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OK Go - The House Wins

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Total Posts
21
Topic Starter
NotShinta
This beatmap was submitted using in-game submission on 28 November 2010 at 17:08:42

Artist: OK Go
Title: The House Wins
Tags: m980 RandomJibberish okgo okay
BPM: 108
Filesize: 6588kb
Play Time: 03:42
Difficulties Available:
  1. iNiS980 (4.37 stars, 345 notes)
  2. Insane (4.47 stars, 302 notes)
  3. Jibber's Easy (1.06 stars, 140 notes)
  4. Normal (2.43 stars, 171 notes)
Download: OK Go - The House Wins
Information: Scores/Beatmap Listing
---------------
pandas mo'fo
m980
The house always wins.
Mizu_banned
nice song..
Nice map...
star! :3
Mashley
Normal
00:58:724 - Long empty spaces suck
01:52:613 - ^
03:17:474 (6,7,8) - Bad timing, the 7 should hit 1/4 earlier

Insane
01:40:529 (6) - Kill the whistle
01:41:502 (3) - ^
02:16:363 (4) - Should start 1/4 earlier
02:33:585 (1,2,3,4,5,6) - I'd rather see a jump here
02:49:141 (1) - Uglyyyyyy... prettify it by moving the second point left a load.
03:19:141 (1,2,3,4) - Don't like this, it's unfitting and weird.
03:37:196 (3) - Move this 1/4 later
Rukario
Normal:
00:28:307 (2,3) - disable distance snap and bring them on the exact middle line. they are a bit to the right for some reason.
00:33:029 (3) - on the middle line please
01:21:641 (3) - put that more in the middle of (2) and (4). it looks kinda odd like this.
Also there are more than 3 unique slider speeds. I think that is unrankable, if I am correct.

iNiS980:
00:28:724 (6) - maybe one grid left?

Insane:
00:33:585 (8) - slider code so it is symmetrical
SPOILER
368,224,33585,2,0,B|336:152|280:152|256:192|232:232|176:232|137:151,1,280
01:32:891 (2) - maybe move it on 1/4 tick back.
03:03:585 (8) - why not make it symmetrical and make a horizontal+vertical flip of (7)?
03:20:252 (5) - that spacing doesn't feel right.

THE HOUSE ALWAYS STARS!
aRiskOfRain
Normal;

00:28:585 (3,1) - Spacing.
00:34:974 (1) - What is this following now
00:39:141 (2,3) - what
00:40:529 (5,1,2) - ^
02:49:141 (1) - Make 1/2 longer or 1/2 shorter or something
03:02:752 (1) - End 1/1 earlier.
03:11:641 (4,1) - Spacing.
03:14:696 (7,1,1) - ^
03:28:029 (1) - 1/4 longer.
03:28:863 (2) - Delete.

iNiS;

02:27:289 (2,3) - It could be my imagination but shouldn't these both be on red ticks
eww quiet bit with normal sample set

Insane;

00:51:085 (8) - 1/2 shorter?
02:49:141 (1) - Make 1/2 longer or 1/2 shorter or something
02:53:307 (4) - Get rid of that repeat bro
03:10:113 (1,2,3) - Forward 1/4
Topic Starter
NotShinta

DiamondCrash wrote:

00:39:141 (2,3) - what
00:40:529 (5,1,2) - ^
lol'd
RandomJibberish
aRiskOfRain
copious amounts of irc modding and a bubble for your troubles
James2250
1301kb background? >_> Want to convert that to JPEG?
I see speed up warning in folder but are you using it anywhere in Normal and Insane? I don't see it (it could also be cropped slightly)

Jibber's Easy:
Too many patterns repeated (I know alot of maps do this...but this is very noticeable, couldn't you make some new patterns, like not the same big circle every time etc)

Normal:
Kind of high HP/AR for a Normal? I guess the map isn't too hard so ok..
00:39:141 (2,3,4) - don't like this spacing for a Normal really, make it all equal?
00:48:307 (2,3) - add claps like the other combo
00:54:141 (3,1) - try and avoid anti jumps (on easier difficulties especially) if possible
01:21:641 (3) - add clap?
01:44:696 (2,1) - anti jump
01:53:586 (2,1) - ^ (same for rest of these)
03:01:641 (2,3,4,5,6,7) - all the finishes don't sound good

iNiS980:
Don't like some of the whistle usage but ok
01:06:918 - either add note here or move 6 back?
01:59:975 (5,6) - ^
02:08:863 (5,6) - ^
02:26:918 (1,2,3,4,5) - sounds odd, maybe just me
03:04:002 (6,7,8) - spacing?

Insane:
00:32:752 (6,7,8) - random jump
00:41:641 (1) - remove new combo
02:53:307 (4) - sounds odd ending there to me
03:10:252 (1) - sounds out of place with the notes around it
I can't follow the spacing on kiai half the time, might want to make it slightyyy more organized

Anyway popped for now
Topic Starter
NotShinta

James2250 wrote:

1301kb background? >_> Want to convert that to JPEG?
I see speed up warning in folder but are you using it anywhere in Normal and Insane? I don't see it (it could also be cropped slightly)

Jibber's Easy:
Too many patterns repeated (I know alot of maps do this...but this is very noticeable, couldn't you make some new patterns, like not the same big circle every time etc)

Normal:
Kind of high HP/AR for a Normal? I guess the map isn't too hard so ok..
00:39:141 (2,3,4) - don't like this spacing for a Normal really, make it all equal?
00:48:307 (2,3) - add claps like the other combo
00:54:141 (3,1) - try and avoid anti jumps (on easier difficulties especially) if possible
01:21:641 (3) - add clap?
01:44:696 (2,1) - anti jump
01:53:586 (2,1) - ^ (same for rest of these)
03:01:641 (2,3,4,5,6,7) - all the finishes don't sound good

iNiS980:
Don't like some of the whistle usage but ok
01:06:918 - either add note here or move 6 back?
01:59:975 (5,6) - ^
02:08:863 (5,6) - ^
02:26:918 (1,2,3,4,5) - sounds odd, maybe just me
03:04:002 (6,7,8) - spacing?

Insane:
00:32:752 (6,7,8) - random jump
00:41:641 (1) - remove new combo
02:53:307 (4) - sounds odd ending there to me
03:10:252 (1) - sounds out of place with the notes around it
I can't follow the spacing on kiai half the time, might want to make it slightyyy more organized

Anyway popped for now
fixed all of Normal and Insane, and those stacks in 980's diff, hoping he doesn't mind
K2J
(General)
The brown combo color is a bit dark, IMO.

[Jibber's Easy]
02:16:224 (4,5,6) - This whole section was a bit odd for me, but these three in particular.

[Normal]
Looks pretty good. I thought the jump at 01:53:586 (2,1) was a bit big on inspection, but I played it and it worked out fine.

[iNiS980]
00:28:724 (6) - I realize this works well with placing the (7) in the center, and that vertical symmetry isn't 100% necessary, but it still looks odd to me. I dunno.

[Insane]
01:49:418 (8) - Overlap.
03:11:085 (4,1) - Pretty close for the speed.
03:18:307 (9,1) - ^
Did you originally have a speed up warning? It might be good to have that.

It's a well-done map, with just a few flaws. Star.
Topic Starter
NotShinta

K2J wrote:

(General)
The brown combo color is a bit dark, IMO.

[Jibber's Easy]
02:16:224 (4,5,6) - This whole section was a bit odd for me, but these three in particular.

[Normal]
Looks pretty good. I thought the jump at 01:53:586 (2,1) was a bit big on inspection, but I played it and it worked out fine.

[iNiS980]
00:28:724 (6) - I realize this works well with placing the (7) in the center, and that vertical symmetry isn't 100% necessary, but it still looks odd to me. I dunno.

[Insane]
01:49:418 (8) - Overlap.
03:11:085 (4,1) - Pretty close for the speed.
03:18:307 (9,1) - ^
Did you originally have a speed up warning? It might be good to have that.

It's a well-done map, with just a few flaws. Star.
quickdone
RandomJibberish

James2250 wrote:

Jibber's Easy:
Too many patterns repeated (I know alot of maps do this...but this is very noticeable, couldn't you make some new patterns, like not the same big circle every time etc)
It's called consistency

K2J wrote:

[Jibber's Easy]
02:16:224 (4,5,6) - This whole section was a bit odd for me, but these three in particular.
Hmm, I guess it could confuse a new player, but it does follow the music pretty clearly. I'll wait for further opinions here.

also I don't really like 00:35:807 (3) on iNiS980, I'd prefer something like this but w/e
Topic Starter
NotShinta

RandomJibberish wrote:

also I don't really like 00:35:807 (3) on iNiS980, I'd prefer something like this but w/e
you bloody nazi
Mashley
Oh, Shinta always wins
Larto
You don't have to be poopy to be popped. Might as well give in.

IRC Modding related to:
Moving around a few notes on Insane and iNiS980 so they sync the lyrics more and flow better
Moving a few sliders on RJ's Easy so they don't go out of the screen.
Mashley
^ No rebubble?
Add okgo to tags

EDIT: ok
Larto
If weeaboo were a lesser breed than english, after all these weeks, another BAT'd have ranked it, correct?

The touhou wins.
Charles445
02:55:252 on Insane why is there no break? This takes a huge chunk out of the life bar. If someone was doing half on the bar at this point (which is still a check mark), they'd be screwed.

EDIT:
And it seems they do.
Topic Starter
NotShinta

Charles445 wrote:

02:55:252 on Insane why is there no break? This takes a huge chunk out of the life bar. If someone was doing half on the bar at this point (which is still a check mark), they'd be screwed.

EDIT:
And it seems they do.
Oops. Short breaks usually suck, but something could have gone there.

still cooould have posted this earlier
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