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Chihara Minori - IDENTITY [OsuMania]

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Total Posts
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Topic Starter
Obilariated
This beatmap was submitted using in-game submission on Saturday, January 9, 2016 at 5:04:11 PM

Artist: Chihara Minori
Title: IDENTITY
Tags: id celestial diva obi crono shiki
BPM: 153
Filesize: 9488kb
Play Time: 05:12
Difficulties Available:
  1. 4K HD - 4Key (2.47 stars, 1470 notes)
  2. Crono's 7K MX - 7Key (4.74 stars, 3746 notes)
  3. Shiki's 4K MX - 4Key (4.28 stars, 3072 notes)
Download: Chihara Minori - IDENTITY
Information: Scores/Beatmap Listing
---------------
STATUS: Work In Progress

4K HD by Me (11 Mods)
Shiki's 4K MX by ShikiNoHollow (2 Mods)
Crono's 7K MX by Crono (3 Mods)

All ready for mod
New kiai

SPECIAL THANKS



Guest's Diff (2)
  1. ShikiNoHollow - Shiki's 4K MX
  2. Crono - Crono's 7K MX

NlHIL
[Easy]
4notes at the same time => 1 or 2notes
02:06:221 (126221|1,126221|2) - move to 02:06:245 -
02:16:833 - add
02:29:382 - add
03:27:422 - add!
03:51:343 - add
04:00:657 (240657|1) - move to 04:00:755 -
04:05:338 (245338|0,245338|2) - move to 04:05:363 -
04:05:632 (245632|1,245632|3) - move to 04:05:657 -

[Normal+]
4notes at the same time => 2 or 3notes
00:05:559 - why not with short LN?
01:25:853 (85853|0,85853|1,85853|2,86245|2,86245|1,86245|3) - remove some
01:52:128 (112128|3,112128|0,112128|2,112912|0,112912|1,112912|3) -^
03:19:579 (199579|0,200755|2,200951|1) - do it by LNs
03:22:128 (202128|0,202422|2,202618|1,202912|0,203206|3,203500|1,203794|2,204088|0) - change to LNs
Topic Starter
Obilariated

NlHIL wrote:

[Easy]
4notes at the same time => 1 or 2notes
02:06:221 (126221|1,126221|2) - move to 02:06:245 -
02:16:833 - add
02:29:382 - add
03:27:422 - add!
03:51:343 - add
04:00:657 (240657|1) - move to 04:00:755 -
04:05:338 (245338|0,245338|2) - move to 04:05:363 -
04:05:632 (245632|1,245632|3) - move to 04:05:657 -

[Normal+]
4notes at the same time => 2 or 3notes
00:05:559 - why not with short LN?
01:25:853 (85853|0,85853|1,85853|2,86245|2,86245|1,86245|3) - remove some
01:52:128 (112128|3,112128|0,112128|2,112912|0,112912|1,112912|3) -^
03:19:579 (199579|0,200755|2,200951|1) - do it by LNs
03:22:128 (202128|0,202422|2,202618|1,202912|0,203206|3,203500|1,203794|2,204088|0) - change to LNs
You sure help me a lots, since i'm rookie, my special thank for you >.<. Maybe too much but i hope you can help me more =3=
Hestia-
Hi Obilariated
Btw for songs over 5 minutes you only need to map one difficulty to get it ranked, if you were not interested in making two maps

[Easy]
Mostly adding notes for cymbals but there is a few other things. Maybe change the title to Normal instead of Easy, it's already over 1.5 stars
00:15:853 - Remove a note
00:18:990 - Remove a note
00:23:108 - Add a note
00:23:402 - Add a note
00:24:677 - Add a note
00:24:971 - Add a note
00:36:441 - Add
00:54:480 - Add
00:54:775 - Add
01:13:304 - Add
01:14:873 - Add
01:15:167 - Add
01:16:441 - Add
01:16:735 - Add
01:18:794 - Add 4
01:21:931 - Add 1
01:34:480 - Add
01:40:755 - Add
01:43:892 - Add
01:44:677 - Add
01:44:971 - Add
01:45:461 - Add
01:46:245 - Add
01:46:539 - Add
01:47:029 - Add
01:50:167 - Make the SV change to .65 instantly and get rid of other timing points
01:51:735 - Move the timing point on 01:51:761 to here
01:58:010 - Add
02:05:069 - Change the SVs that are 1.25 here to 1.5
02:11:147 (131147|1) - Remove a note
02:11:343 - Add
02:34:873 - Add
02:35:657 - Add
02:36:735 - Add
02:38:304 - Add
02:39:186 - Add
02:39:971 - Add
02:51:343 - Add
03:07:029 - Add
03:07:814 - Add
03:08:108 - Add
03:08:598 - Add
03:09:382 - Add
03:09:677 - Add
03:33:696 - Add
03:49:382 - Add
03:54:088 - 03:55:461 - Make these 12341234 pattern instead of jacks on 4
03:54:088 - Add 4
04:01:539 - 04:05:853 - The SVs here are messed up, you will kill player
04:05:044 (245044|1,245044|3) - Snap to 04:05:069
04:09:775 - Add
04:10:069 - Add
04:10:559 - Add
04:10:853 - Add
04:11:343 - Add
04:14:088 - Add
04:23:892 - Add
04:24:677 - Add
04:24:971 - Add
04:26:245 - Add
04:26:539 - Add
04:27:422 - add
04:28:206 - Add
04:28:598 - add
04:31:735 - add
04:34:873 - add
04:41:147 - Add
04:47:422 - Add
04:53:696 - Add
It looks like the timing points are misaligned for the SVs. Maybe you had a different offset before and changed it after you finished mapping?

[Normal+]
Maybe change title to Hard instead of Normal+, it's already over 2.25 stars.
00:14:088 (14088|1) - Move to 00:13:990
00:42:422 (42422|2,42520|3,42618|2,42716|0,42716|1) - Remove; Add 16th notes
01:13:304 - Add note
01:20:363 (80363|2,80363|3) - End on 01:21:147
01:21:539 - Add 1 34
01:50:167 - Change SV to 0.65 instantly, delete other timing points
01:51:735 - Move timing point on 01:51:761 to here
02:03:892 (123892|2,123990|1,124088|0,124186|1,124284|2,124284|3) - Remove; Add 16th notes
02:44:677 - Add 12 4
Throughout the map you could map the drums for things like 03:09:186 03:09:284 03:09:579 03:09:775
and 03:39:088 - 03:39:284
they feel like they're missing notes. It's not only those places
03:50:167 - add
03:50:461 - Add
03:51:735 - add
03:52:029 - add
03:56:833 (236833|3,236931|2,237029|1,237128|0) - Remove; Add 16ths
03:57:226 (237226|3,237226|2) - Move to 12
03:59:579 (239579|1,239971|0,240363|0,240363|1) - Mirror
04:01:686 - 04:06:637 - The SVs here are messed up, you will kill player
04:05:044 (245044|3,245044|2,245338|1,245338|0,245632|3,245632|2) - Snap these to right lines
04:12:029 - 04:12:422 - Add 8th notes
04:14:088 - Add 24 and end 04:12:912 (252912|0) here
04:14:480 - Add 1
04:24:480 - 8th notes
04:25:755 - 04:26:049 - 04:26:147 - 8th notes
04:26:441 - 8th note
04:26:539 - Add 1
04:31:441 (271441|1,271539|2,271637|3) - Remove; add 16th notes
04:59:677 (299677|2,299775|3,299873|2) - Remove; add 16th notes
Topic Starter
Obilariated
MOE Goddess said

Hestia- wrote:

Hi Obilariated
Btw for songs over 5 minutes you only need to map one difficulty to get it ranked, if you were not interested in making two maps

[Easy]
Mostly adding notes for cymbals but there is a few other things. Maybe change the title to Normal instead of Easy, it's already over 1.5 stars
00:15:853 - Remove a note
00:18:990 - Remove a note
00:23:108 - Add a note
00:23:402 - Add a note
00:24:677 - Add a note
00:24:971 - Add a note
00:36:441 - Add
00:54:480 - Add
00:54:775 - Add
01:13:304 - Add
01:14:873 - Add
01:15:167 - Add
01:16:441 - Add
01:16:735 - Add
01:18:794 - Add 4
01:21:931 - Add 1
01:34:480 - Add
01:40:755 - Add
01:43:892 - Add
01:44:677 - Add
01:44:971 - Add
01:45:461 - Add
01:46:245 - Add
01:46:539 - Add
01:47:029 - Add
01:50:167 - Make the SV change to .65 instantly and get rid of other timing points
01:51:735 - Move the timing point on 01:51:761 to here
01:58:010 - Add
02:05:069 - Change the SVs that are 1.25 here to 1.5
02:11:147 (131147|1) - Remove a note
02:11:343 - Add
02:34:873 - Add
02:35:657 - Add
02:36:735 - Add
02:38:304 - Add
02:39:186 - Add
02:39:971 - Add
02:51:343 - Add
03:07:029 - Add
03:07:814 - Add
03:08:108 - Add
03:08:598 - Add
03:09:382 - Add
03:09:677 - Add
03:33:696 - Add
03:49:382 - Add
03:54:088 - 03:55:461 - Make these 12341234 pattern instead of jacks on 4
03:54:088 - Add 4
04:01:539 - 04:05:853 - The SVs here are messed up, you will kill player
04:05:044 (245044|1,245044|3) - Snap to 04:05:069
04:09:775 - Add
04:10:069 - Add
04:10:559 - Add
04:10:853 - Add
04:11:343 - Add
04:14:088 - Add
04:23:892 - Add
04:24:677 - Add
04:24:971 - Add
04:26:245 - Add
04:26:539 - Add
04:27:422 - add
04:28:206 - Add
04:28:598 - add
04:31:735 - add
04:34:873 - add
04:41:147 - Add
04:47:422 - Add
04:53:696 - Add
It looks like the timing points are misaligned for the SVs. Maybe you had a different offset before and changed it after you finished mapping?

[Normal+]
Maybe change title to Hard instead of Normal+, it's already over 2.25 stars.
00:14:088 (14088|1) - Move to 00:13:990
00:42:422 (42422|2,42520|3,42618|2,42716|0,42716|1) - Remove; Add 16th notes
01:13:304 - Add note
01:20:363 (80363|2,80363|3) - End on 01:21:147
01:21:539 - Add 1 34
01:50:167 - Change SV to 0.65 instantly, delete other timing points
01:51:735 - Move timing point on 01:51:761 to here
02:03:892 (123892|2,123990|1,124088|0,124186|1,124284|2,124284|3) - Remove; Add 16th notes
02:44:677 - Add 12 4
Throughout the map you could map the drums for things like 03:09:186 03:09:284 03:09:579 03:09:775
and 03:39:088 - 03:39:284
they feel like they're missing notes. It's not only those places
03:50:167 - add
03:50:461 - Add
03:51:735 - add
03:52:029 - add
03:56:833 (236833|3,236931|2,237029|1,237128|0) - Remove; Add 16ths
03:57:226 (237226|3,237226|2) - Move to 12
03:59:579 (239579|1,239971|0,240363|0,240363|1) - Mirror
04:01:686 - 04:06:637 - The SVs here are messed up, you will kill player
04:05:044 (245044|3,245044|2,245338|1,245338|0,245632|3,245632|2) - Snap these to right lines
04:12:029 - 04:12:422 - Add 8th notes
04:14:088 - Add 24 and end 04:12:912 (252912|0) here
04:14:480 - Add 1
04:24:480 - 8th notes
04:25:755 - 04:26:049 - 04:26:147 - 8th notes
04:26:441 - 8th note
04:26:539 - Add 1
04:31:441 (271441|1,271539|2,271637|3) - Remove; add 16th notes
04:59:677 (299677|2,299775|3,299873|2) - Remove; add 16th notes

First thing came in my mind when I saw this is my lack of knowledge about mapping is still very huge, the next thing is jealousy, yes i'm jealous with Bell-kun (lol). This is truly amazing in-depth modding from Kami-Sama, you pointed me out a lot of thing that I miss and lack of.
Since I'm a newbie, there are some parts of your mod I can't understand:
  1. Some section you said to add 8 notes, which pattern does it, since maybe my bad ears though i can't hear the drums there. Can you explain more?
  2. The SVs section, how should i put it, the part that can kill players, should i remove it or just re-timing them?
Here are things i did after applied mostly your mod
  1. Added more notes
  2. Replaced patterns in rapid-drum (maybe there still some i can't hear though)
  3. Removed sudden SVs change, except 0.65 at 01:50:167
  4. Changed difficulties to suggested name as well
  5. Kudos your post ( You deserve more kudos I believe :D )
Here are things i really wish you can do for me (and for Bell-kun)
  1. Guide me more
  2. Help me out for this map can be ranked
  3. Maybe I'm lack of knowledge and experience, but still I want to help you anything I can in the future (Note me if something you need) - Bell-kun will sure agree I guess XD
SReisen
form my queue

open it
NM

i only give very small mod

[Normal]

01:28:206 - add crash / cymbal heavy sound etc*
01:37:618 - ^
01:50:167 - ^
02:10:559 - ^
02:13:696 (133696|2) - remove
02:13:696 (133696|2) - add
02:13:696 (133696|2) - ^
02:13:696 (133696|2) - ^
02:13:696 (133696|2) - ^
02:13:696 (133696|2) - ^

[Hard]

00:27:029 - add
00:55:265 - ^
01:21:539 (81539|2) - remove
02:44:677 (164677|2) - ^
03:49:382 - add 2 notes

let me GD this ill can give you another mod if you let me ,, please?
Topic Starter
Obilariated

ShikiNoHollow wrote:

form my queue

open it
NM

i only give very small mod

[Normal]

01:28:206 - add crash / cymbal heavy sound etc*
01:37:618 - ^
01:50:167 - ^
02:10:559 - ^
02:13:696 (133696|2) - remove
02:13:696 (133696|2) - add
02:13:696 (133696|2) - ^
02:13:696 (133696|2) - ^
02:13:696 (133696|2) - ^
02:13:696 (133696|2) - ^

[Hard]

00:27:029 - add
00:55:265 - ^
01:21:539 (81539|2) - remove
02:44:677 (164677|2) - ^
03:49:382 - add 2 notes

let me GD this ill can give you another mod if you let me ,, please?
Thank you for your mod, maybe small but effective
Beside the part
Open
02:13:696 (133696|2) - remove
02:13:696 (133696|2) - add
02:13:696 (133696|2) - ^
02:13:696 (133696|2) - ^
02:13:696 (133696|2) - ^
02:13:696 (133696|2) - ^

i believe was duplicated XD

About GD, well, when I like something, I'll do it, and I too believe you're same with me at that point. I'm waiting for your GD. Let me know if I can help ya though XD. Thanks once again !! :D
Xenophilius
Hi! From Kama x Findus Modding Queue.

Layout:

4k: |0|1|2|3|

Hard
  1. General: For rank you need Hitsounds.
  2. 00:00:000 - Why you have Inherited Timng Point here? You can change the volume of the timing point from 100% to 5%, you don't need a Inherited Point here.
  3. 00:15:265 (15265|3) - What is this LN for? Delete.
  4. 00:59:971 (59971|1,60363|1) - Why? I suggest:
    01:00:363 (60363|1) - to 0
    01:00:755 (60755|0) - to 1 or 2
  5. 01:13:892 (73892|2,73990|3,74088|2) - I think this will be better by Ctrl + H and Ctrl + Dx Arrow twice Because this 01:13:892 (73892|2,73990|3,74088|2) - is from right to left and so you will have also 01:13:892 (73892|2,73990|3,74088|2) - from right to left and then right again.
  6. 01:41:147 (101147|0,101147|3) - Remove one note because 01:40:755 (100755|0,100755|3) - is louder.
  7. 02:11:343 - Add 2 notes here in 0 and 3
  8. 03:01:539 (181539|1,181931|2) - Move to 0 because you will create a quadjack with 03:00:755 (180755|0,181147|0) - . The same jack you have on 3 here 02:59:186 (179186|3,179579|3,179971|3,180363|3) -
  9. 03:13:206 (193206|1) - Remove, this have the same sound of 03:12:520 (192520|3,192618|0,192716|3,192814|0,192912|3,193010|0,193108|3) - , so remove it or move to 03:13:304 -
  10. 03:16:637 (196637|1,196833|2) - Move to 03:16:833 -
  11. 03:39:088 - You can add here in 2 and move 03:39:186 (219186|2) - to 1 and 03:39:382 (219382|1) - to 2 or 3
  12. 03:53:304 - 03:54:088 - add 1 note or remove 1 note from 03:53:696 - or 03:52:912 -
    04:59:971 (299971|1) - This LN end here 05:03:108 -
    05:05:363 (305363|0) - This LN end here 05:07:029 -

Here my mod.
Topic Starter
Obilariated

_Xenophilius_ wrote:

Hi! From Kama x Findus Modding Queue.

Layout:

4k: |0|1|2|3|

Hard
  1. General: For rank you need Hitsounds.
  2. 00:00:000 - Why you have Inherited Timng Point here? You can change the volume of the timing point from 100% to 5%, you don't need a Inherited Point here.
  3. 00:15:265 (15265|3) - What is this LN for? Delete.
  4. 00:59:971 (59971|1,60363|1) - Why? I suggest:
    01:00:363 (60363|1) - to 0
    01:00:755 (60755|0) - to 1 or 2
  5. 01:13:892 (73892|2,73990|3,74088|2) - I think this will be better by Ctrl + H and Ctrl + Dx Arrow twice Because this 01:13:892 (73892|2,73990|3,74088|2) - is from right to left and so you will have also 01:13:892 (73892|2,73990|3,74088|2) - from right to left and then right again.
  6. 01:41:147 (101147|0,101147|3) - Remove one note because 01:40:755 (100755|0,100755|3) - is louder.
  7. 02:11:343 - Add 2 notes here in 0 and 3
  8. 03:01:539 (181539|1,181931|2) - Move to 0 because you will create a quadjack with 03:00:755 (180755|0,181147|0) - . The same jack you have on 3 here 02:59:186 (179186|3,179579|3,179971|3,180363|3) -
  9. 03:13:206 (193206|1) - Remove, this have the same sound of 03:12:520 (192520|3,192618|0,192716|3,192814|0,192912|3,193010|0,193108|3) - , so remove it or move to 03:13:304 -
  10. 03:16:637 (196637|1,196833|2) - Move to 03:16:833 -
  11. 03:39:088 - You can add here in 2 and move 03:39:186 (219186|2) - to 1 and 03:39:382 (219382|1) - to 2 or 3
  12. 03:53:304 - 03:54:088 - add 1 note or remove 1 note from 03:53:696 - or 03:52:912 -
    04:59:971 (299971|1) - This LN end here 05:03:108 -
    05:05:363 (305363|0) - This LN end here 05:07:029 -

Here my mod.
Well, exactly I can't against any line of your mod, wonderful :) . I don't know anything about hitsound-ing a map though so can I ask you personally for a favor, please say yes >.<
Kruzon
hii mod as requested, i'll keep my explanation simple
oh i forgot this is demon-themed message so, ok
column format for 4k is 1 l 2 l 3 l 4

Hard

00:33:304 (33304|1) - move to 4
00:33:696 (33696|3,33696|0) - move to 2 and 3 respectively
00:34:088 (34088|1) - move to 1
00:35:657 (35657|2) - move to 2
00:35:951 (35951|1) - move to 1
00:36:245 (36245|3) - move to 2
00:36:441 (36441|2) - move to 4, wider gap emphasis loud sound very well

00:39:186 (39186|2) - move to 2, consistency for 00:37:618 (37618|0,37618|2) - by mirroring
00:41:147 (41147|1,41343|1) - shift them to column 4, pitch
00:41:539 (41539|2,41735|2) - shift them to column 1, pitch

00:51:735 (51735|1) - move to 4, vocal pitch emphasis
00:52:128 (52128|3) - move to 2, flow
00:52:520 (52520|1) - move to 3

00:53:108 (53108|0) - I assume this long note represent the vocal, no? the vocal stream should ended here 00:55:069 (55069|0) -

00:55:657 (55657|1,55657|3) - shift 1 time to the left
00:56:049 (56049|2) - move to 2
00:56:441 (56441|1) - move to 4, wider gap for loud pitch
00:56:833 (56833|3) - move to 3
00:57:226 (57226|2) - move to 4
00:58:402 (58402|0,58794|1) - Press Ctrl + J

02:05:240 (125240|3,125240|2,125534|1,125534|2,125829|1,125829|0,126221|3,126221|0) - resnap these notes

02:19:579 (139579|1) - move to 4
02:19:971 (139971|3) - move to 2
02:20:363 (140363|1) - move to 4, flow + consistency for 02:21:931 (141931|1,141931|0) -
02:22:618 (142618|2) - move to 1
02:22:716 (142716|0) - move to 4
02:22:912 (142912|3,142912|2) - shift 1 time to the left

02:56:049 (176049|0,176245|2,176441|0,176637|2,176833|0,177029|2) - could be better, suggestion:
02:56:245 (176245|2) - move to 4
02:57:029 (177029|2) - move to 2
03:07:029 (187029|2) - add 1 more note, perhaps on column 2

03:30:167 (210167|0,210167|1) - shift 1 time to the right
03:31:735 (211735|3) - move to 1
03:32:128 (212128|0) - move to 4

tips

number of notes/pattern shape should be varied depend on how loud the sound is. For example, these 03:33:500 (213500|0,213500|1) - are not equal to 03:33:696 (213696|2,213696|3) - , the sound are quite underwhelming and should not has the same shape/density of the latter ones. You have to differentiate them to give identity and meaning to your pattern. there are many throughout the map, you may want so spend quality time to check

some of them are:
00:16:049 (16049|0) - add notes
00:19:186 (19186|2,19186|1) - and 00:19:971 (19971|0,19971|2,19971|3) - 00:20:755 (20755|0,20755|1,20755|3) - have equal loudness yet different density of notes
00:27:029 (27029|0,27029|1) - are louder than 00:26:245 (26245|1,26245|2,26245|3) -
00:36:441 (36441|0,36441|3) - deserve addition of notes, very loud and new sequence starting
00:55:265 (55265|1,55265|2) - new sequence starting + loud crash, deserve additional 1 note
01:07:814 (67814|3) - add 1 more note
and etc

- mod ends -

good luck with your map c: your soul is now mine


WARNING: THIS POST SHOULD BE KUDOSU'ED AS SOON AS POSSIBLE OR ELSE THE GREAT DEMON ARMY WILL MARCH AND WAIT INFRONT YOUR HOUSE.
Topic Starter
Obilariated

Kruzon wrote:

Demon's Invasion
hii mod as requested, i'll keep my explanation simple
oh i forgot this is demon-themed message so, ok
column format for 4k is 1 l 2 l 3 l 4

Hard

00:33:304 (33304|1) - move to 4
00:33:696 (33696|3,33696|0) - move to 2 and 3 respectively
00:34:088 (34088|1) - move to 1
00:35:657 (35657|2) - move to 2
00:35:951 (35951|1) - move to 1
00:36:245 (36245|3) - move to 2
00:36:441 (36441|2) - move to 4, wider gap emphasis loud sound very well

00:39:186 (39186|2) - move to 2, consistency for 00:37:618 (37618|0,37618|2) - by mirroring
00:41:147 (41147|1,41343|1) - shift them to column 4, pitch
00:41:539 (41539|2,41735|2) - shift them to column 1, pitch

00:51:735 (51735|1) - move to 4, vocal pitch emphasis
00:52:128 (52128|3) - move to 2, flow
00:52:520 (52520|1) - move to 3

00:53:108 (53108|0) - I assume this long note represent the vocal, no? the vocal stream should ended here 00:55:069 (55069|0) -

00:55:657 (55657|1,55657|3) - shift 1 time to the left
00:56:049 (56049|2) - move to 2
00:56:441 (56441|1) - move to 4, wider gap for loud pitch
00:56:833 (56833|3) - move to 3
00:57:226 (57226|2) - move to 4
00:58:402 (58402|0,58794|1) - Press Ctrl + J

02:05:240 (125240|3,125240|2,125534|1,125534|2,125829|1,125829|0,126221|3,126221|0) - resnap these notes

02:19:579 (139579|1) - move to 4
02:19:971 (139971|3) - move to 2
02:20:363 (140363|1) - move to 4, flow + consistency for 02:21:931 (141931|1,141931|0) -
02:22:618 (142618|2) - move to 1
02:22:716 (142716|0) - move to 4
02:22:912 (142912|3,142912|2) - shift 1 time to the left

02:56:049 (176049|0,176245|2,176441|0,176637|2,176833|0,177029|2) - could be better, suggestion:
02:56:245 (176245|2) - move to 4
02:57:029 (177029|2) - move to 2
03:07:029 (187029|2) - add 1 more note, perhaps on column 2

03:30:167 (210167|0,210167|1) - shift 1 time to the right
03:31:735 (211735|3) - move to 1
03:32:128 (212128|0) - move to 4

tips

number of notes/pattern shape should be varied depend on how loud the sound is. For example, these 03:33:500 (213500|0,213500|1) - are not equal to 03:33:696 (213696|2,213696|3) - , the sound are quite underwhelming and should not has the same shape/density of the latter ones. You have to differentiate them to give identity and meaning to your pattern. there are many throughout the map, you may want so spend quality time to check

some of them are:
00:16:049 (16049|0) - add notes
00:19:186 (19186|2,19186|1) - and 00:19:971 (19971|0,19971|2,19971|3) - 00:20:755 (20755|0,20755|1,20755|3) - have equal loudness yet different density of notes
00:27:029 (27029|0,27029|1) - are louder than 00:26:245 (26245|1,26245|2,26245|3) -
00:36:441 (36441|0,36441|3) - deserve addition of notes, very loud and new sequence starting
00:55:265 (55265|1,55265|2) - new sequence starting + loud crash, deserve additional 1 note
01:07:814 (67814|3) - add 1 more note
and etc

- mod ends -

good luck with your map c: your soul is now mine


WARNING: THIS POST SHOULD BE KUDOSU'ED AS SOON AS POSSIBLE OR ELSE THE GREAT DEMON ARMY WILL MARCH AND WAIT INFRONT YOUR HOUSE.
Only one question: Can I have my soul back :o ???
Kruzon
oki
Gomuryuu
Hi~ :)

From MODHOUSE

Sorry for the really long delay, here's my mod as requested

Column 1|2|3|4

HD
00:05:069 - mapping to vocal in the intro is a quite risky thing to do, because its hard to catch when playing. it's better to map to the lead synth here like Shiki did in his diff. But if you insist then 00:05:657 (5657|2) - fix this wrong snap, the LN should start from 00:05:526 - and end on 00:05:788 - (1/6 divisor) also fix the next and previous LNs respectively
00:17:029 (17029|1) - move to 00:17:128 - fits better if you're mapping to vocals

00:36:049 (36049|2) - double note to emphasize that this sounds heavier than 00:35:951 (35951|0)
01:01:147 (61147|1) - ^
01:27:814 (87814|2) - ^
01:40:363 (100363|1) - ^, etc.

00:42:324 - imo 1/8 bursts is too difficult for a Hard diff, better to keep mapping to the 1/4 synth
02:03:892 - ^
03:56:833 - ^
04:31:343 - ^

00:46:637 (46637|3) - what is this LN for? i don't see any reason to map those vocals to one single LN
00:53:108 (53108|0) - ^

00:55:069 (55069|3) - sounds as strong as the other sound, should be double note too
01:06:637 (66637|1) - double note for snare
01:33:990 (93990|2,94186|0) - ghost note, no 1/4 sound here
03:39:480 (219480|2) - ghost note, remove
03:39:971 ~ 03:52:520 - check the LN usage in this part, you can make reference to Shiki's diff
04:21:147 ~ 04:47:422 - - here too, listen carefully to the background rhythm when you're mapping LNs, or just don't put any since it's not really necessary to use them. Don't just randomly use them without following any instrument, even if it is consistent, it still does not make sense, especially when the double LNs start appearing although there's no change in the rhythm.

That's all i guess, sorry i can't mod the whole mapset, still rushing the requests in my queue because it has been delayed for quite some time now.

Good Luck! i'm sure you can do better :)
Topic Starter
Obilariated

Gomuryuu wrote:

Hi~ :)

From MODHOUSE

Sorry for the really long delay, here's my mod as requested

Column 1|2|3|4

HD
00:05:069 - mapping to vocal in the intro is a quite risky thing to do, because its hard to catch when playing. it's better to map to the lead synth here like Shiki did in his diff. But if you insist then 00:05:657 (5657|2) - fix this wrong snap, the LN should start from 00:05:526 - and end on 00:05:788 - (1/6 divisor) also fix the next and previous LNs respectively
00:17:029 (17029|1) - move to 00:17:128 - fits better if you're mapping to vocals

00:36:049 (36049|2) - double note to emphasize that this sounds heavier than 00:35:951 (35951|0)
01:01:147 (61147|1) - ^
01:27:814 (87814|2) - ^
01:40:363 (100363|1) - ^, etc.

00:42:324 - imo 1/8 bursts is too difficult for a Hard diff, better to keep mapping to the 1/4 synth
02:03:892 - ^
03:56:833 - ^
04:31:343 - ^

00:46:637 (46637|3) - what is this LN for? i don't see any reason to map those vocals to one single LN
00:53:108 (53108|0) - ^

00:55:069 (55069|3) - sounds as strong as the other sound, should be double note too
01:06:637 (66637|1) - double note for snare
01:33:990 (93990|2,94186|0) - ghost note, no 1/4 sound here
03:39:480 (219480|2) - ghost note, remove
03:39:971 ~ 03:52:520 - check the LN usage in this part, you can make reference to Shiki's diff
04:21:147 ~ 04:47:422 - - here too, listen carefully to the background rhythm when you're mapping LNs, or just don't put any since it's not really necessary to use them. Don't just randomly use them without following any instrument, even if it is consistent, it still does not make sense, especially when the double LNs start appearing although there's no change in the rhythm.

That's all i guess, sorry i can't mod the whole mapset, still rushing the requests in my queue because it has been delayed for quite some time now.

Good Luck! i'm sure you can do better :)
There is so much I have to learn, thank you again MODHOUSE :D
Davin Fortune
Modding Request From My queue

OMG! 3 Diff! 2 is enough for rank, and even 1 is enough
4K column : 1-2-3-4

Timing :
OMG! u put a wrong kiai, and ur kiai place in the part of song that hardly to get and that's not the reff
00:12:912 - start a kaii
00:28:598 - end the kiai
01:21:931 - start a kiai
01:33:794 - end the kiai
01:34:480 - start a new kaii
01:50:167 - end the kiai
02:45:069 - start a kiai
02:56:441 - end the kaii
02:57:618 - start a kiai
03:13:304 - end the kiai
04:00:363 - start a kiai
04:14:480 - end the kiai
04:14:480 - start a new kiai
04:31:735 - end the kaii

HD : Very Good :)
00:14:480 (14480|0,14480|3) - make hitsound just like 00:12:912 (12912|2,12912|1) -
00:18:794 - add circle here, cause u miss a beat
01:21:931 - make it same as 01:21:539 - (3 circles)
04:28:794 (268794|0,268990|0,269186|0,269382|0,269579|0,269775|0,269971|0) - don't make it into 1 column, it make the player hard to play, some is okay but not this much :u
05:07:226 - until 05:10:853 - you can make notes here, cause there still a lot of beats
05:11:833 (311833|1) - end at 05:12:520 -

Shiki's Insane : Good ^_^
You can't say it is INSANE if you use MX or HD, but you have to use MX or SC for this diff's name
00:13:304 - till 00:14:088 - you can't make a lot of empty place here and more it is insane not easy or normal or hard
00:14:480 - add 3 circles here
00:14:873 (14873|1) - delete
00:15:265 - add a LN until 00:15:657 - check the sound like long voice
00:16:441 (16441|2,17226|2) - delete
make the empty like this(suggestion) u can change it if u want
note : 00:16:441 - till 00:17:618 - LN
circle? make it by urself
01:12:128 - add circle at column 3
01:12:324 (72324|3) - move to column 2

FOR STAIR PATTERN

02:31:931 (151931|3,152324|3) - delete
03:22:814 (202814|2) - make it from 03:22:618 - to 03:23:010 -
03:23:255 (203255|1) - make it from 03:23:206 - to 03:23:598 -
03:24:186 (204186|1) - make it from 03:23:990 - to 03:24:284 -
04:00:755 - till 04:01:539 - u can't make a big empty here put notes please
04:03:696 - till 04:04:677 - same^
05:12:422 (312422|1) - make it end at 05:14:088 -
Topic Starter
Obilariated
Open

Davin Fortune wrote:

Modding Request From My queue

OMG! 3 Diff! 2 is enough for rank, and even 1 is enough
4K column : 1-2-3-4

Timing :
OMG! u put a wrong kiai, and ur kiai place in the part of song that hardly to get and that's not the reff
00:12:912 - start a kaii
00:28:598 - end the kiai
01:21:931 - start a kiai
01:33:794 - end the kiai
01:34:480 - start a new kaii
01:50:167 - end the kiai
02:45:069 - start a kiai
02:56:441 - end the kaii
02:57:618 - start a kiai
03:13:304 - end the kiai
04:00:363 - start a kiai
04:14:480 - end the kiai
04:14:480 - start a new kiai
04:31:735 - end the kaii

HD : Very Good :)
00:14:480 (14480|0,14480|3) - make hitsound just like 00:12:912 (12912|2,12912|1) -
00:18:794 - add circle here, cause u miss a beat
01:21:931 - make it same as 01:21:539 - (3 circles)
04:28:794 (268794|0,268990|0,269186|0,269382|0,269579|0,269775|0,269971|0) - don't make it into 1 column, it make the player hard to play, some is okay but not this much :u
05:07:226 - until 05:10:853 - you can make notes here, cause there still a lot of beats
05:11:833 (311833|1) - end at 05:12:520 -

Shiki's Insane : Good ^_^
You can't say it is INSANE if you use MX or HD, but you have to use MX or SC for this diff's name
00:13:304 - till 00:14:088 - you can't make a lot of empty place here and more it is insane not easy or normal or hard
00:14:480 - add 3 circles here
00:14:873 (14873|1) - delete
00:15:265 - add a LN until 00:15:657 - check the sound like long voice
00:16:441 (16441|2,17226|2) - delete
make the empty like this(suggestion) u can change it if u want
note : 00:16:441 - till 00:17:618 - LN
circle? make it by urself
01:12:128 - add circle at column 3
01:12:324 (72324|3) - move to column 2

FOR STAIR PATTERN

02:31:931 (151931|3,152324|3) - delete
03:22:814 (202814|2) - make it from 03:22:618 - to 03:23:010 -
03:23:255 (203255|1) - make it from 03:23:206 - to 03:23:598 -
03:24:186 (204186|1) - make it from 03:23:990 - to 03:24:284 -
04:00:755 - till 04:01:539 - u can't make a big empty here put notes please
04:03:696 - till 04:04:677 - same^
05:12:422 (312422|1) - make it end at 05:14:088 -

Thank you :D , I'll update it as soon as I can. I have some objection with your mod though:
  1. I'm not sure about your kiai suggestion, i'll take a deep research, your kiai maybe over used, ai mod also have issue with this your kiai, do you mind to check it again ;)
  2. 00:18:794 - well, the beat here likes 00:18:010, 00:17:266, etc. and I'm not mapping those beat in this diff, HD only focus on heavy bass and cymbal beats, so I considered to not map those beats, Shiki mapped those beat in his diff :D
  3. 01:21:931 - the sound here seem loud but was the echoes 01:21:539, actual instrumental sound here only likes 01:22:716 as I believe :D, but I think maybe add one note here since the new kiai time suggestion :D, considering it
  4. 05:07:226 - until 05:10:853 - there are definitely a lot of beats, but i planned to map the outro matched with vocals, so i decide to not map those beats, well Shiki did in his diff
Shiki will reply to your mod in his diff as soon as he can
lenpai
Kinda remembered you reqed this. Holy shit i didnt realize that this is chaos rings ost. Gonna mod this. Maybe even provide a GD if you want.

Yeah I love chaos rings so theres that. Better check my GDs instead of my submitted maps if you want a grasp of my mapping style. Gonna wait for the update first
Topic Starter
Obilariated

Lenfried- wrote:

Kinda remembered you reqed this. Holy shit i didnt realize that this is chaos rings ost. Gonna mod this. Maybe even provide a GD if you want.

Yeah I love chaos rings so theres that. Better check my GDs instead of my submitted maps if you want a grasp of my mapping style. Gonna wait for the update first
Thanks, you have noticed me >.<. Well I updated the beatmap set as applied all accepted mods. And if you like, I'm greatfully to have your GD in the mapset, I check all your GD and I like your style, it will be better if you can do 7K HD for the mapset balance.

Notes: I'm not sure it's a OST, since it inside the album named "Celestial Diva" that introduced in the main menu of Chaos Rings II.
lenpai
Ok then, I'll work on HD. But there will be a delay since i have classes next week. I'll try to push this.
Mod will come next week ^^

EDIT: This is not of Chaos Rings 2. Celestial Diva is the main theme song. But since they are really similar I'll give this a shot.
Topic Starter
Obilariated
Thank you very much, and takes your times at ease, i won't haste
P/S: Celestial Diva (FLAC), I'm confused about this OST stuffs :o
Maxus
Hi :D
random mod here :3 (because i saw chihara minori who also sing beyond the boundary OP
General
please turn off widescreen support, it isn't needed if you don't use SB, and also turn off misc toogles.
for your green and red timing, i suggest to change all of them to the same volume percentage first, then you can modify it based on the song itself
HD
00:03:794 (3794|2) - move to 2, for balance.
00:05:853 (5853|3) - move to 2, then move 00:06:049 (6049|2) - to 4.
00:17:029 - if you follow vocal at this part, add one here, that part is similar with 00:13:892 (13892|0,13990|1) -
00:46:245 - https://osu.ppy.sh/ss/4035733 pattern suggestion, mostly because that part is unbalanced. (column 4 is so empty)
00:48:990 - is this 3 chords are needed? the guitar bass isn't that strong, and shiki's diff only have 2 notes at max here.
00:52:912 (52912|3) - move to 1.
00:59:579 (59579|2,59971|1) - Ctrl+G this, if applied, move 01:00:755 (60755|2) - to 2.
01:11:735 (71735|1) - move this LN to 1, because you can see that only column 1 doesn't have the LN part yet. if applied, move 01:11:735 (71735|0) - to 2, and REARRange part after this.
01:18:402 (78402|1) - move to 1, balance purpose.
01:24:284 (84284|1,84677|3) - Ctrl+G this.
01:25:461 - https://osu.ppy.sh/ss/4035811 just my suggestion.
01:29:382 (89382|2,89775|1) - Ctrl+G this, AND then move 01:30:167 (90167|2) - to 2.
01:30:951 (90951|1) - move to 4, then move 01:31:343 (91343|2) - to 2, then move 01:32:128 (92128|1) - to 3.
01:32:912 (92912|0,93304|1) - Ctrl+G would make good pattern here!
01:35:265 (95265|3) - move to 1, no reason to jack here.
01:48:206 - https://osu.ppy.sh/ss/4035860 suggestion again.
01:53:696 - https://osu.ppy.sh/ss/4035891 suggestion again, ignore it if you don't like it.
02:18:402 (138402|0,138794|1) - Ctrl+G
02:27:029 - https://osu.ppy.sh/ss/4035916 more balance this way.
02:56:441 (176441|0) - move to 2.
02:59:579 - https://osu.ppy.sh/ss/4035942
03:10:559 - https://osu.ppy.sh/ss/4035953
03:11:735 (191735|1,191931|1,192128|1,192324|1) - better make this into trill instead.
03:28:598 (208598|1,208990|2) - Ctrl+G, then move 03:29:382 (209382|1) - to 3.
03:34:873 (214873|0) - move to 4.
04:23:892 - add at 2, cymbal sound here.
Sorry for the short mod
I hope it could help.
Good luck :3
Topic Starter
Obilariated

DixonBlackwing wrote:

Hi :D
random mod here :3 (because i saw chihara minori who also sing beyond the boundary OP
General
please turn off widescreen support, it isn't needed if you don't use SB, and also turn off misc toogles.
for your green and red timing, i suggest to change all of them to the same volume percentage first, then you can modify it based on the song itself
HD
00:03:794 (3794|2) - move to 2, for balance.
00:05:853 (5853|3) - move to 2, then move 00:06:049 (6049|2) - to 4.
00:17:029 - if you follow vocal at this part, add one here, that part is similar with 00:13:892 (13892|0,13990|1) -
00:46:245 - https://osu.ppy.sh/ss/4035733 pattern suggestion, mostly because that part is unbalanced. (column 4 is so empty)
00:48:990 - is this 3 chords are needed? the guitar bass isn't that strong, and shiki's diff only have 2 notes at max here.
00:52:912 (52912|3) - move to 1.
00:59:579 (59579|2,59971|1) - Ctrl+G this, if applied, move 01:00:755 (60755|2) - to 2.
01:11:735 (71735|1) - move this LN to 1, because you can see that only column 1 doesn't have the LN part yet. if applied, move 01:11:735 (71735|0) - to 2, and REARRange part after this.
01:18:402 (78402|1) - move to 1, balance purpose.
01:24:284 (84284|1,84677|3) - Ctrl+G this.
01:25:461 - https://osu.ppy.sh/ss/4035811 just my suggestion.
01:29:382 (89382|2,89775|1) - Ctrl+G this, AND then move 01:30:167 (90167|2) - to 2.
01:30:951 (90951|1) - move to 4, then move 01:31:343 (91343|2) - to 2, then move 01:32:128 (92128|1) - to 3.
01:32:912 (92912|0,93304|1) - Ctrl+G would make good pattern here!
01:35:265 (95265|3) - move to 1, no reason to jack here.
01:48:206 - https://osu.ppy.sh/ss/4035860 suggestion again.
01:53:696 - https://osu.ppy.sh/ss/4035891 suggestion again, ignore it if you don't like it.
02:18:402 (138402|0,138794|1) - Ctrl+G
02:27:029 - https://osu.ppy.sh/ss/4035916 more balance this way.
02:56:441 (176441|0) - move to 2.
02:59:579 - https://osu.ppy.sh/ss/4035942
03:10:559 - https://osu.ppy.sh/ss/4035953
03:11:735 (191735|1,191931|1,192128|1,192324|1) - better make this into trill instead.
03:28:598 (208598|1,208990|2) - Ctrl+G, then move 03:29:382 (209382|1) - to 3.
03:34:873 (214873|0) - move to 4.
04:23:892 - add at 2, cymbal sound here.
Sorry for the short mod
I hope it could help.
Good luck :3
updated, thanks for your mod :D
Verniy_Chan

Hi Obilariated

Mod Via ★☭ Верный Mania Queue ★☭

4K = |1|2|3|4|

(Focus : Pattern , Pitch, Hitsounds)
General
  1. This map still work in progress, i will skip General Check
    Call me back if you want ask something about general stuff.
4K HD
OD : 8
HP : 8 or 7,5
  1. 00:20:755 (20755|2,21539|1) - Ctrl+G for pattern balance
  2. 00:36:245 - must 2 note here, since sound like snare & pitch like 00:36:049 -
  3. 00:58:402 (58402|1) - remove C, it's kick sound, and i can't hear snare sounds here
  4. 01:07:814 - add F for cimbal sounds, also put here :
    04:12:912 -
    04:14:480 -
  5. 01:21:931 - add note for high pitch + there Kiai part, also check here :
    02:45:069 -
  6. 01:41:539 (101539|1,101931|0) - Ctrl+G for pattern balance
  7. 02:04:284 - i think no need 3 note, sound still not strong yet anyway
  8. 02:07:422 - seem overmap, same reason like above, same reason like :
    02:12:912 -
  9. 02:48:598 (168598|1) - move to 1 for balance
  10. 03:08:598 (188598|1) - move to 3, for variety pattern and here too 03:10:167 -
  11. 03:38:402 (218402|3,218598|3,218794|3,218990|3) - it will be nice if you avoid this pattern, same reason like :
    03:38:990 (218990|0,219186|0,219382|0,219579|0) - make it variety
  12. 03:49:775 (229775|3,229775|0) - move to 2,3
  13. 03:52:912 - until 03:54:088 - considering note move to collum 1 or 4, it will be boring if you always mapping in collum 2 & 3
  14. 04:41:539 (281539|1) - move to 3, for balance
  15. 04:59:971 - no need 3 note here, better remove 1 note, since pitch still low
  16. 05:07:814 - 05:10:951 - are you sure didn't mapping istrument here?

Verniy_Chan wrote:

My Rating
?

(1-100)

please ignore it, just for fun only
Хорошо~Good Luck..
Topic Starter
Obilariated

Verniy_Chan wrote:

SPOILER

Hi Obilariated

Mod Via ★☭ Верный Mania Queue ★☭

4K = |1|2|3|4|

(Focus : Pattern , Pitch, Hitsounds)
General
  1. This map still work in progress, i will skip General Check
    Call me back if you want ask something about general stuff.
4K HD
OD : 8
HP : 8 or 7,5
  1. 00:20:755 (20755|2,21539|1) - Ctrl+G for pattern balance
  2. 00:36:245 - must 2 note here, since sound like snare & pitch like 00:36:049 -
  3. 00:58:402 (58402|1) - remove C, it's kick sound, and i can't hear snare sounds here
  4. 01:07:814 - add F for cimbal sounds, also put here :
    04:12:912 -
    04:14:480 -
  5. 01:21:931 - add note for high pitch + there Kiai part, also check here :
    02:45:069 -
  6. 01:41:539 (101539|1,101931|0) - Ctrl+G for pattern balance
  7. 02:04:284 - i think no need 3 note, sound still not strong yet anyway
  8. 02:07:422 - seem overmap, same reason like above, same reason like :
    02:12:912 -
  9. 02:48:598 (168598|1) - move to 1 for balance
  10. 03:08:598 (188598|1) - move to 3, for variety pattern and here too 03:10:167 -
  11. 03:38:402 (218402|3,218598|3,218794|3,218990|3) - it will be nice if you avoid this pattern, same reason like :
    03:38:990 (218990|0,219186|0,219382|0,219579|0) - make it variety
  12. 03:49:775 (229775|3,229775|0) - move to 2,3
  13. 03:52:912 - until 03:54:088 - considering note move to collum 1 or 4, it will be boring if you always mapping in collum 2 & 3
  14. 04:41:539 (281539|1) - move to 3, for balance
  15. 04:59:971 - no need 3 note here, better remove 1 note, since pitch still low
  16. 05:07:814 - 05:10:951 - are you sure didn't mapping istrument here?

Verniy_Chan wrote:

My Rating
?

(1-100)

please ignore it, just for fun only
Хорошо~Good Luck..
Thanks Verniy_Chan :D , fixed most of it xD
Crono
good to see this is active! sorry I couldn't do another diff for you for 7k HD. But ranking rules state that I cannot have more diffs then you on your mapset. was gonna do 2 diffs when you had 2 diffs of your own present

I might mod where I can if I get the chance! For now have a star!
Topic Starter
Obilariated

Crono wrote:

SPOILER
good to see this is active! sorry I couldn't do another diff for you for 7k HD. But ranking rules state that I cannot have more diffs then you on your mapset. was gonna do 2 diffs when you had 2 diffs of your own present

I might mod where I can if I get the chance! For now have a star!
Thanks mate :D ! this will always active until ranked ~ ^^
Luthfeh
hi Obilariated~
sorry late

mod req via NM / M4M / RM Luthfeh's queueueueueueueueueueueueueu

this is just a suggestion, feel free to reject ;)

| 1 | 2 | 3 | 4 |



Shiki's 4K MX
  1. 00:50:265 (50265|0) - move to 2
    01:02:912 (62912|1) - to 3
    01:03:010 (63010|3) - to 2
    01:02:716 (62716|3) - if ^ applied, pair with 01:04:284 (64284|1) -
  2. 02:06:343 (126343|3,126343|0,126343|1) - waht
  3. 04:09:382 (249382|1) - to 3

i hope this little mod might help a lot :D
Good luck!
Gamu
Hello. As per your request: https://osu.ppy.sh/forum/t/393945

  1. Artist: 茅原実里
  2. Romanised Artist: Chihara Minori
    According to her official site and the album, romanised artist should be "Minori Chihara", but "Chihara Minori" is also used in official video title. So, the both is okay. well, I would like to recommend that you use "Chihara Minori" because keep the rules(Ranking Criteria).
  3. You should remove Source. Theme song of the game is "Celestial Diva", not "IDENTITY". Also I think this song is not used in the game. So, source is unnecessary.
<Reference>
  1. http://puu.sh/lV1ab/6609da9a92.jpg
  2. http://puu.sh/lV14R/ffa42d1da1.jpg
  3. http://puu.sh/lV1GE/97b23c7784.png
  4. http://chiharaminori.net/
Good luck~:3
Topic Starter
Obilariated

Gamu wrote:

Hello. As per your request: https://osu.ppy.sh/forum/t/393945

  1. Artist: 茅原実里
  2. Romanised Artist: Chihara Minori
    According to her official site and the album, romanised artist should be "Minori Chihara", but "Chihara Minori" is also used in official video title. So, the both is okay. well, I would like to recommend that you use "Chihara Minori" because keep the rules(Ranking Criteria).
  3. You should remove Source. Theme song of the game is "Celestial Diva", not "IDENTITY". Also I think this song is not used in the game. So, source is unnecessary.
<Reference>
  1. http://puu.sh/lV1ab/6609da9a92.jpg
  2. http://puu.sh/lV14R/ffa42d1da1.jpg
  3. http://puu.sh/lV1GE/97b23c7784.png
  4. http://chiharaminori.net/
Good luck~:3
Thanks for the check ~ =w=
Skalim
Noob Queue Request

Dat marathon, let me see what i can do XD

[General]

BPM: OK
Offset: 363, no necessary snap.
Aimod: maybe so many kiai times, i don´t know if is legal or not
Song setup: OK

tip: [1,2,3,4,5,6,7]

[Crono's 7K MX]

00:43:108 - Maybe you forgot a note here, because i feel a drum, like other patterns you did
00:44:480 (44480|4) - This note is flying, listen with 25% or 50% playback rate, if you don´t feel pitch, remove it
00:45:853 - why no add a note in the LNs?, like https://osu.ppy.sh/ss/4135235
00:46:343 - I hear a sound here, add?
00:46:245 (46245|2) - A little oversnapped i think, remove this one?, because this should be drum+strong drum+main pitch i think
00:47:029 - Here too, you can do something like https://osu.ppy.sh/ss/4135238
00:47:324 - main pitch, add one
00:47:422 - Add in 5° column for drum
00:47:716 - main pitch, add in 1° column
00:47:814 - and if you do that, add in 2° column for drum pitch
00:48:206 - drum pitch, add in 6° column?
00:48:598 - Don´t be afraid for make the diff a little more harder, add a note in 4° column for drum pitch
00:50:951 - you forgot a drum here, add one note where you want
00:51:441 (51441|2) - flying note, listen with 50% playback rate, if you don´t hear something, remove it
00:52:520 (52520|6) - Remove this? its feels a little oversnapped like before
00:52:912 (52912|3) - Move this to the 3° column and add a note in 5° column for drum and balance of hands
01:00:363 (60363|1) - Move to the 1° column for evade that jacks and make a little mirror patterns like 00:59:579 -
01:02:912 - that double note is flying, and well, is a custom pattern, remove one
01:15:167 (75167|2) - the pitch of the violin (?) is falling, move to the 4° column
01:15:461 (75461|4) - if you do that ^, Move to the 3° column AND...
01:15:657 (75657|2) - Move to the 5° column
01:22:422 (82422|4) - That note is totally out of place, remove that, or try to listen in 25% playback rate
01:26:637 (86637|2) - I hear this should end in 01:27:422 - , for move 01:27:814 (87814|3) - to 01:27:422 -
01:27:814 - if you do that ^. Add 1 Long note in 5° column AND...
01:28:206 (88206|4) - Move to the 2° column
02:45:559 (165559|4) - Out of place noe, remove

Good diff ^^, so fun to play and warm up

[Shiki's 4K MX]

01:10:559 (70559|1) - This patterns is a little akward for play, try to end it in 01:10:755 -
01:14:088 (74088|3) - You put here a LN, but in similar parts you ignored it, replace for a normal note or add more LNs
01:31:245 (91245|2) - This LN no got sound, remove or find the sound XD (or personal pattern, you choose)
01:33:500 - This stream ends in 01:33:892 - , remove the 01:33:990 (93990|1) -.
01:36:539 - The violin start in this point, add a note
01:36:637 (96637|2) - if you do the ^, move this to the 2° column

01:41:245 - if you wanna follow all the pitchs of violin, don´t ignore this, add a note
01:41:343 (101343|3) - move to the 3° or 2° AND...
01:41:441 - add a note for end the stream

02:08:990 (128990|1,129137|3,129284|2,129382|0,129529|1,129628|2) - This is a 1/3 snap, rearrange all the LNs
02:32:128 (152128|2) - The same as before, make this ends in 02:32:324 -
02:56:049 - Here you ignore a lot of the violin, but in the first long kiai you mapped it, you forgot it?
02:57:128 (177128|2) - here ends the stream, remove it
03:22:814 (202814|2) - This starts in 03:22:716 - in 1/3 snap and ends in 03:22:977 -
03:23:255 (203255|1) - This starts in 03:23:239 - and ends in 03:23:500 - in 1/3 snap
03:23:549 (203549|3) - This starts in 03:23:500 - and ends in 03:23:762 - in 1/3 snap
03:23:794 (203794|2) - This starts in 03:23:762 - and ends in 03:24:023 - in 1/3 snap
03:24:186 (204186|1) - This starts in 03:24:023 - , the end is ok

^ if you got problems with snap, hear the pitch with 50% playback rate or 25% with headphones if is possible

03:33:598 (213598|1) - The guitar starts in 03:33:500 - , move it here and make it ends in 03:33:892 - for a more playable pattern
03:34:186 (214186|1) - The next guitar starts in 03:34:088 - , the end of the long note is ok
03:44:284 (224284|3) - This ends in 03:44:677 -
03:44:873 (224873|2) - This starts in 03:44:677 - , the end is ok
03:47:226 - This part is like https://osu.ppy.sh/ss/4135452 for the violin
03:49:088 (229088|1) - That note is flying and the violin is next of that, remove it
03:49:775 - Drum+main pitch and what?, remove one note, because 03:50:167 - is high pitch+main pitch+drum, the pattern is logical, right? XD


Ok, i see a lot of custom patterns in the map in general, i no touched that because i don´t wanna break the style of the mapper... i hope the peoples like it, because in 7K i love it, in 4k... personally i don´t like play 4k haha sorry. Good luck ^^
Topic Starter
Obilariated
Thanks a lot Ska ~ ^^. Updating General issues :D

Waiting for Crono's and Shiki response!
Crono

Skalim wrote:

Noob Queue Request

Dat marathon, let me see what i can do XD

[General]

BPM: OK
Offset: 363, no necessary snap.
Aimod: maybe so many kiai times, i don´t know if is legal or not
Song setup: OK

tip: [1,2,3,4,5,6,7]

[Crono's 7K MX]

00:43:108 - Maybe you forgot a note here, because i feel a drum, like other patterns you did just going with the constant bass drum here
00:44:480 (44480|4) - This note is flying, listen with 25% or 50% playback rate, if you don´t feel pitch, remove it
00:45:853 - why no add a note in the LNs?, like https://osu.ppy.sh/ss/4135235 easier flow as it is
00:46:343 - I hear a sound here, add? would be hard to flow into the follow notes if I did that. I prefer it to remain comfortable to play
00:46:245 (46245|2) - A little oversnapped i think, remove this one?, because this should be drum+strong drum+main pitch i think loud clap sound takes priority here.
00:47:029 - Here too, you can do something like https://osu.ppy.sh/ss/4135238 causes shielding. I like the idea but I'm trying to cater to more general players whom find LN hard.
00:47:324 - main pitch, add one
00:47:422 - Add in 5° column for drum better at 1
00:47:716 - main pitch, add in 1° column
00:47:814 - and if you do that, add in 2° column for drum pitch
00:48:206 - drum pitch, add in 6° column?
00:48:598 - Don´t be afraid for make the diff a little more harder, add a note in 4° column for drum pitch going for fun not hard :P
00:50:951 - you forgot a drum here, add one note where you want
00:51:441 (51441|2) - flying note, listen with 50% playback rate, if you don´t hear something, remove it
00:52:520 (52520|6) - Remove this? its feels a little oversnapped like before non hitsounded clap. It needs to stand out
00:52:912 (52912|3) - Move this to the 3° column and add a note in 5° column for drum and balance of hands no, it's a constant here. refer to notes placed directly below it.
01:00:363 (60363|1) - Move to the 1° column for evade that jacks and make a little mirror patterns like 00:59:579 - That's not a jack, jacks are fast, this is slow
01:02:912 - that double note is flying, and well, is a custom pattern, remove one What the heck is a custom pattern? XD
01:15:167 (75167|2) - the pitch of the violin (?) is falling, move to the 4° column#
01:15:461 (75461|4) - if you do that ^, Move to the 3° column AND...
01:15:657 (75657|2) - Move to the 5° column
01:22:422 (82422|4) - That note is totally out of place, remove that, or try to listen in 25% playback rate I hear a high hat
01:26:637 (86637|2) - I hear this should end in 01:27:422 - , for move 01:27:814 (87814|3) - to 01:27:422 -
01:27:814 - if you do that ^. Add 1 Long note in 5° column AND...
01:28:206 (88206|4) - Move to the 2° column doesn't sound that way to me. it's bass modulation the long note is still going
02:45:559 (165559|4) - Out of place noe, remove

Good diff ^^, so fun to play and warm up


Ok, i see a lot of custom patterns in the map in general, i no touched that because i don´t wanna break the style of the mapper... i hope the peoples like it, because in 7K i love it, in 4k... personally i don´t like play 4k haha sorry. Good luck ^^
no reply = ok!

thx for modding! xD
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