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Catwool - Remember

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Nozhomi
Do your hitsounds thx !!!
Ca va plus être du nazi esthétique qu'autre chose.

Easy is clean.

Normal :
  1. 00:17:566 (1,2,3) - Maybe fait un perfect triangle ?
Spirit :
  1. 00:34:574 (5,6) - Le flow est pas ouf ici, et c'est vraiment le seul passage ou tu le casse completement, et ça colle pas avec l'esthétique global de ta diff.
  2. 00:35:283 (6,7,8) - Et aussi je trouve que ce jump ne colle pas vraiment à la musique, je l'aurais plus vu ici 00:35:755 (8,9,1) - .
  3. 00:47:094 (8,9) - Pourquoi c'est unstack alors que tu l'as fait pour 00:31:503 (6,9) - ?

Mukyu~
Topic Starter
Zerss

Nozhomi wrote:

Do your hitsounds thx !!! Done yw !!!
Ça va plus être du nazi esthétique qu'autre chose.

Easy is clean.

Normal :
  1. 00:17:566 (1,2,3) - Maybe fait un perfect triangle ? Pourquoi pas
Spirit :
  1. 00:34:574 (5,6) - Le flow est pas ouf ici, et c'est vraiment le seul passage ou tu le casse completement, et ça colle pas avec l'esthétique global de ta diff. Corrigé
  2. 00:35:283 (6,7,8) - Et aussi je trouve que ce jump ne colle pas vraiment à la musique, je l'aurais plus vu ici 00:35:755 (8,9,1) - . J'ai essayé de le réduire comme j'ai pu.
  3. 00:47:094 (8,9) - Pourquoi c'est unstack alors que tu l'as fait pour 00:31:503 (6,9) - ? Bonne question, corrigé

Mukyu~
thx~~~
Nozhomi
We did some hitsounds improvements, should be good yay~
Topic Starter
Zerss
Thanks!~
Zaphkael
Hype go zerss

<3
Sonnyc
Hi.

SB.
00:35:283 - Why is the spectrum halting here? I don't think it is an intended behavior considering the spots of similar effects. If it was intended, I'd like to say it affected the emphasis of 00:35:755.

Easy.
00:49:692 (3,4) - The music quite ends at 00:50:401 along your sb. Removing (4) and making (3) a 3/2 slider would work better.

Normal.
00:20:164 (5) - Same opinion with spirit.
00:58:196 (6) - Consider NC.

Spirit.
-- Personally the overall combo setting feels really long. Dividing every new stanza would've been enough. I'd like to know what you think about this.
00:20:164 (5) - If you listen to the music, 00:20:637 is having an additional beat. Expressing this part the same as previous 3/4 reverse slider didn't felt appropriate enough. This made other appropriate 3/4 reverse sliders less effective.
00:33:629 (3) - I strongly recommend you to switch this slider to a 1/2. There is a clear beat at 00:33:865, and expressing it as an extended slider equally as 00:34:101 (4) while ignoring that beat didn't felt appropriate enough.
00:48:747 (3) - ^
00:39:298 (6,7) - 00:39:771 (8,9) - Mind making the spacing of those overlap consistent? I know it seems like you've done a variation but since the difference wasn't really noticable enough, it felt like some sloppy setting. Or you can make (6,7) closer to make the difference more noticable.
00:43:432 - Add a note please. There is a beat that is equally strong with (8,9,10), and leaving it just empty didn't really made much sense.
00:58:196 (7) - The song slightly gets weaker here. You might want to add a new combo here.
00:58:668 (9,10,1) - (1) is quite noticably different in sound but having the same flow with the previous object was a little questionable.

Popping over some rhythm concerns and a questionable SB setting. Let me know when the mod is applied.
Topic Starter
Zerss

Sonnyc wrote:

Hi.

SB.
00:35:283 - Why is the spectrum halting here? I don't think it is an intended behavior considering the spots of similar effects. If it was intended, I'd like to say it affected the emphasis of 00:35:755. I tried to do both, and I felt like this was better, this depend only in my opinion, but I feel like it breaks the "drum" rythm right there. I'll keep that.

Easy.
00:49:692 (3,4) - The music quite ends at 00:50:401 along your sb. Removing (4) and making (3) a 3/2 slider would work better.

Normal.
00:20:164 (5) - Same opinion with spirit. I'd rather be ok with the Spirit diff, but in my opinion, this diff is ok as it is since it should be easier than the Spirit diff (seems logical) and the song's on the simpliest part. It would be logical to have a simple rythm right there. I'll keep that only for the Normal diff. Sprit is changed tho.
00:58:196 (6) - Consider NC.

Spirit.
-- Personally the overall combo setting feels really long. Dividing every new stanza would've been enough. I'd like to know what you think about this. Sorry, but could you explain me this again? I'm not sure about what you said.
00:20:164 (5) - If you listen to the music, 00:20:637 is having an additional beat. Expressing this part the same as previous 3/4 reverse slider didn't felt appropriate enough. This made other appropriate 3/4 reverse sliders less effective.
00:33:629 (3) - I strongly recommend you to switch this slider to a 1/2. There is a clear beat at 00:33:865, and expressing it as an extended slider equally as 00:34:101 (4) while ignoring that beat didn't felt appropriate enough.
00:48:747 (3) - ^
00:39:298 (6,7) - 00:39:771 (8,9) - Mind making the spacing of those overlap consistent? I know it seems like you've done a variation but since the difference wasn't really noticable enough, it felt like some sloppy setting. Or you can make (6,7) closer to make the difference more noticable. Mhh, I did some testplays where they haven't got any problems with it and modders thought it was ok. I guess it's ok as it is then.
00:43:432 - Add a note please. There is a beat that is equally strong with (8,9,10), and leaving it just empty didn't really made much sense.
00:58:196 (7) - The song slightly gets weaker here. You might want to add a new combo here.
00:58:668 (9,10,1) - (1) is quite noticably different in sound but having the same flow with the previous object was a little questionable. I'll keep that, on a totally subjective note.

Popping over some rhythm concerns and a questionable SB setting. Let me know when the mod is applied.
Thank you for you mod! I appreciate it. Everything that's not answered is accepted.
Sonnyc
Spirit.
00:33:629 (3,4) - 00:48:747 (3) - Seeming from your change, it seems you've handled the rhythm in an inconsistent way. I hope to see this in some more consistent version. I personally recommend using the circles one, since the shape and length of 00:48:747 (3,4) being the same didn't made much sense with a slightly different sound and a rhythm.
Topic Starter
Zerss

Sonnyc wrote:

Spirit.
00:33:629 (3,4) - 00:48:747 (3) - Seeming from your change, it seems you've handled the rhythm in an inconsistent way. I hope to see this in some more consistent version. I personally recommend using the circles one, since the shape and length of 00:48:747 (3,4) being the same didn't made much sense with a slightly different sound and a rhythm.
Actually, the second slider is larger, but ok, I'll use circles. By the way, I totally forgot to remove the -useless, now- volume points right after it.
Sonnyc
Nominated.
Topic Starter
Zerss
Thanks a lot for giving attention to my map! I'll ask Nozhomi again to recheck.
Nozhomi
Good~

Sonnyc next time, don't pop the bubble for that pls, even more if you bubble after XD

Edit : forget the 24h rule gg me
JBHyperion
Reverted to Sonnyc's bubble: p/5580549

24h must be left between bubble and heart to give everyone a fair chance to potentially veto the map if they so wish.
Topic Starter
Zerss
Thank you for reverting it! I'll contact Noz tomorrow.
Nozhomi
25h...it's ok this time ^^'
Topic Starter
Zerss
Thanks a lot! :D
C00L
Congratz \:D/ \:D/
Kyouren
Gratzz, Senpai >w</
Topic Starter
Zerss
Thanks a lot for all of the feedback! :D
Shmiklak
Oh grats zerssi uwu
Froskya
Congratz!~ >wo\
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