yes yes yes i like it!!! star----:)
and just remember what i said about the colors but it isn't a big deal great work adron!!!!!!
and just remember what i said about the colors but it isn't a big deal great work adron!!!!!!
Bittersweet wrote:
ohi ^.^
- 3.30 stars na dificuldade mais facil... ate onde eu saiba isso nao deveria passar de 3, mas bem, quem liga. Eu so acho que voce podia tentar fazer mais que essas duas diffs. (mas isso é pq eu gostei da musica e) acho que essas duas já dão...
- sem tags? o.o nunca usei
Normal -
Deleta as linhas verdes inuteis no final. acabei de fazer o resto
02:20:168 (1) - muito curto pra dificuldade mais facil, imo. ^
belo normal, i liek ^.^
Insane -
01:42:055 (1) - eu deixaria a curva mais suave tentei melhorar
01:48:054 (2) - ^
01:48:936 (3) - ^
02:02:699 (4) - eu tiraria o reverse daqui e colocaria um 02:03:758 (2) - aqui xD (arrumando a slider que tem no meio, ofc)
02:22:109 (4,5,6,7,8) - confesso que mesmo no editor, a pqrtir dessa parte me confundiu pacaray. (so comentando xD) essa foi a moral
02:43:988 - eu puxaria uma slider no final dessa stream no lugar dos 4 ultimos beats xD
( deu pra sentir que é tudo so sugestao, né? ^^ algum dia viro pro e consigo jogar teus insanes xD)
Skin -
- menu-back.png é desnecessario, deleta deletei
- Eu paaaarticularmente nao sou fa do resultado de recolor nos hits 300, 100, 50, esse caso nao é uma excessao... mas well. So peço pra voce, pelo menos, aumentar a diferença entre o 300 e o 100, mas sinta-se livre pra ignorar ( ._.) sei não, acho que já está "distinguível" o bastante
A musica é meio repetitiva, entao gratz proce por fazer um mapa interessante e nao chato /o/ Star :*
wmfchris wrote:
[Insane]
0:34:298 (1,1,1...) delete the first few breaks (until the break after spinner) Nah...
0:52:649 (3) down 1 grid
0:55:119 (1) up 1 grid
2:39:930 (1,2,3,4) stack (3,4)on beginning of (1,2) Nah...
Cookiezi will be interested xD
[Normal]
Used more than 3 slider velocity which is unrankable. Though, they are totally predictible, and follow the rythm. And seriosly, a map full of jumps, with no order or a BPM to follow(1.5x or 2x), is even harder then large sections with 1.5x or 2x BPM(in this case, 0.5x, 0.65x,0.8x).
star~
Odaril wrote:
General
You need at least another difficulty - a Hard. *
Your mp3 is 318kbps which is unrankable. Re-encode it to 192 at most. *
The fake spectating is very nice XD
Normal
This is way too hard to be the easiest diff of the mapset. You need an Easy diff. *
More than three different slider speeds are used in the map. *
Why are AR and OD so different ? Make the AR lower by at least two ticks. *
00:45:679 (1) - Surprising spinner. Make it start later and make it a bit longer ? *
01:13:823 (1,2,3,4,5) - I'm not sure such anti-jumps are a good idea for a Normal diff - especially not the easiest of the mapset. *
01:36:055 - From now on, most of the patterns are too hard even for a Normal diff. :/
01:50:171 (6,1) - Spacing issue: why is (1) so far from (6) ? *
01:56:171 (1,1) - Not sure that having two spinners like that so close to each other is a good thing. Replace them with one long spinner ? *
01:58:994 (1) - This note is completely hidden by both the spinner and its hitburst. You need to take it off the center. *
02:20:168 (1) - Such a short spinner so soon after a note in a Normal diff ? And in the easiest diff of the mapset ? * : It is completed with a 170+ RPM
Insane
Heh ? I really hate this. There are jumps everywhere that don't even make sense. Although the AR is fast enough to make the confusing spacing readable, the OD is too high to make it even playable. As for the beginning, is it really playable ? The spacing is too low to understand exactly what rhythm is used. Said rhythm is, on top of that, confusing and unexpected. Not to mention that the HP drain is so high that you have to get a 100% in the beginning to be able to proceed. Wtf? I've seen even worse maps than this. Slow songs with high BPMs plus giant jumps is retarded, high BPM with giant jumps is more then acceptable.I've puted less AR.
01:56:171 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - That streams does not make sense. Nor do all the jumps after this stream. Nor does the last stream. Jumps rarelly do.
This map needs... sense. And a lot of work.
All listed above: no.fartownik wrote:
[Normal][Insane]
- 02:20:203 (1) - No ninja spinners in normal, please. That's the last fucking time i'll say that it can be completed with 150 RPM.
- 02:22:320 (2,3,4,5) - These sliders and their repeats makes no sense for you. From where the player is informed when do they end?
- 02:25:143 (2,3,4,5) - ^
- 02:27:967 (2,3,4) - ^
- 02:30:790 (2,3,4) - ^
Also look at the Errors in AIMod.I'll not explain this again.
Cool 1/4 spam, oh I mean not cool.Good for you.
If you want it be a good map, you should totally remap it, but I don't think you can map something better with your current skills.
Very cunt of your part.
- 00:39:626 (8,1) - Spacing.
- 00:41:567 (7,8) - ^
- 00:44:391 (4,5) - ^
- 00:45:273 (8,1) - ^
Can't point out more because I'd have to fill the whole site to do it
Some advices i think is unecessary, others sounded good.James2250 wrote:
Why such a mean reply to last mod..
-The cursor might blend into the background for some players when on Insane, you could try making it lighter
-As for last part you should be able to find some claps or finishes around that can fit with it
-Might want to cut mp3 seeing as you have 1 min unmapped but meh, no big deal
-Your notes don't need to sound so quiet at the start
Normal:
Not a good idea to use more than 3 unique slider velocities on the easiest difficulty, regardless of how the map is. But will leave that for now
00:34:333 (1,1,1,1,1) - would be more interesting if it wasn't all stacked
01:13:858 (1,2,3,4,5,1,2,3,4) - spacing is confusing
02:20:203 (1) - lots of people have said this is a bad idea, I agree
Apart from slightly more hitsound work needed map isn't bad
Insane:
00:36:803 (8,1) - anti jump isn't a good idea generally
00:41:391 (6,7,8) - spacing, don't have them equal on the grid if they are different on the timeline
00:44:214 (3,4,5) - spacing
00:45:802 (1) - end this spinner at the same place on both difficulties?
00:55:860 (3,4,1) - spacing
01:19:504 (1,2,3,4,5) - ^
01:24:445 (4,1,2) - ^
02:05:910 (6,1) - ^
02:20:203 (1) - extend to next white tick
02:21:614 (1,2,3,4,5,6,7,8) - don't go too far with the jumps (same for some others)
Go through and try and make your spacing slightly more consistent, if they are different distances apart on the timeline they should be different distances apart on the grid 95% of the time
I see you ignored alot of the same kind of comments above, I suggest you reconsider some of them
PM me after fixes and I should be able to star
Heck, why not? Also, what's with the purposeless story board?Lilac wrote:
You could always try custom hitsounds...
I think I may have one that might be useful to you.
By 95% of the time, I think he meant on times people won't mess that combo up.James2250 wrote:
Go through and try and make your spacing slightly more consistent, if they are different distances apart on the timeline they should be different distances apart on the grid 95% of the time
k3nsh1n_H1mur4 wrote:
Normal:
02:32:907 (1) - Usa a reverse arrow nessa slider ao invés dessa 02:33:613 (2).Eu quero deixá-lo no meio para facilitar o spin.
Eu ia falar do Ninja Spinner, mas o Auto consegue 3000, rankeável.
Insane:
Na boa, não consigo jogar essa merda não... ainda. /troll
Infelizmente, você só rankeia esse Insano com "ajuda" Adron. Me lembrou a "Masterpiece" do simplistiC, mas diferente dela, a sua música é Insana o bastante pra pedir um mapa assim. Beat/Slider/Stream/Anti-Jump/Jump fora do lugar? Não vi nenhum. Pena que vai ser difícil ver isso no Ranked. Mas você fez um belo de um mapa.Finalmente alguém me entendeu . Mas eu vou fazer esse mapa sair, senão vou começar a trollar tudo quanto é mat e bat.
Garven wrote:
As per your request:
[General]
It'd be neat if you could add transparency instead of a black background to adron and spec_1.png.It would not make any diference cuz it's on foreground, so it become less brighter automatically.
Also cutting the mp3 would be nice too, with about 1 minute not mapped. It's not much of a diference cutting it. Also, i like to hear the begining of the song.
[Normal]
I don't see a reason for the stack leniency to be so low. Raise it please.
01:18:092 (2,3) - Strange spot for a stack, imo Starting on (1) or (4) wouldn't make it prettier.
01:19:504 (1,2,3,4) - Not that great of an idea to have this kind of spacing (even with the large time gap) in the easiest difficulty. I don't see any kind of additional dificulty here. Instead, i think is rather easier.
01:59:029 (1) - Waay too soon after a spinner for the easiest difficulty - even for a normal. Might be good to end it at 01:57:617 -
[Hard]
00:45:714 (1) - Why a finish on the end of this, but in normal there's no hitsound?
02:15:792 (1) - This would look a lot better centered between the 7 and 8 I'll rather not do it.
02:28:143 (6,7,8) - I didn't like how these three strayed from the pattern It have the same 2x spacing as the others.
02:30:966 (6,7,8) - ^
Lemme know if you do any changes and I'll return the bubble.
Anyway, looks a little better now. Here ya go~AdRon Zh3Ro wrote:
Garven wrote:
As per your request:
[General]
It'd be neat if you could add transparency instead of a black background to adron and spec_1.png.It would not make any diference cuz it's on foreground, so it become less brighter automatically. And the transparency to the back would just get rid of the black boxes that the text has so it would at least not look as fake.
Also cutting the mp3 would be nice too, with about 1 minute not mapped. It's not much of a diference cutting it. Also, i like to hear the begining of the song. Cutting the MP3 refers more to the end of the MP3 rather than the beginning. even if you can cut off half a meg, after 5000 downloads, that's a significant difference in bandwidth usage.
[Normal]
01:18:092 (2,3) - Strange spot for a stack, imo Starting on (1) or (4) wouldn't make it prettier. The stack comment is more about playability, not presentation. It's starnge musically and play-wise to have a stack in the middle of that part is all.
01:19:504 (1,2,3,4) - Not that great of an idea to have this kind of spacing (even with the large time gap) in the easiest difficulty. I don't see any kind of additional dificulty here. Instead, i think is rather easier. Just a consistency/readability thing. It's okay, but I feel it'd be better with a different distance.