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Evil Activities - Make a Wish

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Topic Starter
AdRon Zh3Ro
This beatmap was submitted using in-game submission on terça-feira, 11 de janeiro de 2011 at 10:55

Artist: Evil Activities
Title: Make a Wish
Tags: Dedicated
BPM: 170,02
Filesize: 6629kb
Play Time: 02:44
Difficulties Available:
  1. Insane (4,95 stars, 360 notes)
  2. Normal (3,09 stars, 164 notes)
Download: Evil Activities - Make a Wish
Information: Scores/Beatmap Listing
---------------
Another Hardcore Pwnage!
eddieee
yes yes yes i like it!!! star----:)

and just remember what i said about the colors but it isn't a big deal great work adron!!!!!! :)
chocomint
good :D
Z3Ro NiGhTmArE
Perfect!

nimi
star ^.^
DeadAlready
omg xD
Antu Villegas
Star ^^
Hanles_old
i really love this ^^ keep up the good work
~star!
Bittersweet
ohi ^.^

- 3.30 stars na dificuldade mais facil... ate onde eu saiba isso nao deveria passar de 3, mas bem, quem liga. Eu so acho que voce podia tentar fazer mais que essas duas diffs. (mas isso é pq eu gostei da musica e)
- sem tags? o.o

Normal -

Deleta as linhas verdes inuteis no final.

02:20:168 (1) - muito curto pra dificuldade mais facil, imo.

belo normal, i liek ^.^

Insane -

01:42:055 (1) - eu deixaria a curva mais suave
01:48:054 (2) - ^
01:48:936 (3) - ^
02:02:699 (4) - eu tiraria o reverse daqui e colocaria um 02:03:758 (2) - aqui xD (arrumando a slider que tem no meio, ofc)
02:22:109 (4,5,6,7,8) - confesso que mesmo no editor, a pqrtir dessa parte me confundiu pacaray. (so comentando xD)
02:43:988 - eu puxaria uma slider no final dessa stream no lugar dos 4 ultimos beats xD

( deu pra sentir que é tudo so sugestao, né? ^^ algum dia viro pro e consigo jogar teus insanes xD)

Skin -

- menu-back.png é desnecessario, deleta :P
- Eu paaaarticularmente nao sou fa do resultado de recolor nos hits 300, 100, 50, esse caso nao é uma excessao... mas well. So peço pra voce, pelo menos, aumentar a diferença entre o 300 e o 100, mas sinta-se livre pra ignorar ( ._.)

A musica é meio repetitiva, entao gratz proce por fazer um mapa interessante e nao chato /o/ Star :*
Topic Starter
AdRon Zh3Ro
Ainda estou fazendo o Normal...

Agora eu estou trabalhando, portanto, depois eu arrumo tudo.

P.S.: Hardcore sem um Insane insano, não é Hardcore. =D

----------------------------------------------------------------------------

Bittersweet wrote:

ohi ^.^

- 3.30 stars na dificuldade mais facil... ate onde eu saiba isso nao deveria passar de 3, mas bem, quem liga. Eu so acho que voce podia tentar fazer mais que essas duas diffs. (mas isso é pq eu gostei da musica e) acho que essas duas já dão...
- sem tags? o.o nunca usei

Normal -

Deleta as linhas verdes inuteis no final. acabei de fazer o resto

02:20:168 (1) - muito curto pra dificuldade mais facil, imo. ^

belo normal, i liek ^.^

Insane -

01:42:055 (1) - eu deixaria a curva mais suave tentei melhorar
01:48:054 (2) - ^
01:48:936 (3) - ^
02:02:699 (4) - eu tiraria o reverse daqui e colocaria um 02:03:758 (2) - aqui xD (arrumando a slider que tem no meio, ofc)
02:22:109 (4,5,6,7,8) - confesso que mesmo no editor, a pqrtir dessa parte me confundiu pacaray. (so comentando xD) essa foi a moral
02:43:988 - eu puxaria uma slider no final dessa stream no lugar dos 4 ultimos beats xD

( deu pra sentir que é tudo so sugestao, né? ^^ algum dia viro pro e consigo jogar teus insanes xD)

Skin -

- menu-back.png é desnecessario, deleta :P deletei
- Eu paaaarticularmente nao sou fa do resultado de recolor nos hits 300, 100, 50, esse caso nao é uma excessao... mas well. So peço pra voce, pelo menos, aumentar a diferença entre o 300 e o 100, mas sinta-se livre pra ignorar ( ._.) sei não, acho que já está "distinguível" o bastante

A musica é meio repetitiva, entao gratz proce por fazer um mapa interessante e nao chato /o/ Star :*
Gotori
i like this map, star.
Topic Starter
AdRon Zh3Ro
Some people, at least, appreciate Hardcore...
wmfchris
[Insane]
0:34:298 (1,1,1...) delete the first few breaks (until the break after spinner)
0:52:649 (3) down 1 grid
0:55:119 (1) up 1 grid
2:39:930 (1,2,3,4) stack (3,4)on beginning of (1,2)

Cookiezi will be interested xD

[Normal]
Used mroe than 3 slider velocity which is unrankable.

star~
Topic Starter
AdRon Zh3Ro

wmfchris wrote:

[Insane]
0:34:298 (1,1,1...) delete the first few breaks (until the break after spinner) Nah...
0:52:649 (3) down 1 grid
0:55:119 (1) up 1 grid
2:39:930 (1,2,3,4) stack (3,4)on beginning of (1,2) Nah...

Cookiezi will be interested xD

[Normal]
Used more than 3 slider velocity which is unrankable. Though, they are totally predictible, and follow the rythm. And seriosly, a map full of jumps, with no order or a BPM to follow(1.5x or 2x), is even harder then large sections with 1.5x or 2x BPM(in this case, 0.5x, 0.65x,0.8x).

star~
ztrot
could do with lesser breaks
brighten up the cursor plz
01:44:878 (1) - place that on the center of the Y axis grid
Anto
<3
lkp
star first
will mod later
Mok
[General]
My god that storyboard.
You need a difficulty under 3.25 stars.
Both of yours difficulties starts 00:34:298 - here, so cut the mp3.

[Normal]
01:16:293 (4,5) - Space them correctly, they could confuse the player.

[Insane]
Absolutely not, reposition them.
Slowmotion_old
boa :3
Roddie
Hi

General:
  1. I'm not sure the about the mp3 bitrate... its below 128 kbps when I checked it but its sounds like its at a good quality. I would probably suggest converting it to 128 kbps, If you don't mind.
  2. Add some more hitsounds on both of your difficulties, man. :o I will mention some in my mod post. It would be great if you can add some more on your own.

Normal:
  1. 00:34:298 (1)-Add a finish.
  2. 01:36:408 (1)-^
  3. 01:42:055 (1)-^
  4. 01:47:701 (1)-^
  5. 01:58:994 (1)-^
  6. 02:21:579 (1)-Add a finish on the beginning of that slider?
Insane:
  1. 00:34:298 (1)-Add a finish.
  2. 01:36:408 (1)-^
  3. 01:42:055 (1)-^
  4. 01:47:701 (1)-^
  5. 01:58:994 (1)-^
  6. 02:21:579 (1)-^
Not bad on mapping this, I suppose.

Just take my star.
lkp
here~
Normal
01:13:823 (1,2) - spacing,too close(?)
01:36:408 (1) - add finish
01:39:231 (1) - add finish (begining)
01:42:055 (1) - add finish
01:44:878 (1) - add finish (begining)
01:47:701 (1) - add finish
01:58:994 (1) - ^
02:01:817 (1) - add finish (begining)
02:04:640 (1) - ^
02:07:463 (1) - ^
02:10:287 (1) - add finish
02:13:110 (1) - ^
02:15:933 (1) - ^
02:18:756 (1) - add finish (begining)
02:21:579 (1) - ^
02:24:403 (1) - add finish (begining)
02:27:226 (1) - ^
02:30:049 (1) - ^
02:32:872 (1) - ^
02:35:695 (1) - ^
02:38:519 (1) - add finish
02:41:342 (1) - ^
02:44:165 (x) - sound should be better if you add note here

Inasne
01:36:408 (1) - add finish
01:42:055 (1) - ^ (begining)
01:47:701 (1) - ^
01:53:347 (1) - ^
01:58:994 (1) - ^
01:59:523 (4,5) - spacing,too far(?)
02:00:405 (1,2) - ^
02:00:758 (2) - add finish (very end)
02:01:464 (4) - ^
02:01:817 (1) - ^
02:03:229 (1) - ^ (begining)
02:04:111 (3) - ^ (the end)
02:04:640 (1) - ^
02:06:758 (4) - ^ (begining)
02:07:110 (5) - ^
02:07:463 (1) - ^
02:27:226 (1,2,3,4,5,6,7,8) - random jumps,hard to read
02:30:049 (1,2,3,4,5,6,7,8) - ^
i think you should add more hit sound and a bit more slider,many circles in begining part,maybe make player ugly and i see your map HD and AR is a bit too high(?) and your map is just have a bit circles,this is not good.
that's all my suggestion
sorry for my poor english>_<
Cyril Scarlet
oh >x< already 2 moded

Shiro
General
You need at least another difficulty - a Hard.
Your mp3 is 318kbps which is unrankable. Re-encode it to 192 at most.
The fake spectating is very nice XD

Normal
This is way too hard to be the easiest diff of the mapset. You need an Easy diff.
More than three different slider speeds are used in the map.
Why are AR and OD so different ? Make the AR lower by at least two ticks.
00:45:679 (1) - Surprising spinner. Make it start later and make it a bit longer ?
01:13:823 (1,2,3,4,5) - I'm not sure such anti-jumps are a good idea for a Normal diff - especially not the easiest of the mapset.
01:36:055 - From now on, most of the patterns are too hard even for a Normal diff.
01:50:171 (6,1) - Spacing issue: why is (1) so far from (6) ?
01:56:171 (1,1) - Not sure that having two spinners like that so close to each other is a good thing. Replace them with one long spinner ?
01:58:994 (1) - This note is completely hidden by both the spinner and its hitburst. You need to take it off the center.
02:20:168 (1) - Such a short spinner so soon after a note in a Normal diff ? And in the easiest diff of the mapset ?

Insane
Heh ? I really hate this. There are jumps everywhere that don't even make sense. Although the AR is fast enough to make the confusing spacing readable, the OD is too high to make it even playable. As for the beginning, is it really playable ? The spacing is too low to understand exactly what rhythm is used. Said rhythm is, on top of that, confusing and unexpected. Not to mention that the HP drain is so high that you have to get a 100% in the beginning to be able to proceed.
01:56:171 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - That streams does not make sense. Nor do all the jumps after this stream. Nor does the last stream.

This map needs... sense. And a lot of work.
ShaggoN
Blue: Sugestion. Not necessary, but should take good effects.
Green: Notification or cosmetic thing. May, but don't have to be fixed.
Orange: Should be fixed.
Red: Have to be fixed.

General
All is fine i guess.

[Normal]
  1. There are some stacked sliders that look crappy. Set Stack Leniency on 3rd bar.
[Insane]
  1. Approach Rate -1. It's little too much crazy in these jumps at the end.
  2. Stack Leniency on 3rd bar.
Well...these jumps are little too hard in compare to rest of map, but if you decrease Approach Rate, it's not so bad. So i don't complain.

Great map. Star :3
Topic Starter
AdRon Zh3Ro
[*]Changed.
[*]Not Changed.

Odaril wrote:

General
You need at least another difficulty - a Hard. *
Your mp3 is 318kbps which is unrankable. Re-encode it to 192 at most. *
The fake spectating is very nice XD

Normal
This is way too hard to be the easiest diff of the mapset. You need an Easy diff. *
More than three different slider speeds are used in the map. *
Why are AR and OD so different ? Make the AR lower by at least two ticks. *
00:45:679 (1) - Surprising spinner. Make it start later and make it a bit longer ? *
01:13:823 (1,2,3,4,5) - I'm not sure such anti-jumps are a good idea for a Normal diff - especially not the easiest of the mapset. *
01:36:055 - From now on, most of the patterns are too hard even for a Normal diff. :/
01:50:171 (6,1) - Spacing issue: why is (1) so far from (6) ? *
01:56:171 (1,1) - Not sure that having two spinners like that so close to each other is a good thing. Replace them with one long spinner ? *
01:58:994 (1) - This note is completely hidden by both the spinner and its hitburst. You need to take it off the center. *
02:20:168 (1) - Such a short spinner so soon after a note in a Normal diff ? And in the easiest diff of the mapset ? * : It is completed with a 170+ RPM

Insane
Heh ? I really hate this. There are jumps everywhere that don't even make sense. Although the AR is fast enough to make the confusing spacing readable, the OD is too high to make it even playable. As for the beginning, is it really playable ? The spacing is too low to understand exactly what rhythm is used. Said rhythm is, on top of that, confusing and unexpected. Not to mention that the HP drain is so high that you have to get a 100% in the beginning to be able to proceed. Wtf? I've seen even worse maps than this. Slow songs with high BPMs plus giant jumps is retarded, high BPM with giant jumps is more then acceptable.I've puted less AR.
01:56:171 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - That streams does not make sense. Nor do all the jumps after this stream. Nor does the last stream. Jumps rarelly do.

This map needs... sense. And a lot of work.
Btw, i'll not add hitsounds. They are not necessary in this song with this type of maping.

Added something. '¬¬
Nakagawa-Kanon
[Normal]
01:47:736 (1) - this note is difficult for Normal user


[Insane]
00:39:715 (1,2,3,4) - ths beat is 1/6 beat
00:45:361 (1,2,3,4) - △

that's all

good map

anywany
where is hitsound in Insane?
Antu Villegas
Hi :)

Everything in my mod are sugestions.

Normal:

01:50:471: (1,2,3,4,5,6) I think this is confusing for a normal player *.*, try something like this:


Insane:

Perfectly funny :D, I've nothing to say about this :P.

Awesome song and a very good map :). Congrats
Topic Starter
AdRon Zh3Ro
Seems more appropiate...
Lilac
Here we go. Here we go.

[General]
Two difficulties... Not sure but I'll let it pass...

[Normal]
Very little hitsounds in this difficulty.

01:50:471 (1) - Don't see the need for it to be a 1/4. Just make it a lone note on the white tick.
01:57:705 (1) - I don't mind short spinners, I do mind about the next note after it and the player not having enough reaction time to get it.

Remember, not all people spinner in the center. I sure as hell don't.

02:22:320 - Etna slider combos here are really confusing for a Normal. An alternative would be long sliders but I dunno.
02:41:024 (6,1,2) - You might want to manually stack these using Grid Space 4. It looks plain ugly when you play it.
02:44:200 - A note here wouldn't hurt.

[Insane]
Any reason why you don't have any hitsounds?

02:12:615 (4,1) - Why? This spacing?
Topic Starter
AdRon Zh3Ro
I have some Finish hitsounds added. Though, i can't find any hitsounds that would fit in this or any combination.
Lilac
You could always try custom hitsounds...

I think I may have one that might be useful to you.
Gonzvlo
General
  1. I'm not sure if that Normal would be ok as the easiest diff of the mapset, Why don't you map Easy?.
  2. Resize BG to 1024x768
  3. Why isn't Section-Pass redish like the other elements D: ?
  4. You need add "Approachcircle.png" even if it's the default one.
  5. Weird Sb :P
Normal
  1. 00:34:333 (1,1,1,1,1) - Adding Finishes and increasing volume gradually would create a nice effect.
  2. 00:45:714 (1) - Remove this finish, It doesnt fit.
  3. 01:00:800 (4,5,6,7) - Horizontal flip to avoid overlapping.
  4. 01:08:211 (8) - Why not placing this here ?
  5. 02:20:203 (1) - Even if this gets 3000 (bonus) This spinner is too short, Use a slider instead.
Insane
  1. 01:53:735 (2) - Try this
  2. 02:05:910 (6,1) - Keep spacing consistent
  3. 02:20:203 (1) - Uhm I guess it's fine for Insane.
  4. Some traps seem to force the difficulty at the end, however I liked this diff.
:arrow:
fartownik
[Normal]

  1. 02:20:203 (1) - No ninja spinners in normal, please.
  2. 02:22:320 (2,3,4,5) - These sliders and their repeats makes no sense. From where the player is informed when do they end?
  3. 02:25:143 (2,3,4,5) - ^
  4. 02:27:967 (2,3,4) - ^
  5. 02:30:790 (2,3,4) - ^

    Also look at the Errors in AIMod.
[Insane]


  • Cool 1/4 spam, oh I mean not cool.

    If you want it be a good map, you should totally remap it, but I don't think you can map something better with your current skills. :oops:
  1. 00:39:626 (8,1) - Spacing.
  2. 00:41:567 (7,8) - ^
  3. 00:44:391 (4,5) - ^
  4. 00:45:273 (8,1) - ^

    Can't point out more because I'd have to fill the whole site to do it :cry:
Topic Starter
AdRon Zh3Ro

fartownik wrote:

[Normal]

  1. 02:20:203 (1) - No ninja spinners in normal, please. That's the last fucking time i'll say that it can be completed with 150 RPM.
  2. 02:22:320 (2,3,4,5) - These sliders and their repeats makes no sense for you. From where the player is informed when do they end?
  3. 02:25:143 (2,3,4,5) - ^
  4. 02:27:967 (2,3,4) - ^
  5. 02:30:790 (2,3,4) - ^

    Also look at the Errors in AIMod.I'll not explain this again.
[Insane]


  • Cool 1/4 spam, oh I mean not cool.Good for you.

    If you want it be a good map, you should totally remap it, but I don't think you can map something better with your current skills. :oops:
    Very cunt of your part.
  1. 00:39:626 (8,1) - Spacing.
  2. 00:41:567 (7,8) - ^
  3. 00:44:391 (4,5) - ^
  4. 00:45:273 (8,1) - ^

    Can't point out more because I'd have to fill the whole site to do it :cry:
All listed above: no.
James2250
Why such a mean reply to last mod..

-The cursor might blend into the background for some players when on Insane, you could try making it lighter
-As for last part you should be able to find some claps or finishes around that can fit with it
-Might want to cut mp3 seeing as you have 1 min unmapped but meh, no big deal
-Your notes don't need to sound so quiet at the start

Normal:
Not a good idea to use more than 3 unique slider velocities on the easiest difficulty, regardless of how the map is. But will leave that for now
00:34:333 (1,1,1,1,1) - would be more interesting if it wasn't all stacked
01:13:858 (1,2,3,4,5,1,2,3,4) - spacing is confusing
02:20:203 (1) - lots of people have said this is a bad idea, I agree
Apart from slightly more hitsound work needed map isn't bad

Insane:
00:36:803 (8,1) - anti jump isn't a good idea generally
00:41:391 (6,7,8) - spacing, don't have them equal on the grid if they are different on the timeline
00:44:214 (3,4,5) - spacing
00:45:802 (1) - end this spinner at the same place on both difficulties?
00:55:860 (3,4,1) - spacing
01:19:504 (1,2,3,4,5) - ^
01:24:445 (4,1,2) - ^
02:05:910 (6,1) - ^
02:20:203 (1) - extend to next white tick
02:21:614 (1,2,3,4,5,6,7,8) - don't go too far with the jumps (same for some others)

Go through and try and make your spacing slightly more consistent, if they are different distances apart on the timeline they should be different distances apart on the grid 95% of the time

I see you ignored alot of the same kind of comments above, I suggest you reconsider some of them
PM me after fixes and I should be able to star
Topic Starter
AdRon Zh3Ro

James2250 wrote:

Why such a mean reply to last mod..

-The cursor might blend into the background for some players when on Insane, you could try making it lighter
-As for last part you should be able to find some claps or finishes around that can fit with it
-Might want to cut mp3 seeing as you have 1 min unmapped but meh, no big deal
-Your notes don't need to sound so quiet at the start

Normal:
Not a good idea to use more than 3 unique slider velocities on the easiest difficulty, regardless of how the map is. But will leave that for now
00:34:333 (1,1,1,1,1) - would be more interesting if it wasn't all stacked
01:13:858 (1,2,3,4,5,1,2,3,4) - spacing is confusing
02:20:203 (1) - lots of people have said this is a bad idea, I agree
Apart from slightly more hitsound work needed map isn't bad

Insane:
00:36:803 (8,1) - anti jump isn't a good idea generally
00:41:391 (6,7,8) - spacing, don't have them equal on the grid if they are different on the timeline
00:44:214 (3,4,5) - spacing
00:45:802 (1) - end this spinner at the same place on both difficulties?
00:55:860 (3,4,1) - spacing
01:19:504 (1,2,3,4,5) - ^
01:24:445 (4,1,2) - ^
02:05:910 (6,1) - ^
02:20:203 (1) - extend to next white tick
02:21:614 (1,2,3,4,5,6,7,8) - don't go too far with the jumps (same for some others)

Go through and try and make your spacing slightly more consistent, if they are different distances apart on the timeline they should be different distances apart on the grid 95% of the time

I see you ignored alot of the same kind of comments above, I suggest you reconsider some of them
PM me after fixes and I should be able to star
Some advices i think is unecessary, others sounded good.

Added most of it. Though, i designed the map following the song, slow in the begining and fast in the end. That's why i'll keep ignoring some advices.

Some parts may apear to be an error, but all is intended (if i didn't missed something).
Kamure

Lilac wrote:

You could always try custom hitsounds...

I think I may have one that might be useful to you.
Heck, why not? Also, what's with the purposeless story board?
It scared the heck out of me, like I was actually being spectated for my amateur modding... Hmmm, idk why...

Anyway, I'll include some of the past quotes.

By Mod Request:

James2250 wrote:

Go through and try and make your spacing slightly more consistent, if they are different distances apart on the timeline they should be different distances apart on the grid 95% of the time
By 95% of the time, I think he meant on times people won't mess that combo up.
Goes for: (all of them are in [Insane])
00:36:627 (7,8,1)
00:42:450 (11,1)
00:44:655 (5)
02:05:910 (6,1)

Also, why not include some kiai times?

Forget it, it would make harder stuff worse.

Cut the mp3 or map the rest?

Meh, it still deserves a star...
Topic Starter
AdRon Zh3Ro
Seriously, i've seen players doing these parts easily. That's why i will not change them, they are just fine.

About cut the mp3: It's just 5mb, no need to cut.

Kiai? Yeah, sucks.

I'm glad you liked my spectator. xD

Thanks fot your time.
K3nsh1n_H1mur4
Normal:

HP Drain Rate -1
Circle Size +1
Approach Rate -1
Overall Difficulty +1

02:32:907 (1) - Usa a reverse arrow nessa slider ao invés dessa 02:33:613 (2).

Eu ia falar do Ninja Spinner, mas o Auto consegue 3000, rankeável.

Insane:

Na boa, não consigo jogar essa merda não... ainda. /troll

Infelizmente, você só rankeia esse Insano com "ajuda" Adron. Me lembrou a "Masterpiece" do simplistiC, mas diferente dela, a sua música é Insana o bastante pra pedir um mapa assim. Beat/Slider/Stream/Anti-Jump/Jump fora do lugar? Não vi nenhum. Pena que vai ser difícil ver isso no Ranked. Mas você fez um belo de um mapa.
Topic Starter
AdRon Zh3Ro

k3nsh1n_H1mur4 wrote:

Normal:

02:32:907 (1) - Usa a reverse arrow nessa slider ao invés dessa 02:33:613 (2).Eu quero deixá-lo no meio para facilitar o spin.

Eu ia falar do Ninja Spinner, mas o Auto consegue 3000, rankeável.

Insane:

Na boa, não consigo jogar essa merda não... ainda. /troll

Infelizmente, você só rankeia esse Insano com "ajuda" Adron. Me lembrou a "Masterpiece" do simplistiC, mas diferente dela, a sua música é Insana o bastante pra pedir um mapa assim. Beat/Slider/Stream/Anti-Jump/Jump fora do lugar? Não vi nenhum. Pena que vai ser difícil ver isso no Ranked. Mas você fez um belo de um mapa.Finalmente alguém me entendeu ;) . Mas eu vou fazer esse mapa sair, senão vou começar a trollar tudo quanto é mat e bat.
Card N'FoRcE
- General: (Considerations and things you need to check/fix for the whole map)
  • Even if the BG gets cutted correctly, please cut it to 800*600 (this will also fix the online thumbnail ;)
    EDIT: Add the Album the song is from (if any) to the tags?
- Storyboard:
  • OH LOL FAKE SPECTATOR I LOVE YOU
- Normal:
  1. .Opinions: (Just some thoughts, I'd personally like if you follow them)
    I'd say Approach Rate +1
    More than 3 slider speed but i wasn't even noticing before reading AImod, so i don't mind.
  2. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    01:15:269 (3,4) - I'd be ok if this was a Hard, but i think you can easily avoid making this in a Normal :<
    01:43:325 (4,5,6,7) - hard to read due to slow approach circles
    02:20:203 (1) - shooooooort spinner :<
    02:42:435 (3) - stack correctly
- Insane:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    01:36:796 (2,3) - CTRL-J them a move a bit more to the centre of the field? Nah i get the point now.
EDIT: after a bit more of irc modding (because i didn't notice one little thing) i can say: Bubbled :D
Topic Starter
AdRon Zh3Ro
:3
Mafiamaster
[Normal]
00:45:714 (1) - Insane has a finish on this spinner, maybe add it here as well?
02:22:320 (2,3,4,5) - Sudden difficulty increase in the song? 02:23:026 (3) - How about just adding a note here?
02:25:849 (3) ----------------------------------------------------------------------^
02:28:672 (3) ---------------------------------------- ^
02:31:496 (3) ------------ ^

[Insane]
00:39:626 (8,1,2,3,4) - This pattern makes it seem like there would be a pause before the new combo. (Like 00:36:803 (8,1))
00:45:273 (8,1,2,3,4) - ^
What I suggest is stack the 8 along with it.

Edit: Rebubbled
Garven
As per your request:

[General]
It'd be neat if you could add transparency instead of a black background to adron and spec_1.png.
Also cutting the mp3 would be nice too, with about 1 minute not mapped.

[Normal]
I don't see a reason for the stack leniency to be so low. Raise it please.
01:18:092 (2,3) - Strange spot for a stack, imo
01:19:504 (1,2,3,4) - Not that great of an idea to have this kind of spacing (even with the large time gap) in the easiest difficulty.
01:59:029 (1) - Waay too soon after a spinner for the easiest difficulty - even for a normal. Might be good to end it at 01:57:617 -

[Hard]
00:45:714 (1) - Why a finish on the end of this, but in normal there's no hitsound?
02:15:792 (1) - This would look a lot better centered between the 7 and 8
02:28:143 (6,7,8) - I didn't like how these three strayed from the pattern
02:30:966 (6,7,8) - ^

Lemme know if you do any changes and I'll return the bubble.
Topic Starter
AdRon Zh3Ro

Garven wrote:

As per your request:

[General]
It'd be neat if you could add transparency instead of a black background to adron and spec_1.png.It would not make any diference cuz it's on foreground, so it become less brighter automatically.
Also cutting the mp3 would be nice too, with about 1 minute not mapped. It's not much of a diference cutting it. Also, i like to hear the begining of the song.

[Normal]
I don't see a reason for the stack leniency to be so low. Raise it please.
01:18:092 (2,3) - Strange spot for a stack, imo Starting on (1) or (4) wouldn't make it prettier.
01:19:504 (1,2,3,4) - Not that great of an idea to have this kind of spacing (even with the large time gap) in the easiest difficulty. I don't see any kind of additional dificulty here. Instead, i think is rather easier.
01:59:029 (1) - Waay too soon after a spinner for the easiest difficulty - even for a normal. Might be good to end it at 01:57:617 -

[Hard]
00:45:714 (1) - Why a finish on the end of this, but in normal there's no hitsound?
02:15:792 (1) - This would look a lot better centered between the 7 and 8 I'll rather not do it.
02:28:143 (6,7,8) - I didn't like how these three strayed from the pattern It have the same 2x spacing as the others.
02:30:966 (6,7,8) - ^

Lemme know if you do any changes and I'll return the bubble.
Garven

AdRon Zh3Ro wrote:

Garven wrote:

As per your request:

[General]
It'd be neat if you could add transparency instead of a black background to adron and spec_1.png.It would not make any diference cuz it's on foreground, so it become less brighter automatically. And the transparency to the back would just get rid of the black boxes that the text has so it would at least not look as fake.
Also cutting the mp3 would be nice too, with about 1 minute not mapped. It's not much of a diference cutting it. Also, i like to hear the begining of the song. Cutting the MP3 refers more to the end of the MP3 rather than the beginning. even if you can cut off half a meg, after 5000 downloads, that's a significant difference in bandwidth usage.

[Normal]
01:18:092 (2,3) - Strange spot for a stack, imo Starting on (1) or (4) wouldn't make it prettier. The stack comment is more about playability, not presentation. It's starnge musically and play-wise to have a stack in the middle of that part is all.
01:19:504 (1,2,3,4) - Not that great of an idea to have this kind of spacing (even with the large time gap) in the easiest difficulty. I don't see any kind of additional dificulty here. Instead, i think is rather easier. Just a consistency/readability thing. It's okay, but I feel it'd be better with a different distance.
Anyway, looks a little better now. Here ya go~
MoodyRPG
starz
ztrot
WISHES GRANTED
Topic Starter
AdRon Zh3Ro
User rating 9+ too? ~_^
Anto
Gratz Adron <3
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