Not sure how it would affect the player's performance to this visual aspect, but what do you guys think about having an option to set the approach circle width based on the 300 score area?
So approach width would be:
Width = approachcircle_ speed*OD
approachcircle_speed - speed at which the radius of the approach circle gets smaller (in osu!px/ms)
OD - timeframe for the 300 score (in ms)
So approach width would be:
Width = approachcircle_ speed*OD
approachcircle_speed - speed at which the radius of the approach circle gets smaller (in osu!px/ms)
OD - timeframe for the 300 score (in ms)