-= This is my personal opinion, only mine, not the opinion of my team. I did not discuss this topic with anyone but myself. =-
I believe the difficulty of map pool for finals should be lowered because it contains maps that have only been fc'd and completed by players of ranks way higher than ours (#1,000 - #4,000). I'm not saying it should be the same or lower difficulty as semi finals, I would really appreciate the difficulty to be higher than semis but not THIS high. I got a friend of mine who is currently #2,000 (consistent Nomod and HD player) and even himself found difficulty in getting high combos in some of the maps.
Examples of these are:
EOS - Hidden
Haelequin - HR
2010 - Nomod
d:for the DELTA - tiebreaker
Bluemenkranz - DT
If you look at the global rankings for some of these, you will find that, for example, in Bluemenkranz, there are only 7 global fc's with DT, done by players with much more experience than us (#1,000 players). For example "mrspazzameme17" fc'd this with almost 99 accuracy, and he is #845.
Another map is Haelequin which has barely no modded fc's at all, and you are asking us to do it with hr.
I can completely understand why you would make the finals bracket hard and intense, but I personally think this is overdoing it.
This tournament's maximum rank for entrance is 10k and some of these maps can be way out of the league of a #10k player so please, if possible, review the map pool you picked.
PD: Lmao I'm not salty. I just want everyone to have a chance to play a map in which they will do decently good at and not so much rely on luck or smacking the keyboard keys, not saying it should be easy to fc, just possible
Sincerely, Snowwy ~~