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circusp crusherp - crystalline [CatchTheBeat]

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HaibokuShounen
This beatmap was submitted using in-game submission on Monday 26 September 2022 at 01:16:34

Artist: circusp crusherp
Title: crystalline
BPM: 145
Filesize: 16825kb
Play Time: 01:41
Difficulties Available:
  1. haiboku no rain (2.3 stars, 77 notes)
  2. salad (1.25 stars, 28 notes)
Download: circusp crusherp - crystalline
Information: Scores/Beatmap Listing
---------------

christmas eve - added salad
updated rain
december 30 2015 added new rain
happy new years updates rain

2022, once again i am reviving this
Liyac
Hanging around Chippy's discord and you asked me to mod your map. Honestly, i've never modded CTB and never done a PM mod before. So this is mainly me pointing out obvious mistakes in this map and a little bit of note flaws.

Part of this mod is in-game and voice chatting, so not all of the stuff is there. Sorry about that.

[CTB]
2015-12-27 18:48 DarknessOfBlue: okay gonna test it
2015-12-27 18:49 DarknessOfBlue: im guessing the countdown is temporary
2015-12-27 18:50 DarknessOfBlue: hmm, looks like you have to work on flow a bit
2015-12-27 18:50 DarknessOfBlue: like the map is kinda like, move, stop, move, stop
2015-12-27 18:51 DarknessOfBlue: I think the bpm should be only 145 instead of 145.01
2015-12-27 18:52 DarknessOfBlue: 00:37:660 - I dont see a reason for a jump to be here honestly
2015-12-27 18:54 DarknessOfBlue: alot of the salad diff seems to lean towards vocals instead of the song itself
2015-12-27 18:54 DarknessOfBlue: which is a bit ehhh
2015-12-27 18:55 HaibokuShounen: did I do that
2015-12-27 18:55 DarknessOfBlue: 00:37:660 - remap this slider maybe so it can have a reverse arrow
2015-12-27 18:55 DarknessOfBlue: like side-e-ffect
2015-12-27 18:56 DarknessOfBlue: 00:37:660 - add khai here
2015-12-27 18:57 HaibokuShounen: khai?
2015-12-27 18:58 DarknessOfBlue: when using khai, the stars appear; kinda like indicating, yes this is the refrain
2015-12-27 18:59 DarknessOfBlue: also bear in mind that ctb mainly focuses on what notes are on the x-axis
2015-12-27 19:00 DarknessOfBlue: so its alot different compared to standard
2015-12-27 19:02 HaibokuShounen: until when do I keep the khai
2015-12-27 19:02 DarknessOfBlue: uh
2015-12-27 19:02 DarknessOfBlue: usually khai is supposed to be used 15 seconds or less
2015-12-27 19:03 DarknessOfBlue: 01:23:587 - is a pretty good spot to end the khai for the first refrain
2015-12-27 19:04 DarknessOfBlue: but yeah, you got alot to work on if you want to push for rank
2015-12-27 19:05 DarknessOfBlue: try playing other ranked ctb diffs to see how flow fits well
2015-12-27 19:06 HaibokuShounen: ok
2015-12-27 19:07 DarknessOfBlue: also in rain diff
2015-12-27 19:07 DarknessOfBlue: more notes does not equal being harder
2015-12-27 19:07 HaibokuShounen: that one sucks so much
2015-12-27 19:07 DarknessOfBlue: and alot of the notes on there are not necessary
2015-12-27 19:07 DarknessOfBlue: this is a rhythm game after all x3
2015-12-27 19:08 DarknessOfBlue: yeah, I definately suggest keeping the notes 1/4 on salad
2015-12-27 19:11 DarknessOfBlue: actually scratch that you have that already
2015-12-27 19:11 DarknessOfBlue: just make sure the notes follow the rhythm
2015-12-27 19:12 DarknessOfBlue: well, I guess ill end it here
2015-12-27 19:12 DarknessOfBlue: good luck on your map man
2015-12-27 19:12 DarknessOfBlue: alot of remapping, but best of luck
There's alot of timing points that aren't necessary whatsoever, and alot of the map needs to be re-work. I'm sure if you are able to get rhythm and flow down, you can get pretty far. Good luck to your map!
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