I apologise if the following ideas have already been requested. There are too many pages and I don't trust the search engine.
First of all, the scoreboard in multiplayer. I don't understand why it can't be hidden. It's...distracting for me to say the least, especially when it starts flashing to indicate a player overtaking the other. So, my point is, allow hiding of scoreboard in multiplayer. We can keep the placing indication on the bottom right.
Second, the User search. Currently the system works in such a way that we can only find the desired user if we type his entire username correctly. This would mean that if we don't know his/her username entirely, we won't be able to find the desired user for a while. For this I would like to request the typical method of searching for user, instead of the current system.
Now, the idea that would most likely be cancelled even if it's a masterstroke of a genius.
Slider timing differ from normal hitcircle timing in such a way that we can enter the slider at the 100-points timing (or maybe even the 50-points timing - I'm not too sure about this), and complete the slider and STILL get maximum points. So in a way we can spam z/x in slider streams and still get out with maximum points. The request here is to have the beginning of sliders give points the same way as hitcircles as well. This way we can maximise the timing aspect of the game.
Though, if this gets implemented all the scores will have to be reset XD.
Ask away.
First of all, the scoreboard in multiplayer. I don't understand why it can't be hidden. It's...distracting for me to say the least, especially when it starts flashing to indicate a player overtaking the other. So, my point is, allow hiding of scoreboard in multiplayer. We can keep the placing indication on the bottom right.
Second, the User search. Currently the system works in such a way that we can only find the desired user if we type his entire username correctly. This would mean that if we don't know his/her username entirely, we won't be able to find the desired user for a while. For this I would like to request the typical method of searching for user, instead of the current system.
Now, the idea that would most likely be cancelled even if it's a masterstroke of a genius.
Slider timing differ from normal hitcircle timing in such a way that we can enter the slider at the 100-points timing (or maybe even the 50-points timing - I'm not too sure about this), and complete the slider and STILL get maximum points. So in a way we can spam z/x in slider streams and still get out with maximum points. The request here is to have the beginning of sliders give points the same way as hitcircles as well. This way we can maximise the timing aspect of the game.
Though, if this gets implemented all the scores will have to be reset XD.
Ask away.