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Silver Forest - Kero (9) Revolution Final Battle

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Topic Starter
Kalypso_old
This beatmap was submitted using in-game submission on Saturday, October 16, 2010 at 2:41:00 PM

Artist: Silver Forest
Title: Kero (9) Revolution Final Battle
Source: Touhou
Tags: Nano Cirno Suwako Moriya East Wind Records vytalibus
BPM: 172
Filesize: 6675kb
Play Time: 02:53
Difficulties Available:
  1. Easy (1.23 stars, 155 notes)
  2. Hard (4.74 stars, 433 notes)
  3. Lunatic (5 stars, 576 notes)
  4. Taiko (4.83 stars, 1080 notes)
Download: Silver Forest - Kero (9) Revolution Final Battle
Information: Scores/Beatmap Listing
---------------
... Some hell of a fight. Really weird song after listening it too long. Cirno's singer is left, suwako's right. Listen to one speaker and you'll be able to tell because one's louder. Haha.

Redownload (10/12) Added Taiko diff by vytalibus and tbg.
Dotsu
Star~ ;)
IceBeam
[Easy]
00:50:970 (8) - Finish?
00:56:551 (1) - ^
01:02:133 (1) - ^
01:07:714 - ^
01:30:040 (1) - ^
01:41:203 - ^
01:46:784 (1) - ^
01:52:365 (1) - ^
02:24:458 - ^
02:30:040 (1) - ^
02:35:621 - ^

Also,you may use these finish suggestions on all other difficulties.

[Normal]
00:58:819 (2) - Move this note back to 00:58:644?
01:22:365 - Add a notе?
01:49:051 (4) - Move this note back to 01:48:877?
02:26:725 (4) - Allign?

[Hard]
I don't like using 1/4 as you did in moments like 01:06:406 (6),otherwise it looks fine.

[Insane]
Deathstreams...
Don't have much to say.

Nice job,good luck.
Star~
wmfchris
[Insane]
2:16:871 (2,3) and (6,7) uneven spacing
nice and deadly streams...

[hard]
0:48:179 (1,2,3,4,6,1) (1)down 1 grid, (3) up 1 grid, (6) left 1 grid, but it's fine me since this is a pattern
1:33:528 (5,6,7,8,9) not regular, maybe (6,7) right 1 grid, (8)right 2 grids, (9) right 1 grid?

nice map + song, star ^2
Zetsubou Sensei
Hey.

[Easy]
00:11:377 (1) - move this note back 1 tick to 00:11:203
01:18:354 (1) - ^ same thing...move back 1 tick 01:18:179
02:43:644 (x) - add a note here (and remove the slider)...This sounds a bit better
02:44:691 (2) - move forward 1 tick to 02:44:865 (although i dont like it on a blue tick for easy...its goes with the "Ah, ah")
02:45:389 (3) - move back 1 tick to 02:45:214
02:53:237 (2) - replace this with 2 notes

[Normal]
Seems fine.

[Hard]
AIMOD Detected an error...At 00:27:772 remove one of the notes (8 or 9) either one...

[Insane]
Seems fine.

KERO KERO KERO~

~STAR
ZLOdeuka-
[ general ]

look ctrl+shift+a all diff

[ easy ]

(†) 00:11:203 - Bring on the New York combo 00:11:900

(✹) 00:20:970 - delete new combo?

(✹) 00:39:807(3) - whistle

(✹) 02:17:482(1) - Make a slider on a scale longer than

(✹) 02:46:784(1) - ^

[ normal ]

fine :3

[ hard ]

(✹) 00:17:133 - Bring on the New York combo 00:17:482

(♥)[ insane ](♥)

oh...I like it..fine


~STAR
James2250
Maximum allowed width for combo bursts is 500 (yours are 550 and 600), resize them
Credit to blissfulyoshi for providing some tips while watching me in test :P
Pretty nice SB

Easy:
00:07:714 (3,4,5,6,7,8) - spacing looks odd, try and organize it differently?
00:23:761 (2,3) - these don't look too good together, try and make them look nicer as a pattern
00:57:947 (4,5) - would look better if these didn't touch
02:17:482 (1) - change this to 1/2 snap slider
02:46:784 (1,2,3) - I would redo this part so it is mapped on 1/2 (for an Easy)
02:53:237 (2,3) - make into slider?

Normal:
Pretty low HP Drain +1 at least?
00:10:505 (3) - curve could look better
00:11:551 (1) - remove new combo
00:11:900 (2) - new combo
00:42:598 (3) - line start-end points up
00:46:784 (1,2,3) - I would make this the same as the one before it, so you don't confuse beginners
01:48:179 (3) - make straight?

Hard:
00:34:924 (1,1,1) - for a Hard you might want to separate these more
00:39:807 (1,1,1,2,3,4,5,6,7,8,9) - ^

Insane:
00:35:621 (1,2,3,4) - move these so they aren't hidden by previous sliders

*star*
Leorda
Ohai

[General]
1) You have to make a custom number smaller, because the HP Drain is overlap the custom number. See here at upper-right
2) You need score-x, score-comma, score-dot, default-x, default-comma, and default-dot. It's ugly without them

[Easy]
Don't stack the object at easy diff, it's waay too confusing for new player. Example 00:16:784 (3,1,2), it's very confusing for new player. Try spread it

00:09:110 (5) - New combo?
00:29:342 (1,2,3) - This pattern is very difficult for new player
01:56:203 (1) - Start at 01:56:551?
02:17:482 (1) - This slider is too short for easy diff
02:32:831 (3) - New combo?
02:46:784 (1) - This slider is too short for easy diff

[Normal]
00:14:691 (4) - New combo?
00:42:598 (3) - This slider are ugly, try make a wave slider
00:51:144 (1) - Are you following vocal. rhythm or drum? If no, please ensure to fix this

00:58:819 (2) - Move backward to white tick?
01:02:394 (6) - New combo?
01:36:144 (4) - ^
02:30:214 (1) - Do you following vocal, rhythm or drum? If no, this slider will be confusing
02:53:761 (1) - This spinner are not silence perfectly!

[Hard]
00:42:598 (1,2,3,4,5,6,7,8,9) - Please spread this, this stack is a lot, you know
01:32:831 (4) - Move 1 grid left? (Grid : Small)
01:38:412 (8) - New combo? Since this is jumps?
02:14:691 (2) - New combo?
02:16:086 (1,2,3,4,5,6,7,8,9) - Please spread this, this stack is a lot, you know
02:53:761 (1) - This spinner are not silence perfectly!


[Insane]
00:39:458 (x) - Add note here?
00:54:982 (8) - Stack with 00:54:633 (6)?
01:38:412 (4) - New combo?
02:53:238 (1,2) - Make a jump?
02:53:761 (1) - This spinner are not silence perfectly!

Nice song
STAR
Joon
hi

my modding

[Easy]
00:11:203 (8) - Where whistle? add whistle
00:16:086 (2) - remove clap and add finish
00:16:784 (3) - remove clap and add whistle
00:17:482 (2) - Start Notes remove clap and add finish
00:27:947 (4) - remove clap and add whistle
00:39:807 (3) - remove whistle and add finish
00:45:040 (1) - remove finish and add clap
00:45:389 (1) - remove whistle
01:04:924 (5) - End Notes remove clap only finish
01:45:389 (5) - End Notes add whistle
01:56:203 (1) - Finish at 01:57:598
02:17:482 (1) - End Notes add whistle
02:34:226 (7) - End Notes remove clap and add finish

[Normal]
00:22:365 (7) - remove clap and add whistle
00:44:081 (1) - add whistle
00:55:156 (3) - End Notes add clap
00:56:203 (4) - add clap
00:56:551 (1) - remove clap and add finish
00:58:819 (2) - add whistle
01:07:191 (1,2) - change whistle? suggestion
01:28:644 (5) - Middle notes remove clap and add whistle
01:33:877 (2) - End Notes add finish
01:46:435 (6) - add whistle
01:48:179 (3) - add whistle?
01:54:807 (4) - add whistle
02:00:214 (4,5) - add whistle
02:02:133 (3) - Middle notes remove clap and add whistle
02:18:528 (5) - just change clap..
02:26:726 (4,5) - add whistle
02:32:656 (2,3) - ^
02:34:226 (4) - End Notes add whistle
02:37:888 (6,7) - add whistle
02:39:807 (5) - End Notes add finish

[Hard]
00:22:365 (8) - remove clap and add finish
00:47:656 (2,3) - add whistle
00:50:272 (5) - ^
00:50:621 (7) - remove clap and add whistle
00:53:237 (2) - add whistle
00:53:586 (4) - ^
00:58:470 (4) - End Notes add whistle
00:59:168 (x) - add nots and whistle
01:01:784 (5) - remove clap and add whistle
01:04:400 (1,2) - add whistle
01:29:342 (3) - change finish
01:29:342 (3) - add whistle
01:46:261 (6,7) - ^
01:49:051 (2) - ^
01:49:400 (4) - ^
01:54:284 (4) - End Notes add whistle
01:54:807 (5) - move 01:54:982 blue tick and add whistle
01:57:249 (3) - add whistle
02:00:214 (1,2) - add whistle
02:24:110 (5) - change whistle
02:26:725 (2) - add whistle
02:27:074 (4) - ^
02:32:307 (2,3) - ^
02:35:098 (6,7) - change whistle
02:37:888 (1,2) - add whistle
02:43:644 (5,6) - change clap
02:47:656 (1,2) - ^
02:53:237 (1,2) - ^

[Insane]
00:22:365 (5) - change finish
00:50:621 (10) - add whistle
00:53:237 (3,4) - ^
00:59:168 (x) - add nots and whistle
01:01:610 (7) - add whistle
01:04:400 (5,6) - ^
01:46:261 (6,7) - change whistle
01:54:458 (5) - End Notes add whistle
01:54:982 (7) - add whistle
01:57:075 (7) - End Notes add whistle
01:57:598 (8) - add whistle
02:00:214 (1,2) - ^
02:17:482 (1) - End Notes add whistle
02:20:970 (5) - ^
02:21:493 (7) - add whistle
02:23:586 (9) - End Notes add whistle
02:24:110 (10) - add whistle
02:26:377 (4) - End Notes add whistle
02:27:075 (6) - add whistle
02:37:889 (1,2) - add whistle
02:47:656 (1,2) - change clap


Modding almost hit sound o_o...
GL ~star
aRiskOfRain
Easy;

00:17:133 (1,2) - Get rid of that overlap.
02:17:482 (1) - 1/4 repeating slider in an easy?! lolno get rid of it
02:46:784 (1,2,3) - 1/4 repeating slider and 1/4 stack in an easy?! lolno get rid of it

Normal;

00:16:086 (3) - Make this 1/4 longer or something, it isn't following anything at the moment.
00:27:249 (4) - ^
00:27:249 (4,1) - Spacing.
00:44:081 (1) - Far too short for a normal.
00:45:389 (1) - Far too soon after the spinner for a normal.
00:46:784 (1,2,3) - Unstack these, it's really hard to read
00:51:144 (1) - what is this following
01:18:354 (1) - 1/4 forward
01:35:621 (3) - New combo.
02:13:296 (1) - Far too soon after the spinner for a normal.
02:30:214 (1) - what is this following
02:32:831 (1) - Hidden repeat; unrankable.

Insane;

Make the other diffs have the same BPM as this, and half their slider speed; there's no need for this to have double the BPM.
silly shit this
Soaprman
This song... this is what I would expect to hear on a youtube vid called "all Silver Forest songs sound the same".

The maps aren't bad but the sometimes dissonant music made it hard to play every now and then?

Insane
00:35:621 (1,2,3,4) - these were really hard to read because the endpoints were beneath the fresh hitbursts from the ones before them. You should do something else with these (and the sliders before them if necessary) to make it so it's obvious that these are sliders and not regular circles.

other than that little thing, I felt these maps played about as well as maps of a song like this can play. :P
Sakura
Please remember, some of theese errors are suggestions not directions, if i point something out is because i believe it will help your map!

[osz File Scan!]
It would be nicer if you put all your SB stuff in one folder so it doesnt get mixed out with your skin.
Your spinner circle needs a dot in the middle so players know where the center of the spinner is and around what should they be spinning.
The spinner circle isnt centered, it tends to bounce off a bit while spinning.
Make a better cut of the spinner, it looks pixelated, and also some sides still have white lines like http://puu.sh/fL5

[General]
02:10:505 (1) - A spinner on pure silence (song-wise) i recommend you remove it anyways [All diffs]

[Storyboard]
You should probably move smc9.png behind Kalypso.png this is done by having smc9.png be added after Kalypso.png in the .osb file. even if they appear differently on the timeline.
I think it looks better if you make the names Cirno and Suwako appear at the same time as their pictures and then Vs appears in the middle, instead of having their names appear after the Vs.

[Insane]
Since this is a Touhou map, rename it to Lunatic?
00:21:842 (2,3,4) - Spacing is odd in this section, the spacing is barely predictible unless the player knows the song in advance i suggest you rethink this pattern.
00:48:179 (1,2,3,4,5,6) - I believe in this section, using doubles for the 1/2s would look better.
02:21:668 (1,2,3,4,5,6) - Same comment as 00:48:179 (1,2,3,4,5,6)
02:25:679 (2,1) - Please remove this anti-jump, it doesnt play that well.
02:43:470 (1,2,3) - Theese jumps are too much? maybe shorten just a little bit.


[Hard]
00:58:993 (5) - Not stacked properly?

[Normal]
00:46:784 (1,2,3) - This pattern breaks the rythmic flow from the previous combos, try to keep a more constant rythm on a Normal, remember Rythm and Consistency are some key factors for maps.
00:56:900 (X) - Add a note? this spot feels empty here
00:57:947 (1) - This slider sounds awkward having a repeat on a blue tick.
00:59:168 (X) - Add a note here for consistency with 00:47:656 (2,3)
02:26:726 (4) - I'd reaaaaly like to recommend you a new combo here since you are switching the rythmical pattern you are following, or else players will tend to keep going in a 1/1 pattern.

[Easy]
Besides the stuff in [General] I dont have any extra complaints about this diff, it plays pretty well, Good Job!~

[Overall]
Really nice mapset, love the storyboard at the start and the end, the pulsing/flasing not so much but i dont mind that much nowadays, i would still like to wait for your reply before i star, Good Luck!~
Garven
Aaah, a combination of both songs. >< Does this even have an official name?

Anyway, sorry for the delay:

[Skin]
tbh, the skinned number fonts look really weird against the default hit circles. Perhaps make a skinned hit circle/hit circle overlay?
Could you skin a spinner approach circle as well?
Do a horizontal flip of comboburst-0. She's facing the wrong way when she pops out otherwise.

[General]
If you can, please change the order of the two blue custom combo colors. Having them consecutively like that is a bit weird.
I wish the hit sounds were a little louder.

[All Difficulties]
02:10:505 (1) - This spinner doesn't fit to me. I'd just do a single hit where it currently ends.

[Easy]
So sloooow. :/
00:32:133 (3) - Scoot the end point of this a bit in so the return hit is on the white tick.
00:41:900 (2) - Adjust the end of this slider so it's ending on the white tick.
00:46:086 (2,3) - I wouldn't recommend stacking something like this on the easiest of the set. It may be confusing as to when the slider is going to start.
00:51:668 (1,2,3,4,5) - ^
Well, there are a lot of instances where you use it. I'd remove them, but it's up to you.
01:42:598 (2) - Scoot the end point of this a bit in so the return hit is on the white tick.
01:52:365 (1) - Stretch this a bit more so it ends on the white tick
01:56:203 (1) - I kind of expected this to start at 01:56:551 -
02:20:272 (1) - Stretch this a bit more so it ends on the white tick

[Normal]
AR seems a bit high to me.
00:45:389 (1) - Really soon after a spinner for a normal. Maybe do a long slider instead of a spinner.
00:59:168 - Add a note here if you're following that voice. Otherwise the 2 before this spot feels empty.
Man, with the two songs going at once it gets a little confusing as to which song you're going to follow. It'd be nice if you could stick with one or the other for longer stretches.

[Hard]
Ah, with this spacing it's much easier to tell when you're switching parts to follow.

[Insane]
Wow, is this really the same mapper? It seems like this is the only one that had some effort put into it to at least make look good. Though a lot of that might be the super-tiny spacing of the easier difficulties...
Mostly too hard for me to do much modding on it, though.

The easier difficulties weren't that great, but the upper two maps were nice~
Topic Starter
Kalypso_old

Sakura Hana wrote:

Please remember, some of theese errors are suggestions not directions, if i point something out is because i believe it will help your map!

[osz File Scan!]
It would be nicer if you put all your SB stuff in one folder so it doesnt get mixed out with your skin.
Your spinner circle needs a dot in the middle so players know where the center of the spinner is and around what should they be spinning.
The spinner circle isnt centered, it tends to bounce off a bit while spinning.
Make a better cut of the spinner, it looks pixelated, and also some sides still have white lines like http://puu.sh/fL5

[General]
02:10:505 (1) - A spinner on pure silence (song-wise) i recommend you remove it anyways [All diffs]

[Storyboard]
You should probably move smc9.png behind Kalypso.png this is done by having smc9.png be added after Kalypso.png in the .osb file. even if they appear differently on the timeline.
I think it looks better if you make the names Cirno and Suwako appear at the same time as their pictures and then Vs appears in the middle, instead of having their names appear after the Vs.

[Insane]
Since this is a Touhou map, rename it to Lunatic?
00:21:842 (2,3,4) - Spacing is odd in this section, the spacing is barely predictible unless the player knows the song in advance i suggest you rethink this pattern.
00:48:179 (1,2,3,4,5,6) - I believe in this section, using doubles for the 1/2s would look better.
02:21:668 (1,2,3,4,5,6) - Same comment as 00:48:179 (1,2,3,4,5,6)
02:25:679 (2,1) - Please remove this anti-jump, it doesnt play that well.
02:43:470 (1,2,3) - Theese jumps are too much? maybe shorten just a little bit.


[Hard]
00:58:993 (5) - Not stacked properly?

[Normal]
00:46:784 (1,2,3) - This pattern breaks the rythmic flow from the previous combos, try to keep a more constant rythm on a Normal, remember Rythm and Consistency are some key factors for maps.
00:56:900 (X) - Add a note? this spot feels empty here
00:57:947 (1) - This slider sounds awkward having a repeat on a blue tick.
00:59:168 (X) - Add a note here for consistency with 00:47:656 (2,3)
02:26:726 (4) - I'd reaaaaly like to recommend you a new combo here since you are switching the rythmical pattern you are following, or else players will tend to keep going in a 1/1 pattern.

[Easy]
Besides the stuff in [General] I dont have any extra complaints about this diff, it plays pretty well, Good Job!~

[Overall]
Really nice mapset, love the storyboard at the start and the end, the pulsing/flasing not so much but i dont mind that much nowadays, i would still like to wait for your reply before i star, Good Luck!~
Most fixed. Kept a few things.
Topic Starter
Kalypso_old

Garven wrote:

Aaah, a combination of both songs. >< Does this even have an official name?

Anyway, sorry for the delay:

[Skin]
tbh, the skinned number fonts look really weird against the default hit circles. Perhaps make a skinned hit circle/hit circle overlay?
Could you skin a spinner approach circle as well?
Do a horizontal flip of comboburst-0. She's facing the wrong way when she pops out otherwise.

[General]
If you can, please change the order of the two blue custom combo colors. Having them consecutively like that is a bit weird.
I wish the hit sounds were a little louder.

[All Difficulties]
02:10:505 (1) - This spinner doesn't fit to me. I'd just do a single hit where it currently ends.

[Easy]
So sloooow. :/
00:32:133 (3) - Scoot the end point of this a bit in so the return hit is on the white tick.
00:41:900 (2) - Adjust the end of this slider so it's ending on the white tick.
00:46:086 (2,3) - I wouldn't recommend stacking something like this on the easiest of the set. It may be confusing as to when the slider is going to start.
00:51:668 (1,2,3,4,5) - ^
Well, there are a lot of instances where you use it. I'd remove them, but it's up to you.
01:42:598 (2) - Scoot the end point of this a bit in so the return hit is on the white tick.
01:52:365 (1) - Stretch this a bit more so it ends on the white tick
01:56:203 (1) - I kind of expected this to start at 01:56:551 -
02:20:272 (1) - Stretch this a bit more so it ends on the white tick

[Normal]
AR seems a bit high to me.
00:45:389 (1) - Really soon after a spinner for a normal. Maybe do a long slider instead of a spinner.
00:59:168 - Add a note here if you're following that voice. Otherwise the 2 before this spot feels empty.
Man, with the two songs going at once it gets a little confusing as to which song you're going to follow. It'd be nice if you could stick with one or the other for longer stretches.

[Hard]
Ah, with this spacing it's much easier to tell when you're switching parts to follow.

[Insane]
Wow, is this really the same mapper? It seems like this is the only one that had some effort put into it to at least make look good. Though a lot of that might be the super-tiny spacing of the easier difficulties...
Mostly too hard for me to do much modding on it, though.

The easier difficulties weren't that great, but the upper two maps were nice~
Well, I hate making Easy diffs. Too boring and slow.
Fixed most suggestions.
nonoh_old
star :)
Kurai
:)

Green = Suggestion
Orange = You should fix it
Red = You need to fix it

[General]

The epilepsy warning is not very useful for this map.
The combo color 1 and the combo color 2 look alike. I think you must change one.
spinner-background.png and spinner-metre.png must be 1024*768


[Easy]
00:54:458 (5) - This slider is hide by (2), better if you do something like that http://puu.sh/g3u
01:56:203 (1) - Move 1/1 later and end it at the same spot it was
02:43:470 (1) - Reduce by 1/4

[Normal]

00:32:918 (1) - Reduce by 1/1 and make a slider at 00:34:226 like 00:34:924 (1,2,3,4)
00:49:575 (3) - Reduce by 1/1 and move 00:50:970 (1) 1/2 earlier

[Hard&Insane]

Seems fine :Þ

Star~
vincent9679
Star, I love it!
thekillerhjkhjk
General:

SKIN: your 4 and 5 are different colours to the rest of the combo numbers. (especially 5) fix this?

[insane]
00:09:371 (4,5,6) - change these into normal notes. having a transition between normal stream==>sliderstream is difficult when it comes at an awkward time such as halfway through a 8-cycle kero pattern (what i mean is instead of having NNNNSSSSSSSSSSSS, (N being one note, SS being a slider) have NNNNNNNNSSSSSSSS)
00:10:505 (1,2,3,4,5,6,7,8,9,10) - unstack please? :3
00:18:877 (5) - change this into a vertically-flipped one of (4)
00:47:133 (4,5) - stack the endings neater
01:07:365 (2) - move left one square
01:38:412 (4,5,6,1,2,3,4) - - these notes don't fit with either of the songs... would you mind making it fit to the 'a-i-shi-ku-ru'/'so-u-bi-shi-ta' in the lyrics?
01:48:179 (1,2,3,4,5,6) - move up one square to 1. align with the previous two notes, 2. make (2) more visible
02:13:121 - 02:16:043 - make this soft hitsound
02:14:865 (2,4,6,8) - add clap or whistle (on soft hitsound mode as stated above) to each one's slider head
02:20:621 (4,5) - stack the slider tails more neatly

[hard]

00:19:575 (5) - make vertical
02:13:121 - 02:16:043 - make this soft hitsound

[normal]
02:13:121 - 02:16:043 - make this soft hitsound

[easy]
02:13:121 - 02:16:043 - make this soft hitsound

great mapping! nice job
Astom
Uhmm no problems about sb or skin, about the map... no opinions :<
Zekira
[General]
Offset: 745 (+7 from current)
IMO although the skin looks neat, it's just conflicting with the BG Image and I'm actually having a hard time seeing objects...

[Easy]
00:17:140 (1,2) - remove NC from 1, put on 2
00:20:977 (1,2) - ^
00:28:651 (6,1) - remove NC from 1, put on 6.
00:29:349 (1,2,3) - It somehow doesn't appeal to me how these objects touch each other for an Easy. Probably just me though.
00:34:233 (1,2,3,4,5,1,2,3,1,2,3,1) - sounds dull, I'd rather have this part as a Break...
00:48:186 (5) - New Combo
00:51:675 (1,2) - Is it just me or these beats really don't feel comprehensive for the song at all? Probably because this mashup is a bit hard to listen to anyway...
01:52:024 (5) - Suggestion: don't stack this under a slider. I somehow find it difficult to read circles under a slider, and I personally don't use such techniques on difficulties below Hard.
01:56:558 (1) - slider this please, then add something at 01:58:651
02:10:512 (1) - I really suggest delete this.
02:17:489 (1) - I suggest making this an entire slider without repeats.
02:41:210 (1) - Suggestion: don't stack this under a slider. I somehow find it difficult to read circles under a slider, and I personally don't use such techniques on difficulties below Hard.
02:43:477 (1,2,3) - sounds very dull/weird. I don't know what you're following here, but it would actually sound nicer if this stanza had consecutive beats on the white ticks.
02:46:791 (1) - ^
02:52:372 (1) - delete?

[Normal]
You probably won't believe what I'm going to say, but I think the spacing is too small for a Normal. Not because it's too easy, but because the readability of the notes is suffering.
00:46:435 (1) - remove NC
...generally my comments on this difficulty is centered around how hard it is to see the objects...

[Hard]
Approach Rate +1
00:11:377 (1,4) - remove NC from 1, put on 4
00:17:133 (1,2) - remove NC from 1, put on 2
00:28:296 (1,3) - exchange NCs
00:34:924 (1,1,1,2,3,4,1,1,1,2,3,4,5) - still sounds weird and suggesting break yet again.
00:46:261 (1) - remove NC?
00:50:621 (7,1,2) - freaking readabliity issues again... but that's probably the skin's fault again.
00:52:017 (1) - remove NC
00:56:028 (1) - remove NC?
00:57:598 (1) - remove NC
...never mind seems like the remaining things I'll be putting here are New Combo and readability issues, still.

[Insane]
00:23:063 (1,2) - yellow object + overlapping sliders = you've got to be kidding me.
01:39:458 (2) - suggest delete.
02:14:691 (1,2,3,4,5,6,7,8) - I love you so much for being so evil. I still hate the skin though :P
02:45:650 (6) - make it longer. You know where to end it, right?

I am mainly concerned about the readability and majorly it's the skin's fault, I believe. May be color choice as well.
Kiddo-Kun
Don't Break The Rules Again >.>

[General]
default-4.png and default-5.png are brighter than the rest.
The Cirno tag doesn't show.

[Easy]
00:39:814 (3) - New combo and remove the other NC
00:50:977 (8) - ^ (To follow the lyrics)

Overlapping with streams don't look nice IMO.

[Normal]
00:18:186 (3,4,5,1) - Hard to read for the people who'd actually play this.
00:29:349 (1,2,3,1) - ^
00:46:442 (1) - Random NC. This is barely used through out the song.

Ugh. I really don't like this diff. I really gets hard to read. Think of the confused newbies.

[Hard]
00:15:919 (7,8) - Place it nicely under 3.

Really, this diff didn't piss me off as much. Nice :3

[Insane]
00:57:954 (2) - Place properly under the other slider.

Insane is nice and clean. I like it ~

Overall: Okay map set. Hard and Insane are cool. Easy is fine. Normal isn't really ugly. No offense ;_;
Other than Normal....Nice map.

Star
vytalibus
Not a mod post, but if you're interested in a Taiko guest difficulty...

Download: Silver Forest - Kero (9) Revolution Final Battle (Kalypso) [Taiko].osu
Firo Prochainezo
Easy:
00:17:140: (1) Remove New Combo from here.
00:44:961: (1) Remove New Combo from here.
02:23:070: (5) Remove this hitcircle and start the slider here.
02:26:558: (3) Remove this slider and put a hitcircle.

Normal:
00:22:372: (7) Add hitfinish?
00:34:582: Add a slider here?
00:46:355: (1) Remove New Combo from here.
00:59:000: Add hiticircle under the (2)
00:59:088: (3) Delete this hitcircle.
01:03:099: (1) Start the combo here and remove the new combo from (1,2)
01:18:361: (1) Delete this hitcircle
01:20:890: (1) Start the combo here.
01:49:058: (4) Remove this hitcircle.
02:00:570: (5) Start the combo here.
02:26:733: (1) Delete this hitcircle.
02:30:221: (1) This slider is useless. Remove it.
02:32:663: (3) Move this hitcircle to the white tick.
02:37:024: (3,4,5,6) These hitcircles needs to be deleted. Put a slider or something like that.

Hard:
00:47:838: (3) Move this hitcircle to the white tick.
01:43:303: (2,3) Move these hitcircles to a white tick.
02:32:489: (3) Move this hitcircle to the white tick.

Insane:
Good job, I really like this insane!
01:07:721: (1) Add hitfinish.
02:03:535: (1) ^

Good luck~!
Ekoro
I love this <3~

( Yeah , i'm noob modder. >.< )

Blue : A big suggestion
Green : Suggestion
Red : You should fix this

[Easy]

00:15:396 (1) - Remove New Combo
00:17:140 (1) - Remove New Combo
00:17:489 (5) - New Combo
00:20:977 (1) - Remove New Combo
00:28:651 (6) - New Combo
00:29:349 (1) - Remove New Combo
00:48:186 (5) - New Combo
00:50:977 (8) - New Combo
01:21:326 (1) - Remove New Combo
01:21:675 (2) - New Combo
02:03:535 (1) - Remove New Combo
02:17:489 (1) - Remove New Combo
02:20:279 (1) - Remove New Combo
02:39:117 (1) - Remove New Combo

[Normal]

00:14:698 (6) - New Combo
00:15:396 (1) - Remove New Combo
00:17:140 (1) - Remove New Combo
00:17:489 (2) - New Combo
00:25:512 (1) - Remove New Combo
00:25:861 (2) - New Combo
00:28:303 (1) - Remove New Combo
00:28:651 (2) - New Combo
00:29:349 (1) - Remove New Combo
00:46:442 (1) - Remove New Combo
00:46:791 (1) - Remove New Combo
00:57:954 (1) - Remove New Combo
01:07:198 (1) - Remove New Combo
01:07:721 (1) - Remove New Combo
01:24:117 (1) - Remove New Combo
01:24:465 (2) - New Combo

[Hard]

01:07:721 (1) - Remove New Combo
02:03:535 (1) - ^
02:40:861 (1) - ^

[Insane]

Awesome ! @_@ I like this difficulty. But :

01:07:721 (1) - Remove New Combo
02:03:012 (1) - Remove New Combo
02:03:535 (1) - Remove New Combo

~Star
Sakura
[General]
Add vytalibus to tags on all difficulties because you are using his guest difficulty

[Storyboard]
Remove unncessary transparencies from:
  1. c9.png
  2. c.png
  3. colon.png
  4. c.png
  5. btl.png
  6. c.png
Yes they do need to be cropped to minimum size.

[Taiko]
41 Unsnapped notes
Slider speed 1.40 please.
02:17:489 (524) - Remove the speed up please.

[Normal]
00:18:884 (4,5,1) - Too clustered.
00:29:349 (1,2,3,1) - ^
00:46:791 (4,5) - Misleading because of a different rythmical pattern than: 00:45:396 (1,2)
00:57:954 (5,6,7,1,2) - Definitively rearrange these, they are too clustered and is almost impossible to read.
02:38:245 (9,1,2,3,4) - This is clustered as well although not as hard to read as the previous one.

[Easy]
00:27:954 (4,5,6) - Theese notes sound really awkward since you were following the lyrics earlier and all of a sudden you follow the main beat.

In general, i'm really worried about your Normal diff, seems like you're forcing it into the a Hardish rythm while keeping difficulty settings low to make it easier, this basically does the contrary effect, makes it really difficult to read because the approach rate and the speed will make everything clustered up, i suggest reducing up on the rythm a lil bit, and spreading your notes out more specially in the parts i mentioned in the mod post, Good Luck!~
lovhin456
Hey ~

General;
- Everything is okk ~
- No Normal ?? >:

Info of the Song;
- Everything is fine ~

Skin;
- Default-4, default-5, default-comma, default-dot, default-percent and default-x don't look like the other default numbers, also I believe that default-comma, default-dot, default-percent and default-x are not that important ~ Umm, all numbers would look better if they were like how default-5 is imo
- I don't like how you use a different font for each thing )': but that's just my opinion
- Okk ... your ranking-something-small show for me just when I test play but when I really play they don't show )':
- I don't think ranking-something is that necessary but oh well ~
- Score-comma, score-dot and score-percent don't look like the other score numbers
- Spinner BG and spinner-metre should be 1024x768
- Add a spinner-spin and spinner-osu please ~
- Add a spinner-approachcircle please ~
- Add a apprach-circle please ~
- Your hitcircle should be in a gray scale !!

SB;
- Is good ~

Easy;
- Is okk ~

Hard;
- Some combos don't make sense to me but is really difficult to know where a new combo starts since we're dealing with two people singing different songs

Taiko;
- Sounds great ~

Lunatic;
- Is okk ...

* Star ~
NotShinta
Cirno <3

Lunatic
I'm pretty sure those streams are unrankable. Whatever.

I have no problems with the rest of the diffs, however. Other than Easy being too boring, maybe make/get a Normal?
vytalibus
Psst, Kalypso.

In accordance with pseudo-authentic Taiko difficulties, I've posted an updated .osu file for the Taiko difficulty. It has considered all the mod posts around here.

Hopefully there won't be any errors this time~

Download: Silver Forest - Kero (9) Revolution Final Battle (Kalypso) [Taiko].osu
Lesjuh
Lunatic
00:45:570 (2) - Move this beat to blue tick on the right on the timeline or make a slider of it.
01:52:547 (2) - ^
02:19:058 (2) - ^

Hard
00:45:657 (2) - Same thing as in [Lunatic]
00:51:151 (2) - ^
01:02:314 (2) - ^
01:41:384 (2) - ^
01:46:965 (2) - ^
01:58:128 (2) - ^
02:24:640 (2) - ^
02:30:221 (2) - ^
02:35:803 (2) - ^

Easy
02:26:558 (3,4) - Stands out and might be confusion to beginning players.
02:53:768 (1) - Ends with a normal hitsound unlike the other difficulties.

That's it! Fix and I'll bubble (:
Musty
Green = Suggestion
Orange = You should fix it
Red = You need to fix it

[TAIKO]

INFO: For Taiko Diff , the slider velocity must be between 1.40 - 1.60 ; So The Slider Velocity is wrong

Fine.

[Lunatic]

Approach Rate : -1

Fne.

[Hard]

01:07:721 (1) - Remove New Combo
01:33:535 (5,6,7,8,9) - Spacing Error test it : http://osu.ppy.sh/ss/31150
02:16:093 (1,2,3,4,5,6,7,8,9) - remplace by a Slider on 1/4 *0*
02:53:245 (1) - Remove New Combo?

[Easy]

Fine~

Starred~
Lesjuh
Alright! (y)
Travity_old
Wooow. Love this map!! star~~~~~~
Colin Hou
[General]:
  1. i know why u choose the combo colors, but the blue ones are a bit hard to tell, so think about changing it (lighter)
  2. it seems like that you need approchcircle(skin elements) for both spinner and note +_+
[Hard]:
  1. OD+2, too many notes appears in the screen makes it hard to click.
  2. 01:51:064 (T) - add note here
  3. 02:02:227 (T) - ^
[Lunatic]:
  1. 00:08:768 (4,1) - spacing, makes it like how u do with 2 notes
  2. 00:27:779 (4,5) - spacing, use gridsize:tiny to fix this
  3. this is well done yeah.
[Easy]:
  1. 02:43:477 (4) - make it 1/2 long and then add a backward arrow -w-
nice one. star for U

lesjuh bubbled this before? but it seems to be poped by your updating, so ask him to fix this :D
Lesjuh
Rebubbled! Don't update your map when it's bubbled unless you want it to pop ;)
Topic Starter
Kalypso_old
Yeah, I'm an idiot... But I learned something today!!
l3lueskyiiz
STAR ~
Larto
What the fuck am I modding.
Ekoro
OMG YES !

Congratz :D
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