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Minamotoya feat. Kuroa* - Hana Kagerou

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moonlightleaf
[Easy]

01:34:917 (1) - 有点怪,白线结束?

好多kiai...

[Normal]

00:17:872 (6,1) - 比较明显可以blanket的

00:43:781 (2) - 形状不好

2连略多,fl难搞

[Hard]

01:12:247 (2) - 无意间发现的 x-1|y-1

01:21:281 (1) - 放右边?

01:32:019 note

01:58:398 跟吗

[Insane]

00:01:937 (3,4,5) - 3|45 ctrl+g?

00:29:292 (4,4) - stack

01:06:110 跟?然后可以5角星

01:21:110 note好打些

01:54:597 (2,2) - 都放3上好

[Hana]

真的是12拍吗= =

00:32:360 同样在Insane,这边不压红线,

好吧,pass
Momizi
感觉这个clap音和副歌部分不太搭(,你可以找点别的clap音试试
[Standard]
00:30:826 (5) - 三个音要不要放finish
00:36:110 (3) - 同上
00:41:565 (4) - 同上
00:45:826 (1,2,3) - 同上(不过感觉应该用一个更加有打击感的finish,比如默认的×
后面看了想提的就是这些音效了感觉;W,后面的难度就不提出这里相似的意见了(我也不会音效
[Hard]
00:05:290 (3,2) - 滑条重叠,可能被判为不可读导致没法rank(
00:44:122 (4,2) - 重叠
01:16:508 (3,1) - 重叠
[Hyper]
00:14:463 (1,2,3,4,5,6,7,1) - 这一段从前面到后面越来越密集的感觉,本来应该打着爽的。。7和1突然空了一拍是比较突兀,希望能塞一个note进去或者7开始放一个连打
[Insane]
看起来不错
[Extreme]
00:15:485 (7,1) - 这里也是希望能塞一个note
其他看起来也没意见
[Hana]
01:36:110 (1,2,3) - finish
01:53:326 (5,6) - 隔了一拍距离太近了
01:58:934 (1) - 最后这个转盘我的话会做成四个1/4尾巴消音的滑条然后+一个note(和别的难度不一样了就

看上去已经很好了,最近换玩法不会玩OSU了,不能test一下应该能感觉出更多地方,大概就只能水这点点了
GL
Topic Starter
DreaM117er
Milo

Mollon wrote:

偶像阿我真的摸不出什么有营养的东西。。(大概是太喜欢这种图风了 排列说不出话 又只会摸这个

beginner
CS2.8看上去稍微好一点,2.5有个别地方看上去有一点点挤 >我在MAP的時候都有考慮過CS的問題了,我想我應該是不會改

standard
od4应该可以 还是滑条很多嘛(如果觉得变速会影响就忽略这个吧= =
00:48:553 (1,2,3) - 这里感觉有点要碰到血条的样子。。要不要往下放一点? >沒有問題的,沒碰到就好

hard
ar7.5吧?8的话我觉得像aho那张BSpower的 ar8od5是比较合适 7.5也会有点梯度

hyper
01:06:110 看了几遍总觉得这里还是加一个note好。。说不上来 >這裡是我故意的,為了保持我特有的1/1停頓,但像Extreme要是停頓了覺會讓人覺得很奇怪,所以在Extreme裡面我才沒有空出來

insane
00:14:633 hyper这段间奏没省,insane就也别省吧 >這裡不加連續單點跳是為了讓每個難度都有所區別,再來是為了不難度過難所以我空出來的,基本上是沒有問題的
01:06:110 同hyper ^

Extreme
看上去体感难度和insane差不太多。。
00:57:928 (1,2,3) - 前后相同节奏好像还有类似这种右下 左中 右上的几次,如果调整起来方便的话可以试试看其他的形状? >我覺得這樣就很好了,畢竟舒舒服服的玩比用眼睛找Circle好吧

Hana
还没做完。。不过看这个样子会和以前的图风差别比较大阿,期待>w< >你都AFK了,沒關係的
然后做高速滑条的话感觉滑条也可以拽的更奇形怪状一点 = =

之后会再来看图和改摸的0.0 偶像加油啊! >真抱歉沒有改你的摸啊

09kami

09kami wrote:

for m4m

[Hana]
  1. 00:31:082 (2) - 这个滑条没有必要 直接跟人声的红白红就行 >我是跟三個比較重的聲音走的,現在這樣也能跟到Vocal,所以沒問題

  2. 01:04:917 (1,2,3,1) - 这个间距摆的并不好看

  3. 01:41:565 (6) - 这里放在01:41:906 (2) - 这个位置 >別吧,我想要讓這裡跳大一些


[Extreme]


  1. 00:32:872 (3,4,1) - 等距 >不用動這邊吧,我自己測的時候覺得還好

  2. 00:33:553 (1,2,3,4) - 这个角度感觉可以把00:33:724 (2,3) - 这两个的位置换一下 >我覺得現在這樣跳比較好

  3. 01:00:485 (6,7,1) - 摆成160度的角 等距

  4. 01:05:428 (2) - 放在01:05:940 (4) - 的尾巴上 >不要吧,我覺得有點太遠了

  5. 01:39:349 (3) - 往左边挪一点 01:39:178 (2,3,4) - 做等角 >這裡是學S醬的梗,這樣跳其實跟Insane一樣,我想我不會動這裡

  6. 01:56:185 (2) - 可以往左上角挪一点 >右上


[Insane]


  1. 00:34:917 (1,2,3) - 等距

  2. 00:56:565 (8) - 这里距离可以拉远点

  3. 01:18:213 (4) - 放在01:17:190 (1) - 上 >不用,這裡是等距,不想疊前面的物件

  4. 01:56:806 (4) - 这感觉应该对齐01:56:185 (2) - 但这里对到01:55:565 (1) - 尾部了
    SL开到6后 这里的位置居然会偏移


[Hyper]


  1. 00:09:669 (3,4,6) - 摆成一条直线



    [Hard]

  2. 00:41:053 (3,1) - 这里为什么不摆开点?

  3. 01:13:781 (1,2) - 同上

  4. 01:40:031 (4,2) - 这里01:40:031 (4) - 感觉结尾最好不好碰到后面的滑条

[Standard] [Beginner]


  1. 感觉没什么好挑的 开AIMOD看下吧 Standard有两个感叹号 >改好了

HW

Hollow Wings wrote:

m4m?

Hana

  1. 00:07:881 (3,4,5) - 这个连打似乎没太必要。
  2. 00:18:042 (5,6,7,8) - 本图1/6四连和1/4三连都直接stack,然而根据某MF的说法,这样的梗最好还是用排版区别开的好。建议把四连排版相互分开,弄成间距很小的连打。全图类似梗都是如此。 >好,那我還是統一成用折返條疊在下個滑條上方
  3. 00:26:053 (1) - 建议反向,反正是要减速,把00:26:053 (1,1) - 的间距弄大更自然些。 >沒關係,這裡保持原樣就好
  4. 01:30:230 (6,1) - 这个跳似乎也没太必要?
  5. 01:41:735 (1,2,3,4,5) - 建议大跳,跳半个屏幕那种。 >嘗試過了,我怕難度會爆炸,間距有調大
  6. 01:53:667 (6) - 建议nc。
  7. 给个星。偷懒的方式和我异常相似,所以你拉滑条摆note都很合我口味嗯,非常好!。

other diffs

  1. 都很好。看完其他diff后啥都写不出来,所以我再以挑剔的眼光看了看top diff这样,于是上面又加了几条,不然只写了高亮的那个的说。
真心没啥想吐槽的,5个星射之。

good luck

moonlightleaf

moonlightleaf wrote:

[Easy]

01:34:917 (1) - 有点怪,白线结束? >節奏上是可以的,沒問題

好多kiai... >你可以去看看1爺爺的kiai

[Normal]

00:17:872 (6,1) - 比较明显可以blanket的

00:43:781 (2) - 形状不好

2连略多,fl难搞

[Hard]

01:12:247 (2) - 无意间发现的 x-1|y-1

01:21:281 (1) - 放右边?

01:32:019 note

01:58:398 跟吗 >剩下都保持原樣就好,我是1/1的空是從Hyper做好以來一直延續下來的,就這樣吧

[Insane]

00:01:937 (3,4,5) - 3|45 ctrl+g?>這裡是我固定會使用的形狀,不會改,說認真的真要我改這裡我也不會動

00:29:292 (4,4) - stack

01:06:110 跟?然后可以5角星 >跟Milo的摸一樣,我覺得不用跟這裡也沒關係

01:21:110 note好打些^

01:54:597 (2,2) - 都放3上好

[Hana]

真的是12拍吗= = >當然不是,是取1/4、1/6的公倍數,所以才用這樣的

00:32:360 同样在Insane,这边不压红线, >哇,好險

好吧,pass

Momizi

Momizi wrote:

感觉这个clap音和副歌部分不太搭(,你可以找点别的clap音试试 >clap是有用到的喔,我不會白白亂下音效的,whistle也是有經過考慮才會不照著音樂下,是為了凸顯節奏感還有歌曲才弄的
[Standard]
00:30:826 (5) - 三个音要不要放finish
00:36:110 (3) - 同上
00:41:565 (4) - 同上
00:45:826 (1,2,3) - 同上(不过感觉应该用一个更加有打击感的finish,比如默认的×
后面看了想提的就是这些音效了感觉;W,后面的难度就不提出这里相似的意见了(我也不会音效
[Hard]
00:05:290 (3,2) - 滑条重叠,可能被判为不可读导致没法rank(
00:44:122 (4,2) - 重叠
01:16:508 (3,1) - 重叠 >我也有考慮過這點,測試的時候這是可以讀的,而且這幾組都是有規律的轉向,而且都是同方向,一模一樣的擺過去。我想這應該是沒問題的
[Hyper]
00:14:463 (1,2,3,4,5,6,7,1) - 这一段从前面到后面越来越密集的感觉,本来应该打着爽的。。7和1突然空了一拍是比较突兀,希望能塞一个note进去或者7开始放一个连打 >這樣跳9個也太難了吧,嚴格來說Hyper是Hard+,所以我想不要跳這樣比較好
[Insane]
看起来不错
[Extreme]
00:15:485 (7,1) - 这里也是希望能塞一个note >我覺得這裡也還好,我非常喜歡這樣的1/1停頓,你可能要習慣一下
其他看起来也没意见
[Hana]
01:36:110 (1,2,3) - finish
01:53:326 (5,6) - 隔了一拍距离太近了
01:58:934 (1) - 最后这个转盘我的话会做成四个1/4尾巴消音的滑条然后+一个note(和别的难度不一样了就 >原樣,我參考了HW大部分的摸,我就不改了

看上去已经很好了,最近换玩法不会玩OSU了,不能test一下应该能感觉出更多地方,大概就只能水这点点了
GL >抱歉,我好像也沒改你的摸 :?

No reply = Fix
謝謝你們 :)
Topic Starter
DreaM117er
Check metadata from Frey and https://remywiki.com/

QQ Code
小m 上午 01:36:00
華陽炎這樣metadata有沒有問題??
小m 上午 01:36:17
BG我會再去找QAT問
Frey / 秽身探知型浮雷 上午 01:36:20
你实在心虚我帮你查一下
Frey / 秽身探知型浮雷 上午 01:36:29
音游的很好查
小m 上午 01:36:35

小m 上午 01:36:40
麻煩了
Frey / 秽身探知型浮雷 上午 01:38:55
貌似错了
Frey / 秽身探知型浮雷 上午 01:38:57
華陽炎-Hana Kagerou-
Frey / 秽身探知型浮雷 上午 01:39:40
Hana Kagerou
Frey / 秽身探知型浮雷 上午 01:39:42
这样
Frey / 秽身探知型浮雷 上午 01:39:56
title然后romanized title
Frey / 秽身探知型浮雷 上午 01:41:53
相信我
小m 上午 01:44:21
Topic Starter
DreaM117er
Fix timing from - Kafuuchii -. It's all done

Milan-
hana
-1/6 on these. Can't hear anything on 1/4. Should apply to others diffs too
00:57:596 (4,5,6) -
01:45:323 (5,6,7) -

-00:35:436 (5,6,7) - there's nothing happening here but you map it like something that needs lot of emphasis. Try to make so it doesnt sound too overmapped like http://puu.sh/lGegC/b61d2dd592.jpg maybe
-00:41:573 (1,1,1) - these patterns sound too bad due to the soft line at 60% volumen. Try reducing/silencing the volumen of those tails please. Should apply to similar patterns like 00:58:192 - , etc

insane
-01:51:971 (3,4) - would be nice if you move (4) farther apart. So it has more 'impact'. similar to stuff you did before like 01:34:925 (1,2,3) - or 01:40:380 (1,2,3,4) -

hyper
-00:25:380 (1,3) - due to the auto stack, this doesnt look too nice xd, i'd move manually (3) underneath (1). like this http://puu.sh/lGf2y/b109d21814.jpg

hard
-00:41:061 (3,1) - move (1) bit more away. right now it looks bad ;( http://puu.sh/lGfjD/3f21a76beb.jpg . You could check other spots like this one, usually the ones with triples like 00:51:289 (1,2,3,4) - where autostack makes it look closer than intended
-01:08:164 (2,3) - offbeat slider doesnt sound too nice imo, using upbeat instead sounds better

beginner
-slowdowns on easies are already hard to play. Try adding a spinner from 00:10:637 - to 00:14:471 - instead? That's when the vocals start to break so would make sense and play better.
-00:30:834 (2) - i'd start it from 00:30:664 - instead. Missing this beat sounds bad and like hitting too late, and the 3/2 gap doesnt seem bad cuz the music allows it. Something like http://puu.sh/lGg1L/88eb863a05.jpg maybe?
-01:07:652 (1,2) - that little overlap doesnt look neat xd, try overlapping more or no overlap all ><
-01:57:219 (1,2) - also i'd try to avoid this. Having circles right when the bpm changes is hard to acc even in higher levels xd so here is even harder i think.

coooooooool, callme when ready
Topic Starter
DreaM117er

Milan- wrote:

hana
-1/6 on these. Can't hear anything on 1/4. Should apply to others diffs too >but I hear many times, I think use 1/4 is fine lol. Btw, all fix
00:57:596 (4,5,6) -
01:45:323 (5,6,7) -

-00:35:436 (5,6,7) - there's nothing happening here but you map it like something that needs lot of emphasis. Try to make so it doesnt sound too overmapped like http://puu.sh/lGegC/b61d2dd592.jpg maybe >Fix to all 1/4 sliders to circles
-00:41:573 (1,1,1) - these patterns sound too bad due to the soft line at 60% volumen. Try reducing/silencing the volumen of those tails please. Should apply to similar patterns like 00:58:192 - , etc >ohohoh...I forgot to fix here lol. fix now

insane
-01:51:971 (3,4) - would be nice if you move (4) farther apart. So it has more 'impact'. similar to stuff you did before like 01:34:925 (1,2,3) - or 01:40:380 (1,2,3,4) - >Fix

hyper
-00:25:380 (1,3) - due to the auto stack, this doesnt look too nice xd, i'd move manually (3) underneath (1). like this http://puu.sh/lGf2y/b109d21814.jpg >umm, I don't want to move these circles or slider, fix another overlapping way

hard >All fix lol
-00:41:061 (3,1) - move (1) bit more away. right now it looks bad ;( http://puu.sh/lGfjD/3f21a76beb.jpg . You could check other spots like this one, usually the ones with triples like 00:51:289 (1,2,3,4) - where autostack makes it look closer than intended
-01:08:164 (2,3) - offbeat slider doesnt sound too nice imo, using upbeat instead sounds better

beginner
-slowdowns on easies are already hard to play. Try adding a spinner from 00:10:637 - to 00:14:471 - instead? That's when the vocals start to break so would make sense and play better. >umm...It's very strange for me, but looks fine :?
-00:30:834 (2) - i'd start it from 00:30:664 - instead. Missing this beat sounds bad and like hitting too late, and the 3/2 gap doesnt seem bad cuz the music allows it. Something like http://puu.sh/lGg1L/88eb863a05.jpg maybe? >Nice
-01:07:652 (1,2) - that little overlap doesnt look neat xd, try overlapping more or no overlap all >< >It was so before I finished this part :D Fix now
-01:57:219 (1,2) - also i'd try to avoid this. Having circles right when the bpm changes is hard to acc even in higher levels xd so here is even harder i think. >Fix, but I think give you check again it's a good way :)

coooooooool, callme when ready
Thanks Milan :)
All fix and updated
Milan-
extreme: 01:58:933 (1) - ;w;

also soft-hitnormal, didnt actually start before 5ms so i removed the beginning and should be better now http://puu.sh/lIJnM/aebb4f8779.wav

poor eyes :(((
Topic Starter
DreaM117er

Milan- wrote:

extreme: 01:58:933 (1) - ;w;

also soft-hitnormal, didnt actually start before 5ms so i removed the beginning and should be better now http://puu.sh/lIJnM/aebb4f8779.wav

poor eyes :(((
All done, thanks :)

Don't worry my eye, It's better now :)
Milan-
nice
Topic Starter
DreaM117er

Milan- wrote:

nice
Thanks Milan- :)
Topic Starter
DreaM117er
For next BN:

[Hana]
I want to stack head and tail on these 00:07:062 (1,3) - sliders, help me to check this part :)

Thanks
Karen
Standard

00:37:141 (4,5) - 00:42:596 (5,6) - 00:58:959 (4,5) - 01:04:414 (5,6) - 01:07:993 (3,4) - 01:15:323 (5,6) - 01:37:141 (5,6) - 01:48:050 (5,6) - 这些不要把握节奏,建议换成1/2滑条

Hard
00:05:298 (3,2) - 这个死定啦,不要叠啊
00:43:107 (1,2,3,4,1,2,3) - ^
01:15:834 (1,2,3,4,1,2,3) - ^

Hyper
01:02:709 (2,4) - 这stack感觉有些难了

Hana
01:54:790 (3,2) - 故意没有stack好吗?
Topic Starter
DreaM117er

Karen wrote:

Standard

00:37:141 (4,5) - 00:42:596 (5,6) - 00:58:959 (4,5) - 01:04:414 (5,6) - 01:07:993 (3,4) - 01:15:323 (5,6) - 01:37:141 (5,6) - 01:48:050 (5,6) - 这些不要把握节奏,建议换成1/2滑条 >我沒改這些地方,在做這裡的時候我有考慮過,這些地方應該算是我第一次用的新梗,跟的也是比較明顯的重音

Hard
00:05:298 (3,2) - 这个死定啦,不要叠啊
00:43:107 (1,2,3,4,1,2,3) - ^
01:15:834 (1,2,3,4,1,2,3) - ^ >全部改用最早期rank的來回跑滑條組

Hyper
01:02:709 (2,4) - 这stack感觉有些难了 >小修改

Hana
01:54:790 (3,2) - 故意没有stack好吗?>沒注意到
謝謝人哥,unrankable都改掉了
Karen
~
KASUM1
dude
Misure
gratz! :3
Underforest
Congrats :)
Charles445
01:19:328 (6,1) - aww c'mon this is the only one in the Hana diff, why's this gotta be there?
The same as 01:30:238 (6,1) - would be better
Mollon
阿阿阿 飞了飞了
Fuuyu
Gratz!! That was fast =w=
Topic Starter
DreaM117er

Charles445 wrote:

01:19:328 (6,1) - aww c'mon this is the only one in the Hana diff, why's this gotta be there?
The same as 01:30:238 (6,1) - would be better
I think that jump not to fix the song, so I change HW's mod to no jump on 01:30:238 (6,1) -

And thanks all modders' and BNs' help :)
I hope this map can be ranked quickly too

Then for all players: play for fun, enjoy this song :)
Shad0w1and
17小时出狱? :)
Spy
這歌真心不賴
Flask
wow~
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