forum

yui Horie - Vanilla Salt (Asterisk DnB Remix)

posted
Total Posts
5
Topic Starter
chucentry
This beatmap was submitted using in-game submission on lunes, 28 de septiembre de 2015 at 20:04:14

Artist: yui Horie
Title: Vanilla Salt (Asterisk DnB Remix)
Source: Toradora!
Tags: Drum & Bass Toradora! Taiga Yuuji
BPM: 175
Filesize: 7181kb
Play Time: 04:45
Difficulties Available:
  1. =A= (5,23 stars, 1244 notes)
Download: yui Horie - Vanilla Salt (Asterisk DnB Remix)
Information: Scores/Beatmap Listing
---------------
=A=
asterisl is love asterisk is life
Taigaaaaaa
<3
thanks monstrata for the offset

AMAAAIIIIIIIIIIIIIIIIIIII!!!!!!!!!!!
-Visceral-


[General]

Tags should have the words: and

[=A=]

00:11:387 - From here onwards for the next 4 measures should be slider shapes that are more distinct from the previous section to represent the gaining momentum better.

00:19:273 (2,3,1) - Spacing between 2 and 3 should be smaller or equal to the spacing between 3 and 1 for better emphasis on the downbeat.

00:37:358 (3) - Move to x:90, y:316 for a much cleaner appearance. Honestly, I even feel you can separate 00:37:358 (3,4) here.

01:04:873 (1,2) - Hard to read here. Try not to overlap these as much.

01:08:987 (6,1) - This feels kinda weird for an anti jump to be placed here; it kind of ruins the momentum you have going. Consider not having an anti jump here or fill the gap.

01:10:359 (3,1) - Spacing should surely be larger here after the moderate spacing of the triples before it.

01:25:101 (8) - This is kind of a weird place to introduce this slider shape that you'll be using frequently throughout the song (or at least ones similar to it). Consider introducing it at a more interesting point instead.

01:54:930 (1,1,1,2) - The second two should have a more distinct shape that separates them from the first two, as the "pressure" starts to build up beginning at 01:55:616

02:10:701 (1) - This head overlaps the end way too much and nearly makes it unrankable. They need to not overlap nearly as much. I actually had to guess which way it went while playing it for the first time, and that isn't something you want to have your player need to deal with. Similar:
02:22:701 (5) - Not as unreadable but still awkward nonetheless.

03:06:416 - Unmapped kick here. This should be a triple, not a double. Similar:
03:39:416 - Should be a stream of 5, not 3 and 1.

03:11:901 (5) - This should be flipped vertically for better flow.

Hablas a mi si necesitas ayuda (I think that's right LOL)
Topic Starter
chucentry

Smoothie World wrote:



[General]

Tags should have the words: and

[=A=]

00:11:387 - From here onwards for the next 4 measures should be slider shapes that are more distinct from the previous section to represent the gaining momentum better.

00:19:273 (2,3,1) - Spacing between 2 and 3 should be smaller or equal to the spacing between 3 and 1 for better emphasis on the downbeat.

00:37:358 (3) - Move to x:90, y:316 for a much cleaner appearance. Honestly, I even feel you can separate 00:37:358 (3,4) here.

01:04:873 (1,2) - Hard to read here. Try not to overlap these as much.

01:08:987 (6,1) - This feels kinda weird for an anti jump to be placed here; it kind of ruins the momentum you have going. Consider not having an anti jump here or fill the gap.

01:10:359 (3,1) - Spacing should surely be larger here after the moderate spacing of the triples before it.

01:25:101 (8) - This is kind of a weird place to introduce this slider shape that you'll be using frequently throughout the song (or at least ones similar to it). Consider introducing it at a more interesting point instead.

01:54:930 (1,1,1,2) - The second two should have a more distinct shape that separates them from the first two, as the "pressure" starts to build up beginning at 01:55:616

02:10:701 (1) - This head overlaps the end way too much and nearly makes it unrankable. They need to not overlap nearly as much. I actually had to guess which way it went while playing it for the first time, and that isn't something you want to have your player need to deal with. Similar:
02:22:701 (5) - Not as unreadable but still awkward nonetheless.

03:06:416 - Unmapped kick here. This should be a triple, not a double. Similar:
03:39:416 - Should be a stream of 5, not 3 and 1.

03:11:901 (5) - This should be flipped vertically for better flow.

Hablas a mi si necesitas ayuda (I think that's right LOL)
thanks for modding!
Gracias por el Mod!
chainpullz
01:10:616 (2) - Should end on the loud drum beat on the red tick, not extend into the silence on the blue tick.

:( :( :(
Topic Starter
chucentry

chainpullz wrote:

01:10:616 (2) - Should end on the loud drum beat on the red tick, not extend into the silence on the blue tick.

:( :( :(
Thnaks
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply