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P*Light - Gekkou Ranbu [OsuMania]

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Topic Starter
Spy

OniJAM wrote:

要GD吗 算了我太懒
你要也是可以,反正你不覺得風評被害就好
AncuL

Spy wrote:

Some patterns in the diff adjust to be easier, but scratch didn't removed. There are many similar stuffs appeared in Ryu* - Yukizukiyo, but nobody mentioned it at the time. It makes no sense that same stuff allowed before and now we must change for a player, or very less players.
old maps used to not having hitsounds. but now we need to have one (this is just an example but you should know what do i mean)

edit : think forward, not backward
Sandalphon
old but gold
Akasha-
Thanks for your mod and suggestion, i'm really appreciated
but as the results, Avalon had done an ADVANCED difficult, i also rearranged my diff too (i want to follow it with my own ideas), so it would be fine for diffspread now (happy? Yes, I am.)

so, we can move this map go progress once again, i hope you don't come and make any dramas in the future before and after this map get requalified again, thank you.
DoNotMess
i was asked by spy to mod avalon's diff .. hope this helps XD

Avalon's 4K ADVANCED Lv.11

1|2|3|4

00:02:393 - i suggest add something here as this is supposed to be for advanced (00:02:554 - and this too) and so on
00:17:393 - kick sound...
00:22:232 - add something here
00:27:716 - here too for kick sound
00:30:619 - here too for snare
01:25:861 - add something here...feels too empty X(
01:38:845 (98845|2) - what is this for
01:39:732 - i suggest make this ln until 01:40:135 - or 1/4 before it


sorry for very short mod, i hope it helps XD :)
[ A v a l o n ]

DoNotMess wrote:

i was asked by spy to mod avalon's diff .. hope this helps XD

Avalon's 4K ADVANCED Lv.11

1|2|3|4

00:02:393 - i suggest add something here as this is supposed to be for advanced (00:02:554 - and this too) and so on i would like to make a difference between Spy's NOVICE diff and KK's diff, i think it's okay
00:17:393 - kick sound... well, i just need to focus for synth sound only here ;w;
00:22:232 - add something here okay
00:27:716 - here too for kick sound focus to synth only here, i would like to give a break
00:30:619 - here too for snare okay
01:25:861 - add something here...feels too empty X( i can't make this part harder or star will be boom, sorry x(
01:38:845 (98845|2) - what is this for lol oki deleted
01:39:732 - i suggest make this ln until 01:40:135 - or 1/4 before it hmm, i'll consider about it later
sorry for very short mod, i hope it helps XD :)
thanks for mod :3
Update ==> http://puu.sh/o6ZnB/9baacfb9ee.rar (with my selfmod too)
Topic Starter
Spy
Updated.
Akasha-
Hi, incoming mod from Avalon (He's my wife)

[Avalon's 4K ADVANCED Lv.11]
00:07:232 - this part, i have an improvement for you, more better imo: http://puu.sh/o72Om/957befc677.jpg
00:11:748 - on this, how about, it's really good for pitch: http://puu.sh/o72XM/5730fc10af.jpg
00:22:393 - umm, this part can be improved, well, as for instrument, i would recomended to move one note to 1 column on this part 00:22:716 - and move 00:22:393 (22393|0) - to 3, http://puu.sh/o736M/b1916889bc.jpg
00:27:716 - lost a bass on 3rd note, add one to fit this out
00:30:619 (30619|3) - remove this, kind of hard around here, just follow the instrument you've done before like 00:30:458 (30458|0,30700|0,30941|0) - and for next up kicks 00:31:103 (31103|2,31183|1,31264|3,31345|2,31425|0,31506|1,31587|3,31667|2) - (http://puu.sh/o73fi/225047db3a.jpg) pretty sure it was better for instrument around here so try it
00:40:296 (40296|1,40619|1) - try to copy and paste the whistle.wav hitsound for them and this too 00:40:941 (40941|0) -
00:42:070 (42070|3) - change this to normal note and move 00:42:716 (42716|1) - to 4th was clearly better enough for pitch
If you're follow the the instrument, so don't add this snare, 00:48:845 (48845|3) - sound weird imo (don't forget to fix the hitsound by add storyboard sample if you applied this)
00:54:006 (54006|3) -
00:54:974 (54974|3) - move this to 3, if you gonna follow the vocals on 4th column (00:55:296 (55296|3,55458|3) - and more balanced too)
01:03:522 (63522|3) - missed whistle.wav
01:04:004 - this is more clear for vocals: http://puu.sh/o73MF/60da414f9a.jpg
01:05:296 - how about this: http://puu.sh/o73P1/88c71e90a0.jpg
01:19:167 (79167|1,79490|2) - Ctrl + H this, for the bass after this (follow instrument): 01:19:812 (79812|1,80135|1,80458|1) -
01:20:780 (80780|1) - move this to 3 for the same reason
01:22:070 (82070|2) - this too, move to 2
01:23:038 (83038|0) - wrong pitch, clearly it's same as 01:22:070 (82070|3,82554|3) - , Ctrl + H them (01:22:070 - http://puu.sh/o74cr/6d485917fb.jpg)
01:27:232 (87232|2,87393|2,87554|0,87716|0) - pitch are going up, try to fit them insteal of jacks
01:33:361 (93361|1) - suppose to be on 1st column for the instrument follow: 01:32:393 (92393|0,92635|0,92877|0,93119|0) -
01:39:732 (99732|3,99732|2) - pitch kind of different than 01:39:006 (99006|2,99006|3,99248|2,99248|3,99490|3,99490|2) - (lower)
01:43:683 (103683|1) - this suppose to be on 1st column
Great diff, i love it
[ A v a l o n ]

Kuo Kyoka wrote:

Hi, incoming mod from Avalon (He's my wife) lol <3

[Avalon's 4K ADVANCED Lv.11]
00:07:232 - this part, i have an improvement for you, more better imo: http://puu.sh/o72Om/957befc677.jpg i would keep mine, i just try that. . . but i still not satisfied huehue
00:11:748 - on this, how about, it's really good for pitch: http://puu.sh/o72XM/5730fc10af.jpg okay, feels good
00:22:393 - umm, this part can be improved, well, as for instrument, i would recomended to move one note to 1 column on this part 00:22:716 - and move 00:22:393 (22393|0) - to 3, http://puu.sh/o736M/b1916889bc.jpg okay
00:27:716 - lost a bass on 3rd note, add one to fit this out like i said previously on DnM mod, i would like to keep it for break, and focus to synth
00:30:619 (30619|3) - remove this, kind of hard around here, just follow the instrument you've done before like 00:30:458 (30458|0,30700|0,30941|0) - and for next up kicks 00:31:103 (31103|2,31183|1,31264|3,31345|2,31425|0,31506|1,31587|3,31667|2) - (http://puu.sh/o73fi/225047db3a.jpg) pretty sure it was better for instrument around here so try it removed, but for 1/4 pattern . . . i prefer to keep it
00:40:296 (40296|1,40619|1) - try to copy and paste the whistle.wav hitsound for them and this too 00:40:941 (40941|0) - okay
00:42:070 (42070|3) - change this to normal note and move 00:42:716 (42716|1) - to 4th was clearly better enough for pitch uhh, seems hard for me to change it . . . i will keep it, and for LN, actually the burst is started, so i would like to make a difference between my previous pattern
If you're follow the the instrument, so don't add this snare, 00:48:845 (48845|3) - sound weird imo (don't forget to fix the hitsound by add storyboard sample if you applied this) it just fine, somehow we need a special note for give a better transition
00:54:006 (54006|3) -
00:54:974 (54974|3) - move this to 3, if you gonna follow the vocals on 4th column (00:55:296 (55296|3,55458|3) - and more balanced too) ^ holy shit, i will make it all on column 4 for 100% vocal . . . oh yeaaaahhhh
01:03:522 (63522|3) - missed whistle.wav fixed
01:04:004 - this is more clear for vocals: http://puu.sh/o73MF/60da414f9a.jpg no plz, if you hear it again . . . it have something "different"
01:05:296 - how about this: http://puu.sh/o73P1/88c71e90a0.jpg applied
01:19:167 (79167|1,79490|2) - Ctrl + H this, for the bass after this (follow instrument): 01:19:812 (79812|1,80135|1,80458|1) -
01:20:780 (80780|1) - move this to 3 for the same reason
01:22:070 (82070|2) - this too, move to 2 okay, applied ^
01:23:038 (83038|0) - wrong pitch, clearly it's same as 01:22:070 (82070|3,82554|3) - , Ctrl + H them (01:22:070 - http://puu.sh/o74cr/6d485917fb.jpg) no, this 01:23:038 (83038|0) - have a different sound . . . listen it again
01:27:232 (87232|2,87393|2,87554|0,87716|0) - pitch are going up, try to fit them insteal of jacks added notes, i following kick
01:33:361 (93361|1) - suppose to be on 1st column for the instrument follow: 01:32:393 (92393|0,92635|0,92877|0,93119|0) - i think no, it have different sound for this part
01:39:732 (99732|3,99732|2) - pitch kind of different than 01:39:006 (99006|2,99006|3,99248|2,99248|3,99490|3,99490|2) - (lower) same la
01:43:683 (103683|1) - this suppose to be on 1st column "w"
Great diff, i love it thank you <3
Thank you very much for mod KK :)
update ==> http://puu.sh/o83ET/ed96442088.rar
Topic Starter
Spy
Updated.
Critical_Star
chit chat with my dear 'w')
13:27 *Critical_Star is editing [https://osu.ppy.sh/b/927507 P*Light - Gekkou Ranbu [Avalon's 4K ADVANCED Lv.11]]
13:28 Critical_Star: irc?
13:28 [ A v a l o n ]: owo
13:28 [ A v a l o n ]: irc ?
13:28 Critical_Star: mod le
13:28 Critical_Star: xd
13:28 Critical_Star: just a few thing
13:29 [ A v a l o n ]: XD
13:29 *[ A v a l o n ] is editing [http://osu.ppy.sh/b/927507 P*Light - Gekkou Ranbu [Avalon's 4K ADVANCED Lv.11]]
13:29 Critical_Star: 00:26:829 (26829|0,26909|3,26909|2,27070|0) - maybe CTRL+H to make different pattern variation instead only 00:24:248 (24248|0,24329|3,24329|2,25538|0,25619|3,25619|2) -
13:30 [ A v a l o n ]: hmm, seems good
13:30 [ A v a l o n ]: OK
13:30 Critical_Star: 00:28:522 (28522|2,28683|1,29006|2,29167|1) - CTRL+H? to avoid same pattern usage at 00:29:812 (29812|3,29812|2,29974|1,30135|0,30135|3,30296|2,30458|1,30458|0) -
13:30 Critical_Star: 00:53:683 - 00:54:329 - missing crash note? refer 00:51:425 (51425|0) -
13:31 Critical_Star: 01:33:925 (93925|0,94006|2,94006|3,94167|0,94329|3,94329|2,94409|0,94490|2) - CTRL+H could be nice, mirror pattern of 01:32:635 (92635|0,92716|2,92716|3,92877|0,93038|2,93038|3,93119|0,93200|2) -
13:31 [ A v a l o n ]: wait wait
13:31 [ A v a l o n ]: ctrl H is done
13:32 Critical_Star: sorry sorry too fast
13:32 [ A v a l o n ]: about crash, i think it's no need . . . maybe focus to LN just okay xD
13:32 [ A v a l o n ]: lol
13:32 Critical_Star: ok
13:32 Critical_Star: 01:44:248 (104248|0,104329|3,104329|2,104490|0,104651|2,104651|3,104732|0,104812|2) - same thing here too CTRL+H for different pattern variation
13:32 Critical_Star: ok la very nice diff already~ :3
13:33 Critical_Star: only these
13:33 [ A v a l o n ]: lol done all of them xD
13:33 Critical_Star: 'w')b
13:35 [ A v a l o n ]: thank you dear 'w')b
13:35 Critical_Star: np~ 'w')/
13:35 [ A v a l o n ]: you post ?
13:36 Critical_Star: ok
[ A v a l o n ]
prprpr . . .
thanks for polishing my diff CS <3
update ==> http://puu.sh/obzAq/2c9ab1ba54.rar
Topic Starter
Spy
Updated.
Akasha-
some few updates
osu file format v14

[General]
AudioFilename: PxLight - Gekkou Ranbu.mp3
AudioLeadIn: 0
PreviewTime: 89812
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Gekkou Ranbu
TitleUnicode:月光乱舞
Artist:P*Light
ArtistUnicode:P*Light
Creator:Spy
Version:KK's 4K EXHAUST Lv.12
Source:SOUND VOLTEX III GRAVITY WARS
Tags:BEMANI KONAMI SDVX 天下一音ゲ祭 全国一斉認定大会 2015 RASIS レイシス Voltenizer Maxima Kuo Kyoka Zan_- Rizqy victorica_db SanadaYukimura [_A_v_a_l_o_n_]
BeatmapID:836721
BeatmapSetID:382403

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

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ZZHBOY
mod for that new diff
[Avalon's 4K ADVANCED Lv.11]
00:07:232 - you lost a note for cymbal
00:08:522 - missed cymbal
00:19:087 (19087|1,19329|1) - try to move this to the 4th column, appearancely it's same pitch with 00:17:796 (17796|0,18038|0) - but make a mirror patterns for it might be good
00:22:393 (22393|0) - how about move this to 00:22:232 - for vocal
00:30:700 (30700|0,30941|0) - this one is different pitch than 00:27:877 (27877|0,28119|0,28361|0,28845|0,29167|0,29409|0,29651|0) -
00:33:119 - i don't know you're follow vocal or the BG sound but if it's for BG sound, it does have a sound right here 00:33:119 - but if for vocals, it's 1/3 00:35:054 (35054|3,35135|1,35216|0) -
00:35:700 - BG sound
00:40:296 (40296|1,40619|1) - lost whistle
00:40:941 (40941|0) - here too
01:03:522 (63522|3) - lost whistle
01:17:877 (77877|2,78038|1) - Ctrl + H this, pitch are going higher
01:35:458 (95458|3) - move this to 2, it's more balance than just keep it with 01:34:974 (94974|3,95458|3,95619|3) -
01:47:635 - last stream, how about add a note on here for instrument

call me back then
[ A v a l o n ]

ZZHBOY wrote:

mod for that new diff
[Avalon's 4K ADVANCED Lv.11]
00:07:232 - you lost a note for cymbal it just sounds like previous pattern, i think it's okay
00:08:522 - missed cymbal i check other diff too, seems no cymbal here
00:19:087 (19087|1,19329|1) - try to move this to the 4th column, appearancely it's same pitch with 00:17:796 (17796|0,18038|0) - but make a mirror patterns for it might be good okay, moved
00:22:393 (22393|0) - how about move this to 00:22:232 - for vocal maybe not for now, i'll consider later
00:30:700 (30700|0,30941|0) - this one is different pitch than 00:27:877 (27877|0,28119|0,28361|0,28845|0,29167|0,29409|0,29651|0) - okay, moved
00:33:119 - i don't know you're follow vocal or the BG sound but if it's for BG sound, it does have a sound right here 00:33:119 - but if for vocals, it's 1/3 00:35:054 (35054|3,35135|1,35216|0) - i can clearly hear vocal here 00:33:280 - really
00:35:700 - BG sound i follow vocal la xD
00:40:296 (40296|1,40619|1) - lost whistle added
00:40:941 (40941|0) - here too done
01:03:522 (63522|3) - lost whistle done
01:17:877 (77877|2,78038|1) - Ctrl + H this, pitch are going higher maybe keep, i just fine pressing that pattern form
01:35:458 (95458|3) - move this to 2, it's more balance than just keep it with 01:34:974 (94974|3,95458|3,95619|3) - it's already balance ._.
01:47:635 - last stream, how about add a note on here for instrument as you wish owo)9

call me back then
Thanks for checking owo)b
update ==> http://puu.sh/ofMec/576dde835a.rar
Topic Starter
Spy
Updated.
ZZHBOY
bub
SpectorGP
kacau jo wouwww !
juankristal
Unlocked
ZZHBOY
sby
Akasha-

DE-CADE wrote:

Sandalphon
Yo
Taiwan-NAK
re
stryver12
comeback is real!
SpectorDG

SpectorGP wrote:

kacau jo wouwww !
Who are you ?
Lirai
Checked for pattern quality and dq reason

Qualified

IRC
2016-08-21 14:12 Spy: 111
2016-08-21 14:12 DE-CADE: 110
2016-08-21 14:12 DE-CADE: okay
2016-08-21 14:13 DE-CADE: lets go with
2016-08-21 14:13 DE-CADE: ACTION is editing [https://osu.ppy.sh/b/836251 P*Light - Gekkou Ranbu [4K NOVICE Lv.9]]
2016-08-21 14:13 DE-CADE: 00:21:264 (21264|2) - move to 4th? for pitch, it's higher than 00:20:941 (20941|2) -
2016-08-21 14:13 DE-CADE: 00:23:361 (23361|3) - this too, move to 1st
2016-08-21 14:14 Spy: Nope, it is unneeded
2016-08-21 14:14 Spy: both no
2016-08-21 14:14 Spy: No need take it over serious
2016-08-21 14:15 DE-CADE: alright
2016-08-21 14:15 Spy: hm
2016-08-21 14:16 DE-CADE: 00:45:619 (45619|0) - this
2016-08-21 14:16 DE-CADE: move to 00:45:941 - for cymbal instead
2016-08-21 14:16 DE-CADE: 00:45:619 - same sound as 00:12:070 -
2016-08-21 14:17 Spy: Both different
2016-08-21 14:17 Spy: 00:12:070 - main rhythm
2016-08-21 14:17 DE-CADE: sound like soft snare but alright
2016-08-21 14:18 DE-CADE: other than that i found no more
2016-08-21 14:18 Spy: OK
2016-08-21 14:18 DE-CADE: ACTION is editing [https://osu.ppy.sh/b/927507 P*Light - Gekkou Ranbu [Avalon's 4K ADVANCED Lv.11]]
2016-08-21 14:19 DE-CADE: 00:45:941 - this part http://puu.sh/qIS2F/6dff830c8a.jpg
2016-08-21 14:19 Spy: I fix for him?
2016-08-21 14:19 DE-CADE: 00:46:103 - remove this hold because not in main rhythm
2016-08-21 14:19 DE-CADE: 00:46:425 (46425|2) - move to 4 for pitch
2016-08-21 14:19 DE-CADE: 00:45:941 (45941|1) - move to 3rd for balance
2016-08-21 14:19 DE-CADE: yes
2016-08-21 14:19 Spy: I hope he will agree with that, but ok
2016-08-21 14:20 Spy: done
2016-08-21 14:21 DE-CADE: okay no more problem
2016-08-21 14:21 Spy: ok
2016-08-21 14:32 DE-CADE: oops sorry got call
2016-08-21 14:34 DE-CADE: ACTION is editing [https://osu.ppy.sh/b/840233 P*Light - Gekkou Ranbu [victorica's 8K Hyper]]
2016-08-21 14:34 DE-CADE: 00:37:151 - add a note on 6th for the string sound
2016-08-21 14:34 DE-CADE: 00:34:570 - same with this
2016-08-21 14:35 Spy: No change this, I don't edit 8K stuffs for not ruin the pattern
2016-08-21 14:35 DE-CADE: well definitely missing string sound on here anyway
2016-08-21 14:36 Spy: But this no change anyway
2016-08-21 14:37 Spy: db may not agree with that
2016-08-21 14:37 DE-CADE: but okay
2016-08-21 14:37 DE-CADE: well yeah
2016-08-21 14:37 Spy: and I don't even know what column should be put if add a note
2016-08-21 14:37 DE-CADE: http://puu.sh/qISI2/a19cf1c0fb.png
2016-08-21 14:38 Spy: I don't think db want that, you know I mean
2016-08-21 14:38 DE-CADE: on iidx 1357 button easy to touch isnt? so i think same with
2016-08-21 14:38 DE-CADE: okay
2016-08-21 14:38 Spy: So my best policy is not change anything there
2016-08-21 14:38 Spy: He always keep his opinions
2016-08-21 14:38 DE-CADE: sure
2016-08-21 14:38 DE-CADE: i will change unrankable issues
2016-08-21 14:38 Spy: yea
2016-08-21 14:38 Spy: anything unrankable?
2016-08-21 14:39 DE-CADE: nah
2016-08-21 14:40 DE-CADE: 01:22:232 (82232|1,82312|4) - this is correct
2016-08-21 14:40 DE-CADE: 01:23:603 (83603|3,83683|6) - should be same????
2016-08-21 14:41 Spy: ??
2016-08-21 14:41 Spy: any problem
2016-08-21 14:41 DE-CADE: i mean 01:23:603 (83603|3,83683|6) - should be on 01:23:522 - and 01:23:603 -
2016-08-21 14:42 DE-CADE: or
2016-08-21 14:42 DE-CADE: 01:22:232 (82232|1,82312|4) - should be on 01:22:312 - and 01:22:393 -
2016-08-21 14:42 Spy: the problem is 01:23:522 - has nothing
2016-08-21 14:42 Spy: no sound here
2016-08-21 14:42 DE-CADE: both are conflicting
2016-08-21 14:43 DE-CADE: oh, so then 01:22:232 (82232|1,82312|4) - move to 01:22:312 - and 01:22:393 - then
2016-08-21 14:43 Spy: 01:22:232 (82232|1,82312|4) - main rhthm, I heard that
2016-08-21 14:43 DE-CADE: okay
2016-08-21 14:43 Spy: but it is okay
2016-08-21 14:43 Spy: I can move
2016-08-21 14:44 DE-CADE: other than that, no more
2016-08-21 14:45 Spy: ok
2016-08-21 14:45 DE-CADE: ACTION is editing [https://osu.ppy.sh/b/901488 P*Light - Gekkou Ranbu [4K INFINITE Lv.13]]
2016-08-21 14:45 DE-CADE: 00:54:651 (54651|1) - just personal, how about move to 1 ? this 4 mini jack here is not really fit imo
2016-08-21 14:46 Spy: Nope it affect feel after this part
2016-08-21 14:46 Spy: After change this
2016-08-21 14:47 Spy: 00:54:974 (54974|0,54974|1,55054|2,55135|0,55135|3,55216|1,55296|3,55296|2,55458|1,55458|0,55619|3,55619|2) - Will be harder to continue after the pattern
2016-08-21 14:47 DE-CADE: oh i see
2016-08-21 14:50 Spy: any more?
2016-08-21 14:50 DE-CADE: only 2 left, lets me see
2016-08-21 14:52 DE-CADE: okay, aimod no more problems too
2016-08-21 14:52 Spy: ok
2016-08-21 14:52 Spy: so
2016-08-21 14:52 Spy: no more?
2016-08-21 14:52 DE-CADE: hitsound no delay
2016-08-21 14:52 DE-CADE: yes, no more
2016-08-21 14:52 Spy: ok update then
2016-08-21 14:53 DE-CADE: sure
2016-08-21 14:53 Spy: updated
Topic Starter
Spy
Thank you :)
Akasha-
Welcome back
and congratulations
stryver12
No more silly DQ because scratches please....
It's the game's fault, not the beatmap's fault.
Surono

stryver12 wrote:

No more silly DQ because scratches please....
It's the game's fault, not the beatmap's fault.
ikr, maybe human error too? lmao.
iiyo

stryver12 wrote:

No more silly DQ because scratches please....
It's the game's fault, not the beatmap's fault.
if it's the game fault why are you exploiting it then



sup guys, time to give 8k leggendaria a mod

[victorica's 8K Leggendaria]

00:10:458 (10458|1,10458|5,10458|0,10538|3,10619|5,10619|7,10700|3,10780|0,10780|5,10780|7,10780|1,10861|3,10941|5,10941|1,11022|3,11103|1,11103|0,11103|7) - generally in scratch maps you REALLY want to avoid patterns like this it is stupidly uncomfortable 00:10:780 (10780|1,10941|1,11103|1) - this part for example

00:11:748 (11748|1,11748|3,11748|0,11909|2,11909|0,11909|4,12070|3,12070|7,12070|5,12070|0,12232|6,12232|4,12393|7,12393|0,12393|1,12393|5) -
this is way to excessive you could get away with just 3 00:11:748 (11748|0,11909|0,12070|0) - here, but adding another here 00:12:393 (12393|1,12393|0) - why

00:12:554 (12554|3,12635|5,12716|1,12716|4,12716|3,12877|4,12877|2) - after doing a scratch this pattern is very uncomfortable

00:17:554 (17554|1,17554|0) - can you not map every scratch part pls
00:18:845 (18845|1,18845|0) - ^
00:20:135 (20135|0) - ^
00:20:377 (20377|0) - this is off timed? shouldn't it be here 00:20:296 (20296|0) - all the rest of them are the same soo ? error? what 00:20:619 (20619|0,20780|0,20941|0,21103|0,21264|0) -

00:20:780 (20780|0) - why is this scratch on finish?

00:22:232 (22232|0) - should be a scratch here

00:27:877 (27877|0) - why is there so many scratches on the finishes

00:29:167 (29167|0) - ?

00:30:941 (30941|0,31103|0,31264|0,31425|0,31587|0) - lol

00:37:877 (37877|0,37958|0,38038|0,38119|0,38200|0) - banana man

00:42:070 (42070|0) - scratches with trills

00:44:651 (44651|0,44651|5,44651|3,44651|7,44812|6,44812|4,44812|0,44812|2,44974|1,44974|3,44974|0,44974|5,45135|2,45135|6,45135|4,45135|0,45296|7,45296|3,45296|5,45296|0) -

00:55:619 (55619|0,55780|0,55941|0) - you can clearly hear the scratches on the blue tick, these are offtimed

01:01:103 (61103|0,61183|0,61264|0,61345|0,61425|0) - banana man 8-)

01:26:990 (86990|3,87070|4,87070|6,87151|3,87151|5) - uncomfortable

01:29:167 (89167|0,89329|0,89490|0,89812|0) - these barely follow anything plus the trill is almost unplayable 01:29:167 (89167|3,89248|5,89329|3,89409|5,89490|3) -

01:31:103 (91103|0) - you add a scratch here, but don't add another one here? 01:32:393 (92393|0) - or here? 01:32:070 (92070|0) - even tho theres a ping sound

01:34:409 (94409|3,94490|5,94490|1,94490|7,94570|3,94570|6,94651|2,94651|7,94651|4,94651|1) - please remove that trill

01:37:716 (97716|0) - scratch should be here?

01:38:361 (98361|0) - ?

01:47:877 (107877|0) - here to 01:50:458 (110458|1) - all scratch patterns and overall chart is very inconsistent, it seems it's not really following anything



i am not trying to bash on this chart, but the overall chart is very inconsistent and the scratches are blindly placed with no audio feedback on where to scratch some being on the finishes and some being on the ping/ting sounds. *not sure what they are called* also theres banana man like scratches which require dual scratch and osu doesn't have that feature so it's a bit unrankable unless you use macros and keybinds to do so, that's the only way to hit some of those unless ur yuko and you can smash ur pinky and jack scratch
Akasha-
for the love of everything
why?
[Emiria]
wow ctb #4
liaoxingyao
这摸真是笑死我了。。
iiyo

[Emiria] wrote:

wow ctb #4
please only post constructive feedback in the modding forum please.
Akasha-
aaa

first of all, are you even try to testplay it
second of all, you should try to figure out why the mapper put that here and there

i will reply with my opinion then

| special | 1 | 2 | 3 | 4 | 5 | 6 | 7 |

Fantasy wrote:

stryver12 wrote:

No more silly DQ because scratches please....
It's the game's fault, not the beatmap's fault.
if it's the game fault why are you exploiting it then



sup guys, time to give 8k leggendaria a mod yay

[victorica's 8K Leggendaria]

00:10:458 (10458|1,10458|5,10458|0,10538|3,10619|5,10619|7,10700|3,10780|0,10780|5,10780|7,10780|1,10861|3,10941|5,10941|1,11022|3,11103|1,11103|0,11103|7) - generally in scratch maps you REALLY want to avoid patterns like this it is stupidly uncomfortable 00:10:780 (10780|1,10941|1,11103|1) - this part for example these scratches are for cymbal sound 00:09:812 (9812|0,10135|0,10458|0,10780|0,11103|0) - as you notice scratches are for special sound, example: vocal, cymbal, ... and on 00:10:941 (10941|1) - it's flipped hand for more comfortable, also does better because of instrument itself too; do you like when it's on 7th? somehow right hand pain at first start

00:11:748 (11748|1,11748|3,11748|0,11909|2,11909|0,11909|4,12070|3,12070|7,12070|5,12070|0,12232|6,12232|4,12393|7,12393|0,12393|1,12393|5) -
this is way to excessive you could get away with just 3 00:11:748 (11748|0,11909|0,12070|0) - here, but adding another here 00:12:393 (12393|1,12393|0) - why 00:11:103 (11103|0,11425|0,11748|0,11909|0,12070|0) - are vocal, 00:11:748 (11748|1,11748|3,11909|2,11909|4,12070|3,12070|5,12232|6,12232|4,12393|7,12393|5) - instrument flowing, 00:12:070 (12070|7) - bass sound, 00:12:393 (12393|0) - cymbal

00:12:554 (12554|3,12635|5,12716|1,12716|4,12716|3,12877|4,12877|2) - after doing a scratch this pattern is very uncomfortable are you sure? as I notice in qualified ranking, they can pass this perfectly, unless you have proof / 00:12:393 (12393|1,12716|1,13038|1,13361|1) - this is kick / 00:12:716 (12716|3,13038|3,13361|3) - snare, and 00:12:877 (12877|2,13200|2,13522|2) - hihat, actually 00:12:554 (12554|3) - this does should be on 2nd too but I would think that 1357 patterns with 1/4 on 00:12:635 (12635|5) - would make it more better to play than it look / 00:12:393 (12393|1,12554|3,12554|6,12635|5,12716|7,12716|4) -

00:17:554 (17554|1,17554|0) - can you not map every scratch part pls what is the point of 8K if you're not using them (wow?) 00:17:070 (17070|0,17232|0) - japanese drum sound / 00:17:554 (17554|0) - cymbal
00:18:845 (18845|1,18845|0) - ^ 00:18:522 (18522|0) - japanese drum sound / 00:18:845 (18845|0) - cymbal
00:20:135 (20135|0) - ^ 00:20:619 (20619|0,20780|0,20941|0,21103|0,21264|0) - japanese drum sound / 00:20:135 (20135|0) - cymbal aaaaaa
00:20:377 (20377|0) - this is off timed? shouldn't it be here 00:20:296 (20296|0) - all the rest of them are the same soo ? error? what 00:20:619 (20619|0,20780|0,20941|0,21103|0,21264|0) - nope, 00:20:135 (20135|0,20377|0,20619|0) - main instrument, this is special case because it's almost done the first attemp, and a mini jack on 00:20:296 - would be a pain for me

00:20:780 (20780|0) - why is this scratch on finish? japanese drum sound aa

00:22:232 (22232|0) - should be a scratch here it's fine to let a scratch on here but / 00:21:587 (21587|0,21829|0,22070|0) - cymbal / 00:22:393 (22393|0) - this is bass mixed with cymbal sound, somehow i can't explain what instrument they used because I noob at musical / 00:22:716 (22716|0) - cymbal (the reason out of my mind that when db trying to follow cymbal only, that drum remain on 00:22:232 (22232|4,22393|4) - can't be a case to follow anymore because it sound weird if you do

00:27:877 (27877|0) - why is there so many scratches on the finishes 00:24:006 (24006|0,25296|0,26587|0) - flute / 00:27:554 (27554|0) - japanese drum sound

00:29:167 (29167|0) - ? flute

00:30:941 (30941|0,31103|0,31264|0,31425|0,31587|0) - lol explained

00:37:877 (37877|0,37958|0,38038|0,38119|0,38200|0) - banana man ayy, dont be so rude, it's vocal

00:42:070 (42070|0) - scratches with trills 00:40:780 (40780|0,41425|0,42070|0,43361|0) - they are cymbal aaa

00:44:651 (44651|0,44651|5,44651|3,44651|7,44812|6,44812|4,44812|0,44812|2,44974|1,44974|3,44974|0,44974|5,45135|2,45135|6,45135|4,45135|0,45296|7,45296|3,45296|5,45296|0) - any problems? it's cymbal

00:55:619 (55619|0,55780|0,55941|0) - you can clearly hear the scratches on the blue tick, these are offtimed are you sure? don't you think it's vocal sound on special key? off-timed? please, they are on 1/2 perfectly

01:01:103 (61103|0,61183|0,61264|0,61345|0,61425|0) - banana man 8-) explained

01:26:990 (86990|3,87070|4,87070|6,87151|3,87151|5) - uncomfortable give me a reason why it's uncomfortable then? this is both balanced and fit with melody good, bass and instrument

01:29:167 (89167|0,89329|0,89490|0,89812|0) - these barely follow anything plus the trill is almost unplayable 01:29:167 89167|3,89248|5,89329|3,89409|5,89490|3) - 01:28:200 (88200|0) - if this game support scratches then this should be 1/8 instead, also 01:28:845 (88845|0,89167|0,89329|0,89490|0) - this is vocal ... 01:29:812 (89812|0) - cymbal / 01:29:167 (89167|3,89248|5,89329|3,89409|5,89490|3) - kick sound

01:31:103 (91103|0) - you add a scratch here, but don't add another one here? 01:32:393 (92393|0) - or here? 01:32:070 (92070|0) - even tho theres a ping sound this part i dont know what it does but i will leave this to db

01:34:409 (94409|3,94490|5,94490|1,94490|7,94570|3,94570|6,94651|2,94651|7,94651|4,94651|1) - please remove that trill reason? why?

01:37:716 (97716|0) - scratch should be here? no

01:38:361 (98361|0) - ? this part is different than 00:30:941 - / yeah follow japanese drum is fine but with that double trill is a pain i would say

01:47:877 (107877|0) - here to 01:50:458 (110458|1) - all scratch patterns and overall chart is very inconsistent, it seems it's not really following anything 01:47:877 (107877|0,108119|0,108361|0,108522|0,108683|0,108845|0,109006|0) - they are main instrument / 01:49:167 (109167|0,109409|0,109651|0,109893|0,110135|0) - cymbal sound



i am not trying to bash on this chart, but the overall chart is very inconsistent and the scratches are blindly placed with no audio feedback on where to scratch some being on the finishes and some being on the ping/ting sounds. *not sure what they are called* also theres banana man like scratches which require dual scratch and osu doesn't have that feature so it's a bit unrankable unless you use macros and keybinds to do so, that's the only way to hit some of those unless ur yuko and you can smash ur pinky and jack scratch
i would say this: Try to play IIDX, LR2 or any 8K charts
so that you would get the ideas of them more better
The problem is not about the chart, this buggy along with this game so long time ago, why blame the mapper when you cant play it well? unless it's reasonable enough to change such a place
Topic Starter
Spy
Oh please everyone calm down and discuss even if the answer you may not like.
My current status is not always available. Can't check forum all day.
iiyo

Kuo Kyoka wrote:

aaa

didn't know you were victorica



the difference between me and you is I can actually play the map and many other kaiden users and lr2 bms gorillas say this map is low quality, but since your so stubborn you can't even accept criticism on top of that I wasn't even asking you I was asking the mapper directly, for you to jump in is mind blows me, it's like a mafia, as soon as i poisted my mod I get 4 replys within 5 minutes including somebody harassing me via the means of my rank, that's like saying hollow wings has no clue about standard mapping because hes low rank, I'm a 8k/7k bms noter I know a thing or 2 about mapping scratches right

also, since you can HEAR the sound doesn't mean scratches should be placed there, if that was the case then I should chart fleshgod apocalpyse 8k legendaria with some tasty 1/8th scratches, haha !! if you cant play map! it means ur to weak! haha

also since you wrote this



then erased it later, leads me to believe that you are writing this out of personal emotion and not actual constructive criticism
Akasha-

Fantasy wrote:

Kuo Kyoka wrote:

aaa

didn't know you were victorica



the difference between me and you is I can actually play the map and many other kaiden users and lr2 bms gorillas say this map is low quality, quality is off but since your so stubborn you can't even accept criticism on top of that I wasn't even asking you I was asking the mapper directly, for you to jump in is mind blows me, it's like a mafia, as soon as i poisted my mod I get 4 replys within 5 minutes including somebody harassing me via the means of my rank, that's like saying hollow wings has no clue about standard mapping because hes low rank, I'm a 8k/7k bms noter I know a thing or 2 about mapping scratches right

also, since you can HEAR the sound doesn't mean scratches should be placed there, if that was the case then I should chart fleshgod apocalpyse 8k legendaria with some tasty 1/8th scratches, haha !! if you cant play map! it means ur to weak! haha
hey, just to be clear, i don't care if you already read my long reply what are they about but I ever say it's in my opinion, the left things are belongs to victorica_db a.k.a [Emiria]
and hey, I didn't say something rude to you, you have your opinion, you stand with your opinion that's good, so do I, I have my must that I can stand with my opinion too, don't be such a rude person and saying like you're good with scrathes
yeah sure i'm not a iidx player, nor bms, and i'm noob of everything, i admit it, but you saying something like force us to fix to your point is nonsenses, people have they must and stand with it, if you don't like this map then you can mod it, even so I can reply to it with my point (even so it's not really important)

victorica_db has his must for adding that scratches, he testplayed it while mapping, he also good at playing IIDX and with scratches so I don't have any offsenses with his 8K chart then

No reply anymore, I'm tired.
db will reply to this soon, peace.

also since you wrote this



then erased it later, leads me to believe that you are writing this out of personal emotion and not actual constructive criticism
first expression that i'm suprise, i mean a lot, then after then i delete it to reply with the mod but if you want me to add it back so i will
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