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[Skinning] DoNotRender field in skin.ini

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
Isshiki Kaname
Why?
Basically in this field you typing the filenames which shouldn't be rendered. Basicaly then should not ever exist in game while you using skin with than field filled with filenames which shouldn't be ever rendered in this skin.
Here's the example:
[General]
Name: TestSkin
Version: 1
CursorRotate: 0
DoNotRender: cursormiddle, cursortrail, hit300, hit300g, hit300k, sliderendcircle, sliderendcircleoverlay
Basically if there a elements written in this field should be not ever be rendered.
I imagined this to work like that.
I mean who need blank 1x1 .png files? They use space too. So it should be massive skin size improvement.
Bara-
It's only 2kb >__>
10 of these are still around 0.02MB which is nothing, definitely not massive
There is no need for it in that manner
However...
The idea is great, as it eases skinning a lot (as in adding parts together for a nice playable skin)
I like it!
abraker
I wonder what kind of performance boost there will be without the 1x1 invisible sprites on older computers since there are less calls to swapbuffer (that's how it works, right?)
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