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Capcom Sound Team - Opening Stage (Central Highway)

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Topic Starter
ganad
This map has been deleted on the request of its creator. It is no longer available.
Kuki
[General]
You can't rank a map with this spread. You need a hard difficulty.

uhh poke me when you've finished the set for a proper mod

also I would suggest not uploading maps until they're finished to save space as there's an upload limit, also mapping more before deciding to rank a map. I mapped for a year before ranking my first :)
[ Inserted ]
This map is very early in its development stage. I agree with Kuki in that experience in mapping is the best way to get better.

Just a general mod for your Insane diff so you can improve it, timing and rhythm in this difficulty is often out of tune and needs serious attention to fix. Also I have noticed that most sliders in this diff lasts for too long, most notably from 00:18:209 ~ 00:21:421

I'll pinpoint some general timestamps so you you know where and what to look for:

00:04:021 I think the blue slider lasts for a tad too long

00:10:240 The fifth blue slider is timed too early

00:18:662 The entire blue combo of sliders in this part is mistimed

01:00:858 The green repeat slider sounds off

01:02:295 The fourth yellow hitcircle is timed too late

That's it for a brief overlook. You can always pm me when I'm online if you want me to test the map again, have fun mapping this! ^^
Topic Starter
ganad

[ Inserted ] wrote:

This map is very early in its development stage. I agree with Kuki in that experience in mapping is the best way to get better.

Just a general mod for your Insane diff so you can improve it, timing and rhythm in this difficulty is often out of tune and needs serious attention to fix. Also I have noticed that most sliders in this diff lasts for too long, most notably from 00:18:209 ~ 00:21:421

I'll pinpoint some general timestamps so you you know where and what to look for:

00:04:021 I think the blue slider lasts for a tad too long
Removed the slider and replaced it with beat circles and shorter sliders

00:10:240 The fifth blue slider is timed too early
Changed the pattern and sounds much better

00:18:662 The entire blue combo of sliders in this part is mistimed
Remapped it sounds much better now 8-)

01:00:858 The green repeat slider sounds off
Not very sure what to fix cause it seems right to me

01:02:295 The fourth yellow hitcircle is timed too late
Fixed

That's it for a brief overlook. You can always pm me when I'm online if you want me to test the map again, have fun mapping this! ^^
Just wanna say thanks man really appreciate it :)
MondoKuma
Thanks for applying! heres my mod!

Easy: Good Love the pattern
Easy+:00:33:068 (4) - Add a finish hitsound? 01:19:660 (1) - Add a whistle?
Normal: This sounds like it should end 1 tick earlier 00:56:364 (6) - This should go 1 tick farther

Hard:01:03:989 (2) - 01:03:822 (1) - The end on these two notes sounds really awkward. Maybe add another circle after?

Insane This stream should be symmetrical 01:24:520 (2) -
Topic Starter
ganad

MondoKuma wrote:

Thanks for applying! heres my mod!

Easy: Good Love the pattern
Thanks

Easy+:00:33:068 (4) - Add a finish hitsound? 01:19:660 (1) - Add a whistle?
Before I add the sounds, I want custom hitsounds first ;)

Normal: This sounds like it should end 1 tick earlier 00:56:364 (6) - This should go 1 tick farther
Idk sounds fine to me, will change tho if someone else points it out

Hard:01:03:989 (2) - 01:03:822 (1) - The end on these two notes sounds really awkward. Maybe add another circle after?
Changed the pattern

Insane This stream should be symmetrical 01:24:520 (2) -
Tried but couldn't make it flow well :o
Thanks for the mod really appreciate it! you modded all diffs, greatly appreciated :)
Prismetical
Heya! :3

Easy
00:43:794 (2) - change that into one slider and a circle

Easy+
00:18:319 (1,2,3) - boring part

Normal
00:12:956 (1,2) - don't stack
00:16:308 (3,4,5,6) - you use two kinds of stacking, decide on which time you wanna stack because that might distract the player
00:25:693 (1,2,3,4) - don't stack more than 3 times (these are 4)
00:49:492 (2,3,4) - why stack? much more fun if they wouldn't be stacked

Much luck on getting ranked!
Nice map! :3
Exile-
From our modding queue!

[General]

- Check all your blankets! It would make your mapset clearer and more readable
- Watch out at spacing! Use DS where you dont want to make a jump. Some notes are placed too close from the previous ones especially when you used the same distance in the previous patterns. This sudden change of tempo is confusing and unreadable.

You should consider remapping your mapset. Here I pointed out a few issues from the hardest difficulty but this might partly apply to other difficulties too

[Insane]

00:00:889 (2,3,4,5,6) - this is unreadable, use DS here, dont make jumps
00:01:392 (7,1) - bad flow
00:04:408 - missing note
00:06:922 (2,1) - overlap
00:07:425 (1) - 00:08:598 (3) - blanket
00:10:442 (5) - ^
00:15:135 - missing note
00:15:470 (2) - delete this note
00:18:319 (2) - blanket
00:18:989 (4,6) - make them parallel
00:19:660 (6,1) - spacing
00:23:012 (5,6,1) - ^, this triangle is confusing
00:25:358 - 00:25:526 - missing notes
00:30:051 (5,1) - spacing
00:36:420 (1) - blanket
00:40:945 (4,1) - ^
00:42:621 (2) - ^
00:43:459 (3) - ^
00:45:638 (3,4) - make them parallel ( the last part of 00:45:638 (3) - and the first part of 00:46:140 (4) - )
00:46:140 (4,5) - spacing
00:51:001 (2,3,4) - these blankets are a bit off
00:53:179 (1,2,3) - spacing
00:56:699 (3) - blanket
00:58:207 (1,2) - spacing
01:05:582 (1,2,3,4,5,6,7,8) - spacing here is not constant
01:10:861 (2,3,4,5,6,7,8,9,10,11) - ^
01:24:520 (2,3,4,5,6,7,8) - ^
01:27:034 (1,2,3,4,5,6,7,8,9) - ^
01:08:096 (8) - blanket
01:12:453 (2,3) - overlap
01:17:146 (1) - blanket
01:18:822 (2) - stack it at 01:17:984 (3) -
01:26:364 (3,4,5,6) - this should be a square


Good luck~
Sangzin
Sorry for late modding :(

[General]

  • Offset is 1930. check it please. If you changed, don't forget to resnap preview time
    Delete OST on source. It's not included in source
[Insane]

  • CS 4 will fine
    00:00:924 (2,3,4,5,6) - Make same distance here. It looks like CtB mapping
    00:01:427 (7,3) - Stack
    00:07:460 (1,2) - Blanket
    00:18:186 (1) - Slider should start at here. it's more natural
    00:20:952 -00:21:203 - You skip these big sounds, I recommend you to fill these sounds.
    00:23:382 - Start kiai time at here
    00:27:740 (1,2,3,4,5,6,7,8,9,10) - Make same distance here. you can use slider convert(Shift+Ctrl+F)
    00:31:930 (2,3) - Increase distance here. This can looks like 1/4 beat
    00:38:633 (1,2,3,4,5,6,7,8,9,10,11) - Same as above
    00:50:365 - Why you skip this beat? It is big enough
    00:52:041 (4,5) - Stack or increase distance
    00:53:131 - Same as 00:20:952 -
    01:00:421 (1,2,3) - Triangle stream looks weird to me. just straight stream will fine

    This map has a lot of issues, but all of them are mentioned on my modding. other parts where I pointed, There's same issues on your map. One Thing I didn't mentioned is about new combo. You use NCs inconsistently, which is not good if you are not experienced mapper. Basic way to add NC is add NC on downbeat. so, you should delete and add many NCs.

[Hard]

  • CS-4
    AR-7.5~8
    Generally, this map has big distance issues. In first part, this map has quite big distance. This is not problem. The real problem is that you suddenly narrow your distance(00:03:235 (1,2,3,4) - ) like here. this is really dangerous for hard diff.
    Also, SV on this diff is too slow. There has a guideline about SV, but I can't find where it is. Anyway, you can find if you see other maps. 1.6 SV on this map will be fine.

As above modding, you might consider remap. What I can tell you is consult other map to improve your mapping skill. I think you also read this:
t/288639
This thread contains almost of unrankable issues. Hope this thread will helpful. Sorry for not help so much.
GL.
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