwards.
02:59:214 (1) - That long break is unneeded. Consider replacing it.
03:23:632 (1) - Too long. Reduce it into the same length as 03:41:074 (2)
03:29:912 (2) - After this, use C-C-S-C
03:43:865 - Maybe add a spinner here.
03:46:656 (1) - There's still room for 2 more circles. The same for all the next patter. Also, consider making there distance the same.

Overall, weirdest map I've ever tried. :D :D
Secretpipe
Helped a bit I guess!

MOAR DNB

irc
13:58 -M4x: hey spipe o/ can you throw i quick look over my dnb map? :o
13:58 Secretpipe: Hey there o/
13:58 Secretpipe: Sure thing!
13:59 -M4x: \o\
13:59 *-M4x is listening to [https://osu.ppy.sh/b/858578 Feint - The Journey ft. Veela]
13:59 -M4x: im gonna edit the mp3 so its over 5min lol
13:59 Secretpipe: o:
13:59 Secretpipe: nice!
13:59 Secretpipe: U DA REAL MVP
14:00 Secretpipe: rofl now i miss the Feint mappin'
14:00 Secretpipe: eh i gotta come back at it
14:00 *Secretpipe is listening to [https://osu.ppy.sh/b/858578 Feint - The Journey ft. Veela]
14:00 -M4x: yea its pretty cool
14:00 -M4x: all other feint songs are mapped so far
14:00 Secretpipe: lol 20 sec break kek
14:00 -M4x: yea gonna remove that
14:00 -M4x: xD
14:01 Secretpipe: Okay
14:01 -M4x: i mean the spinny thing
14:01 Secretpipe: I can throw quick suggestions
14:01 Secretpipe: I mean what I can easily notice
14:01 -M4x: i would appreciate that!
14:01 Secretpipe: 01:14:331 (2,3) - You can space these notes to make the cursor's movement flawless when playin'
14:01 Secretpipe: 01:17:470 (4,5) - I'm not a huge fan of that linear stuff but that's okay I guess
14:02 Secretpipe: Stuff like 01:16:075 (2,3) - is pretty cool
14:02 -M4x: yea it flows much better than linear that right
14:02 -M4x: thats*
14:03 Secretpipe: 01:24:970 (7,8,1,2,3) - The jump's placement could be improved here
14:03 Secretpipe: Feels like I'm aimin' random notes, it can be better!
14:04 Secretpipe: 01:25:842 (4,5,6,7,8,9) - The transition here is kinda awkward if you take a better look
14:04 -M4x: [https://osu.ppy.sh/ss/4712352 better?]
14:04 Secretpipe: 01:26:715 (1) - Same here but that's minor!
14:05 Secretpipe: That jump placement is decent imo , hold on , gotta try smth
14:06 Secretpipe: 01:24:970 (7,8,1,2,3,4,5,6,7,8) - I'd do that like that : https://osu.ppy.sh/ss/4712361
14:06 Secretpipe: but it's my style
14:06 -M4x: [http://puu.sh/nEYfv/565fae4cc7.jpg maybe thats better]
14:06 Secretpipe: 01:25:842 (4,5,6,7,8,9,1) - and then here : http://osu.ppy.sh/ss/4712366 plays so much better
14:06 -M4x: gotta save that screenshot lol
14:07 Secretpipe: nah im not a big fan of what you've linked but well , keep your style :D
14:07 Secretpipe: Feel free to take my example if you like it
14:07 -M4x: yea ill try :3
14:07 Secretpipe: c:
14:07 Secretpipe: wow many triples inc
14:08 -M4x: maybe remove some and highlight the piano with jumps?
14:08 Secretpipe: 01:40:494 (8) - Maybe remove the finish here, feels like it's too much
14:08 Secretpipe: yeah it can be a good idea
14:08 -M4x: done
14:09 Secretpipe: 01:50:784 (1,2,1,2,1,2) - Good idea overall
14:09 Secretpipe: But you gotta space them
14:09 Secretpipe: Feels uncomfortable tbh ! o
14:09 Secretpipe: o:
14:10 Secretpipe: 02:00:552 (2) - You can make this slider straight so it'd be really good after 02:00:203 (1) - ( just aesthetics)
14:10 Secretpipe: Because of the high amount of triples , this 02:03:342 (2,3,4,5,1) - felt weird
14:10 Secretpipe: cuz I was like
14:10 Secretpipe: "triple inc"
14:11 -M4x: yea but this is the part where the piano takes a break
14:11 Secretpipe: And that linear line made with circle + the lack of jumps made that pattern quite bad to play o:
14:11 -M4x: i thought maybe a bit less clicking would play good there
14:11 Secretpipe: Just fix the spacin' then
14:11 -M4x: aight
14:11 Secretpipe: I mean
14:11 Secretpipe: You're like
14:11 Secretpipe: movin' the cursor everywhere and BOOM
14:11 Secretpipe: A line with circles
14:12 Secretpipe: feels weird
14:12 -M4x: well true
14:12 Secretpipe: 02:10:319 (2) - wow that jump
14:12 Secretpipe: maybe reduce it a bit
14:12 Secretpipe: 02:11:366 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - Feels really unconsistent aswel
14:12 Secretpipe: This is one element who buff'd the star ratin'
14:12 Secretpipe: The map doesn't play like an Extra
14:13 Secretpipe: More like an Insane
14:13 Secretpipe: So I'd suggest you to shorten the stream and to add some reverse sliders
14:13 -M4x: no streamerinos?
14:13 Secretpipe: Cuz it doesn't really fit ith the actual difficulty
14:13 -M4x: i mean SUCH
14:13 Secretpipe: Just make it easier to play
14:13 -M4x: saved
14:13 Secretpipe: 02:17:819 (2,3,4) - You can space these notes , they are really close to each other
14:14 -M4x: done
14:14 Secretpipe: 02:23:749 (5) - You can delete a reverse arrow and add an element at 02:24:796 -
14:14 Secretpipe: like a slider or a circle
14:14 Secretpipe: Feels weird aswell
14:14 Secretpipe: There's a sound at 02:26:366 -
14:15 Secretpipe: And you ignored it
14:15 Secretpipe: 02:27:412 - Same
14:15 Secretpipe: The vocals is startin' here also 02:28:982 -
14:15 -M4x: gonna play with the sliders then :3
14:15 Secretpipe: 02:31:947 - same
14:15 Secretpipe: 02:33:691 (1) - That slider is fine
14:16 Secretpipe: 02:39:098 - You missed a beat there ( the vocal emphasis)
14:16 Secretpipe: A stack feels weird here cuz it breaks the flow , just move it further 02:44:505 (3) -
14:16 Secretpipe: 02:48:168 - Missed a beat here?
14:17 -M4x: feelsbadman
14:17 Secretpipe: 02:59:505 (6,7,8) - Transition feels weird aswell here
14:17 Secretpipe: Doin' a blanket doesn't get u an awesome flow :')
14:17 Secretpipe: 03:01:337 (2,3,4) - Overmapped by far!
14:18 Secretpipe: Cuz the beat stops at 03:01:249 -
14:18 -M4x: wat
14:18 -M4x: LOL
14:18 -M4x: ok rip whole kiai
14:18 Secretpipe: 03:02:470 (2,3,4,5) - the transition could be better ( same applies as the curve of the sliders)
14:18 -M4x: just realized it
14:18 Secretpipe: eh can i keep mention things? xD
14:18 -M4x: ofc lol
14:19 Secretpipe: aight
14:19 Secretpipe: Hope you wont skip some thing that i mention tho
14:19 Secretpipe: Just tell me at the end if you fixed some or not!
14:19 Secretpipe: 03:03:778 (5) - Remove that
14:19 Secretpipe: And space03:03:866 (6) -
14:19 -M4x: i will fix everything so far
14:20 Secretpipe: 03:05:174 (6) - Remove
14:20 -M4x: done
14:20 Secretpipe: btw when I tell u to remove an element of a stream for an example
14:20 Secretpipe: you'll geta triple and a note
14:20 Secretpipe: dont forget to fix the spacin'
14:20 -M4x: i have to space them ofc
14:20 Secretpipe: if you remove it
14:20 Secretpipe: yeah nice
14:20 -M4x: the map might be shit
14:20 Secretpipe: 03:08:226 (6) - You have a big kick here and the spacin' should be a bit higher
14:21 Secretpipe: nah the structure is cool
14:21 Secretpipe: and it's weird that the spacin' is higher at 03:08:575 (7) -
14:21 Secretpipe: the jump should be emphasized on the big kick xd
14:21 -M4x: 6 further and 7 closer check
14:21 Secretpipe: And you didnt
14:21 Secretpipe: yeah do that!
14:21 -M4x: ayy
14:21 Secretpipe: 03:09:360 (6) - Remove
14:22 Secretpipe: 03:09:796 (2,3,1) - Consider to change this cuz u have a triple before : 03:09:447 (7,8,1) -
14:22 Secretpipe: 03:11:191 (8) - Remove that and add 2 circles
14:22 Secretpipe: 03:11:715 (2,3) - 03:11:715 (2,3) - Same but add a slider instead
14:22 Secretpipe: It's the best pattern which can fits the song
14:23 Secretpipe: 03:12:063 (4,5,6,7,1,2,3,4) - wooo streamerino xD
14:23 Secretpipe: overmapp'd
14:23 Secretpipe: 03:13:197 (3) - Remove
14:23 -M4x: rip
14:23 Secretpipe: 03:14:069 (4) - Remove
14:23 Secretpipe: 03:15:813 (3) - remove
14:24 Secretpipe: 03:16:337 (6) - and 03:16:511 (8) - remove
14:24 Secretpipe: 03:18:081 (3) - and 03:18:255 (5) - should be removed aswell
14:24 Secretpipe: 03:20:784 (1,2,3,4,1) - just add a slider instead of that
14:24 Secretpipe: 03:20:435 (5,6,7,8) - that stream was okay
14:24 Secretpipe: 03:23:226 (4,5,6,7,1,2,3,4,5) - ;_;
14:25 Secretpipe: Feels like that one is okay tbh
14:25 Secretpipe: Keep it for now
14:25 -M4x: lol
14:25 -M4x: worst of them all imo
14:25 Secretpipe: Remove 03:24:360 (8) - and 03:24:534 (10) - tho
14:25 Secretpipe: nah it fits here
14:25 -M4x: i mean the pattern
14:25 Secretpipe: Cuz it follows the voice
14:25 Secretpipe: nah the shape is okay
14:25 Secretpipe: 03:25:145 (3,4,5,1,2,3,4,5,6) - NICE RHYTHM
14:25 -M4x: 03:00:901 (4,5,6,7,1) - this one does too
14:25 Secretpipe: aaaa
14:26 Secretpipe: this one does too yeh but i felt like it was uncofmratble
14:26 -M4x: bbbb
14:26 Secretpipe: idk , keep it if you want
14:26 -M4x: aight
14:26 -M4x: your the boss
14:26 Secretpipe: nuh
14:26 Secretpipe: 03:27:499 (6) - and 03:27:674 (8) - should be removed
14:27 -M4x: seems like its going to get more jumpy
14:27 Secretpipe: 03:27:935 (2,3,4,5) - Very decent jump , the placement can be really better !
14:27 -M4x: yes jump patterns
14:27 -M4x: i suck at them
14:27 Secretpipe: 03:29:854 (2,3,4,5,6) - this one isok but it can be improved
14:27 Secretpipe: 03:31:860 (8) - Remove
14:27 Secretpipe: 03:32:209 (3) - Remove
14:28 Secretpipe: The flow isn't the best here o:
14:28 Secretpipe: The angle is like 90°
14:28 Secretpipe: Doing a flawless cursor's movement when playin' would be weird
14:28 Secretpipe: 03:34:389 (4,5,6,7,1,2,3,4) - idk
14:28 -M4x: what angle has the best flow? :o
14:28 Secretpipe: Use some variety
14:28 Secretpipe: There's no specific angle but protip :
14:28 Secretpipe: don't always use 90° angles
14:29 Secretpipe: they suck sometimes
14:29 Secretpipe: it depends of the pattern tho
14:29 -M4x: ok!
14:29 Secretpipe: 03:36:395 (4) - Remove
14:29 Secretpipe: 03:37:267 (5) -
14:29 Secretpipe: Remove
14:29 Secretpipe: 03:38:139 (3) - remove
14:29 Secretpipe: 03:38:836 (8) - same
14:30 Secretpipe: 03:40:406 (3) - remove
14:30 Secretpipe: 03:41:017 (2,3,4,5,6) - plays weird
14:30 -M4x: really?
14:30 -M4x: :o
14:30 Secretpipe: Well I think i gotta stop here for now o/
14:30 -M4x: i thought this would be cool
14:30 Secretpipe: Well
14:30 Secretpipe: The placement is kinda weird
14:30 -M4x: ok then :)
14:31 -M4x: thanks a lot
14:31 Secretpipe: The jump can be like that http://osu.ppy.sh/ss/4712539
14:31 Secretpipe: Feels smoother idk o:
14:31 Secretpipe: Well , I hope you can fix that amount of stuff
14:31 Secretpipe: I just pointed the noticeable things at first sight!
14:31 -M4x: i hope so too :D
14:32 Secretpipe: poke me when you'll fix the rest !
14:32 Secretpipe: :D
14:32 Secretpipe: Can i post for a kd tho ? o:
14:32 Secretpipe: Hope it's worth a kd!
14:32 -M4x: i will!

Poke me so i can check it again later!
Topic Starter
-M4x

Secretpipe wrote:

Helped a bit I guess!

MOAR DNB

irc
13:58 -M4x: hey spipe o/ can you throw i quick look over my dnb map? :o
13:58 Secretpipe: Hey there o/
13:58 Secretpipe: Sure thing!
13:59 -M4x: \o\
13:59 *-M4x is listening to [https://osu.ppy.sh/b/858578 Feint - The Journey ft. Veela]
13:59 -M4x: im gonna edit the mp3 so its over 5min lol
13:59 Secretpipe: o:
13:59 Secretpipe: nice!
13:59 Secretpipe: U DA REAL MVP
14:00 Secretpipe: rofl now i miss the Feint mappin'
14:00 Secretpipe: eh i gotta come back at it
14:00 *Secretpipe is listening to [https://osu.ppy.sh/b/858578 Feint - The Journey ft. Veela]
14:00 -M4x: yea its pretty cool
14:00 -M4x: all other feint songs are mapped so far
14:00 Secretpipe: lol 20 sec break kek
14:00 -M4x: yea gonna remove that
14:00 -M4x: xD
14:01 Secretpipe: Okay
14:01 -M4x: i mean the spinny thing
14:01 Secretpipe: I can throw quick suggestions
14:01 Secretpipe: I mean what I can easily notice
14:01 -M4x: i would appreciate that!
14:01 Secretpipe: 01:14:331 (2,3) - You can space these notes to make the cursor's movement flawless when playin'
14:01 Secretpipe: 01:17:470 (4,5) - I'm not a huge fan of that linear stuff but that's okay I guess
14:02 Secretpipe: Stuff like 01:16:075 (2,3) - is pretty cool
14:02 -M4x: yea it flows much better than linear that right
14:02 -M4x: thats*
14:03 Secretpipe: 01:24:970 (7,8,1,2,3) - The jump's placement could be improved here
14:03 Secretpipe: Feels like I'm aimin' random notes, it can be better!
14:04 Secretpipe: 01:25:842 (4,5,6,7,8,9) - The transition here is kinda awkward if you take a better look
14:04 -M4x: [https://osu.ppy.sh/ss/4712352 better?]
14:04 Secretpipe: 01:26:715 (1) - Same here but that's minor!
14:05 Secretpipe: That jump placement is decent imo , hold on , gotta try smth
14:06 Secretpipe: 01:24:970 (7,8,1,2,3,4,5,6,7,8) - I'd do that like that : https://osu.ppy.sh/ss/4712361
14:06 Secretpipe: but it's my style
14:06 -M4x: [http://puu.sh/nEYfv/565fae4cc7.jpg maybe thats better]
14:06 Secretpipe: 01:25:842 (4,5,6,7,8,9,1) - and then here : http://osu.ppy.sh/ss/4712366 plays so much better
14:06 -M4x: gotta save that screenshot lol
14:07 Secretpipe: nah im not a big fan of what you've linked but well , keep your style :D
14:07 Secretpipe: Feel free to take my example if you like it
14:07 -M4x: yea ill try :3
14:07 Secretpipe: c:
14:07 Secretpipe: wow many triples inc
14:08 -M4x: maybe remove some and highlight the piano with jumps?
14:08 Secretpipe: 01:40:494 (8) - Maybe remove the finish here, feels like it's too much
14:08 Secretpipe: yeah it can be a good idea
14:08 -M4x: done
14:09 Secretpipe: 01:50:784 (1,2,1,2,1,2) - Good idea overall
14:09 Secretpipe: But you gotta space them
14:09 Secretpipe: Feels uncomfortable tbh ! o
14:09 Secretpipe: o:
14:10 Secretpipe: 02:00:552 (2) - You can make this slider straight so it'd be really good after 02:00:203 (1) - ( just aesthetics)
14:10 Secretpipe: Because of the high amount of triples , this 02:03:342 (2,3,4,5,1) - felt weird
14:10 Secretpipe: cuz I was like
14:10 Secretpipe: "triple inc"
14:11 -M4x: yea but this is the part where the piano takes a break
14:11 Secretpipe: And that linear line made with circle + the lack of jumps made that pattern quite bad to play o:
14:11 -M4x: i thought maybe a bit less clicking would play good there
14:11 Secretpipe: Just fix the spacin' then
14:11 -M4x: aight
14:11 Secretpipe: I mean
14:11 Secretpipe: You're like
14:11 Secretpipe: movin' the cursor everywhere and BOOM
14:11 Secretpipe: A line with circles
14:12 Secretpipe: feels weird
14:12 -M4x: well true
14:12 Secretpipe: 02:10:319 (2) - wow that jump
14:12 Secretpipe: maybe reduce it a bit
14:12 Secretpipe: 02:11:366 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - Feels really unconsistent aswel
14:12 Secretpipe: This is one element who buff'd the star ratin'
14:12 Secretpipe: The map doesn't play like an Extra
14:13 Secretpipe: More like an Insane
14:13 Secretpipe: So I'd suggest you to shorten the stream and to add some reverse sliders
14:13 -M4x: no streamerinos?
14:13 Secretpipe: Cuz it doesn't really fit ith the actual difficulty
14:13 -M4x: i mean SUCH
14:13 Secretpipe: Just make it easier to play
14:13 -M4x: saved
14:13 Secretpipe: 02:17:819 (2,3,4) - You can space these notes , they are really close to each other
14:14 -M4x: done
14:14 Secretpipe: 02:23:749 (5) - You can delete a reverse arrow and add an element at 02:24:796 -
14:14 Secretpipe: like a slider or a circle
14:14 Secretpipe: Feels weird aswell
14:14 Secretpipe: There's a sound at 02:26:366 -
14:15 Secretpipe: And you ignored it
14:15 Secretpipe: 02:27:412 - Same
14:15 Secretpipe: The vocals is startin' here also 02:28:982 -
14:15 -M4x: gonna play with the sliders then :3
14:15 Secretpipe: 02:31:947 - same
14:15 Secretpipe: 02:33:691 (1) - That slider is fine
14:16 Secretpipe: 02:39:098 - You missed a beat there ( the vocal emphasis)
14:16 Secretpipe: A stack feels weird here cuz it breaks the flow , just move it further 02:44:505 (3) -
14:16 Secretpipe: 02:48:168 - Missed a beat here?
14:17 -M4x: feelsbadman
14:17 Secretpipe: 02:59:505 (6,7,8) - Transition feels weird aswell here
14:17 Secretpipe: Doin' a blanket doesn't get u an awesome flow :')
14:17 Secretpipe: 03:01:337 (2,3,4) - Overmapped by far!
14:18 Secretpipe: Cuz the beat stops at 03:01:249 -
14:18 -M4x: wat
14:18 -M4x: LOL
14:18 -M4x: ok rip whole kiai
14:18 Secretpipe: 03:02:470 (2,3,4,5) - the transition could be better ( same applies as the curve of the sliders)
14:18 -M4x: just realized it
14:18 Secretpipe: eh can i keep mention things? xD
14:18 -M4x: ofc lol
14:19 Secretpipe: aight
14:19 Secretpipe: Hope you wont skip some thing that i mention tho
14:19 Secretpipe: Just tell me at the end if you fixed some or not!
14:19 Secretpipe: 03:03:778 (5) - Remove that
14:19 Secretpipe: And space03:03:866 (6) -
14:19 -M4x: i will fix everything so far
14:20 Secretpipe: 03:05:174 (6) - Remove
14:20 -M4x: done
14:20 Secretpipe: btw when I tell u to remove an element of a stream for an example
14:20 Secretpipe: you'll geta triple and a note
14:20 Secretpipe: dont forget to fix the spacin'
14:20 -M4x: i have to space them ofc
14:20 Secretpipe: if you remove it
14:20 Secretpipe: yeah nice
14:20 -M4x: the map might be shit
14:20 Secretpipe: 03:08:226 (6) - You have a big kick here and the spacin' should be a bit higher
14:21 Secretpipe: nah the structure is cool
14:21 Secretpipe: and it's weird that the spacin' is higher at 03:08:575 (7) -
14:21 Secretpipe: the jump should be emphasized on the big kick xd
14:21 -M4x: 6 further and 7 closer check
14:21 Secretpipe: And you didnt
14:21 Secretpipe: yeah do that!
14:21 -M4x: ayy
14:21 Secretpipe: 03:09:360 (6) - Remove
14:22 Secretpipe: 03:09:796 (2,3,1) - Consider to change this cuz u have a triple before : 03:09:447 (7,8,1) -
14:22 Secretpipe: 03:11:191 (8) - Remove that and add 2 circles
14:22 Secretpipe: 03:11:715 (2,3) - 03:11:715 (2,3) - Same but add a slider instead
14:22 Secretpipe: It's the best pattern which can fits the song
14:23 Secretpipe: 03:12:063 (4,5,6,7,1,2,3,4) - wooo streamerino xD
14:23 Secretpipe: overmapp'd
14:23 Secretpipe: 03:13:197 (3) - Remove
14:23 -M4x: rip
14:23 Secretpipe: 03:14:069 (4) - Remove
14:23 Secretpipe: 03:15:813 (3) - remove
14:24 Secretpipe: 03:16:337 (6) - and 03:16:511 (8) - remove
14:24 Secretpipe: 03:18:081 (3) - and 03:18:255 (5) - should be removed aswell
14:24 Secretpipe: 03:20:784 (1,2,3,4,1) - just add a slider instead of that
14:24 Secretpipe: 03:20:435 (5,6,7,8) - that stream was okay
14:24 Secretpipe: 03:23:226 (4,5,6,7,1,2,3,4,5) - ;_;
14:25 Secretpipe: Feels like that one is okay tbh
14:25 Secretpipe: Keep it for now
14:25 -M4x: lol
14:25 -M4x: worst of them all imo
14:25 Secretpipe: Remove 03:24:360 (8) - and 03:24:534 (10) - tho
14:25 Secretpipe: nah it fits here
14:25 -M4x: i mean the pattern
14:25 Secretpipe: Cuz it follows the voice
14:25 Secretpipe: nah the shape is okay
14:25 Secretpipe: 03:25:145 (3,4,5,1,2,3,4,5,6) - NICE RHYTHM
14:25 -M4x: 03:00:901 (4,5,6,7,1) - this one does too
14:25 Secretpipe: aaaa
14:26 Secretpipe: this one does too yeh but i felt like it was uncofmratble
14:26 -M4x: bbbb
14:26 Secretpipe: idk , keep it if you want
14:26 -M4x: aight
14:26 -M4x: your the boss
14:26 Secretpipe: nuh
14:26 Secretpipe: 03:27:499 (6) - and 03:27:674 (8) - should be removed
14:27 -M4x: seems like its going to get more jumpy
14:27 Secretpipe: 03:27:935 (2,3,4,5) - Very decent jump , the placement can be really better !
14:27 -M4x: yes jump patterns
14:27 -M4x: i suck at them
14:27 Secretpipe: 03:29:854 (2,3,4,5,6) - this one isok but it can be improved
14:27 Secretpipe: 03:31:860 (8) - Remove
14:27 Secretpipe: 03:32:209 (3) - Remove
14:28 Secretpipe: The flow isn't the best here o:
14:28 Secretpipe: The angle is like 90°
14:28 Secretpipe: Doing a flawless cursor's movement when playin' would be weird
14:28 Secretpipe: 03:34:389 (4,5,6,7,1,2,3,4) - idk
14:28 -M4x: what angle has the best flow? :o
14:28 Secretpipe: Use some variety
14:28 Secretpipe: There's no specific angle but protip :
14:28 Secretpipe: don't always use 90° angles
14:29 Secretpipe: they suck sometimes
14:29 Secretpipe: it depends of the pattern tho
14:29 -M4x: ok!
14:29 Secretpipe: 03:36:395 (4) - Remove
14:29 Secretpipe: 03:37:267 (5) -
14:29 Secretpipe: Remove
14:29 Secretpipe: 03:38:139 (3) - remove
14:29 Secretpipe: 03:38:836 (8) - same
14:30 Secretpipe: 03:40:406 (3) - remove
14:30 Secretpipe: 03:41:017 (2,3,4,5,6) - plays weird
14:30 -M4x: really?
14:30 -M4x: :o
14:30 Secretpipe: Well I think i gotta stop here for now o/
14:30 -M4x: i thought this would be cool
14:30 Secretpipe: Well
14:30 Secretpipe: The placement is kinda weird
14:30 -M4x: ok then :)
14:31 -M4x: thanks a lot
14:31 Secretpipe: The jump can be like that http://osu.ppy.sh/ss/4712539
14:31 Secretpipe: Feels smoother idk o:
14:31 Secretpipe: Well , I hope you can fix that amount of stuff
14:31 Secretpipe: I just pointed the noticeable things at first sight!
14:31 -M4x: i hope so too :D
14:32 Secretpipe: poke me when you'll fix the rest !
14:32 Secretpipe: :D
14:32 Secretpipe: Can i post for a kd tho ? o:
14:32 Secretpipe: Hope it's worth a kd!
14:32 -M4x: i will!

Poke me so i can check it again later!
Thx for the irc mod Secret!

And thank you for the Kibbleru :)
Seijiro
little IRC mod :3
13:28 -M4x: hey red sergio :^) do you have time to check my map? (it's dnb)
13:28 MrSergio: uh, not right now
13:28 MrSergio: and by check you mean mod or just a quick skim?
13:29 -M4x: quick skim
13:29 -M4x: otherwise i would have asked for a mod :D
13:30 MrSergio: sure then
13:30 -M4x: so you have time? :o
13:30 MrSergio: link it
13:30 *-M4x is listening to [https://osu.ppy.sh/b/858578 Feint - The Journey ft. Veela]
13:32 MrSergio: wow, that 6:40 song
13:32 -M4x: yea its for marathon/approval/or whatever its called ^^
13:35 MrSergio: ok, nvm, gonna do it after lunch
13:35 MrSergio: sorry x)
13:36 -M4x: too long? xD
13:36 MrSergio: umh, no
13:36 MrSergio: they just called for me lol
13:36 -M4x: ok ^^ have a good lunch
13:37 MrSergio: ~
14:31 MrSergio: ok, back
14:32 -M4x: yo
14:32 MrSergio: so, let's see...
14:32 *MrSergio is editing [https://osu.ppy.sh/b/858578 Feint - The Journey ft. Veela [Perfection]]
14:32 MrSergio: btw, Feint gives you bonus points :')
14:33 -M4x: \o\
14:33 -M4x: i hope you like it
14:34 -M4x: its my first serious map tho, so dont expect much ^^
14:34 MrSergio: 01:08:393 (9,1) - this passage feels justa bit weaker than the first pattern, so what about doing a Ctrl + G on 01:08:742 (1,2) - ?
14:35 MrSergio: but now that I look at the whole section
14:35 MrSergio: doing such spacings kinda ruins consistency
14:35 -M4x: think so too
14:36 MrSergio: so just ignore that suggestion
14:36 -M4x: 01:14:323 (1,2,3) - should change that then
14:36 MrSergio: 01:18:335 (8,1) - this feels a bit too short tho
14:36 -M4x: just realized lol
14:36 -M4x: rip blanket
14:36 MrSergio: and yeah, for consistency you should change the spacing on the pattern you linked
14:37 MrSergio: 01:19:556 (7,2) - just a bit nazi here, but the overlap doesn't look nice
14:37 -M4x: fixed
14:38 MrSergio: 01:22:172 (4) - I would move this to around 346;336 to keep a straight line with the whole pattern 01:21:823 (2,3,4) -
14:38 MrSergio: as it is now, 4 doesn't tell me much. It's a bit random
14:38 MrSergio: 01:23:568 (6,7) - maybe a bit too short here too
14:38 MrSergio: the good emphasis on 7 is kinda wasted like this
14:39 MrSergio: you also used a finish
14:39 MrSergio: so I would expect some strong emphasis
14:39 MrSergio: if you want I could try to give you some optional patterns
14:40 -M4x: i would like that ^^
14:40 MrSergio: http://osu.ppy.sh/ss/4748963 crude example
14:40 MrSergio: I could try to place 7 elsewhere, but in that case I would need to move other things around too
14:41 -M4x: it looks nice imo
14:41 MrSergio: because there isn't really much room between 01:24:091 (1) - and 01:23:568 (6) - on the playfield
14:41 MrSergio: 01:26:533 (9) - missing clap? (on head)
14:42 -M4x: yep
14:42 MrSergio: 01:26:533 (9) - maybe also move it a bit further from the stream
14:43 MrSergio: going back-and-forth on strong beats makes you lose emphasis
14:43 -M4x: done
14:43 MrSergio: I mean, in this case you lose emphasis
14:43 MrSergio: in general back-and-forths put more emphasis xD
14:43 -M4x: lol
14:43 MrSergio: but when it comes to sliders, their direction changes that emphasis based on the direction itself
14:44 -M4x: yea i totally got that.. i think xD
14:44 MrSergio: you currently have the jump 8 --> 9 from left to right, while 9's shape goes right to left
14:45 MrSergio: this sort of movement lowers the rhythm because the jump is way faster than the SV
14:45 MrSergio: 8 --> 9 is the jump
14:45 MrSergio: I would probably need paint here lol
14:45 MrSergio: it's basically a matter of angles and geometric stuff
14:46 -M4x: this pattern is from secret btw ^^
14:46 MrSergio: but whatever xD
14:46 -M4x: he told me to use that lol
14:47 -M4x: well i moved the slider further away from the stream now
14:49 MrSergio: 01:30:021 (2) - what about stacking this on 01:30:719 (6) - ?
14:49 MrSergio: currently, 2 --> 3 is really short
14:49 -M4x: yea good idea
14:50 MrSergio: 01:33:335 (5,6) - again, a bit short
14:51 -M4x: it takes so long to save the map :/ damn storyboard
14:51 MrSergio: 01:33:684 (7) - and rip emphasis here ;w;
14:51 MrSergio: strong jump on a red tick
14:51 MrSergio: I try to avoid them in general
14:51 -M4x: you should rename
14:51 -M4x: MrEmphasis
14:51 MrSergio: lol
14:51 MrSergio: I know
14:51 -M4x: sounds legit to me
14:52 MrSergio: 02:11:533 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - you should place NCs where you change direction usually, just to keep it more clean
14:53 MrSergio: and I also don't really hear the stream into the music /w\
14:53 -M4x: [https://osu.ppy.sh/ss/4749057 did it like that now]
14:53 -M4x: i do :^)
14:53 MrSergio: that works
14:54 -M4x: fixed the NC's
14:54 MrSergio: 02:32:114 (1) - first time seeing 2 repeats on a slider
14:55 MrSergio: nvm, it's fine
14:55 MrSergio: I just checked again
14:55 -M4x: :D
14:56 MrSergio: 03:01:416 (5) - clap?
14:57 -M4x: probably ^^
14:57 MrSergio: 03:02:637 (7) - it's a bit weak, seeing the spacing before and after it
14:58 -M4x: you mean 6 --> 7 or 7 --> 8
14:58 -M4x: oh wait
14:58 -M4x: you mean the slider it self
14:58 MrSergio: 03:43:277 (1,2) - that combo lol
14:58 MrSergio: 6 --> 7
14:58 MrSergio: because 7 starts on a red tick
14:59 MrSergio: therefore, emphasis x)
14:59 -M4x: "no big jumps on red ticks"
14:59 MrSergio: still big enough I guess
14:59 *MrSergio hides*
15:00 *-M4x searches for Emphasis
15:00 *-M4x cant find him
15:00 -M4x: fixed it slightly
15:00 MrSergio: 03:47:114 (4,5) - a bit too short here too
15:01 MrSergio: (compared with the other patterns)
15:01 MrSergio: 03:52:347 (2,3,4) - this looks really "forced" as a movement
15:01 -M4x: [https://osu.ppy.sh/ss/4749119 increased]
15:02 -M4x: really?
15:02 -M4x: i think its fine :o
15:02 MrSergio: [http://osu.ppy.sh/ss/4749124 suggestion] for 03:52:347 (2,3,4) -
15:02 -M4x: UUHH
15:02 -M4x: thats nicee
15:02 -M4x: fk mine
15:02 -M4x: woops
15:02 MrSergio: 04:04:556 (1) - poor NC, she's all alone here
15:02 -M4x: im talking to a moderator
15:03 MrSergio: it's a PM
15:03 MrSergio: no problem
15:03 *-M4x slaps himself
15:03 MrSergio: 04:12:056 (4,5,6) - is it just me or this stack isn't properly stacked?
15:04 -M4x: its you Kappa
15:04 -M4x: nah fixed
15:04 MrSergio: [http://mrsergio.s-ul.eu/mYEda73Q lol]
15:05 -M4x: dont know how this could happen xD
15:05 MrSergio: 05:12:236 (6,7,8,9,10) - cool hitsounding here, good job
15:05 MrSergio: you should use it more when possible
15:06 -M4x: yea this once was a missclick tbh lol
15:06 -M4x: i will
15:06 MrSergio: 05:34:911 (1,1,1) - I would decrease these spacings quite a lot
15:07 MrSergio: as they are now, the NCs are pretty useless, since they still readable as 1/2 notes
15:07 MrSergio: unless you do something like [http://osu.ppy.sh/ss/4749170 this], the NCs aren't really needed
15:07 -M4x: you have a pattern for that? i couldnt find a nice one
15:07 -M4x: thats why they are placed like that
15:08 MrSergio: well, that placement is a bit random
15:08 MrSergio: make sure to not overlap anything with the slider
15:08 MrSergio: (just move those 3 objects a bit up)
15:09 -M4x: what about [https://osu.ppy.sh/ss/4749175 that?]
15:09 MrSergio: 05:58:806 (1) - no need for this NC too
15:09 MrSergio: removing the NCs was an option, yeah
15:09 MrSergio: and that pattern is nice
15:10 -M4x: ok cool
15:10 MrSergio: 06:13:806 (2,3) - do not cover the repeat arrow of a slider
15:11 MrSergio: it's unrankable since the player can't see it
15:11 -M4x: aight
15:11 -M4x: fixed
15:12 MrSergio: 06:23:399 (3,4) - wow
15:13 -M4x: ayyy red tick
15:13 MrSergio: 06:24:620 (1,2,3,1,2,1) - The NC-ing here is a bit random I guess
15:13 MrSergio: no, well, the red tick is fine here
15:13 MrSergio: but it's really a big jump on a calm part lol
15:14 -M4x: changed
15:14 -M4x: well i dont think its random :D
15:14 -M4x: "i really" - first NC
15:14 MrSergio: well, 06:30:027 (1,2,1,2,1,2,1) - I can understand this for example
15:15 MrSergio: then what about moving the NC, from 06:24:620 (1) - to 06:24:794 (2) - ?
15:15 MrSergio: to match the similar patterns
15:15 -M4x: "got to" (or whatever she says) second NC
15:15 MrSergio: starting a NC on a red tick is also strange, since combos are used to mark new stanzas into the song
15:16 -M4x: "try" third NC
15:16 -M4x: well ok then.. gonna change
15:16 MrSergio: 06:30:899 (2) - move to 320;136? to keep the whole pattern clean
15:16 MrSergio: (it changes literally nothing, just aesthetics there)
15:17 MrSergio: 06:38:050 (1) - no need for this one
15:17 MrSergio: (I mean, the NC, not the object itself lol)
15:17 MrSergio: that's all I guess xD
15:17 -M4x: why no NC?
15:18 -M4x: you change from the vocals onto the piano
15:18 -M4x: isnt that worth a nc? :o
15:18 MrSergio: because you catch the piano note with 06:36:655 (1) - 's repeat
15:18 MrSergio: and the circle is still on the piano
15:18 MrSergio: so they're basically one combo
15:18 -M4x: (╯°□°)╯︵ ┻━┻
15:18 MrSergio: lol
15:18 -M4x: you're right
15:18 -M4x: xD
15:19 -M4x: ok thank you sir! :)
15:19 MrSergio: no problem
15:20 -M4x: you can post this in the forum if you want
15:20 MrSergio: do you want me to post this short mod on the thread?
15:20 -M4x: for the kds :D
15:20 -M4x: you decide
15:20 MrSergio: I don't really need kudosus lol
15:20 MrSergio: I have like... 160
15:20 -M4x: lol
15:21 -M4x: you can buy a house with that
15:21 MrSergio: umh, checking the actual wiki... looks like I should post nontheless lol
15:22 -M4x: xD
ProfessionalBox
irc modlog :)
19:08 -M4x: senpai, are you there? :o
19:08 ProfessionalBox: yoo
19:08 ProfessionalBox: sorry about yesterday, I got carried away
19:10 -M4x: no problem :D
19:11 -M4x: how are you?
19:11 ProfessionalBox: I'm doing okay, nothing special tbh
19:12 -M4x: okay is nice ^^
19:13 ProfessionalBox: 01:22:347 (5) - Move this closer to 01:21:998 (3,4) - it's too far atm D:
19:14 -M4x: :D done
19:17 ProfessionalBox: 01:57:578 (1,2,3,4,5,6) -
19:17 ProfessionalBox: http://puu.sh/nOIM9/41d93a5e07.jpg
19:17 ProfessionalBox: this plays much better
19:18 ProfessionalBox: 02:17:114 (4) - consider extending this and removing 02:17:463 (1) -
19:19 -M4x: yea its probably better :/
19:19 ProfessionalBox: 02:23:568 (4,5) -
19:19 ProfessionalBox: http://puu.sh/nOIYj/9a91c0cefa.jpg
19:20 ProfessionalBox: This is better than what I suggested last time
19:20 ProfessionalBox: fixes the rhythm thing and plays nicely aswell
19:21 -M4x: lol
19:21 -M4x: thats a nice way to map it
19:25 ProfessionalBox: 02:29:323 (2,3,4,5,6) -
19:25 ProfessionalBox: http://puu.sh/nOJkx/563a5743af.jpg
19:25 ProfessionalBox: something like this makes the part more calm
19:25 ProfessionalBox: since its really intense for such a slow part
19:25 ProfessionalBox: 02:45:021 (1) -
19:25 ProfessionalBox: new combo
19:26 ProfessionalBox: 02:47:812 (1) -
19:27 ProfessionalBox: http://puu.sh/nOJrF/60cc9ef715.jpg maybe something like this?
19:27 ProfessionalBox: plays nicely imo
19:28 -M4x: wow all this cool stuff, seems like i have a little catching up to do xD
19:28 ProfessionalBox: 02:53:916 (2,3) - This spacing is too small
19:28 ProfessionalBox: consider remapping this part to be like this
19:29 ProfessionalBox: http://puu.sh/nOJAL/c384d44e35.jpg
19:29 ProfessionalBox: fits vocals better and fixes weird spacing
19:29 -M4x: o.o
19:30 ProfessionalBox: 02:56:184 (1,2,3) -
19:30 ProfessionalBox: http://puu.sh/nOJIV/630b6861cc.jpg
19:31 ProfessionalBox: http://puu.sh/nOJKi/be970a3b65.jpg
19:31 ProfessionalBox: first picture shows the blanket between 02:54:440 (3,1) -
19:31 ProfessionalBox: and the second how the 02:56:184 (1,2,3) - fit
19:33 ProfessionalBox: 03:43:975 (2) - move this to
19:33 ProfessionalBox: http://puu.sh/nOJTA/6669c83493.jpg
19:33 ProfessionalBox: for better movement
19:34 ProfessionalBox: 04:50:608 (1,2,3) -
19:35 -M4x: check :)
19:35 ProfessionalBox: maybe make the jump smaller so that people are not so caught off guard when the intense part begins
19:35 ProfessionalBox: http://puu.sh/nOK3Y/fffb97795a.jpg
19:36 -M4x: yo
19:36 ProfessionalBox: yo yo
19:36 -M4x: xD
19:36 ProfessionalBox: 05:27:760 (2,3,4) -
19:36 ProfessionalBox: http://puu.sh/nOKdP/700800122a.jpg
19:37 ProfessionalBox: this could be fun
19:37 ProfessionalBox: 05:28:806 (6,7,8) - you might have to reposition these a little bit though if you do that
19:37 ProfessionalBox: 05:35:260 (3) - new combo
19:37 ProfessionalBox: 06:04:387 (6) - new combo
19:38 ProfessionalBox: That's pretty much all I'm going to point out
19:38 ProfessionalBox: Those were the most crucial things that need your attention imo so that's why I pointed those out
19:38 ProfessionalBox: Hope this helped atleast a bit
19:39 -M4x: this helped me more than just a bit!
19:39 -M4x: thanks a lot! <3
19:40 ProfessionalBox: no problem
Stjpa
[Perfection]


This is actually the correct Metadata, taken from Feint's official Soundcloud.

01:05:602 - A spinner here would actually work because there comes a new sound as an intro.
01:07:347 - In this whole part (that means to the next green lines) the spacing is uneven. Just to compare 01:07:347 (1,2,3) - 01:08:742 (1,2,3) - etc. It seems like that you wanted to make a build-up in terms of spacing, but it doesn't really make sense because the music doesn't change at all. That means you should work a little bit on spacing in this part.
01:18:509 (1,2,3,4,5,6) - Something like this looks really weird. Not really a problem play-wise due drop-off-flow, but no reason to make something like this if it's not needed.
01:37:521 (6,7) - Why that anti-jump? Destroys the flow pretty much.
01:39:440 (1,2,3) - To make something like this flow better you should place it similar to this.
01:39:963 (3,4,5) - As previously, using anti-jumps without having anything to emphasize is not a good idea.
01:40:486 (6,7,8,9,1) - Previously you never used a 5plet burst and don't seem to do it soonish later too.
01:57:230 (6,7,8,9,1) - Compared to the 5plet bursts that appear later you use a very huge DS here, which shouldn't be there because it's not the kiai. Thus, not a part where you can use way more spacing to emphasize. So I suggest to stick with the regular spacing.
02:17:986 (2,3,4) - If you listen closer you'll realize that her voice actually gets stronger. That means that the spacing should increase a bit. That happens more often in the solo-vocal parts in this map, so remember changing it everywhere, I don't need to remember you I guess. :p
02:18:684 (1,2) - Imo a 1/2 reverse-slider + circle makes more sense vocal-wise.
02:32:114 (1) - You should definitely not use two reverses in a 1/4 slider like this. You have a lot of triplets in this map that can also be replaced with a 1/2 reverse-slider. Having two reverses can confuse players and let them combobreak. Also in this case, the vocals actually start at the first reverse-arrow and not before lol.
02:33:684 (1) - Working with a spinner here should be better because the slider feels kind of unfitting.
02:40:137 (1,2,3,4,5,6) - This makes no sense rhythm-wise. I'm sure you can find a better solution because you showed creativity when modding my map. :p
02:46:765 (1,2,3) - Kinda similar to above. Also this looks weird af because of the slow SV you chose here for whatever reason. Not gonna mention similar pattern now.
02:54:440 (3,3) - Don't they break consistency? Maybe I'm mistaken, dunno.
02:59:323 (3,4,5,6) - Decreasing the spacing here should flow better actually.
03:00:195 (8,9,10,11) - Flow very bad due having not a sharp flow from (9) + (10) to (11). You can actually still use the pattern if you make the spacing even, but I don't really recommend it.
03:01:765 (1) - I highly recommend you to rotate this by -90° to have a nice zigzag-flow from the previous pattern and also to have a smooth flow to the 5plet afterwards.
03:14:323 (8,1,2,3,4,5,6,7,8) - Try this?
03:23:393 (4,5,6,7,1,2,3,4,1) - This and the one in the second kiai break the consistency.
05:25:841 (10,1,2,3,4,5) - You can easily blanket it.

Everything else seems fine. Maybe you can take a look at this map yourself after fixing some things, you'll find something for sure. And don't forget the vocal-part at the end. :^)
Topic Starter
-M4x

Stjpa wrote:

[Perfection]


This is actually the correct Metadata, taken from Feint's official Soundcloud. Fixed

01:05:602 - A spinner here would actually work because there comes a new sound as an intro. Good Idea
01:07:347 - In this whole part (that means to the next green lines) the spacing is uneven. Just to compare 01:07:347 (1,2,3) - 01:08:742 (1,2,3) - etc. It seems like that you wanted to make a build-up in terms of spacing, but it doesn't really make sense because the music doesn't change at all. That means you should work a little bit on spacing in this part. You're the first person who points that out, so I'll keep it for now. It's a good point tho and if another person tells me to change it I think I will!
01:18:509 (1,2,3,4,5,6) - Something like this looks really weird. Not really a problem play-wise due drop-off-flow, but no reason to make something like this if it's not needed. It does look fine in my eyes tho!
01:37:521 (6,7) - Why that anti-jump? Destroys the flow pretty much. I will stick to this for now, since this jump provides a higher emphasis onto the piano sound! If anyone else brings this up I'll change it tho.
01:39:440 (1,2,3) - To make something like this flow better you should place it similar to this. Found another way to fix it
01:39:963 (3,4,5) - As previously, using anti-jumps without having anything to emphasize is not a good idea. I made it flow better
01:40:486 (6,7,8,9,1) - Previously you never used a 5plet burst and don't seem to do it soonish later too. I'll keep this stream, since it's on the first special piano sound which fades in a new "section".
01:57:230 (6,7,8,9,1) - Compared to the 5plet bursts that appear later you use a very huge DS here, which shouldn't be there because it's not the kiai. Thus, not a part where you can use way more spacing to emphasize. So I suggest to stick with the regular spacing. Since this isn't an unrankable problem and it's a nice pattern with 01:56:533 (2,5) - I'll keep it for now. You're probably right tho and if a BN brings it up too, I'll fix it!
02:17:986 (2,3,4) - If you listen closer you'll realize that her voice actually gets stronger. That means that the spacing should increase a bit. That happens more often in the solo-vocal parts in this map, so remember changing it everywhere, I don't need to remember you I guess. :p Well it sounds and plays fine to me
02:18:684 (1,2) - Imo a 1/2 reverse-slider + circle makes more sense vocal-wise. Yea it sounds better :3
02:32:114 (1) - You should definitely not use two reverses in a 1/4 slider like this. You have a lot of triplets in this map that can also be replaced with a 1/2 reverse-slider. Having two reverses can confuse players and let them combobreak. Also in this case, the vocals actually start at the first reverse-arrow and not before lol. That's a really good point here! Consider it fixed
02:33:684 (1) - Working with a spinner here should be better because the slider feels kind of unfitting. It seems fine to me and a spinner wouldnt fit here imo
02:40:137 (1,2,3,4,5,6) - This makes no sense rhythm-wise. I'm sure you can find a better solution because you showed creativity when modding my map. :p Yea you're probably right here. I'm gonna change it later tho, since I really lack inspiration right now.
02:46:765 (1,2,3) - Kinda similar to above. Also this looks weird af because of the slow SV you chose here for whatever reason. Not gonna mention similar pattern now.
02:54:440 (3,3) - Don't they break consistency? Maybe I'm mistaken, dunno. I'll keep them.
02:59:323 (3,4,5,6) - Decreasing the spacing here should flow better actually. Nah, it's fine like this
03:00:195 (8,9,10,11) - Flow very bad due having not a sharp flow from (9) + (10) to (11). You can actually still use the pattern if you make the spacing even, but I don't really recommend it. Fixed
03:01:765 (1) - I highly recommend you to rotate this by -90° to have a nice zigzag-flow from the previous pattern and also to have a smooth flow to the 5plet afterwards. Nice idea! Done
03:14:323 (8,1,2,3,4,5,6,7,8) - Try this? I like my pattern more actually
03:23:393 (4,5,6,7,1,2,3,4,1) - This and the one in the second kiai break the consistency. hmm I think I'll keep them, cuz having them at the same place in both Kiai's is kinda consistant isn't it? xD
05:25:841 (10,1,2,3,4,5) - You can easily blanket it. How could I miss that lol (inb4 "fix blanket")

Everything else seems fine. Maybe you can take a look at this map yourself after fixing some things, you'll find something for sure. And don't forget the vocal-part at the end. :^) I definatly will!
Thanks for the mod :)
Bonsai
irc-log whee
16:32 -M4x: Hey :) hättest du zeit, dir im laufe des tages mal meine feint map anzuschauen? :3 (bin ziemlich neu im mappen und kann jede hilfe gebrauchen die ich kriegen kann) ^^
16:32 Bonsai: öh ja gern, bist du so in zwei, drei Stunden noch on?
16:33 -M4x: jo lerne eh gerade zur zeit :D
16:33 Bonsai: ok passt ^^
16:33 -M4x: noice soll ich dich dann poken oder anders herum? keine ahung wann du kannst ^^
16:34 Bonsai: öööh ich poke dich :D
16:34 -M4x: alright bis dann o/
16:34 Bonsai: hab selber noch keine Ahnung ^^
16:34 Bonsai: yop \o
19:38 Bonsai: uwoopsie hab vergessen, uh, bin grad dabei ne map für qualify zu cheken, gehts in einer Stunde? ^^;
19:39 -M4x: meine? xD
19:39 -M4x: :^)
19:39 Bonsai: (^:
19:39 -M4x: ne logo geht klar
19:39 -M4x: modde auch gerade noch
19:40 Bonsai: ^^
20:41 Bonsai: ok I'm ready ::::::::::::::D
20:41 Bonsai: auch wenns sein kann dass es gleich Pizza gibt lol
20:42 -M4x: lol
20:42 -M4x: hätte ich auch gerne xD
20:42 *-M4x is listening to [https://osu.ppy.sh/b/858578 Feint - The Journey (feat. Veela)]
20:42 -M4x: das ist das prachtstück
20:44 Bonsai: 01:16:765 (5,1) - wie die einfach die selbe color haben lol
20:44 Bonsai: one sec
20:44 -M4x: lmao
20:45 -M4x: das kommt dabei raus wenn man das colorhax tool von kevincela benutzt
20:45 -M4x: und null damit umgehen kann
20:45 Bonsai: ^^
20:45 Bonsai: aaalso vom Timing her sollte der big white tick bei 01:07:347 - sein da dass der downbeat is
20:46 Bonsai: und es scheint generell -6 beim offset vertragen zu können
20:46 -M4x: och nööö
20:47 Bonsai: aber weißt du eh wie man das ganz einfach alles verschieben kann?
20:47 -M4x: ääää
20:47 -M4x: glaub nicht xD
20:47 Bonsai: ok:
20:48 Bonsai: also im timing setup panel kannst du einfach mit strg-a alle sections auswählen, und dann links oben 'Move Selected Offsets By' und da halt -6
20:48 Bonsai: und dann unter dem Timing-dropdown-menü gibts 'Move All Notes In Time'
20:48 Bonsai: und da halt auch -6
20:48 -M4x: :o
20:49 -M4x: o himmel arsch und zwirn hoffentlich geht das gut xD
20:49 Bonsai: lol
20:50 -M4x: das problem ist
20:50 -M4x: ich will ja nur alle noten bis zum zweiten timing point verschieben
20:50 Bonsai: o
20:50 -M4x: weil von da an ist das offset glaub ich ganz ok
20:50 -M4x: plot twist
20:50 -M4x: er hat nen zweiten timing pont
20:51 Bonsai: ne lol
20:51 Bonsai: da is es einen tick zu früh lol
20:51 Bonsai: uhmmm
20:51 -M4x: jaja das würden jetzt nur die hater sagen xD
20:51 Bonsai: wenn du nirgends 1/3 oder 1/8 verwendest dann funktioniert 'Resnap all notes' auch einwandfrei
20:52 -M4x: hab ich gerade gemacht yolo
20:52 Bonsai: nice ^^
20:52 Bonsai: okee, also zur Map selbst jetzt ^^
20:52 -M4x: ich hoffe ich hab nirgendwo 1/3
20:52 -M4x: uuuhm
20:52 -M4x: ne glaub nicht lol
20:52 Bonsai: wurscht, wenn ja bemerkst du das schon iwann ^^
20:54 Bonsai: also das lustige is halt dass der Song monoton wie sau is und es da deswegen schwer is, gleichzeitig consistency und abwechslung zu haben, aber versuch zu krasse Unterschiede zu vermeiden, zB dass 01:11:533 (1,2,3,4) - nur so minimal gespaced is, das kommt sonst im Intro glaub ich nirgends vor und ich seh auch keinen GRund dafür ^^
20:55 Bonsai: oder der Jump auf 01:18:335 (8) - is komisch, weil entweder is 01:18:161 (7,8) - sonst überall ein slider oder halt ganz normal gespaced, dass es da auf einmal ein jump is wirkt random ^^
20:55 -M4x: :o stimmt
20:56 -M4x: ok also das sollte jetzt passen
20:56 -M4x: aber ja
20:56 -M4x: das mit dem spacing ist sehr schwierig in dem song
20:56 Bonsai: generell scheinst du eh verstanden zu haben dass es slider leniency gibt weil du richtigerweise nach slidern fast immer bissi mehr gespaced hast, nur bei 01:08:393 (9,1) - und 01:18:509 (1,2) - wirkts grad sehr minimal, is bissi komisch weil das halt voll das movement stoppt ^^
20:57 -M4x: soll ja auch ein bisschen spaß machen zu spielen xD
20:57 Bonsai: eh, aber deswegen sollte es trotzdem Struktur haben ^^
20:58 -M4x: das istn punkt:D
20:58 Bonsai: 01:33:684 (7,1) - wirkt im Vergleich zum Rest auch sehr winzig durch slider leniency ^^
21:00 -M4x: um ehrlich zu sein hör ich den begriff jetzt das erste mal xD aber ich weiß was du damit meinst ^^
21:00 Bonsai: oh ^^ also dass man halt den slider früher verlassen darf wegen der größeren hitbox ^^
21:01 -M4x: ja aber dadurch wird der abstand doch eher größer O.o
21:02 -M4x: also wenn der flow in sliderrichtung geht
21:02 -M4x: sonst natürkcih nicht
21:02 -M4x: O
21:02 -M4x: nvm
21:02 -M4x: habs begriffen xD
21:02 Bonsai: aber eigentlich ist es sowieso merkwürdig dass 01:33:684 (7) - ein slider is weil der startet am red tick und hört am white tick auf, das nennt man offbeat-slider, und das is halt prinzipiell recht unnatürlich wenn es keinen besonderen sound gibt der am sliderhead is der stärker als der an der slidertail ist, und das ist hier imo nicht der Fall, das verhindert dir ja sogar dass du gscheit NC setzt ^^
21:02 Bonsai: lol ok :D
21:02 Bonsai: so gibt Pizza lol, ich meld mich dann wieder ^^
21:02 -M4x: dat roman
21:03 -M4x: yo guten appetit o/
21:39 Bonsai: muss nur grad eben weiter qualifyen lol
21:39 -M4x: gönn dir! bin gerade lol ingame xD
21:39 Bonsai: ahso nice ^^
22:34 Bonsai: sö, ich bin fertig *phew*
22:35 -M4x: jo
22:35 -M4x: welche map haste denn gequalified?
22:35 *Bonsai is listening to [https://osu.ppy.sh/b/889634 Komiya Mao - (can you) understand me?]
22:35 Bonsai: good stuff
22:36 -M4x: o oko
22:38 Bonsai: jo also zurück zu deiner map ^^ 01:35:254 (1,2) - is saufett for no reason
22:39 Bonsai: und es is auch bissi komisch dass du da gleich zweimal aufeinander stackst, weil das halt sonst extrem selten in der Map vorkommt, is bissi ein stilbruch sozusagen, aber nicht schlimm ofc
22:39 -M4x: ja ist krass ne? xD
22:39 -M4x: achso
22:39 -M4x: lol
22:39 Bonsai: 01:43:102 (6) - is wieder so ein imo ungerechtfertigter offbeat-slider
22:40 Bonsai: und 01:49:905 (6,7) - wirkt wieder sehr mini ^^
22:40 -M4x: ja hab eben mal durchgezählt
22:40 -M4x: hab pipapo 20 von den dingern
22:41 -M4x: der ist so klein damit man mehr emphasis auf 01:43:620 (1) - hat
22:41 Bonsai: und das is natürlich etwas sehr subjektives aber 01:50:951 (1,2,1,2,1,2) - da is schlichtweg kein increase oder iwas Ähnliches in der Musik, also seh ich nicht wirklich woher der spacing-increase kommt, man sollte pattern nicht nur mappen weil sie schöne pattern sind sondern weil sie iwie zur Musik passen solten ^^
22:42 Bonsai: das hat man sowieso weil der Flow so extrem harsh is, also man muss ja auf dem head von (1) eine 180°-Drehung machen, das is saustartke emphasis ^^
22:42 Bonsai: außerdem hab ich 01:49:905 (6,7,8) - gelinkt aber jo, dort auch lol
22:43 -M4x: xD
22:43 Bonsai: zB bei 02:10:137 (1,2) - is der flow auch sehr harsh wegen dem starken Richtungswechsel, und da versteh ichs auch nicht wirklich
22:43 Bonsai: 02:11:533 (1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1) - hooooooly fuck lol
22:43 -M4x: jo das stimmt der ist unangebracht
22:43 -M4x: was ist mit dem stream? xD
22:44 -M4x: zu spaced?
22:44 Bonsai: solltest zumindest iwie ein paar slider einbauen damit man sich erholen kann, wenn in der ganzen Map nix als triplets vorkommt und dann auf einmal ein 33-note-stream, das packt niemand lol
22:44 Bonsai: das is einfach ein krasser difficulty-spike lol
22:45 Bonsai: 02:14:323 (1,1,2,3,4,5,1,2,3,4,1,2,1,2,3,1,2,3,4) - da is dein NCing ziemlich random, ich würd einfach jeden oder jeden zweiten Takt vorschlagen
22:45 -M4x: also kann der stream nicht so bleiben? :/
22:46 Bonsai: Takt = großer white tick, aber der is beim original timing ja um einen tick off hehe
22:46 Bonsai: naja 'können'
22:46 Bonsai: er passt halt überhaupt nicht zum rest der map
22:46 -M4x: findest du nicht? :o
22:46 Bonsai: sind dort halt auch genau die selben sounds wie sonst auch überall im song, also möh
22:46 -M4x: feelsbadman
22:46 Bonsai: wie gesagt, dass is ein extrem harter diff-spike, und wenn sowas nicht vm song supported wird is das halt unangebracht ^^
22:47 Bonsai: weil dann spielt man die ganze Map und hat im Kopf nur "ok wann kommt der stream, hoffentlich schaff ich den stream"
22:47 -M4x: lol ok das ist ein verdammt guter punkt!
22:48 -M4x: so hab ich da noch garnicht drüber nachgedacht ^^
22:48 Bonsai: 02:40:137 (1,2,3,4,5,6) - hier ignorierst du ein bissi den rhythmus / die Betonung der vocals, also die haben die stärkste note bei 02:40:661 - und die is dann auch länger als nur 1/2, also dunno about that, wirkt halt unpassend
22:48 Bonsai: bei 02:46:765 (1,2,3) - passt das prima weil da passts zu den vocals
22:49 -M4x: jo das wollte ich noch ändern
22:49 -M4x: mir fehlt nur die inpsiration für die stelle atm
22:50 Bonsai: ^^
22:50 Bonsai: 02:53:044 (6,1,2) - sind auch bissi sehr groß für die section
22:51 Bonsai: aber jo, also alles in allem hast du keine iwie generellen Fehler oder so, Map schaut sehr gut aus :D
22:51 -M4x: lol
22:51 -M4x: ich finde alles was du aufgezählt hast waren fehler
22:52 -M4x: aber trotzdem dankesehr :3
22:52 Bonsai: ja eh, aber das sind halt einzelne Fehler, Fehler die leicht auszubügeln sind, was ich jetzt meinte is dass dein Mapping generell schon gut is und jetzt iwie keine großen Fehler dabei sind bei denen man sagen würde "remap everything pls"
22:52 Bonsai: ^^
22:52 Bonsai: man kann die aesthetics halt natürlich noch ausbauen, aber das kommt halt mit der Erfahrung
22:53 -M4x: :D ich find eig alles sehr gut was du gesagt hast bis auf die streams
22:53 -M4x: das tat weh
22:53 -M4x: ich mag die streams xD
22:53 -M4x: zumal
22:53 Bonsai: ^^
22:53 -M4x: wenn ich 03:02:108 (2,3,4,5,6) - solche 5bursts hab
22:53 -M4x: dann ist der stream doch eig auch ez xD
22:54 -M4x: ich meine
22:54 -M4x: zumindest schonmal das spacing ist gleich
22:55 Bonsai: naja
22:55 Bonsai: 5
22:55 Bonsai: is halt
22:55 Bonsai: ein Sechstel von 33
22:55 Bonsai: lol
22:55 -M4x: 03:23:387 (4,5,6,7,1,2,3,4,1) - hier haste 9 :3
22:55 Bonsai: für 5er-bursts braucht man nicht viel Kontrolle, da kann man acc-ungenauigheiten leicht ausbügelnb sozusagen, bei 33 brauchst du echt gute Kontrolle
22:56 Bonsai: ja aber die sind halt erst lange nach dem stream ^^
22:56 Bonsai: was ich vllt noch erwähnen sollt is zB 04:58:980 (1,2) - wenn der Flow zum nächsten Objekt einfach genau dem sliderpath folgt, also quasi der extrended sliderpath is, dann bekomm das nächste Objekt dadurch so gut wie gar keine Emphasis weil man halt nix ändern muss um hinzukommen, is halt die Frage ob du das willst oder nicht ^^
22:56 Bonsai: copypaste stronk
22:56 -M4x: wollte schon sagen LOL
22:56 Bonsai: :::D
22:57 -M4x: ja aber der beat braucht auch keine emph xD
22:57 -M4x: weder drum noch vocals xD
22:57 -M4x: einfach ein einsamer circle
22:57 -M4x: ;w;
22:58 Bonsai: bei 06:00:899 (3,1,2,3,4) - würd ich gern mehr Differenzierung sehen, dass heißt dass unterschiedliche Sachen in der Musik nicht gleich gemappt werden, also hier ist das eben dass (2) keine vocal-silbe hat, aber genauso wie der rest gemappt is, also würde ich da halt vorschlagen (1) zu nem slider zu machen um das dadurch auszudrücken
22:58 Bonsai: dann passts eh, wollts nur erwähnen damit dus in Erwägung ziehst in der Zukunft ^^
22:58 Bonsai: 06:08:312 (7,9,11) - I lol'd
22:59 Bonsai: 06:10:928 (4,6,8,10) - I cried
22:59 -M4x: http://puu.sh/nSHwu/5644c27a16.jpg
22:59 -M4x: blanket power
22:59 Bonsai: das sind ziemlich brutale overmaps lol
22:59 -M4x: op
22:59 -M4x: Nooooooooo
23:00 Bonsai: [http://puu.sh/nSHzb/c3aac660b1.jpg git gud B)]
23:00 Bonsai: oh
23:00 -M4x: rip
23:00 Bonsai: also wollte nur zeigen dass (1) schöner in der Welle liegen könnte ^^
23:00 -M4x: fixed
23:01 Bonsai: 06:23:922 (4) - da is komisch dass du 06:24:271 - ignorierst aber dafür die tail stattdessen overmappst o:
23:01 -M4x: 06:24:620 (1,2,1,2,1,2) - das ist overmapped?
23:01 Bonsai: so ich hör jetzt mal auf hier ^^
23:01 -M4x: wtf
23:02 Bonsai: nene
23:02 -M4x: jo mach das
23:02 -M4x: vielen dank auf jeden fall!
23:02 Bonsai: 06:24:446 -
23:02 Bonsai: das is overmapped
23:02 Bonsai: würdest du den um 1/2 kürzen wär der auf der note
23:02 Bonsai: *ner
23:02 -M4x: o:
23:02 Bonsai: könntest auch [http://puu.sh/nSHKn/eff11153f4.jpg den hier] machen
23:04 -M4x: yo ich schau mal ^^
23:04 -M4x: thx!!!
23:17 Bonsai: bidde gerne ^^ (werd auch gleich im thread posten damit ich tasty kudosu! bekomme (っ˘ڡ˘ς) )
23:18 Bonsai: also jo, entweder schau halt einfach dass du jetzt mods bekommst oder sammel halt noch mehr Erfahrung indem du einrach noch andres Zeugs mappst, und dann im Nachhinein wieder auf die Map schaust und dann mit neuen Erkenntnissen weiterarbeiten kannst :D
23:18 -M4x: die frage ist nur ob dir welche gebe :^)
23:18 Bonsai: (ง ͠° ͟ل͜ ͡°)ง
good luck! :D
P A N
hi ! from m4m. sorry to do a short mod because your map is already great ! just some emphasize could be improved.

  1. 01:33:678 (7) - do you remember what did you mod mine about? this kind of song you better emphasize the strong beat correctly. the tail supposed to be a circle or clickable thing. also 01:34:376 (3,4,5) will be better to play if you use triple and circle instead of slider. it's your choice anyway but this mod apply to the whole map.
  2. if listen to the song, 01:51:469 (2,1,2,1) is strong beat while 01:50:945 (1,2,1) is not. which mean you'd rather remove NC on 01:51:294 (1) to make it the same set as two note before (short spacing to fit with soft beat) then switch NC at 01:51:469 (2,1) to introduce the strong beat part and make jump to them to fix with the song. will be something like http://puu.sh/nUGcd/0da2a1bb80.jpg (example)
  3. 02:11:527 (7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1) - don't you think it's overmapped? map in consistent with previous pattern would be more fun to play.
  4. 03:00:190 (8) - this is an example that strong beat on tail is ok because you follow vocal.
  5. 03:01:062 (1) - your NC messed up. 03:08:387 (1) and 03:17:806 (1) too. better make all of them consistent like one NC per two stanza. (NC per pattern is acceptable.)

    all my mod can accept the whole map which mean you can recheck your map again and check the part that similar as above.

    if you confused, not understand, hate me. pm me for more explanation.
GL.
Topic Starter
-M4x

P A N wrote:

hi ! from m4m. sorry to do a short mod because your map is already great ! just some emphasize could be improved.

  1. 01:33:678 (7) - do you remember what did you mod mine about? this kind of song you better emphasize the strong beat correctly. the tail supposed to be a circle or clickable thing. also 01:34:376 (3,4,5) will be better to play if you use triple and circle instead of slider. it's your choice anyway but this mod apply to the whole map. Yes I remember and I'll figure out a way to fix them!
  2. if listen to the song, 01:51:469 (2,1,2,1) is strong beat while 01:50:945 (1,2,1) is not. which mean you'd rather remove NC on 01:51:294 (1) to make it the same set as two note before (short spacing to fit with soft beat) then switch NC at 01:51:469 (2,1) to introduce the strong beat part and make jump to them to fix with the song. will be something like http://puu.sh/nUGcd/0da2a1bb80.jpg (example) I fixed the NC'ing that you mentioned and I'll think about another pattern, cuz I think the pattern you suggested doesn't fit the style of the map :)
  3. 02:11:527 (7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1) - don't you think it's overmapped? map in consistent with previous pattern would be more fun to play. Yep, you're right here! I'll change that as soon as I can make up a nice alternative :D
  4. 03:00:190 (8) - this is an example that strong beat on tail is ok because you follow vocal. Yup
  5. 03:01:062 (1) - your NC messed up. 03:08:387 (1) and 03:17:806 (1) too. better make all of them consistent like one NC per two stanza. (NC per pattern is acceptable.) Fixed, turns out the whole Kiai was messed up :D

    all my mod can accept the whole map which mean you can recheck your map again and check the part that similar as above.

    if you confused, not understand, hate me. pm me for more explanation.
GL. Thank you :)
Gero
Modded via in-game, best of luck with it.

Log
15:11 -M4x: Hey Gero :)  Do you have time for a moment?
15:12 Gero: depends of what you need
15:12 Gero: o:
15:12 -M4x: not a mod/icon xD
15:12 Gero: alright
15:12 -M4x: just a quick opinion ^^
15:12 Gero: what's up?
15:13 -M4x: could you tell me if my map is ready for anything near ranking? :o
15:13 -M4x: im pretty new to this advanced mapping stuff
15:14 Gero: sure
15:14 -M4x: ok cool
15:15 *-M4x is listening to [https://osu.ppy.sh/b/858578 Feint - The Journey (feat. Veela)]
15:15 -M4x: this is the map :3
15:15 Gero: dling
15:16 -M4x: yea its pretty big
15:16 -M4x: cuz SB
15:17 -M4x: i've applied some changes from the last mod already but i can't update it... it freezes at 11% :|
15:17 Gero: did you already tried restart osu!?
15:18 -M4x: o does that help? :O
15:18 -M4x: wait ill try
15:18 Gero: yeah try it
15:19 -M4x: noice it worked
15:20 Gero: good to know
15:28 Gero: looks nice
15:28 -M4x: \o\
15:29 -M4x: i should have said that the hitsounds arent finished in one section :3
15:29 Gero: there are two things that are unrankable
15:29 -M4x: :o
15:29 Gero: but overall it's great
15:30 -M4x: im glad
15:30 -M4x: can you tell me these 2 things?
15:30 Gero: wait a second, I'm looking for them right now
15:38 -M4x: plot twist: there isnt anything unrankable xD
15:38 Gero: 02:22:690 (2,3) - anyways this kind of rhythms are not that good and doesn't fits very well with the vocals so I'd like if you try something different here instead for example [http://puu.sh/nV0ze/027be7f4a2.jpg this] or just end that slider on the previous red tick
15:39 Gero: same goes for the next part that is technically the same thing
15:39 -M4x: hmm
15:39 -M4x: ok
15:39 Gero: 02:32:980 (3,1) - don't cover the slider-repeat thingy, that's unrankable
15:39 -M4x: my intention was to have a slider on the long vocal and still have the white tick clickable you know
15:39 Gero: 02:44:666 (3,1) - same as above
15:40 Gero: well in that case you can silence the slider end since it sounds quite weird imo
15:41 -M4x: is 0% rankable btw?
15:41 Gero: is not
15:41 Gero: use 5%
15:41 -M4x: ok
15:42 -M4x: 02:32:283 (1) - what about that?
15:42 -M4x: it sound weird too imo
15:42 Gero: 06:05:957 (2,3) - what I said before about it
15:42 -M4x: sounds*
15:42 Gero: the problem is that the vocal beats are some on 1/4
15:43 Gero: for example this one you pointed out
15:43 -M4x: yea
15:43 -M4x: exactly thats my problem ^^
15:43 -M4x: idk how to map that
15:44 Gero: [http://puu.sh/nV10o/f811428ec8.jpg how about this? sounds better as is]
15:44 Gero: I recomend you listen it with a playrate of 25% so you can get the right rhythm at it
15:45 -M4x: uuh
15:45 -M4x: ill go with that
15:46 Gero: 06:15:376 (7) - so many repeats in a short time is kinda boring to play, don't you? how about replacing it by two 1/2 sliders?
15:46 Gero: 06:16:946 (4) - should be end on red tick
15:47 -M4x: 06:14:853 - this red tick right?
15:47 -M4x: rip+
15:47 -M4x: sry
15:47 Gero: 02:30:887 (1) - same as above
15:47 Gero: red tick too
15:47 -M4x: 06:17:295 - i meant that one
15:48 Gero: yeah that one on red tick and the one I pointed out above too
15:49 Gero: 02:33:678 (1) - btw what are you trying to follow with this slider? there's nothing at the blue tick neither so yeah it's quite inconsistent
15:49 -M4x: circle + spinner maybe?
15:49 Gero: probably will be the best choice
15:49 Gero: yeah
15:53 Gero: the rest of the difficulty looks fine for me, but would be great if you get more mods before calling a Beatmap Nominator or something, if you ask me
15:53 -M4x: that was the plan ^^ I just wanted to know your opinion :) thank you a lot!!
15:54 Gero: but overall it's great
15:54 -M4x: I like to hear that :)
Myxo
This map has so many jumps that the rare low spacings often feel out of place or create questionable flow. There are also timing issues. Otherwise this map is pretty good already, even though I am not a big fan of constant jump maps.

  1. 01:33:504 (6,7) - The spacing feels oddly low after all those jumps. I'd recommend to atleast get it up to ~1.2x. You can do that by moving 01:32:980 (2,3,4) - a bit to the left and then place (6) in to create a triangle shape again. https://osu.ppy.sh/ss/4867852
  2. There are more instances in the map where that problem applies. Especially after sliders, having low spacing is an odd contrast to the rest of the map. You don't seem to use it to follow something special in the music, either, it's just there. More examples that bothered me are 03:53:387 (1,2) - 04:02:457 (5,6) - 05:05:434 (6,7) -
  3. 01:50:248 (7) - I would move this circle more to the lower right. At the moment the speed increase 01:49:899 (6,7,8) - is really extreme and breaks the flow a lot. https://osu.ppy.sh/ss/4867854
  4. 02:22:690 (2) - I recommend you to avoid having extended sliders for long sliders. It is pretty weird to play, because the slider is already long and it feels better to just end it at the red tick.
  5. 02:30:975 (1) - That rhythm makes no sense as it is now. Either start it at the red tick (that's approximately where the vocal lands) or at the white tick (that's where the synth starts). Following vocal would make more sense since you do it in the rest of this section.
  6. 05:35:260 - In that section, some notes are really offbeat. I didn't notice that for the other slow sections though, which is strange. However, I'd recommend you to get a timing check for those sections.
  7. 06:05:957 (2) - Again, I think this would feel better to end at the red tick.
  8. 06:10:841 (2,3) - This is super neat and reminds me of old maps, good job! :D
  9. 06:24:620 (1,2,1,2,1,2) - The NCing doesn't make much sense here to me. The music doesn't call for it, and your pattern doesn't either since it's just a group of 1/2 objects with similar spacing.
  10. 06:30:027 (1,2,1,2,1,2) - Same here, even though it's a little bit better here (because the NCs are at the white ticks atleast). However, I still recommend you to remove them.
That's it for now. You can catch me ingame after you applied the mod and we can talk about more things - I need to see the changes you will be making to the map first though. I can also help you to get a timing check, I don't want to do it myself though because my timing isn't always 100% accurate. In any case, good luck! :3
Topic Starter
-M4x

Desperate-kun wrote:

This map has so many jumps that the rare low spacings often feel out of place or create questionable flow. There are also timing issues. Otherwise this map is pretty good already, even though I am not a big fan of constant jump maps.

  1. 01:33:504 (6,7) - The spacing feels oddly low after all those jumps. I'd recommend to atleast get it up to ~1.2x. You can do that by moving 01:32:980 (2,3,4) - a bit to the left and then place (6) in to create a triangle shape again. https://osu.ppy.sh/ss/4867852 I increased it actually a bit more than you suggested ^^
  2. There are more instances in the map where that problem applies. Especially after sliders, having low spacing is an odd contrast to the rest of the map. You don't seem to use it to follow something special in the music, either, it's just there. More examples that bothered me are 03:53:387 (1,2) - 04:02:457 (5,6) - 05:05:434 (6,7) - You're right! Fixed all I could find.
  3. 01:50:248 (7) - I would move this circle more to the lower right. At the moment the speed increase 01:49:899 (6,7,8) - is really extreme and breaks the flow a lot. https://osu.ppy.sh/ss/4867854 Done
  4. 02:22:690 (2) - I recommend you to avoid having extended sliders for long sliders. It is pretty weird to play, because the slider is already long and it feels better to just end it at the red tick. It did hurt a bit but yea, I removed the extension :|
  5. 02:30:975 (1) - That rhythm makes no sense as it is now. Either start it at the red tick (that's approximately where the vocal lands) or at the white tick (that's where the synth starts). Following vocal would make more sense since you do it in the rest of this section. So true amk
  6. 05:35:260 - In that section, some notes are really offbeat. I didn't notice that for the other slow sections though, which is strange. However, I'd recommend you to get a timing check for those sections. Well, we have to see. But alright, copy that captain o.o I'll contact you ingame tho, so you can show me which part you mean exactly, since I can't really see which section you mean after reading the mod :3
  7. 06:05:957 (2) - Again, I think this would feel better to end at the red tick. Same as above yo
  8. 06:10:841 (2,3) - This is super neat and reminds me of old maps, good job! :D Thanks but, DO YOU IMPLY I AM OLD??
  9. 06:24:620 (1,2,1,2,1,2) - The NCing doesn't make much sense here to me. The music doesn't call for it, and your pattern doesn't either since it's just a group of 1/2 objects with similar spacing. Yea well... /me slaps himself
  10. 06:30:027 (1,2,1,2,1,2) - Same here, even though it's a little bit better here (because the NCs are at the white ticks atleast). However, I still recommend you to remove them. Changed


No "Fix Blanket" wowow

That's it for now. You can catch me ingame after you applied the mod and we can talk about more things - I need to see the changes you will be making to the map first though. I can also help you to get a timing check, I don't want to do it myself though because my timing isn't always 100% accurate. In any case, good luck! :3 As I said above, I'll poke you ingame to discuss this weird timing thingy thing. However, thank you for the mod and for your help! :)
SnowNiNo_
From my queue
can we do M4M? ill mod your map first :3
mod this map https://osu.ppy.sh/s/436611 :D

  • [Destination]
  1. 00:00:364 - timing point should start at here
  2. 01:12:922 (1) - well i think a 1/1 slider doesnt fit this part, since you miss a sound 01:13:096 -
  3. 01:13:445 (2,3,4,5,6) - why the spacing here is smaller then the previous part, make it consistent
  4. 01:19:027 (2,3,4,5,6) - ^
  5. 01:15:713 (1) - well 1/1 slider just doesnt fit at this part imo, same 01:18:504 (1) - 01:21:294 (1) - 01:24:085 (1) - , you are all missing a sound at all the middle of the slider, and since this diff is an insane diff(maybe? , so i think you should map those sound at the middle of the slider, you could make these 1/1 slider to a reverse 1/2 slider or sth else
  6. 01:50:945 (1,2,3,1,2,3,1) - wow i like this jump ><
  7. 01:29:666 (1,1) - make it consistent?
  8. 01:32:457 (1,1,1) - same above
  9. 02:03:504 (2,3,4,5) - here should got the same spacing imo
  10. 02:11:527 (7) - NC!
  11. 02:11:875 - make the NCs the same as 04:25:829 -
  12. 02:17:806 (1,2,3,4) - the spacing should be the same if you are following the vocal
  13. 02:25:305 - im pretty sure the vocal start at here, if you dosnt want to make that reverse slider start at here, you need to add sth here since it seems like you are following the vocal at this whole part
  14. 02:30:190 (4,1) - gonna blanket this :o?
  15. 02:33:416 (4,5) - why ;w;? these 2 notes need to be at red tick to match the vocal
  16. 02:39:434 (6) - NC
  17. 02:42:225 (1) - put this at the middle? looks nicer imo
  18. 02:50:597 (6) - NC, if you arent going to fix the NC 02:39:434 (6) -then dont NC here
  19. 02:59:666 (6,7,1) - consist the spacing?
  20. 03:15:712 - 03:17:108 - you maybe want to map a 5 notes stream or triplet somewhere to consist this kiai part
  21. 03:18:503 - 03:19:898 - ^
  22. 03:32:283 (10,1) - make spacing larger in order to emphasized more on 03:32:457 (1) -
  23. 03:04:376 (8,1) - ^
  24. 03:33:678 (1) - this seems weird cause you start a measure with the sliderend, and the beat on sliderend was much louder then the sliderhead, so maybe you need to 03:33:852 - map a note here, just like sth you map at 03:32:283 (10,1) -,and make the spacing larger to emphasized the strong beat 03:33:852 -
  25. 03:40:131 (6,7) - awkward spacing, make this spacing more consistent with other part
  26. 03:54:434 (1) - well dont need to NC here imo
  27. 04:01:062 (1) - ^
  28. 04:04:550 (9) - NC
  29. 04:25:480 (6) - ^
  30. 04:30:974 - add a note? there was a sound here
  31. 04:30:364 - holy the NC here was too messy ;w;
  32. 04:51:829 (1) - same as what id mentioned at 03:33:678 (1) -
  33. 04:56:015 (8,1) - make the spacing larger
  34. 05:02:992 (7,1) - ^
  35. 05:07:178 (9,1) - ^
  36. 05:23:922 (10,1) - ^
  37. 06:03:515 (4) - NC maybe?
  38. 06:06:655 (3) - NC
  39. 06:14:155 (6) - ^
  40. 06:26:539 (7) - ^
  41. 06:36:306 (1) - compare with 06:24:620 (1,2,3,4,5,6) - , 06:36:306 (1) - shouldnt be NCed
  42. 06:40:143 - you should make a note here, a strong beat should used a sliderend to express
forget about M4M, can you make a storyboard for me :D?
ill find to in game XD
anyway GL~
nice map tbh :D
Topic Starter
-M4x
Thank you for the mod! I'll reply later
Topic Starter
-M4x

SnowNiNo_ wrote:

From my queue
can we do M4M? ill mod your map first :3
mod this map https://osu.ppy.sh/s/436611 :D

  • [Destination]
  1. 00:00:364 - timing point should start at here Fixed
  2. 01:12:922 (1) - well i think a 1/1 slider doesnt fit this part, since you miss a sound 01:13:096 -
  3. 01:13:445 (2,3,4,5,6) - why the spacing here is smaller then the previous part, make it consistent
  4. 01:19:027 (2,3,4,5,6) - ^ Both fixed
  5. 01:15:713 (1) - well 1/1 slider just doesnt fit at this part imo, same 01:18:504 (1) - 01:21:294 (1) - 01:24:085 (1) - , you are all missing a sound at all the middle of the slider, and since this diff is an insane diff(maybe? , so i think you should map those sound at the middle of the slider, you could make these 1/1 slider to a reverse 1/2 slider or sth else Since I did this for the reason to emphasize the deep piano sounds I'll keep this for now. Additionally I kept this consistant and I really like it that way ^^
  6. 01:50:945 (1,2,3,1,2,3,1) - wow i like this jump >< Thank you
  7. 01:29:666 (1,1) - make it consistent? Idk what you mean sorry
  8. 01:32:457 (1,1,1) - same above
  9. 02:03:504 (2,3,4,5) - here should got the same spacing imo Adjusted by a little
  10. 02:11:527 (7) - NC! Done
  11. 02:11:875 - make the NCs the same as 04:25:829 - Done
  12. 02:17:806 (1,2,3,4) - the spacing should be the same if you are following the vocal You're right. Fixed
  13. 02:25:305 - im pretty sure the vocal start at here, if you dosnt want to make that reverse slider start at here, you need to add sth here since it seems like you are following the vocal at this whole part I fixed the sliderstart
  14. 02:30:190 (4,1) - gonna blanket this :o? Yea
  15. 02:33:416 (4,5) - why ;w;? these 2 notes need to be at red tick to match the vocal Fixed
  16. 02:39:434 (6) - NC Done
  17. 02:42:225 (1) - put this at the middle? looks nicer imo ok
  18. 02:50:597 (6) - NC, if you arent going to fix the NC 02:39:434 (6) -then dont NC here Done
  19. 02:59:666 (6,7,1) - consist the spacing? I think it should be fine now
  20. 03:15:712 - 03:17:108 - you maybe want to map a 5 notes stream or triplet somewhere to consist this kiai part I think it is kinda consistant already! The part you mentioned occurs 4 times in each kiai. Atm I mapped it like tiple into slider; slider; tiple into slider; slider. (same in second kiai btw) So I'll keep that!
  21. 03:18:503 - 03:19:898 - ^
  22. 03:32:283 (10,1) - make spacing larger in order to emphasized more on 03:32:457 (1) - Done
  23. 03:04:376 (8,1) - ^ Done
  24. 03:33:678 (1) - this seems weird cause you start a measure with the sliderend, and the beat on sliderend was much louder then the sliderhead, so maybe you need to 03:33:852 - map a note here, just like sth you map at 03:32:283 (10,1) -,and make the spacing larger to emphasized the strong beat 03:33:852 - Yea, I will fix this when I got time
  25. 03:40:131 (6,7) - awkward spacing, make this spacing more consistent with other part rip blanket
  26. 03:54:434 (1) - well dont need to NC here imo Fixed
  27. 04:01:062 (1) - ^ Yea
  28. 04:04:550 (9) - NC Done
  29. 04:25:480 (6) - ^ Same
  30. 04:30:974 - add a note? there was a sound here I added a circle for now
  31. 04:30:364 - holy the NC here was too messy ;w;
  32. 04:51:829 (1) - same as what id mentioned at 03:33:678 (1) -
  33. 04:56:015 (8,1) - make the spacing larger Done
  34. 05:02:992 (7,1) - ^ Done
  35. 05:07:178 (9,1) - ^ Done
  36. 05:23:922 (10,1) - ^ Done
  37. 06:03:515 (4) - NC maybe? Yea why not
  38. 06:06:655 (3) - NC Done
  39. 06:14:155 (6) - ^ Done
  40. 06:26:539 (7) - ^ Yea
  41. 06:36:306 (1) - compare with 06:24:620 (1,2,3,4,5,6) - , 06:36:306 (1) - shouldnt be NCed You're right
  42. 06:40:143 - you should make a note here, a strong beat should used a sliderend to express Since this is a very slow part I think it should be fine. Furthermore I like that slider too much to give a shit about that beat
forget about M4M, can you make a storyboard for me :D? I will! Just give me time since uni is kinda stressful atm...
ill find to in game XD
anyway GL~
nice map tbh :D
Thanks for the mod! :)
Beafowl
rank plz
In-Game Mod
14:23 Beafowl: Hoffe dir macht es nichts aus wenn ich Werbung für deine Map mache
14:23 Beafowl: xd
14:24 -M4x: lol :D
14:24 -M4x: natürlich nicht ^^
14:25 Beafowl: Was hast du gemacht dass diese Map so gut iust
14:25 Beafowl: Schon gruselig dass du keine Maps gerankt hast
14:25 -M4x: uhm
14:25 -M4x: bin gerade an einer dran
14:25 -M4x: also die zu ranken
14:25 Beafowl: Die sieht wie gerankt aus
14:25 Beafowl: OHNE MODS
14:25 -M4x: wenn ich das geschafft habe kommt summer of the occult dran
14:25 Beafowl: ok
14:26 -M4x: well da scheine ich wohl einen rausgehauen zu haben xD
14:26 Beafowl: ^
14:26 -M4x: das SB ist noch nicht ganz fertig tho
14:27 -M4x: ich wollte noch in der zweiten kiai
14:27 -M4x: so ein schwarzes highlight den slider folgen lassen
14:28 -M4x: außerdem wurde mir gesagt (von nem BN) dass ich am besten die jumps ab hier 03:29:039 (1) - nerfen soll
14:29 Beafowl: ok
14:29 Beafowl: Gucke mir die map erst jetzt an
14:29 Beafowl: Wäre es vlt nicht besser die mp3 zu kürzen
14:29 Beafowl: 1 min wird immerhin nicht benutzt
14:30 -M4x: 00:45:015 - bis hier wegcutten maybe?
14:30 Beafowl: joa das würde hinhauen
14:31 -M4x: ok dann sag ich das nem kollegen xD
14:32 Beafowl: 01:21:294 (1,2) -
14:32 Beafowl: blanket vlt
14:33 Beafowl: Warte cih zeig dir mal meine idee
14:34 Beafowl: http://puu.sh/oCkGq/5834dc4b92.jpg
14:34 Beafowl: vlt sowas in der richtung
14:34 Beafowl: Weil wenn du das so machst hättest du da mehr flow und so
14:34 Beafowl: 01:26:004 (4,9) - blanket
14:36 -M4x: beides gemacht
14:36 Beafowl: ok
14:36 Beafowl: oh man
14:36 Beafowl: der drop ist godlike
14:36 Beafowl: xd
14:36 -M4x: :D
14:36 -M4x: \o\
14:37 -M4x: der style ist ein bisschen an a mystery's epiphany part angelehnt
14:37 -M4x: ich weiß nicht obs dir auffällt ^^
14:37 Beafowl: LO
14:38 Beafowl: ja ich dachte an wont you stay
14:38 Beafowl: also ja
14:38 -M4x: ayyceo
14:39 Beafowl: 02:27:573 (4) - STRG + G, STRG + H
14:39 Beafowl: und dann richtig platzieren
14:39 Beafowl: für flow
14:39 Beafowl: http://puu.sh/oCkSU/aa87ad9fab.jpg
14:40 -M4x: check
14:40 Beafowl: 02:29:318 (1) -
14:40 Beafowl: saem
14:40 Beafowl: http://puu.sh/oCkYD/4db87872a1.jpg
14:41 Beafowl: vlt 90 grad drehen
14:41 Beafowl: und dann ordentlich platzieren
14:41 -M4x: 02:28:271 (1,1,2,3) - dachte an zick zack flow
14:41 -M4x: aber ok :D
14:41 Beafowl: du entscheidest
14:41 Beafowl: deine map
14:41 Beafowl: und ich bin nicht der uberduber modde
14:41 Beafowl: r
14:41 Beafowl: also
14:41 Beafowl: weißt bescheid
14:41 -M4x: xD
14:42 -M4x: "deine map"
14:42 -M4x: du glaubst garnicht
14:42 -M4x: wie oft ich das schon geschrieben hab xD
14:42 Beafowl: xD
14:43 -M4x: o btw
14:44 -M4x: meinste ich soll das spectrum nur in kiais machen?
14:44 -M4x: wie in summer of..
14:44 Beafowl: Was meinste mit spectrum :D
14:45 Beafowl: kurz afk
14:45 -M4x: das [http://puu.sh/oClcN/04e9cef2cb.jpg soundspectrum] :D
14:52 Beafowl: ach so nennt man das
14:52 Beafowl: Was neues gelernt \o/
14:52 Beafowl: ne passt schon
14:53 -M4x: ok o7
14:54 Beafowl: 03:49:899 (3) -
14:54 Beafowl: Ich würde das 90 grad gegen den uhrzeigersinn drehen
14:54 Beafowl: und dann nochmal strg + g
14:54 -M4x: nicht gut der overlap? :D
14:55 Beafowl: ich finden den in ordnung
14:55 Beafowl: der übergang von 3 zu 4 ist meiner meinung nach nicht so
14:56 -M4x: https://osu.ppy.sh/ss/5053438
14:56 Beafowl: naja es geht
14:56 Beafowl: kannst eigentlich so lassen
14:56 Beafowl: Deine Entscheidung :D
14:56 Beafowl: So könntest du es machen
14:56 -M4x: habs jetzt so wie im screenshot gemacht
14:56 Beafowl: ok
14:56 -M4x: gefällt mir besser ^^
14:56 Beafowl: :D
14:56 Beafowl: Freu mich schon auf rank
14:56 Beafowl: PP
14:56 Beafowl: $$$$$
14:57 -M4x: xD
14:57 Beafowl: mit hr bestimmt etwas über 400
14:57 -M4x: hdhr pls
14:57 Beafowl: mein ich ja
14:58 -M4x: sehr gut :D
14:58 -M4x: ich komm auf ar10 einfach nicht klar
14:58 -M4x: ich meine ich kanns spielen
14:58 -M4x: aber sobald der rhythmus komplex wird kann ichs vergessen
14:59 -M4x: https://osu.ppy.sh/ss/5053457
14:59 -M4x: das ist die einzige hdhr fc die ich hab
14:59 Beafowl: ich mags auch schön monoton
15:00 Beafowl: hust epiphany hust
15:00 -M4x: LOL
15:00 Beafowl: 04:49:288 -
15:00 Beafowl: Spinner?
15:00 -M4x: OO
15:00 -M4x: 02:57:225 (3) -
15:00 Beafowl: 04:52:701 (5,8,9,1) -
15:00 Beafowl: blankut
15:00 -M4x: hier hab ich sliderart
15:01 Beafowl: bin kurz nochmal afk
15:01 Beafowl: Tiefkühlpizza :DDDDD
15:01 -M4x: GEIL
15:05 Beafowl: 05:29:504 (8,3) -
15:05 Beafowl: blanket
15:06 Beafowl: 05:35:281 (1) -
15:06 Beafowl: Der slider müsste etwas früher starten
15:07 Beafowl: 05:37:374 (2,1) -
15:07 Beafowl: Die beiden solltest du in die Nähe vom Sliderend packen
15:08 -M4x: blanket und die circles hab ich geändert
15:15 -M4x: ich submitte dann mal :)
15:15 -M4x: update*
15:28 Beafowl: ok
gl for rank :D
Squichu
Hellow~
I'm just making a few suggestions, feel free to disagree! :3


General
  1. There's barely any differenc between Combo Colour #5 and #6, consider increasing saturation a bit to make them better differentiable.
    example

    [Colours]
    Combo1 : 253,219,181
    Combo2 : 4,47,117
    Combo3 : 35,176,218
    Combo4 : 192,192,192
    Combo5 : 86,118,135
    Combo6 : 253,198,239
    Might also be worth to exchange #1 for something a little lighter, because it partly blends with the background.
  2. hmh, Idk if it's just me, but the SB causes extremely heavy lags while playing, even if it doesn't exceed SB load. I don't have that problem with any other map, but I can't figure out what causes this in this map either, so I think it's best if you ask some other people if they experience something similar and if they do just put a warning in the description!
Destination
  1. throughout the diff there are a lot of circles on 1/4s with no or close-to-no sound, while you ignore some better audible 1/4s elsewhere.. would be nice if you could check that for yourself and try to work on that. (= map stronger 1/4s, too. You don't have to remove the other 1/4s, but at some points that might be a good idea. There are some examples below)
  2. oh and about streams, you might want to stick to one DS you space them with, because atm there are some streams spaced with 1., and some with .5, some others with .8 and then 1.2. s: The diff would look a lot better structured if you pay some more attention to that. example 01:40:480 (6,7,8,9,1) - and 01:57:225 (6,7,8,9,1) - and 01:59:492 (3,4,5) - ..?
  3. Would be nice if you could silence the sliderslide, at least in the beginning. It's only audible a few times, but when it is, it's quite disturbing >< 01:08:387 (9) - 01:09:783 (9) - 01:10:655 (4,5,7) - for example
    Also for the part starting here 02:15:015 - and all other calm parts
  4. 01:22:690 (1,2,3) - compared to other spacing they feel too close, can you space them further apart?
  5. 01:27:050 (1) - imo 5% volume on the spinnerend is a little too quiet, 10~15% would be a bit better to give it at least some emphasis
  6. 01:30:364 (5) - beat on the sliderend is a lot stronger than the one on the head, why don't you use a two circles instead?
    same for 01:33:678 (7) - , but would be better if you swap this with (6), so you get slider + circle, because there's no strong sound at 01:33:677 - at all
    01:36:469 (5) - here, too
    01:47:108 (5) -
    02:59:666 (6) -
    03:00:190 (1) - etc
    I probably missed a lot an didn't check after 3min mark, so make sure to look for themm yourself!
  7. 01:32:283 (9,10,1) - an example for the 1/4s; (10) is really really weak and (1) is, especially in comparison, like an explosion, so imo it would work better for this and similar parts in the music if you pass on mapping the 1/4 and add a jump to (1) instead. But that's just my personal preferance, so up to you ofc :3
  8. 01:45:713 (5) - that's a little surprising, why did you choose to use a reverse slider here? It doesn't go well with the rest of the diff, imo.
  9. 01:50:597 (1,1,2,3,1,2,3) - what's with all of the NCs here? o:
  10. 02:04:899 (5,6,1) - the NC here stacked below the slider is a bit confusing, the color is hard to see as-is, but when stacked it gets even worse. >: This might not be an issue if you decide to change the combo colour, if not try to re-arrange this please.
  11. 02:27:922 (3) - this might work better as a slider because the A of "alone" starts on the red tick and this feels a little empty right now
  12. 02:32:195 (1,2,3) - hmh, as much as I like the vocals, there are well audible sounds on the white tick here 02:32:108 - and it feels off when you ignore it but then there's an object on the 1/4 afterwards.. might just be me tho, you should ask for more opinions on that
    And if you want to stick to the vocals so closely 02:33:678 (5,1) - doesn't make much sense, it's "way-y" with another syllabel at 02:34:026 - . Consider adding another circle there (maybe anti-jump cause it sounds like an echo?) and start the spinner at 02:34:201 - instead?
  13. 02:36:992 (1,2) - how about ctrl+g for this rhythm so you have the strong sound on the sliderend clickable?
  14. 03:00:974 - I think you missed a circle here
    03:12:137 - here, too
    03:34:462 -
  15. 04:28:271 (1) - should be blue, not yellow, no? That's what you did previously with 02:14:318 (1) -
    and NCs in this part seem random, some 1-combos, some 2-combos.. I don't see any system there. D:
  16. 04:30:974 (2) - why is this snapped to 1/4? The sound is on 1/8 (I think).. plays really weird if you snap it to 1/8, tho, so imo better to remove it completely
    same for 05:37:984 (3) -
  17. 04:45:015 (1) - imo better if you don't silence the whole slider but only the sliderbody. The head should be better audible
    also the fst movement to 04:47:805 (1) - is rather unexpected, the music stays really calm, so consider reversing the blue slider?
  18. 04:50:596 (1) - why does this Kiai have four colours? The previous ones had only two.
    ---
    Everything else is just repeating stuff
Looks okay overall, but (imo) is still lacking some consistency.
Good luck!
Secretpipe
smd

jk

gl fam!!1
BanchoBot
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