Couldn't we spectate people if they were testing a map at some point in time? [not sure if this goes in feature requests or Help and support]
No, you couldn't have ever done that. Unless it was somehow added without me knowing in the middle of that month I was completely gone, but according to TPIY, it's impossible, and I've never seen/done this before.ouranhshc wrote:
i was just curious, becaue i remember being able to spectate people like that
Well, I believe many players go into the editor when they wan't to practice a certain part of a map. Suppose there is a map that has a trap at it's end: you've played the map many times and you just miss at that sneaky trap. One would want to practice that single part alone instead of wasting time on the easy part. In that regard, it'd be cool if we could spectate people in the editor imo.The_Priest_In_Yellow wrote:
Testing implies editing.
Which implies constant change.
Which implies that the map would need to be updated on the observer end.
Which implies that the map would need to be submitted.
Which in turn makes this completely useless ?
(assuming you are talking about ztrot's diff) What traps are you talking about? The ending jumps are not much harder than the jumps that have been done so far.SuperMaay wrote:
Well, I believe many players go into the editor when they wan't to practice a certain part of a map. Suppose there is a map that has a trap at it's end: you've played the map many times and you just miss at that sneaky trap. One would want to practice that single part alone instead of wasting time on the easy part. In that regard, it'd be cool if we could spectate people in the editor imo.