thank you! really helped me polish the whole thing off c:jossieP wrote:
#ModQueue
Hello, as said on my thread, keep in mind that I'm not very used to the new common mapping style, so take it easy.[Overall]Please considerate swapping the Combo coulor 3 and 4, when the coulor 4 and 1 meets it looks awkward[Obsolete]The hitsounding on the rest is pretty concistant, good job.
- 00:13:324 (4) - I see you are trying the vocal on this part and the whistle sounds a bit unfitting, since 00:14:022 (5) - have a drum soundset at the beggining try to do the same with (4), this also will give a better feeling since the rhythm pattern is changing. can see that work yea
- 00:14:719 (1) - Try add a normal finish on the slider start, a good volume level may be 10~% it will support that almos silent bass on the song. don't really like using finishes for something as dull as the bass here
- 00:16:812 (7) - Changing the soundset to Drum on the repeat would sound good with the one on the end, also the noise on the bacground sounds way better. can do that yeah (also did for the same stuff later)
- 00:18:556 (4) - Try to move the tail a bit to the right, seeing the gap with the previous slider (3) doesn't look cool. slight adjustment (though I moved the on in the middle ha
- 00:21:870 (5) - You can have a nice blanket with (4) here, example: If it looks "out of the playfield", try moving 00:20:824 (2) - a bit upper and rearrange this part. wanted 5 + 6 to both be straight here :/
- 00:22:743 (7) - Use Soft soundset maybe?, if not change the soundset of 00:19:952 (6) - to drum please works for me so ye
- 00:25:359 (2) - this needs a stronger sound since there are clearly a drum from the song here, try changing it soundset to Normal. would like to take some emphasize away from this one to have 3 and 4 stand out a little more
- 00:37:045 - Considerate to raise the volume a bit more on this part, since it is the kiai and the song gets stronger here, 10~% may be enough. Also I was waiting to you to use more Normal soundsets to support the drums of the song on this part, right now it feels really low, please rise the volume a bit. riased by 5% for now, really want to use the hitsounds more to accent the song rather than overpower it
- 00:49:952 (6) - Rise the tail a bit more, so it doesn't covers with 00:49:254 (4) - you may get a better jump with the next object, other possibility may be like this overlap is what I was going for though :/
- 00:59:370 (1) - imo, a Normal finish sounds better, since the song is getting really low here. used normal additions
- 02:23:091 - ~60% Volume sounds better, the song is getting louder again. sounds too loud imo, raised by a bit though
- 05:21:696 (1) - If you put it closer to 05:21:522 (4) - it gives a better feeling that the map is ending, since the previous pattern are high jumps wouldn't a bigger jump make more sense though for the highlight of the map?
Seriously, nobody star other people's map nowadays?
As for the colours: I would like the BN who pushes this forward to talk me through what colours I should be using cause I'd be changing them with every other mod and that's just very tedious. My monitor is kinda fucked right now so telling apart nuances can be hard for me right now ><