Franc[e]sco wrote:
are you sure it's actually being limited? what msec value do you get in the frame counter? hz value in the fps counter should show the monitor's refresh rate while in a map and 240hz in menus, while the msec value will tell you your actual frame rate.seranon wrote:
I have a strange issue with the refresh rate. The guide only talks about how to set the refresh rate on xrandr, which I have a while ago, but it seems like the refresh rate is stuck at 60 in-game. Thing is, the game recognizes that it is at 144hz.
Oh, and also a strange note: if I set the frame limit to unlimited, it will still limit it to 144hz in a map and 220hz in menu. Maybe it means that vsync is still on, I'm not sure myself. Response is quite low on both POL and Windows, so I'm not exactly sure what's going on here.
have you already tried all the possible tips on removing vynsc in this guide?
vblank_mode=0 didn't disable vsync at all
I also tried __GL_SYNC_TO_VBLANK=0 (I have a GTX660), which did turn off vsync with glxgears, but not with osu
EDIT: I'm not exactly sure what I have done, but through going from fullscreen to windowed to fullscreen, I somehow managed to get it to work at 144hz.
I'll try to find out what caused it, but this is a huge relief.
EDIT2: So, this is quite strange, but it happens when I refocus it. The easiest way to reproduce this fix is to disable and reenable frameboxing. It's not the best or most convenient way to solve it, but i guess it works.