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Eri Sasaki - Ring of Fortune

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Topic Starter
Airachi

UndeadCapulet wrote:

つ ◕3◕ ༽つ ~
:) Thank you lots ♥ ♥ ♥
Electoz
Hi, from my modding queue~

General
  1. BG's size is recommended either 1024*768 or 1366*768.
  2. I think if you set some combo colours it'd fit more with the bg.
  3. Insane had "Widescreen Support" unchecked while other diffs had it checked.
Easy
  1. 01:00:344 (1,2) - This overlap feels weird imo, I mean it would become better if it was overlapping with the head/tail of the slider.
Normal
  1. 00:00:951 (1,2) - Would be better if their shape were same for a better symmetrical.
  2. 01:09:458 (1) - Flip it up like this for a better flow http://puu.sh/lEbQc/206fa24ddb.jpg ? So it won't over lap with 01:10:787 (3) too.
Hard
  1. I think HP should be increased, how about at least 5?
  2. 00:15:154 (2,3) - The blanket is weird lol, also didn't look good when overlapped with 00:16:293 (1,2,3,4) .
  3. 00:25:787 (2,1) - You could blanket this
  4. 00:40:787 (2,3,4) - Kinda hard to read since the beat spacing aren't the same between these three.
  5. 00:49:142 (5) - Move this to stack with 00:50:281 (3) ? If you want to emphasize the jump you may have too move 00:49:522 (6) too.
Yeah, that's probably it, good luck!
Topic Starter
Airachi

Electoz wrote:

Hi, from my modding queue~
EDIT: changed background and combo colours when i found/thought of colors
General
  1. BG's size is recommended either 1024*768 or 1366*768. should be way better, 1366*768
  2. I think if you set some combo colours it'd fit more with the bg. I changed on colours on -lemons difficulty also
  3. Insane had "Widescreen Support" unchecked while other diffs had it checked. fixed
Normal
  1. 00:00:951 (1,2) - Would be better if their shape were same for a better symmetrical. okay made symmetrical
  2. 01:09:458 (1) - Flip it up like this for a better flow http://puu.sh/lEbQc/206fa24ddb.jpg ? So it won't over lap with 01:10:787 (3) too.you're right i did this tho http://puu.sh/lEf0b.jpg
Hard
  1. I think HP should be increased, how about at least 5? ya
  2. 00:15:154 (2,3) - The blanket is weird lol, also didn't look good when overlapped with 00:16:293 (1,2,3,4) changed this and following section to be better now i thin
  3. 00:25:787 (2,1) - You could blanket this all warm now
  4. 00:40:787 (2,3,4) - Kinda hard to read since the beat spacing aren't the same between these three. made better
  5. 00:49:142 (5) - Move this to stack with 00:50:281 (3) ? If you want to emphasize the jump you may have too move 00:49:522 (6) too.moved it a bit also changed things accordingly
Yeah, that's probably it, good luck!
thanks so much for the mod! :)
-Lemons

Electoz wrote:

Easy
  1. 01:00:344 (1,2) - This overlap feels weird imo, I mean it would become better if it was overlapping with the head/tail of the slider. I completely remade my map thnx
Just kidding you didn't make me do that I wanted to x)

code
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TitleUnicode:Ring of Fortune
Artist:Eri Sasaki
ArtistUnicode:Eri Sasaki
Creator:Airachi
Version:Easy Peasy Lemons' Squeezy
Source:プラスティック・メモリーズ
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Topic Starter
Airachi
Updated with -lemons new " easy" difficulty upon request
@w@ thx
-Lemons
oh man DON'T MIND ME JUST MODDING SOMETHING I'M IN


  • Easy Peasy Lemons' Squeezy
  1. Dude change your diff name are you retarded?
  2. 00:02:572 (2) - Dude nice straight line from note to note
  3. 00:20:850 (2) - Best Blanket
  4. 00:34:901 (2) - LINE IS ALMOST AS STRAIGHT AS YOU, NERD
  5. 00:42:116 (1,2,3) - How do you even miss this kind of overlap

    Normal
  6. 00:03:572 (1,2) - for these notes I think it should just be a 1/2 sliderr since it's during a timing change so it being 2 single notes is already hard enough for a normal but then it's a slightly different bpm OMG so hard to hit
  7. 00:04:901 (2,3,4) - These fit the music but I don't really know if they play that nicely cuz there's so much empty space here but I don't know a nice way to fix this so :(
  8. 00:04:901 (2,1) - These overlap so it's kinda an eyesore ;w;
  9. 00:09:268 (5,1) - I don't think you need a break here specially since it's the only diff with one!
  10. 00:14:015 (2) - I think this should be a 1/1 slider into a single note, so there'a click on the downbeat
  11. 00:17:812 (3) - NC because new vocal line
  12. 00:32:812 (1,2,1,2,1,2) - omaigawd so hard ;w; maybe use some sliders in here
  13. 00:49:521 (4,5,6) - Spacing breaks in here
  14. Check AImod cuz spacing breaks in a few more spots too
  15. 00:59:015 (1,2,3,1) - For this part here you have a sort of zigzaggy motion but when you hit the last part of it you go against that motion so maybe try a different motion or make it flow properly
  16. 01:01:104 (3,4) - make 4 the same as 3
  17. 01:24:078 (5) - Ctrl G this to make your sliders flow the same pattern then readjust it and the notes after it

    Hard
  18. 00:00:951 (1,2) - I like the idea of how this is but it looks so odd to me so I would make 1 be even curvier so it flows into 2 a little better
  19. 00:14:015 (1,2,3) - http://puu.sh/lGmUE/c7162df5ab.jpg
  20. 00:16:863 (4) - Add a note on the red tick after this, I actually really like doing this here http://puu.sh/lGmWD/054250f365.jpg
  21. 00:28:066 (3,1) - Spacing is kinda weird here
  22. 00:51:800 (4,5,6,7,8) - For this here it looks off just because of the way that 6-7 flow together, I suggest copying 4-5 and moving them to be in that same position that they're in now http://puu.sh/lGn1J/745ac0d696.jpg
  23. 01:01:863 (1) - I kinda like deleting this note to put a big stress on the previous 4
  24. 01:03:192 (4) - The position here is kinda weird, either stack it on the already stacked notes or just like, completely change the way it flows by moving it to like 177|288 then like remaking this part or IDK

    Insane
  25. 00:29:395 (4,5,6) - This is somewhat difficult to read just because it's stacked in a way that makes you think the triple begins on the blue tick,
  26. 00:33:002 (1,2,3,4,5) - K BARE WITH ME HERE WHILE i TRY TO EXPLAIN THIS, So for this part here, My suggestion is to take 1, copy it for 3 and rotate it by -18 degrees, then copy 3 and paste it for 5 then rotate that new one by -18, or just copy 1 for both 3 and 5 and rotate 3 by -18 and 5 by -36
  27. 00:35:660 (4,5,6) - You could custom stack this so it goes in the motion that a slider would go if it was a slider http://puu.sh/lGnkw/d994a25458.jpg
  28. 01:06:705 (2) - Move this to 229|177 for a funner flow
  29. 01:07:085 (4) - Move this to 100|151 for curves, be sure to restack 01:07:749 (1) -
  30. 01:24:648 (1) - Ctrl G this to keep the loopdeeloop motion going, fuck don't even put the notes at the bottom keep them stacked on the slider head that's kinda cool

There a lemons moderino
-Lemons

-Lemons wrote:


  • Easy Peasy Lemons' Squeezy
  1. Dude change your diff name are you retarded? Hoiw about you go eat a fish rekt nerd
  2. 00:02:572 (2) - Dude nice straight line from note to note same
  3. 00:20:850 (2) - Best Blanket I wanted this to suffer a cold winter
  4. 00:34:901 (2) - LINE IS ALMOST AS STRAIGHT AS YOU, NERD That was uncalled for you know I'm sensitive about these things
  5. 00:42:116 (1,2,3) - How do you even miss this kind of overlap Ever heard of being awful?
Best mod I've ever got in my life
Code
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 53129
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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[Editor]
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DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.3

[Metadata]
Title:Ring of Fortune
TitleUnicode:Ring of Fortune
Artist:Eri Sasaki
ArtistUnicode:Eri Sasaki
Creator:Airachi
Version:Easy Peasy Lemons' Squeezy
Source:プラスティック・メモリーズ
Tags:-lemons
BeatmapID:820012
BeatmapSetID:374300

[Difficulty]
HPDrainRate:2
CircleSize:2.8
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"islasacutie.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Topic Starter
Airachi

-Lemons wrote:

oh man DON'T MIND ME JUST MODDING SOMETHING I'M INthx fam xo

Normal
  1. 00:03:572 (1,2) - for these notes I think it should just be a 1/2 sliderr since it's during a timing change so it being 2 single notes is already hard enough for a normal but then it's a slightly different bpm OMG so hard to hit OMG MUCH EASIER
  2. 00:04:901 (2,3,4) - These fit the music but I don't really know if they play that nicely cuz there's so much empty space here but I don't know a nice way to fix this so :( hmm i think they fit and play okay cause emphasize the super loud thingy
  3. 00:04:901 (2,1) - These overlap so it's kinda an eyesore ;w; ;-; clear eyes for dry eyes
  4. 00:09:268 (5,1) - I don't think you need a break here specially since it's the only diff with one! added spinner ty
  5. 00:14:015 (2) - I think this should be a 1/1 slider into a single note, so there'a click on the downbeat clicky
  6. 00:17:812 (3) - NC because new vocal line im not sure i wanna be too adventurous with the combos.. feel like ill mess it up xd
  7. 00:32:812 (1,2,1,2,1,2) - omaigawd so hard ;w; maybe use some sliders in here hmm not for now, i like it, i used "double tapping" alot thru this difficulty cuse hard does alot of it, it's like introducing it and this part is also somewhat of a build up to me and a memorable part of the song for sure
  8. 00:49:521 (4,5,6) - Spacing breaks in here fixed ty
  9. Check AImod cuz spacing breaks in a few more spots too^
  10. 00:59:015 (1,2,3,1) - For this part here you have a sort of zigzaggy motion but when you hit the last part of it you go against that motion so maybe try a different motion or make it flow properly the flow should be more intune with the vocals now
  11. 01:01:104 (3,4) - make 4 the same as 3i did u one better
  12. 01:24:078 (5) - Ctrl G this to make your sliders flow the same pattern then readjust it and the notes after it took me a bit but i think i got what u were saying, fixed :3

    Hard
  13. 00:00:951 (1,2) - I like the idea of how this is but it looks so odd to me so I would make 1 be even curvier so it flows into 2 a little better curves r for real people
  14. 00:14:015 (1,2,3) - http://puu.sh/lGmUE/c7162df5ab.jpg i did this http://puu.sh/lGruX.jpg
  15. 00:16:863 (4) - Add a note on the red tick after this, I actually really like doing this here http://puu.sh/lGmWD/054250f365.jpg indifferent but i like it
  16. 00:28:066 (3,1) - Spacing is kinda weird heremade betterer
  17. 00:51:800 (4,5,6,7,8) - For this here it looks off just because of the way that 6-7 flow together, I suggest copying 4-5 and moving them to be in that same position that they're in now http://puu.sh/lGn1J/745ac0d696.jpg nice oneas4567
  18. 01:01:863 (1) - I kinda like deleting this note to put a big stress on the previous 4i wanted to do that but i was reluctant cause of downbeat.. i changed to stress 4 now tho
  19. 01:03:192 (4) - The position here is kinda weird, either stack it on the already stacked notes or just like, completely change the way it flows by moving it to like 177|288 then like remaking this part or IDK i stack 01:02:053 (1) - on 01:03:192 (3) - after changed the previous note to strss 4 and it looks fine to me now.. i did that before i read this lol http://puu.sh/lGs0h.jpg

    Insane
  20. 00:29:395 (4,5,6) - This is somewhat difficult to read just because it's stacked in a way that makes you think the triple begins on the blue tick, i did a thing for the thing so it did a better thing
  21. 00:33:002 (1,2,3,4,5) - K BARE WITH ME HERE WHILE i TRY TO EXPLAIN THIS, So for this part here, My suggestion is to take 1, copy it for 3 and rotate it by -18 degrees, then copy 3 and paste it for 5 then rotate that new one by -18, or just copy 1 for both 3 and 5 and rotate 3 by -18 and 5 by -36 halp i am trying to bear with u properly
  22. 00:35:660 (4,5,6) - You could custom stack this so it goes in the motion that a slider would go if it was a slider http://puu.sh/lGnkw/d994a25458.jpguhHHH adventerous
  23. 01:06:705 (2) - Move this to 229|177 for a funner flowbouncier :D
  24. 01:07:085 (4) - Move this to 100|151 for curves, be sure to restack 01:07:749 (1) - bouncier :Dbouncier :D
  25. 01:24:648 (1) - Ctrl G this to keep the loopdeeloop motion going, fuck don't even put the notes at the bottom keep them stacked on the slider head that's kinda cool
i keep this unchanged for now, i feel liek i have to give it more thought, good idea for loopdeeloop
There a lemons moderino
THANKS FOR MODDING :) and listening to me vent LOL
Battle
That self modding op

m4m from my queue:

[General]
You know how you fixed the widescreen support? It's supposed to be checked off lol
Why not just take the video from Crystal's mapset .3.

[Easy]
00:22:749 (4,5) - Blanket pls or don't and make it look less like it's trying to be a blanket
00:46:673 (2,1) - overlap asdasd
00:55:028 (2,3,4,5) - Flow is kinda confusing here because 2-3 looks like it either leads to the slider end of 5 so try to fix that
00:58:825 (1,2) - That like semi-overlap
01:02:623 (4,1) - Overlapppp
01:03:382 (1) - This is off the screen lol
01:06:420 (1,2) - Flow makes it seem like it's leading to repeating end, not slider head so fix
01:20:660 (4,2) - Overlap
01:22:369 (2,3,4) - Maybe fix so 2 leads into 3 move
It's kinda weird how there's so 1/2 like parts toward the end, kinda just feels inconsistent, it got real messy toward the end lol

[Normal]
00:15:344 (1,3) - Kinda feels messy since there's an overlap
00:25:407 (3,4) - Blanket maybe?
00:25:787 (4,2) - Overlap
00:28:445 (4,1) - Maybe fix so 4's curve is identical to 1
00:31:863 (5,6,1,2,1,2,1,2) - There's like no flow here
00:54:838 (4,1) - Overlap fix
01:11:546 (2,1) - Really close to each other
01:23:509 (4,1) - Fix overlap
Kinda the same problem, it get's really messy toward the end, and there's kinda a lack of flow throughout the map, a lot of the places could be polished

[Hard]
00:18:382 (4) - Try using a better shape, the first anchor is making it look way too curved at the start
00:26:926 (1,3) - Overlap fix
00:31:104 (6,1) - ^
00:34:901 (2,3,4,5,6,7) - This is just confusing to read, it's way too close together
00:41:736 (5,6,7,1) - ^ basically the same
01:06:420 (1,2) - Make same slider pls
01:07:369 (4,2) - On hard it kinda just looks messy, especially with 1 being so close
01:13:445 (5) - Why 6 anchors .-.
The spacing, for the most part, can be confusing, it's pretty like squished together and there are times where it looks like it's a jump but it's just large space due to the ds x.x

[Insane]
00:20:850 (1) - I always say simplistic sliders work best
00:24:458 (4,6,1) - Blanket fix
I think you just need to fix flow a bit in this diff

That's all from me so yeah
Topic Starter
Airachi

Battle wrote:

That self modding op

m4m from my queue:

[General]
You know how you fixed the widescreen support? It's supposed to be checked off lol idek why to be honest lol
Why not just take the video from Crystal's mapset .3. no idea, didn't even know there was a video ;-; probwont add it still tho

[Normal]
00:15:344 (1,3) - Kinda feels messy since there's an overlap made better
00:25:407 (3,4) - Blanket maybe? thought about this earlier, i didn't want it a blanket,but i changed now, it is better
00:25:787 (4,2) - Overlap i don't see overlap with those two but i fixed 00:25:407 (3,1) - http://puu.sh/lGTDO.jpg
00:28:445 (4,1) - Maybe fix so 4's curve is identical to 1 nice good idea
00:31:863 (5,6,1,2,1,2,1,2) - There's like no flow here i think the flow is fine, i wanted it to be really calm with very little movement and to mimic sliders from earlier
00:54:838 (4,1) - Overlap fix moved just a bit
01:11:546 (2,1) - Really close to each othermoved a bit
01:23:9 (4,1) - Fix overlap u got it
Kinda the same problem, it get's really messy toward the end, and there's kinda a lack of flow throughout the map, a lot of the places could be polished ill keep that in mind and look over it some more

[Hard]
00:18:382 (4) - Try using a better shape, the first anchor is making it look way too curved at the startokay
00:26:926 (1,3) - Overlap fixok
00:31:104 (6,1) - ^e
00:34:901 (2,3,4,5,6,7) - This is just confusing to read, it's way too close together added some space
00:41:736 (5,6,7,1) - ^ basically the same ^
01:06:420 (1,2) - Make same slider pls
01:07:369 (4,2) - On hard it kinda just looks messy, especially with 1 being so close i guess it loos a little messy but it dissaperesand it flows fine to me
01:13:445 (5) - Why 6 anchors .-. :D change now its 5
The spacing, for the most part, can be confusing, it's pretty like squished together and there are times where it looks like it's a jump but it's just large space due to the ds x.x i thought a jump was a large space due to DS :? ill look over it somemore

[Insane]
00:20:850 (1) - I always say simplistic sliders work best you would be right rip sorta pretty slider
00:24:458 (4,6,1) - Blanket fixthey already look ok to me http://puu.sh/lGTgb.jpg // http://puu.sh/lGTmD.jpg
I think you just need to fix flow a bit in this diff same as others ill look over it again and see if theres anything i can think to fix

That's all from me so yeah thanks for modding, helped lots :)
-Lemons

Battle wrote:

That self modding op That guy made fun of me I don't like him

[General]
You know how you fixed the widescreen support? It's supposed to be checked off lol thnx dude I wish I could look thru menus like you can weewow

[Easy]
00:22:749 (4,5) - Blanket pls or don't and make it look less like it's trying to be a blanket Don't you question how he is, if he wants to be a blanket you let him be a blanket
00:46:673 (2,1) - overlap asdasd same
00:55:028 (2,3,4,5) - Flow is kinda confusing here because 2-3 looks like it either leads to the slider end of 5 so try to fix that Hey, That's a goddamn good point thanks for mentioning it
00:58:825 (1,2) - That like semi-overlap It never fails whenever someone mentions something I wind up fixing like 40 other things and then the next parts of the mod is irrelevant cuz I fixed it, that goes for the next 2 thing
01:02:623 (4,1) - Overlapppp a
01:03:382 (1) - This is off the screen lol d
01:06:420 (1,2) - Flow makes it seem like it's leading to repeating end, not slider head so fix wow I did it TWICE
01:20:660 (4,2) - Overlap asdf
01:22:369 (2,3,4) - Maybe fix so 2 leads into 3 move yes
It's kinda weird how there's so 1/2 like parts toward the end, kinda just feels inconsistent, it got real messy toward the end lol Good news I took them out back and shot them

That's all from me so yeah Yeah get outta here punk luv u <3
code
osu file format v14

[General]
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AudioLeadIn: 0
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Countdown: 0
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Title:Ring of Fortune
TitleUnicode:Ring of Fortune
Artist:Eri Sasaki
ArtistUnicode:Eri Sasaki
Creator:Airachi
Version:Easy Peasy Lemons' Squeezy
Source:プラスティック・メモリーズ
Tags:-lemons
BeatmapID:820012
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_handholding
[easy]
00:28:445 (6) - try this rhythm
00:41:736 (4) - add note
Some patterns could do with tweaking imo but the biggest problem is your NCs. Theyre quite random. I hoesntly think it would be a good idea to go and rework your NCs. Try to keep them consistent in each section of the song. Have them a few measures long for the verse and a bit shorter for the kiai time, or the same if you want.

[normal]
00:20:281 (3) - This rhythm would have a lot more imo
00:22:749 (2,3,4) - I think these would play better if it was one reverse slider as it would match the music more
00:32:053 (6) - extend to 00:32:433
00:33:382 (3) - delete NC
00:33:952 (5) - ^
00:34:521 (1) - NC
00:39:838 (2) - try this rhythm. It matches the vocals and music. It also doesnt have awkward pasues in bwtween
I think your NCs could improve. Some are a bit random

Anyway thats all from me today. I hope this mod was useful, GL!
-Lemons

Hi Im Nathan wrote:

[easy]
00:28:445 (6) - try this rhythm
yes
00:41:736 (4) - add note vocal
Some patterns could do with tweaking imo but the biggest problem is your NCs. Theyre quite random. I hoesntly think it would be a good idea to go and rework your NCs. Try to keep them consistent in each section of the song. Have them a few measures long for the verse and a bit shorter for the kiai time, or the same if you want. They're good now, or rather I made them actually what I wanted them to be so yah


Code
osu file format v14

[General]
AudioFilename: Plastic Memories OP.mp3
AudioLeadIn: 0
PreviewTime: 53129
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 3180,17053,23129,23319,23888,45154,61009
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 0.6999998

[Metadata]
Title:Ring of Fortune
TitleUnicode:Ring of Fortune
Artist:Eri Sasaki
ArtistUnicode:Eri Sasaki
Creator:Airachi
Version:Easy Peasy Lemons' Squeezy
Source:プラスティック・メモリーズ
Tags:-lemons
BeatmapID:820012
BeatmapSetID:374300

[Difficulty]
HPDrainRate:2
CircleSize:2.8
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"islasacutie.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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4142,379.746835443038,4,2,1,50,1,0
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17812,-100,4,2,1,30,0,0
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87686,-100,4,2,1,20,0,0
87876,-100,4,2,1,15,0,0
88066,-100,4,2,1,10,0,0


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Combo2 : 192,192,192
Combo3 : 255,128,255
Combo4 : 242,24,57

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Topic Starter
Airachi

Hi Im Nathan wrote:

[normal]
00:20:281 (3) - This rhythm would have a lot more imo ilthink the current is more conssitent, i think it is okay as is
00:22:749 (2,3,4) - I think these would play better if it was one reverse slider as it would match the music more i do agree but i am going to try this out for now, the repeat slider u suggested gave me an idea http://puu.sh/lHD3u.jpg
00:32:053 (6) - extend to 00:32:433 i dont hear anything on there, and her breath is on a 1/4 tick
00:33:382 (3) - delete NC
00:33:952 (5) - ^ i think these nc are fine
00:34:521 (1) - NC
00:39:838 (2) - try this rhythm. It matches the vocals and music. It also doesnt have awkward pasues in bwtweenthe rhythm i have for this emphasizes all vocals and strong beats imo but i changed the double one to a slider for better rhythm
I think your NCs could improve. Some are a bit random i am just gonan recombo the whole map, i think they may have gotten messed up when i changed other things.

Anyway thats all from me today. I hope this mod was useful, GL!

Thanks so much for modding! cyas round :)
Yuthuil
From M4M

Easy Peasy say what...?

- 00:19:331 (1) - I think this is too high

- 00:42:116 (1,2) - blanket properly, i say this so the teensy weensy slider looks the same as the following teensy weensy slider

- 01:03:382 (1) - hmm...looks kind of outta place with the rest of the map since its kind of messy and ur map is neat and is too close to 01:01:863 (3) -

- 01:10:217 (5,1) - maybe not have a 1/2 rhythm really high up on the screen since in easy i believe if u want to put any 1/2 then they have to be in plain sight

- 01:17:812 (1,2) - maybe better note placement

Normal: I actually think the gap between easy and normal is too high, no just because of star rating, but there are so much more 1/2 rhythms etc. You may have to consider fixing this if you want a smooth rank

- 00:25:787 (2,3) - how about blanketing these two together so it looks neater

- 00:28:445 (1,3) - i definitely think this is too confusing for a normal, maybe im just stupid but I still find these hard xD

- 00:36:040 (3,4,1) - suggestion - make 3 the same as 4 and 1?

- 00:45:154 (5,6) - blanket

- 00:50:091 (2,2) - stack

- 00:59:015 (1) - since the overlap looks not too nice atm, try moving to x212 y184

Hard:

- 00:17:243 (5) - ??

- 01:23:509 (2) - I think u should stack this on 01:22:559 (4) - 's head

Insane:

- I'm sorry I have nothing to say for this diff, it's really nice, and trust me I wasn't getting lazy :p

Good job overall and good luck I like the ponytail girl
-Lemons

Yuthuil wrote:

From M4M

Easy Peasy say what...? Yes

- 00:19:331 (1) - I think this is too high yes

- 00:42:116 (1,2) - blanket properly, i say this so the teensy weensy slider looks the same as the following teensy weensy slider yes

- 01:03:382 (1) - hmm...looks kind of outta place with the rest of the map since its kind of messy and ur map is neat and is too close to 01:01:863 (3) - yes

- 01:10:217 (5,1) - maybe not have a 1/2 rhythm really high up on the screen since in easy i believe if u want to put any 1/2 then they have to be in plain sight I dunno I think it's fine

- 01:17:812 (1,2) - maybe better note placement I dunno what you mean so nochange
code
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Topic Starter
Airachi

Yuthuil wrote:

From M4M

Easy Peasy say what...?loll

Normal: I actually think the gap between easy and normal is too high, no just because of star rating, but there are so much more 1/2 rhythms etc. You may have to consider fixing this if you want a smooth rankill keep this in mind for a bit, i am not sure how to make it any easier without skipping what highlights of the song

- 00:25:787 (2,3) - how about blanketing these two together so it looks neater sure~

- 00:28:445 (1,3) - i definitely think this is too confusing for a normal, maybe im just stupid but I still find these hard xD hmm i think they r ok, i have a lot of confidence new players will be able to see it

- 00:36:040 (3,4,1) - suggestion - make 3 the same as 4 and 1?done

- 00:45:154 (5,6) - blanket oops i thought it was, fixed

- 00:50:091 (2,2) - stack heh fixed before i read it

- 00:59:015 (1) - since the overlap looks not too nice atm, try moving to x212 y184 ok i see what u mean

Hard:

- 00:17:243 (5) - ?? lol there is a sound there but idk i remove

- 01:23:509 (2) - I think u should stack this on 01:22:559 (4) - 's head i did something different to make it prettier, ty

Insane:

- I'm sorry I have nothing to say for this diff, it's really nice, and trust me I wasn't getting lazy :p thank you thank you ;w;

Good job overall and good luck I like the ponytail girl thank you so much for modding, :) and yes ponytail girl is the best internal giggling
fat pear
insane:
this map is too slow for ar9, do ar8-8.5
00:08:888 (4,5) - these circles look random
01:00:344 (1) - slider looks bad
01:04:331 (5,6,7) - triangle not perfect ?
01:17:812 (4,1) - make (1) blanket (4)

hard:
00:03:572 (1,2) - move those circles 3 squares up
00:14:964 - add a note here
00:17:243 (5) - delete this
00:55:217 (5,6,1) - not in a straight line
00:56:547 (4,1) - not perfectly blanketed
01:07:369 (4) - make this perpendicular to 01:06:800 (2) -

normal:
00:12:496 - add note
00:12:876 - add note

easy lemon squeezy (change the name):
00:16:293 (2) - make this blanket the previous slider
00:20:850 (2) - this slider is not symmetrical
00:23:888 (1,2,3) - make this a (equal) triangle
01:10:217 (5,1) - notes that are 1/2 away from eachother are not recommended in easy diffs
01:23:129 (3,4,5) - make this a (equal) triangle
01:24:648 (1,2) - notes that are 1/2 away from eachother are not recommended in easy diffs
-Lemons

[ microism ] wrote:

easy lemon squeezy (change the name): yes https://osu.ppy.sh/ss/4082524
00:16:293 (2) - make this blanket the previous slider yes
00:20:850 (2) - this slider is not symmetrical wat
00:23:888 (1,2,3) - make this a (equal) triangle yes
01:10:217 (5,1) - notes that are 1/2 away from eachother are not recommended in easy diffs Not recommended but I'm a rebel
01:23:129 (3,4,5) - make this a (equal) triangle intentional as I want 4-5 to be straight
01:24:648 (1,2) - notes that are 1/2 away from eachother are not recommended in easy diffs yes 8-) 8-) 8-) 8-)

Code
osu file format v14

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Title:Ring of Fortune
TitleUnicode:Ring of Fortune
Artist:Eri Sasaki
ArtistUnicode:Eri Sasaki
Creator:Airachi
Version:Easy Peasy Lemons' Squeezy
Source:プラスティック・メモリーズ
Tags:-lemons
BeatmapID:820012
BeatmapSetID:374300

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Topic Starter
Airachi

[ microism ] wrote:

insane:
this map is too slow for ar9, do ar8-8.5 i think ar 9 is fine
00:08:888 (4,5) - these circles look random ya they were
01:00:344 (1) - slider looks bad i dont think so
01:04:331 (5,6,7) - triangle not perfect ? i made them with polygon tool so they r k
01:17:812 (4,1) - make (1) blanket (4) oki doki should be better now

hard:
00:03:572 (1,2) - move those circles 3 squares upty u are a life saver
00:14:964 - add a note here ty
00:17:243 (5) - delete this no i want it mapped
00:55:217 (5,6,1) - not in a straight line fix
00:56:547 (4,1) - not perfectly blanketed e
01:07:369 (4) - make this perpendicular to 01:06:800 (2) - good idea but it touches life bar and i dont want a jump therei totally didnt have to look up what perpendicular meant.. holy shit its been so long since ive used that word

normal:
00:12:496 - add note
00:12:876 - add notei think its better to start on the down beat after
thank you for modding (: good catches tbh like what even is that eye wow
delta_t
[General]
The name of artist should be 佐々木恵梨 . "Eri Sasaki" can be put in the Romanised Artist field.
Add "Plastic Memories" and プラメモ into tags?

[Easy]
00:05:281 (2) - it's off-screen with EZ. tbh I don't know if it's rankable
01:15:534 (3) - the head of it doesn't fit the music and is confusing for beginners. Make it 1/2 beat later (put it on the long white line)?
01:19:901 (3,4) - you could blanket these better
01:26:736 (1) - you can mute the end of the spinner (you can use an empty hitsound to replace hitnormal)

[Normal]
00:15:344 (1) - this doesn't fit the music, especially when the sliderball hits the reverse arrow
01:10:787 (3,1,2,3) - "orthogonal" patterns like this make the map look old-style. Try rotating some of them?
01:16:863 (1,2,3) - There are too many sliderheads on the red lines, and it's hard to catch the rhythm. Try this?01:26:926 (1) - mute the end of it

[Hard]
00:40:407 (1,2,3,4) - the distance between 3 and 4 is inconsistent with the distance between 1 and 2, making it quite confusing
01:10:407 (4,1,2,3) - doesn't look nice. try using copy and paste to make them parallel?
01:19:711 (5,6) - they are only 1/2 beats apart and should not be put in a square pattern together with 01:20:281 (1,2,3)
01:19:901 (6,1,2,3) - try making it a perfect square
01:26:926 (1) - mute the end of it

[Insane]
Generally speaking, the rhythm of the objects in this diff fits the song very well

00:17:243 (5) - it's 1 beat apart from the previous note, so it's not nice if you put it in a star pattern together. Stack it with 00:16:863 (4) ?
00:47:053 (2,3,4) - doesn't look nice. Increase the distance in between?
00:56:167 (2,3,4) - looks weird
01:26:831 (1) - mute the end of it


Good luck ranking this :)
-Lemons

delta_t wrote:

[General]
The name of artist should be 佐々木恵梨 . "Eri Sasaki" can be put in the Romanised Artist field.
Add "Plastic Memories" and プラメモ into tags?

[Easy]
00:05:281 (2) - it's off-screen with EZ. tbh I don't know if it's rankable huh. I literally never thought to check this (This isn't a part of ranking criteria but I'm changing it cuz of angles)
01:15:534 (3) - the head of it doesn't fit the music and is confusing for beginners. Make it 1/2 beat later (put it on the long white line)? This is following the vocal, so if I began this on the downbeat (that's what those are called by the way) it wouldn't fit properly. And while it might be confusing the beginners I think having small bits of complexity is an important part to the learning process
01:19:901 (3,4) - you could blanket these better yes
01:26:736 (1) - you can mute the end of the spinner (you can use an empty hitsound to replace hitnormal) It was already at 10% so lets go 5% oh baby
Hopefully the metadata is correct if not just edit it for me
code
osu file format v14

[General]
AudioFilename: Plastic Memories OP.mp3
AudioLeadIn: 0
PreviewTime: 53129
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 3180,17053,23129,23319,23888,45154,61009
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 0.6999998

[Metadata]
Title:Ring of Fortune
TitleUnicode:Ring of Fortune
Artist:Eri Sasaki
ArtistUnicode:佐々木恵梨
Creator:Airachi
Version:Easy Peasy Lemons' Squeezy
Source:プラスティック・メモリーズ
Tags:-lemons Plastic Memories プラメモ
BeatmapID:820012
BeatmapSetID:374300

[Difficulty]
HPDrainRate:2
CircleSize:2.8
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"islasacutie.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
951,405.405405405405,4,2,1,30,1,0
3383,379.746835443038,4,2,1,50,1,0
4142,379.746835443038,4,2,1,50,1,0
11736,-100,4,2,1,30,0,0
17812,-100,4,2,1,30,0,0
32243,-100,4,1,1,30,0,0
32812,-100,4,2,1,30,0,0
54268,-100,4,2,1,70,0,1
81610,-100,4,2,1,45,0,0
86926,-100,4,2,1,40,0,0
87116,-100,4,2,1,35,0,0
87306,-100,4,2,1,30,0,0
87496,-100,4,2,1,25,0,0
87686,-100,4,2,1,20,0,0
87876,-100,4,2,1,15,0,0
88066,-100,4,2,1,10,0,0
88825,-100,4,2,1,5,0,0


[Colours]
Combo1 : 128,128,255
Combo2 : 192,192,192
Combo3 : 255,128,255
Combo4 : 242,24,57

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Topic Starter
Airachi

delta_t wrote:

[General]
The name of artist should be 佐々木恵梨 . "Eri Sasaki" can be put in the Romanised Artist field.
Add "Plastic Memories" and プラメモ into tags? okay sure thx
[Normal]
00:15:344 (1) - this doesn't fit the music, especially when the sliderball hits the reverse arrow i have to think about one a bit but i think im going to change it
01:10:787 (3,1,2,3) - "orthogonal" patterns like this make the map look old-style. Try rotating some of them? i really love squares, stars and triangles B) ill change them around if more people suggest it
01:16:863 (1,2,3) - There are too many sliderheads on the red lines, and it's hard to catch the rhythm. Try this?i tried that but i changed to a different rhythm, you were right about not being able to fine the rhythm.. http://puu.sh/lLRAb.jpg this should be better01:26:926 (1) - mute the end of it changed to 5%, i will add a blank slider sound if i need to

[Hard]
00:40:407 (1,2,3,4) - the distance between 3 and 4 is inconsistent with the distance between 1 and 2, making it quite confusing i changed 2/1 distances
01:10:407 (4,1,2,3) - doesn't look nice. try using copy and paste to make them parallel? they were originally but they should be a little straighter now
01:19:711 (5,6) - they are only 1/2 beats apart and should not be put in a square pattern together with 01:20:281 (1,2,3) fixed distance hehe
01:19:901 (6,1,2,3) - try making it a perfect square u just told me to change the square x.x delta pls
01:26:926 (1) - mute the end of it

[Insane]
Generally speaking, the rhythm of the objects in this diff fits the song very well thank uu

00:17:243 (5) - it's 1 beat apart from the previous note, so it's not nice if you put it in a star pattern together. Stack it with 00:16:863 (4) ? ok niceidea
00:47:053 (2,3,4) - doesn't look nice. Increase the distance in between?i dont think is a good idea
00:56:167 (2,3,4) - looks weird its overlaped to show distance and be stacked, the next stack is two 1/2 and i feel like it looks fine, it also has cursor motion i want x.x
01:26:831 (1) - mute the end of it


Good luck ranking this :) thank you so much for modding :3
Kuki
m4m sorry 4 late

idk if this is in all diffs but this sliderend is unsnapped 00:03:180 (2) -

[easy peasy lemons' squeezy]
00:04:142 (1,3) - try and line these up with eachother, like blanket (3) with (1).
00:19:331 (1,2) - consider something different here, imo it would look much nicer with a blanket like this.
00:43:635 (2,3,1,2,3) - fix blankets on all of these, it will look much better when you do.
01:25:217 (2) - 1/2 like this isn't allowed in easies, some exceptions are made for lower bpm but this is about 160. remove these and i suggest starting the spinner earlier, this is quite tricky to map in an easy.

[normal]
00:00:951 (1,2) - blanket this my dude.
00:06:610 (5,1) - line these up with eachother to reduce some clutter, like this.
00:07:179 (1) - try to curve this more, like this, it's a strong emphasized part of the music, and the slider should be the same, not a really weak curve.
00:08:888 (4) - this could be ncd since it's just after an upbeat and is the end of this section of the song.
00:13:255 (1) - you start the slider on a beat, then you miss the beat at 00:13:445 - and end the slider on no beat, but instead the vocals. think about this and remap this portion.
00:20:281 (3) - map this like this perhaps.
00:23:888 (4,5) - make these the same slider to add some structure.
01:08:698 (3,4,1) - at least make a curve in this flow, it's more or less straight and really boring and linear to play.

[hard]
00:08:888 (5) - nc for the same reason i gave for the normal
00:14:774 (2,3,4) - make this a bit more like an actual triangle, like so.
00:18:382 (4,5) - blanket pls
00:45:154 (1,2,3,4) - literally a straight line, like i said earlier for the straight section in the normal, this is boring, linear, and a bit lazy honestly.
00:54:268 (1,2,3,4) - with this spacing and bpm honestly this should be at the very least ar7.5.
01:26:357 (4) - nc for the same reason i gave earlier for 00:08:888 (5) -.

[insane]
00:03:180 (2,3,4,5) - missing a perfect opportunity for a nice blanket here.
00:08:888 (4) - nc again just like i said in normal/hard
00:19:236 (6) - this is mapped to nothing at all. remove it.
00:27:496 (2,4,5,1,2,3,4) - you stay in the same spot here for way too long, liven this part up a little and remap it so it's more fun.
01:06:705 (2,4) - mapped to nothing at all again, remove these.
01:26:357 (4) - nc here for the same reason given for normal/hard.
-Lemons

Kuki wrote:

idk if this is in all diffs but this sliderend is unsnapped 00:03:180 (2) - that's just aimod not knowing how timing changes work on the insane diff iirc
[easy peasy lemons' squeezy]
00:04:142 (1,3) - try and line these up with eachother, like blanket (3) with (1). I just changed it completely because making that look pretty was gonna be a disaster
00:19:331 (1,2) - consider something different here, imo it would look much nicer with a blanket like this I don't really see a big difference in blanketing the first slider vs the second slider which it is now but I'll think about it .
00:43:635 (2,3,1,2,3) - fix blankets on all of these, it will look much better when you do. They should be better now but I may have just been looking at it wrong idk
01:25:217 (2) - 1/2 like this isn't allowed in easies, some exceptions are made for lower bpm but this is about 160. remove these and i suggest starting the spinner earlier, this is quite tricky to map in an easy. 01:14:015 (2,3) - No comment on this one here? ;) No change. I understand that it can be confusing for newbies but you have to learn somehow and I think the places where I used 1/2 follow ups are fine rhythm wise and fine play wise (it's both times slider > slider which has a much larger fallback on acc and whatnot) The od is low enough even if you play this like it's 1/1 you'll still be fine
code
osu file format v14

[General]
AudioFilename: Plastic Memories OP.mp3
AudioLeadIn: 0
PreviewTime: 53129
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 3180,17053,23129,23319,23888,45154,61009
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 0.6999998

[Metadata]
Title:Ring of Fortune
TitleUnicode:Ring of Fortune
Artist:Eri Sasaki
ArtistUnicode:佐々木恵梨
Creator:Airachi
Version:Easy Peasy Lemons' Squeezy
Source:プラスティック・メモリーズ
Tags:-lemons Plastic Memories プラメモ
BeatmapID:820012
BeatmapSetID:374300

[Difficulty]
HPDrainRate:2
CircleSize:2.8
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"islasacutie.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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3383,379.746835443038,4,2,1,50,1,0
4142,379.746835443038,4,2,1,50,1,0
11736,-100,4,2,1,30,0,0
17812,-100,4,2,1,30,0,0
32243,-100,4,1,1,30,0,0
32812,-100,4,2,1,30,0,0
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87116,-100,4,2,1,35,0,0
87306,-100,4,2,1,30,0,0
87496,-100,4,2,1,25,0,0
87686,-100,4,2,1,20,0,0
87876,-100,4,2,1,15,0,0
88066,-100,4,2,1,10,0,0
88825,-100,4,2,1,5,0,0


[Colours]
Combo1 : 128,128,255
Combo2 : 192,192,192
Combo3 : 255,128,255
Combo4 : 242,24,57

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Topic Starter
Airachi

Kuki wrote:

m4m sorry 4 late thats ok thank u

idk if this is in all diffs but this sliderend is unsnapped 00:03:180 (2) - nope only insane, i dont know how to fix, its cause of timing point and slider ;w;

[normal]
00:00:951 (1,2) - blanket this my dude. ok
00:06:610 (5,1) - line these up with eachother to reduce some clutter, like this. so disorientating to line up holy but i made the x axis the same
00:07:179 (1) - try to curve this more, like this, it's a strong emphasized part of the music, and the slider should be the same, not a really weak curve.
00:08:888 (4) - this could be ncd since it's just after an upbeat and is the end of this section of the song. sure. but my combos are on every other down beat i really want to mess with them that much.
00:13:255 (1) - you start the slider on a beat, then you miss the beat at 00:13:445 - and end the slider on no beat, but instead the vocals. think about this and remap this portion. i got u
00:20:281 (3) - map this like this perhaps. ok much better
00:23:888 (4,5) - make these the same slider to add some structure. fixed before reading this woo x)
01:08:698 (3,4,1) - at least make a curve in this flow, it's more or less straight and really boring and linear to play. it was boring ;-;

[hard]
00:08:888 (5) - nc for the same reason i gave for the normal
00:14:774 (2,3,4) - make this a bit more like an actual triangle, like so. oops forgot about stacking
00:18:382 (4,5) - blanket pls should be better
00:45:154 (1,2,3,4) - literally a straight line, like i said earlier for the straight section in the normal, this is boring, linear, and a bit lazy honestly. nah its not the same. don't comment on the mapper, comment on the map. life lesson: just because you are able to do something effortlessly doesnt mean the other person didn't try really hard to get the same thing done, and calling that lazy is demoralizing.
00:54:268 (1,2,3,4) - with this spacing and bpm honestly this should be at the very least ar7.5. sure changed im still a noob to AR
01:26:357 (4) - nc for the same reason i gave earlier for 00:08:888 (5) -

[insane]
00:03:180 (2,3,4,5) - missing a perfect opportunity for a nice blanket here. forgot about stacks thanks
00:08:888 (4) - nc again just like i said in normal/hard
00:19:236 (6) - this is mapped to nothing at all. remove it. think there is something there but i removed this 1
00:27:496 (2,4,5,1,2,3,4) - you stay in the same spot here for way too long, liven this part up a little and remap it so it's more fun. i think its fine
01:06:705 (2,4) - mapped to nothing at all again, remove these. they are actually mapped to bass and i am keeping them because it flows fine
01:26:357 (4) - nc here for the same reason given for normal/hard.
blue + no comment = fix
purple stuff = no fix
very helpful, thank you for taking the time to mod this :)
Kuki

-Lemons wrote:

that's just aimod not knowing how timing changes work on the insane diff iirc
didn't see it in aimod, the end just seems out of time.
-Lemons
ah, it sounds fine to me, and I didn't actually check I just assumed you were linking this note 00:02:572 (2) - since on the insane there's a slider that travels through the red line and aimod is like HEY UNSANPPED ASDKJFALKSJER
Topic Starter
Airachi
Yeah i fixed it anyway, i got rid of the slider and just put notes with NCS for BPM and SV change
Kuki
thanks for the timing fix there, it's much better.

-Lemons wrote:

[ life lesson: just because you are able to do something effortlessly doesnt mean the other person didn't try really hard to get the same thing done, and calling that lazy is demoralizing.
i don't see how it was difficult, unless you did it in an unusual way. if there's anything against the map it's against the mapper and vice-versa so that's hard to avoid. sorry if it was demoralizing but you shouldn't be demoralized by a mod.

life lesson: give and recieve mods with no emotion
Chibi Maruko
Hai! M4M

Hard
  • 00:06:800 (6) - Blanket
    00:09:268 (6) - NC and Add finish if u want
    00:16:863 (4) - Blanket
    00:23:129 (3) - ^
    00:54:078 - Add note
    01:11:547 (1) - Why New combo
Insane
  • 00:21:990 - Add note if u want
    00:31:104 (5) - NC
    00:35:660 (4,5,6) - Bad stack
    00:54:268 (1) - Add Finish
    00:21:610 (1) - Add Whistle
Topic Starter
Airachi

Chibi Maruko wrote:

Hai! M4M

Hard
  • 00:06:800 (6) - Blanket nice eye
    00:09:268 (6) - NC and Add finish if u want i like the idea, but ill leave it for now, i don't like putting finishes on things other than really loud cymbals
    00:16:863 (4) - Blanket wrong time stamp? ;w;
    00:23:129 (3) - ^ idk what im supposed to be blanketing for these two ;w;
    00:54:078 - Add note i like the small anticipation for the note, and i mapped that part on insane
    01:11:547 (1) - Why New combo accident thank you for pointing it out


Insane
  • 00:21:990 - Add note if u want i dont hear anything to map it to ;w;
    00:31:104 (5) - NC ill leave this be, i think it's better to be consistent with the downbeat here
    00:35:660 (4,5,6) - Bad stack made a little better
    00:54:268 (1) - Add Finish i think it sounds better without
    00:21:610 (1) - Add Whistle okay i used the whistle i have in custom sound fill the gap in sound
thanks for modding :)
Zectro
gl
-Lemons
tynx zectro means a lot
Topic Starter
Airachi

Zectro wrote:

gl
thank youu ♥ ;w;
Zectro
HI KIDS

[ezpzlmsqz]
00:05:660 (3) - Make this one's head point better at 00:05:281 (2) -
00:37:179 (2,3) - ^
00:42:116 (1,2) - blanket
01:15:344 (3) - This looks meh/10 specially this part: http://puu.sh/lPoSk/f91b3ff0eb.jpg
01:20:660 (4) - Are you sure you don't want to end this at 01:21:040 - ?

[Normal]
00:20:471 (4) - Try x81
00:52:369 (4) - Try x175 for that perfect triangle (lol)
Interesting normal diff

[Hard]
check ur blankets if you care
00:04:711 (3,4,5) - Fix spacing inconsistency
00:07:749 (2,3,4,1,2) - Imo these should have more spacing (you can easily do that with ctrl+shift+s) because of 00:06:420 (4,5,6) - this spacing
00:17:053 - If you are going to have this hitsound I'd like it on a clickable object
00:39:838 (3,4) - 00:41:167 (3,4) - Use the same spacing for these please
00:50:091 (2) - Wouldn't you want x163y323?

[Insane]
00:17:243 (5,2) - Aw gosh darnit you just HAD to overlap these didn't you :^)
00:22:369 (1,2) - More space between these would always be nice since 00:23:888 (1,2) - may be confusing, and you may even be able to avoid this overlap 00:22:749 (2,2) -
00:49:142 (5) - Try x318y0 and 00:49:521 (6) - x249y181. 00:49:142 (5) - To avoid confusion and 00:49:521 (6) - so it still looks good
00:54:268 (1,2) - Same shape but ctrl+h would be cool

Good stuff

finally
an eastern song like this
that i like
-Lemons

Zectro wrote:

HI KIDS

[ezpzlmsqz]
00:05:660 (3) - Make this one's head point better at 00:05:281 (2) - yes
00:37:179 (2,3) - ^ yes
00:42:116 (1,2) - blanket im so cold
01:15:344 (3) - This looks meh/10 specially this part: http://puu.sh/lPoSk/f91b3ff0eb.jpg I can't believe I raised my son to be a hater
01:20:660 (4) - Are you sure you don't want to end this at 01:21:040 - ? yah cuz then I would have to use a 1/2 follow up that wasn't a slider and thats too hard omg

Good stuff you too thanks ;)

finally
an eastern song like this same
that i like tbh
code
osu file format v14

[General]
AudioFilename: Plastic Memories OP.mp3
AudioLeadIn: 0
PreviewTime: 53129
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 3180,17053,23129,23319,23888,45154,61009
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 0.6999998

[Metadata]
Title:Ring of Fortune
TitleUnicode:Ring of Fortune
Artist:Eri Sasaki
ArtistUnicode:佐々木恵梨
Creator:Airachi
Version:Easy Peasy Lemons' Squeezy
Source:プラスティック・メモリーズ
Tags:-lemons Plastic Memories プラメモ
BeatmapID:820012
BeatmapSetID:374300

[Difficulty]
HPDrainRate:2
CircleSize:2.8
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"islasacutie.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
951,405.405405405405,4,2,1,30,1,0
3383,379.746835443038,4,2,1,50,1,0
4142,379.746835443038,4,2,1,50,1,0
11736,-100,4,2,1,30,0,0
17812,-100,4,2,1,30,0,0
32243,-100,4,1,1,30,0,0
32812,-100,4,2,1,30,0,0
54268,-100,4,2,1,70,0,1
81610,-100,4,2,1,45,0,0
86926,-100,4,2,1,40,0,0
87116,-100,4,2,1,35,0,0
87306,-100,4,2,1,30,0,0
87496,-100,4,2,1,25,0,0
87686,-100,4,2,1,20,0,0
87876,-100,4,2,1,15,0,0
88066,-100,4,2,1,10,0,0
88825,-100,4,2,1,5,0,0


[Colours]
Combo1 : 128,128,255
Combo2 : 192,192,192
Combo3 : 255,128,255
Combo4 : 242,24,57

[HitObjects]
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Topic Starter
Airachi

Zectro wrote:

HI KIDS hellllllllo

[Normal]
00:20:471 (4) - Try x81 i moved to x79 so its straight
00:52:369 (4) - Try x175 for that perfect triangle (lol) lol ._.
Interesting normal diff i like flowers

[Hard]
check ur blankets if you care sure
00:04:711 (3,4,5) - Fix spacing inconsistency i got as similar as i think possible
00:07:749 (2,3,4,1,2) - Imo these should have more spacing (you can easily do that with ctrl+shift+s) because of 00:06:420 (4,5,6) - this spacing uh i didn't want the pentagon to be huge so i increased it .1 and decreased the triangle .5 x.x
00:17:053 - If you are going to have this hitsound I'd like it on a clickable object yah same also it was in the wrong spot idk how no one ever noticed including me like woah
00:39:838 (3,4) - 00:41:167 (3,4) - Use the same spacing for these please
00:50:091 (2) - Wouldn't you want x163y323? yah sure i can go for that i like equilateral, but i had it like it was before cause of the high vocal change

[Insane]
00:17:243 (5,2) - Aw gosh darnit you just HAD to overlap these didn't you :^) dam u got me 10/10 usage of carrot face
00:22:369 (1,2) - More space between these would always be nice since 00:23:888 (1,2) - may be confusing, and you may even be able to avoid this overlap 00:22:749 (2,2) - good idea ty
00:49:142 (5) - Try x318y0 and 00:49:521 (6) - x249y181. 00:49:142 (5) - To avoid confusion and 00:49:521 (6) - so it still looks good i like
00:54:268 (1,2) - Same shape but ctrl+h would be cool i didnt understand what to do with them its been a long day ;w; im curious tho

Good stuff

finally
an eastern song like this
that i like
im glad that you like it
thank you for modding ♥
Gamu
Hello! https://osu.ppy.sh/forum/t/393945

The current metadata is fine!

<Reference>
・Anime official site: http://www.plastic-memories.jp/music/op.html
・ANIPLEX+: https://www.aniplexplus.com/itemPjxyhhjC
・Eri Sasaki official site: http://erisasaki.net/

Good luck~ :3
Topic Starter
Airachi

Gamu wrote:

Hello! https://osu.ppy.sh/forum/t/393945

The current metadata is fine!

<Reference>
・Anime official site: http://www.plastic-memories.jp/music/op.html
・ANIPLEX+: https://www.aniplexplus.com/itemPjxyhhjC
・Eri Sasaki official site: http://erisasaki.net/

Good luck~ :3
Thank you so much Gamu :3 I appreciate it!!
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