forum

Galdeira - Almagest

posted
Total Posts
37
Topic Starter
Wuiss
This beatmap was submitted using in-game submission on 14 декабря 2010 г. at 0:59:09

Artist: Galdeira
Title: Almagest
Source: Beatmania IIDX 17 Sirius
Tags: dj yoshitaka tomosuke battora samiljul
BPM: 178
Filesize: 3411kb
Play Time: 01:35
Difficulties Available:
  1. 31's Taiko (4,83 stars, 630 notes)
  2. Another (4,94 stars, 479 notes)
  3. Beginner (2,01 stars, 75 notes)
  4. Hyper (4,83 stars, 162 notes)
  5. Normal (3,14 stars, 107 notes)
Download: Galdeira - Almagest
Information: Scores/Beatmap Listing
---------------
Ex. Stage song from IIDX 17
Natteke
sfasgsas
Curisu
GJ :D

But I think Hyper is like a Standard diff..
Mizu_banned
:)
Kotya
star :>
AlMod
star
IceBeam
[Tags]
dj youshitaka - убери выделенную букву.

Я бы убрал Countdown вообще,он слишком быстрый и не особо подходит.

[Hitsounds]
Изначально это прописано для бегиннера,но и на остальных можешь попробовать.
00:02:725 - Финиш?
00:04:747 - Свисток?
00:16:208 (1) - Финиш?
00:26:994 - ^
00:27:668 (1,2,3) - Хлопки на начало всех слайдеров?
00:32:387 - Финиш?
00:33:062 (1) - Хлопок?
00:33:736 - Финиш?
00:34:411 (2) - Хлопок?
00:35:084 - Финиш?
00:35:759 (3) - ^
00:36:432 - ^
00:41:151 - Хлопок?
00:42:500 (2) - ^
00:43:848 (3) - ^ / Убрать с 00:44:185.
00:45:196 (1) - ^
00:46:882 (3) - ^
00:49:916 - Финиш?
00:50:590 (1) - Хлопок?
00:51:264 - Убрать хлопок.
00:51:938 (2) - Хлопок?
00:52:612 - Убрать.
00:53:286 - Хлопок.
00:54:298 - Убрать хлопок.
00:54:635 - Хлопок.
00:55:983 - ^
00:56:657 - Заменить на финиш.
00:57:331 (3) - Хлопок.
00:58:680 (2) - Финиш.
01:03:399 - Финиш.
01:04:073 (1) - Хлопок.
01:04:747 - Убрать хлопок.
01:05:421 - Хлопок.
01:06:432 - Убрать хлопок.
01:06:769 - Хлопок.
01:08:455 - Убрать хлопок.
01:09:466 (1) - Хлопок.
01:10:140 - Убрать.
01:10:814 (2) - Хлопок.
01:11:489 (4) - Убрать хлопок.
01:12:163 - Хлопок.
01:14:185 - Финиш.

[Beginner]
Вообще,начало не очень логично,я бы посоветовал домапать до 00:10:477,а с 00:10:814 начать спиннер до 00:13:174(00:13:511).
00:52:949 (3) - Новое комбо.
00:59:354 (3) - Начни спиннер отсюда.
01:06:095 - Добавь ноту сюда с новым комбо.
01:12:163 (5) - Убери слайдер,оставь просто сиркл,а с 01:12:837 начни спиннер последний.

[Hyper]
00:22:612 - Добавь ноту.
01:18:230 - ^

[Another]
AR - 1,слишком большой.

С такой то музыкой грех намапать что-нибудь плохое.
Очень хорошая работа,звезда.
Cat
Starred :3
Lanttu
[Another]
Just my personal opinion, but I'd think new combos on
00:03:399 (9)
00:04:073 (17)
00:04:747 (25)
01:25:646 (7)
01:26:320 (15)
01:26:994 (23)
01:31:039 (7)
01:31:713 (15) and
01:32:387 (23)
Would look cool~  ・u ・


[Hyper]
00:44:859 - M-maybe map this break~?
01:06:095 (4) - Maybe new combo

[Beginner]
00:18:904 (3) - Maybe new combo
01:06:432 (3) - T-this spacing. ;_; Maybe add a (new combo) note to 01:06:095, on top of these two sliders at the y-axel?

Damn you, modding perfect maps like this makes me feel so useless. *throws a star and some hearts*
Topic Starter
Wuiss
fxd sum
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Another

lol, I almost failed by first playing.. too many long streams....ok, it's a special diff

00:21:180(1,2) make them closer to the slider?
01:24:298(6,7) seperate them?

no more I can say...

Hyper

00:26:994(7) stack with 5?
01:03:904(2) add a repeat?

others are fine here

Beginner

00:53:960(2,3) you'd better not stack them in this diff



star :)
Fapfrit
Love you and your map :oops:
klubek
star~*
Zorlok_
:)
Starred~
Sunny Holic
[Another]
sorry i can't play so i can't mod

[Hyper]
00:21:938 - add a note better
00:44:522 (1) - 9 grid up
00:44:691 (2) - 9 grid down
00:53:455 - add a note better

[Beginner]
00:20:927 (6,7) - um.. it's a anti-jump.. not suit for easy diff
00:21:601 (7) - new combo
00:21:938 (1) - remove new combo
00:41:826 (1,2) - um.. it's a anti-jump.. not suit for easy diff
kenji
star!
Mapper 31
Hi :d..
May I make taiko diff? :)
yeahyeahyeahhh
General:
- Howsa bout picking some combo colors?

Another:
- I think it would be better if you fill these gaps.. I assume you did it so player could catch a breath but.... they seem... odd...
- 00:05:362 and 00:06:710 -
- 00:12:188 (17) - End this slider here 00:13:536?
- 00:13:705 (1) - If you do the above suggestion, move this here 00:13:578 (yellow tick, so 1/8 snap divisor), end same spot.
- 00:36:457 (3,4,5,6,7,8,9,10,1,2,3,4,1,2,3,4,5,6) - Please make this look nicer, for example, notice how 00:37:047 (10,1,2,3,4) - is different than the previous? Maybe it was intentional.. but I don't see the point? Also, if you make the stream the same spacing (the same as the beginning of the stream) 00:37:721 (4) - won't be stack ontop of 00:37:806 (5) - and will paly much better.
- 00:44:547 (1) - I see you're playing symmetry but it doesn't look good because again, the spacing on this note is larger than the rest (just some steam cosmetics...)
- 00:56:851 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Again, spacing randomly get off, try to make it look nicer..
- 00:59:716 (5,6,7,8,9,10,11,12,13,14,15) - ^
- 01:02:075 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - ^
- 01:12:862 - Add a note here if possible?
- 01:13:620 (6) - Start this 01:13:536, end on the same red tick
- 01:14:042 (8) - This should be a regular 1/4 slider repeat, not 1/8. End on white tick
- 01:15:390 (4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20) - Stream cosmetic again :<
- 01:17:918 (4) - End this 01:18:087
- 01:24:660 (7) - Should be 1/4 slider repeat again. Make 1/4 and start it 01:24:575 and end 01:24:997 -

Sorry got a bit nazi on that diff, I think your streams can look MUCH nicer, try using distance space with no grid snap on. Usually work for me o/

Hyper:
- Fine

Normal:
- Why the whistles? They aren't in ANY of the other diffs and just sound WEIRD.

Easy:
-Fine

Good luck~
Mapper 31
Sigillum
8-)
James2250
-Offset is different on Normal compared to the other difficulties, make them all the same and don't forget to resnap
-1063kb background is pretty big, convert to JPEG?
-Might as well end each difficulty as the same place?

Beginner:
AR -1 for beginner?
00:04:098 (2) - add whistle to the end
00:27:693 (1,2,3,1,1,2,3) - add hitsounds?
00:30:390 (3,1,1) - isn't a good idea for the easiest difficulty
00:46:233 (2,3) - claps sound odd
01:08:480 (4) - have clap on the end not the start to follow other ones
Go through and make sure all the other hitsounds follow the song correctly

Normal:
I think the majority of this song would sound better with claps like the other difficulties (at places like 00:18:939 (1,2,3,4,5) )
They sound fine at the start but go change the other ones?
00:20:962 (5) - add a repeat
00:49:951 (1,2,1,2,1,2) - slightly repeative
00:58:377 (1) - start at 00:58:040
01:25:007 (1,2,1,2) - spacing
Add more hitsounds to the end

Hyper:
00:06:794 (3) - new combo?
00:12:188 (3) - seems odd....but ok?
00:21:963 (2,3) - don't have jumps like this...they don't fit or at least reduce the distance by alot (same for all the ones like this)
Not bad

Taiko:
No major errors

Another:
AR -1?
10.5 mil in 1:30? Oh geez
Resnap all notes (check AIMod)
00:12:188 (10) - don't have this at the end of a stream
00:37:806 (19,20) - ^

Coming along ok but I have no idea if Another is rankable
TKiller
Another is totally fine now, after a little fix with sliders. And come on, James, this is perfectly rankable.
nuisible
Лови звезду бро!
rustbell
streeeeeeeeeeeeeeeeeeeeeeeeeeeams :O
Roddie
Hi

To be honest, I can't find anything wrong here.

Nice work. Star!
dNextGen
whisssssss
Garven
Sorry for the delays.

[General]
Normal has a different offset than the other difficulties. Please line them up. Don't forget to resnap notes.
I'd like to see the same breaks used consistently amongst your difficulties.

[Beginner]
00:21:626 (1,2) - I'd recommend against using stacks in easies - especially when it's a stack with a slider involved.
00:27:693 (1) - Kind of soon after a spinner for the easiest difficulty. Might be better off mapping through it.
00:33:087 (1) - ^
00:39:828 (1) - This too, though it'd be better if you ended the spinner at 00:38:311 - and added a note at 00:39:154 -
00:50:615 (1) - Also too soon after a spinner. orz 178 bpm easies are hard to work spinners in while keeping it fair.
00:53:985 (2,3) - Maybe unstack these?
01:04:098 (1) - You know what I'm going to say. :P Maybe end the spinner at 01:02:075 - and add a note where it currently ends?
01:30:053 (4,1) - Same slider stack thing from the beginning

[Normal]
00:26:355 (5,1) - Didn't like the overlap here. Maybe have the slider face a different direction?
00:39:838 - Just delete these breaks. You get all your life back from the small combos anyway.
01:25:007 (1,2,1,2) - Even though they're distance snapped, the spacing is still deceiving. Please space them accordingly.

[Hyper]
00:24:828 (3,4) - I didn't like this jump
00:27:019 (1) - Nor this anti-jump
Otherwise fine~

[samiljul]
Crazy.

[Another]
Aaaaah, I can't click fast enough. ;_; Looked fine though. Can't mod this very well since I can't play half of it. :P

Mostly need to fix up the spinner issues in Beginner~
Garven
[Beginner]
00:31:401 (1) - Now this is just too short. :< Maybe set 00:30:390 (3) - as a single hit and start the spinner at 00:30:727 - and end where it currently ends?
01:00:053 (1) - Select this spinner and assign it a new combo (bug from previous build)

[Normal]
00:04:098 (2) - The return arrow is facing the wrong direction, if you want to change it.
00:08:480 (2) - ^
00:09:828 (4) - ^
00:20:952 (5) - ^
00:28:367 (4) - ^
00:31:064 (5,6) - ^
00:37:806 (1,2) - ^
00:52:974 (2) - ^
01:13:536 (2) - ^
01:24:997 (1) - ^
01:29:716 (2) - ^
01:33:087 (1,2) - ^

[Hyper]
01:11:682 (1) - This combo runs a bit long

Fix the spinners in beginner and I'll bubble~

Edit:


:U
Topic Starter
Wuiss

Garven wrote:

[Normal]
00:04:098 (2) - The return arrow is facing the wrong direction, if you want to change it.
00:08:480 (2) - ^
00:09:828 (4) - ^
00:20:952 (5) - ^
00:28:367 (4) - ^
00:31:064 (5,6) - ^
00:37:806 (1,2) - ^
00:52:974 (2) - ^
01:13:536 (2) - ^
01:24:997 (1) - ^
01:29:716 (2) - ^
01:33:087 (1,2) - ^
LOL Epic. :D
Andrea
Some IRC Modding.

- Removed 2 files .osb from the folder with a full submission.
- Adjusted 2 sliders that were placed into the same time on Another.

Ranked~
Ibuki Suika
Thrilled the OA9!!!!!!

:)
TKiller
why do maps I wait to see ranked actually get ranked when I'm almost asleep/drunk/feel sick?
8Ball
congratulations
Topic Starter
Wuiss
:33
alvisto
Congrats ! I mapped this song as well few months before you did, get close to being ranked but gave up on it because I think I map it poorly, and want to remap. But too busy in the end *sigh* xD

However, been thinking to restart that back soon. Any BAT willing to revive it from graveyard for me ? xD Hehe.

EDIT : Your mp3 sounds a bit different from mine.... why ? xD
ZHSteven
XD!!! I just map this song(ctb only) for the match between Chinese and korean ctb players...
Like this song and your map~very much ~
congratulations~~
Topic Starter
Wuiss

alvisto wrote:

EDIT : Your mp3 sounds a bit different from mine.... why ? xD
Your will sound same as mine when you will encode it to 192kbps. :( Sad, but that's a criteria
Please sign in to reply.

New reply