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posted
as your req

[ HalLoWeeN ] wrote:

[General]
no

[이지]
00:43:334 (3) - 클랩 넘 많이드감. 중간부분 빼고 지워주시는게 좋을듯.

00:45:477 - 00:45:905 - 00:46:334 - 셋중 하나 골라서 서클 하나 추가해주는게 흐름도 잘 이어지고 더 나을듯. 개인적으론 마지막부분 추천

[손닉노말]

제가 뭘 잡을게 없

[스타트릭하드]

00:01:977 (1) - 이거 꼬리 부분에 들어간 이런 클랩이 자꾸 보이는데 그냥 다른 난이도 처럼 통일 시켜주는게 나을듯. 00:02:405 - 여기껄 지우고 00:02:620 - 여기다가 뒤에것들도 전부 똑같이. 이 편이 더 나음. 지금 들어간건 뭔가 좀 붕 뜬 느낌이듬.

00:49:334 (3) - 텐션이 막 높아진다거나, 음악 자체에도 없으니 클랩이 들어갈 필요까진 없다고봄.
00:50:191 - 머리부분 동일

00:50:834 - 머리 힛사 지우고 00:50:620 - 이부분 꼬리에

00:51:477 (3,4) - 힛사 교차좀. 4 머리부분에서 지우고 3서클에 클랩

00:52:334 (5) - 머리 꼬리 힛사교차

뒷부분 전체 동일

좀 색다르게 넣어보려고 했던건지 어떤진 모르겠지만 빨간틱에 클랩이 들어가는건 지금 이 곡에선 안어울림
빨간틱에 클랩이 들어가는 곡은 그런 곡들이 따로 따로 존재하니까 이 곡에선 그냥 하얀틱에 규칙적으로 넣는편이 좋을듯.
정 허전하다싶으면 소프트 휘슬 같은걸로 느낌 살려보는 방법도 있음.

[인센]
OD 너무 애매. 걍 7로 하는편이 나을듯.

00:13:334 (5) - 클랩 딱히 필요없을듯.

00:41:620 (1) - 별로 안이뻐요. 앞 노트랑 거의 붙이거나, 아니면 아예 스택하는 편이 나을듯.

00:51:691 (1) - 모양이 별로 안이쁨. 점을 아래위로 대칭시키거나 / 교차 시키는 편이 나을듯.


[태양인센]
OD 너무 높은듯. 한 7.5 어떤가요. 최고 난이도라지만 이건 OD 높아서 좋을 점이 안보임...

00:13:763 - 그린라인 스냅

00:46:763 (1) - 너무 모양이 뜬금 없음. 전부분부터 약간의 징조라도 있었으면 어울린다 생각해볼지몰라도 갑자기 나오니까 너무 안어울림. 그냥 곡선으로 가는게 이쁠듯.
00:50:834 (3) - ^

01:00:477 (1) - 걍 곡선으로 그편이 더 이쁨.

01:04:548 (3) - 이 경우는 바꾸기가 좀 애매하긴하니 모양을 좀 더 다듬어주는편이 좋을듯. http://puu.sh/kfjSS/1a7dfd60b9.png 이정도만 해줘도 보기에 충분히 이쁨.
good luck
posted
did some IRC with Taeyang

17:30 Taeyang: 맵테에엣이요
17:30 eINess: 아
17:30 eINess: 방금 앱솔루트 소올 인센꺨라고 발악헀는데 못꺰
17:31 eINess: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
17:31 eINess: 그런 실력인데 맵텟이라니
17:31 Taeyang: Aㅏ.?
17:31 eINess: 못꺨꺼임 아마 님맵도
17:31 Taeyang: 그런 어려운 인센
17:31 eINess: 앱솔루트 4.4성인데
17:31 Taeyang: 아녀유
17:31 eINess: 링크나 줘보쇼 그럼
17:31 Taeyang: 제꺼 4.2성인데..
17:31 *Taeyang is listening to [http://osu.ppy.sh/b/781124 Kugimiya Rie, Horie Yui, Kitamura Eri - Orange]
17:31 eINess: 나 참고로 인센 유일하게 깨는게 카리아님 라이트인센임
17:32 Taeyang: 잌ㅋㅋㅋㅋㅋ
17:32 eINess: 아 저거 도약님이 모딩해달라고한거네
17:32 Taeyang: 전에
17:32 Taeyang: 제꺼
17:32 *Taeyang is listening to [http://osu.ppy.sh/b/697276 Kajiura Yuki - Sis puella magica!]
17:32 Taeyang: 이거도 깨셨잔
17:32 eINess: 내가 저걸 깸?
17:32 eINess: 언제요?
17:32 Taeyang: 아...아니던가
17:32 Taeyang: 아닌가...
17:32 Taeyang: 아닌가어...
17:32 eINess: 야호
17:32 eINess: 140 BPM
17:32 eINess: 인데 4성이 넘음
17:32 eINess: 뭐야 저거
17:32 Taeyang: 야호...
17:32 Taeyang: ㅊ
17:32 Taeyang: ㄱㅊ
17:32 Taeyang: 저거 제가 히더걸고 풀콤칠정도니 ㄱㅊ
17:33 Taeyang: ㅋㅋㅋ hp가 안차넹...
17:33 Taeyang: 뀩
17:33 Taeyang: 이러니깐 내맵에 왠지 문제가 많아보인다...
17:34 eINess: 미 친
17:34 Taeyang: ㅁㄴㅇㄹ
17:34 eINess: 내가 꺤다 이건
17:34 Taeyang: h...p줄여드릴까여
17:35 eINess: 안 해 몰라
17:35 Taeyang: ㅋㅋㅋㅋㅋㅋㅋ ㅠㅠㅠ
17:36 Taeyang: 6.3...
17:36 eINess: 점프는 좋음
17:36 Taeyang: 으로
17:36 Taeyang: 줄이고올게염..
17:36 eINess: 6.5로하셈
17:36 eINess: 그정도도 충분함
17:36 eINess: 슬라랑 점프랑 따로놀음
17:36 eINess: 맵이
17:36 Taeyang: ㅇㅋㅇㅋ
17:37 eINess: 내가 점프를 이렇게 까지 편하게 친적은없는듯
17:37 Taeyang: 굳
17:37 eINess: 근데 슬라가 어색한건지 점프가 큰건지
17:37 Taeyang: 베스트
17:37 Taeyang: 프렌드 아시졍
17:37 eINess: 어프?
17:37 Taeyang: 그거 연속점프 따라했는뎅 ㅁㄴㅇㄹ
17:37 Taeyang: 노답님꺼
17:37 eINess: 링크줘봐요
17:37 eINess: 노답님도 그거만드셧나
17:38 *Taeyang is listening to [http://osu.ppy.sh/b/574471 Fujijo Seitokai Shikkou-bu - Best FriendS]
17:38 Taeyang: 이거요이거
17:38 Taeyang: 그유명한
17:38 Taeyang: 퍼어어포곡!
17:38 eINess: 아 이 베스트 프렌드
17:38 eINess: 난 다른건줄알았네
17:38 Taeyang: 연속점프에 사이에 3연타까지 이게 3번구간있어서
17:38 Taeyang: 무려 400pp라는 꿀을 만들어낸맵...
17:39 eINess: 인센 애매하게 까지 칠줄아는 기준으로만 설명드리면
17:39 eINess: 점프랑 슬라랑 격차가 좀 남
17:39 eINess: 안어울리는건 아닌데
17:39 Taeyang: 어떤거요
17:39 Taeyang: 다잡아주세여1!
17:40 eINess: 01:11:405 (3,4) - 흐름 안좋음
17:40 eINess: 4번이 컨쥐 한번 해줬으면 좀더 편할탠데
17:40 eINess: 갑자기 꺾이니 조금 당황할듯
17:40 eINess: 01:02:834 (3,4,5) -
17:41 eINess: 이거는 거리 줄이고
17:41 eINess: 줄여서
17:41 eINess: 01:03:476 (6,7) -
17:41 eINess: 이거를 강조해줬으면 더 좋지요
17:41 eINess: 그 리 고
17:41 eINess: 비디오 내놓으셈
17:41 eINess: 어서
17:42 Taeyang: 앜 제맵아닌데
17:42 Taeyang: 도얔님
17:43 eINess: 로그나 달아야지 뭐 그럼


모딩은 힘드니 아얄로그라도...
posted
곧 와서 모조리 고칩니다!

Self-reminder: 비디오 추가, 태양님 인센 hp6.5, 콤보 컬러 설정
posted
와 모딩 많네요. 저는 꾸밀줄 모르니 대충 쓰겠습니다. 밋밋해도 이해바람;;

이지
00:12:905 (3) - 박자 이상하다는 생각이 듭니다.http://puu.sh/kfnsf/e40a92d166.jpg이렇게 한번...
01:23:620 - 여기 부분도 매핑 해보시는게...?

노말
00:25:120 (2) - 이거 http://puu.sh/kfnDj/3716cacf03.jpg 어떠신가요.
00:26:191 (1) - 이거 뭔가 어색해 보이는데 그냥 편히 펴주세영


하드
00:19:548 (2) - http://puu.sh/kfnM8/da825a23ac.jpg
00:58:763 (3,4) - 혹시 이거 디스턴스 일부러 크게 벌리신건가요

인센
00:16:763 - 여기 1/2 슬라이더나 1/2간격 서클 2개 넣어보시는건 어떠신지
00:23:620 - 위에랑 동일
http://puu.sh/kfo0x/96a1a14b10.jpg

태양인센
고작 저거 8개 하고 힘들어졌기도 하고 안보이네요...

ps. 첫 모딩이라 많이 보지는 못했스빈다. 그리고 왜 매핑 바보가 이거를 모딩했는지 모르겠네요...ㅠ
그리고 바보한테ㅐ 모딩 해보라고 해주신 도약님 감사합니다
posted
Hello :D
m4m from in-game pm, and now it's my turn :)

Wow, such a good map (And I love the song :D, you can see that I have some other maps before). And you do not work in my style, so I can't mod much. Otherwise, I am bad at mapping and modding Insane and over, so... :(
[Testplay]


[General]
  1. Add video
  2. Timing: offset 477 ms (same with previous, but follow the music theory)
  3. I don't know why you two use OD 7.2 and 7.8 :| OD 7 and 8 is easily to understand, but...


[Easy]
  1. 00:03:905 (1) - I think curve it to point to 00:05:191 (2) look well
  2. 00:07:334 (1) - I prefer it pointing at 00:06:905 (4) and blanket with 00:09:048 (3) : http://osu.ppy.sh/ss/3691994
  3. 00:27:905 (1) - Move to the left, that 00:28:763 (2) can point to 00:29:620 (3)
  4. 00:31:334 (1,2) - Just my style: curve them a bit, (1) point to the left, (2) point to the right: http://osu.ppy.sh/ss/3692005
  5. 00:44:620 (4) - http://puu.sh/kflgX.png
  6. 00:57:477 (2,3) - Just the way I like: https://osu.ppy.sh/ss/3692013


[Sonnyc's Normal]
  1. I can play, but I don't really like old style mapping. Suggest: CS 3.5 (And I prefer SV 1.1 more, but this is not my map :D )
  2. 00:03:263 (4) - Move the tail's point to (315,331)
  3. 00:10:120 (5) - Curve a bit to make it point to 00:10:763 (1)
  4. 00:25:120 (2) - Not really follow the rhythm, sound weird. I think the vocal at 00:25:334 is strong, so put a circle at 00:25:120 is better
  5. 00:27:905 (1,2) - Look not symmetry. Try this? http://osu.ppy.sh/ss/3692037
  6. 00:29:405 - Strong sound. The suggestion is ^
  7. 00:39:477 (3) - Make it a slider start at 00:39:263
  8. 00:48:477 (4) - I think a slider start at 00:48:263 with the same end sounds better
  9. 01:17:405 - No object? I feel lost.
  10. 01:21:691 (1,2) - Just an idea jump out from your diff :Dhttps://osu.ppy.sh/ss/3692055


[Startrick's Hard]
  1. 00:00:048 (1) - I think a repeat 1/4 slider (like Insanes) is better
  2. 00:06:263 (3) - Curve it a bit to give better flow with 00:06:905 (4)
  3. 00:28:334 (1) - I prefer it to be reversed (Ctrl + G)
  4. 00:35:620 (2) - ^
  5. 00:42:905 (3,1) - Reverse each of them, or swap them to give better flow


[Insane]
  1. 00:05:405 (1) - I thing reverse it feel better
  2. 00:08:191 (3) - ^ (I like it go round round round round round) ^^
  3. 00:18:477 (3) - ^
  4. 00:24:048 (4) - A stream instead?
  5. 00:27:691 - I think a triplet here sound good
  6. 00:31:763 (2,3) - Swap them
  7. 00:33:691 (3,4) - Swap them for better flow
  8. 00:47:405 (3,4) - Sound at 00:47:834 is strong so I think it sould not be a slider tail. http://puu.sh/kfnyR.png
  9. 00:49:120 (3,4,5,6,7) - (5) -> (6) -> (3) -> (4) -> (7) or (4) -> (3) -> (5) -> (6) -> (7) or (3) -> (6) -> (5) -> (4) -> (7) (I like the 3rd the most)
  10. 01:15:477 (4) - Reverse


[Taeyang's Insane]
Oh my god. Please rank this soon, my pp pool ^^
  1. 00:13:763 (1) - Why NC hear?
  2. 00:18:263 (3,4) - Move (3) to (289,293) and reverse (4), change it a bit to make a blanket. Just because I like that flow
  3. 00:35:834 (6) - Reverse
  4. 01:08:405 (5,6,7,1,2,3,4,1,2,3,4) - I don't like this some, my mouse move round and round and round @@. Why don't you make some notes move anti-clockwise?
  5. 01:11:405 (3) - Reverse
  6. 01:19:334 (1) - Flow break here makes no sense :( . Reverse it


OK, that's my mod. Good luck on ranking.
If this is ranked, you must p/m me Doyak ^^
posted

iedesu wrote:

  • Taeyang's Insane
    1. 00:03:905 (1) - 뭔가 00:03:263 (4,5,6) - 과 플로잉이 이상한듯 싶습니다, 조금더 오른쪽으로 옮기심이?
      00:02:405 (2,4,1) - 이렇게 스택 담요여서 어디로 옮기기 애매하니 일단 보류
    2. 00:05:191 (7) - x:200, y:108 ㄱㄱ
      00:03:905 (1,3,7) - 스택 담요

      00:17:191 (4,5,6,7,1) - 디스턴스가 각각 다릅니다. 슬라이더 그리시고 스트림으로 변환쓰시거나 그리드 좀 더 촘촘한걸로 박으셔요
      수정완료
    3. 00:27:477 (4) - 1/4박자 늘려주세요
      00:27:691 - 여기 지우고 들어보면 확실하게 드럼소리가 있습니다.
    4. 00:34:334 (5) - ^
      ^
    5. 00:52:977 (2,3,4,5,6,7,1) - 이것도 디스턴스가 각각다르네요...근데 뭐 위에꺼와 달리 에디터로 안보면 모를거같으니 패스하셔도 무관
      그냥냅둘게요
    6. 01:06:691 (2,3,4,5,6,7,1) - ^
      그냥냅둘게요

      01:11:834 (4) - ctrl+G?
      01:11:834 (4,5) - DS 멀어져서 gg

[ HalLoWeeN ] wrote:

[태양인센]
OD 너무 높은듯. 한 7.5 어떤가요. 최고 난이도라지만 이건 OD 높아서 좋을 점이 안보임...
그렇네요 줄였습니다.
00:13:763 - 그린라인 스냅
앜앜앜 내가 왜그랬지?
00:46:763 (1) - 너무 모양이 뜬금 없음. 전부분부터 약간의 징조라도 있었으면 어울린다 생각해볼지몰라도 갑자기 나오니까 너무 안어울림. 그냥 곡선으로 가는게 이쁠듯.
00:46:763 (1,4) - 슬라끼리 담요 00:46:763 (1,2) - 흐름 개인적으로 00:46:334 (1,1) - 과의 흐름 적으로도 그냥곡선보단 이모양이
좋다고 생각합니다.

00:50:834 (3) - ^
00:50:834 (3,1) -여기와 스택되어있음; 문제없이 잘 다듬어 진거같은데...
01:00:477 (1) - 걍 곡선으로 그편이 더 이쁨.
음 01:01:334 (4) - 이거랑 모양 간격이 잘안나와서 우선 저렇게 두겠습니다.

01:04:548 (3) - 이 경우는 바꾸기가 좀 애매하긴하니 모양을 좀 더 다듬어주는편이 좋을듯. http://puu.sh/kfjSS/1a7dfd60b9.png 이정도만 해줘도 보기에 충분히 이쁨.
수정완료
01:11:191 (2,4) - 스택시킴

osu file format v14

[General]
AudioFilename: Orange (TV Size).mp3
AudioLeadIn: 1000
PreviewTime: 45423
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 48,477,14191,26191,27905,38191,45048,46763,60477,74191,81048,87905
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Orange
TitleUnicode:Orange
Artist:Kugimiya Rie, Horie Yui, Kitamura Eri
ArtistUnicode:釘宮理恵, 堀江由衣, 喜多村英梨
Creator:Doyak
Version:Taeyang's Insane
Source:とらドラ!
Tags:Sonnyc Startrick Taeyang Toradora! Ending ED 2
BeatmapID:781124
BeatmapSetID:352714

[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:7.5
ApproachRate:8.4
SliderMultiplier:1.75
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1366x768-09092015052326toradora_wallpaper.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
-1237,428.571428571429,4,2,20,40,1,0
477,-100,4,2,20,50,0,0
13763,-133.333333333333,4,2,20,60,0,0
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205,333,70763,6,0,P|186:283|195:230,1,109.375,2|2,0:0|0:0,0:0:0:0:
297,74,71191,1,8,0:0:0:0:
398,268,71405,2,0,P|343:276|289:272,1,109.375,2|2,0:0|0:0,0:0:0:0:
297,74,71834,2,0,P|242:66|188:73,1,109.375,2|8,0:0|0:0,0:0:0:0:
104,208,72263,1,2,0:0:0:0:
217,353,72477,6,0,L|222:238,1,109.375,2|2,0:0|0:0,0:0:0:0:
353,118,72905,2,0,L|357:227,1,109.375,8|2,0:0|0:0,0:0:0:0:
313,335,73334,1,2,0:0:0:0:
225,161,73548,1,2,0:0:0:0:
385,230,73763,1,8,0:0:0:0:
190,273,73977,1,2,0:0:0:0:
136,100,74191,6,0,L|248:107,1,87.5,6|0,0:0|0:0,0:0:0:0:
376,110,74620,1,8,0:0:0:0:
279,209,74834,1,2,0:0:0:0:
279,209,74941,1,2,0:0:0:0:
279,209,75048,1,2,0:0:0:0:
296,51,75263,1,2,0:0:0:0:
372,210,75477,2,0,P|364:253|333:283,1,87.5,8|0,0:0|0:0,0:0:0:0:
152,284,75905,6,0,P|143:241|145:197,1,87.5,2|0,0:0|0:0,0:0:0:0:
192,71,76334,1,8,0:0:0:0:
291,177,76548,1,2,0:0:0:0:
291,177,76655,1,2,0:0:0:0:
291,177,76763,1,2,0:0:0:0:
393,61,76977,1,2,0:0:0:0:
393,61,77191,2,0,L|301:64,1,87.5,8|0,0:0|0:0,0:0:0:0:
166,174,77620,6,0,P|164:223|171:278,1,87.5,2|0,0:0|0:0,0:0:0:0:
303,288,78048,1,8,0:0:0:0:
207,358,78263,1,2,0:0:0:0:
207,358,78370,1,2,0:0:0:0:
207,358,78477,1,2,0:0:0:0:
382,364,78691,1,2,0:0:0:0:
352,211,78905,2,0,P|310:196|268:202,1,87.5,8|0,0:0|0:0,0:0:0:0:
81,158,79334,6,0,P|122:172|171:173,1,87.5,2|0,0:0|0:0,0:0:0:0:
281,71,79763,1,8,0:0:0:0:
131,82,79977,1,2,0:0:0:0:
131,82,80084,1,2,0:0:0:0:
131,82,80191,1,2,0:0:0:0:
152,275,80405,2,0,P|195:273|236:259,1,87.5,2|8,0:0|0:0,0:0:0:0:
352,211,80834,1,2,0:0:0:0:
160,58,81048,6,0,L|156:145,1,87.5,6|0,0:0|0:0,0:0:0:0:
248,86,81477,2,0,L|244:173,1,87.5,8|0,0:0|0:0,0:0:0:0:
284,348,81905,2,0,L|280:260,1,87.5,2|0,0:0|0:0,0:0:0:0:
372,320,82334,2,0,L|368:232,1,87.5,8|0,0:0|0:0,0:0:0:0:
360,70,82763,6,0,P|306:61|264:71,1,87.5,2|0,0:0|0:0,0:0:0:0:
298,180,83191,2,0,P|254:186|212:177,1,87.5,8|0,0:0|0:0,0:0:0:0:
117,157,83620,1,2,0:0:0:0:
117,156,83834,2,0,P|113:200|117:243,1,87.5,2|8,0:0|0:0,0:0:0:0:
155,332,84263,1,2,0:0:0:0:
250,343,84477,6,0,L|347:330,1,87.5,2|0,0:0|0:0,0:0:0:0:
261,256,84905,2,0,L|358:243,1,87.5,8|0,0:0|0:0,0:0:0:0:
431,159,85334,2,0,L|334:146,1,87.5,2|0,0:0|0:0,0:0:0:0:
420,72,85762,2,0,L|323:59,1,87.5,8|0,0:0|0:0,0:0:0:0:
129,45,86191,6,0,P|120:106|128:144,1,87.5,2|0,0:0|0:0,0:0:0:0:
232,102,86620,2,0,P|236:165|226:202,1,87.5,8|0,0:0|0:0,0:0:0:0:
207,281,87048,1,2,0:0:0:0:
207,281,87263,2,0,P|263:286|314:280,1,87.5,2|8,0:0|0:0,0:0:0:0:
389,274,87691,1,2,0:0:0:0:
posted
Hello~ Mod as requested through forum PM~

  1. Unrankable issues
  2. My opinion which I highly recommend changing it
  3. Just small suggestions/nazi

[General]
  1. The red line could go to 00:00:477 - this point, no point bringing the offset 4 beats back. It still won't mess up the downbeat and upbeat measures, so it should be fine, unless it is intended.
  2. Pretty sure the AudioLeadIn should be increased by 1000, the song starts really early.
  3. Other than that, look fine. I hope you are adding combo colours and video~


[Easy]
  1. 00:39:905 (3) - Just being nitpicky about the flow here, this could possibly lean towards the left, taking in the account of the curve from the previous slider.
  2. 00:44:620 (4) - I seriously don't like to make blanket mods... But this one just struck me hard.
  3. 00:48:048 (2,3) - These 2 looks really close together. I can see that you are trying to keep a linear flow for 00:46:763 (1,2,3) - , but in fact these could looks better when they are further apart for better playability. Well I guess I am being sensitive to things...
  4. 00:57:477 (2,1) - Just saying, these 2 could be the same shape, I think it would look better with these 2 being the same shape (and symmetrical at same time)
  5. The difficulty is really well done, can't point out much :D


[Sonnyc's Normal]
  1. 00:10:763 (1) - Ok I get the long sliders and all (I like your diffs :D), but this seems not right... This slider skips out important beats especially at 00:11:620 - .
  2. 00:26:191 (1) - Hmm... Rather a sharp curve at the end of this slider... Well you may keep this if you insist, but I feel that sharp angle curve which completely goes in the opposite direction from the slider doesn't play out nicely on normal, it is kind of hard to read the repeat ;-; Instead, this could be symmetrical :

  3. Well what can I say, good difficulty :D


[Startrick's Hard]
  1. 00:34:655 - If 00:31:227 (7) - this was emphasized, this place should be also emphasized for the consistency.
  2. 00:45:048 (1,2) - These notes have strong beats on them, but yet they don't really have the same or a higher DS than 00:43:334 (1) - , which was pretty much weaker. These 2 notes should have 2.0x DS, and instead 00:43:334 (1) - this note should have smaller DS on it, but I guess you could keep it for the pattern.
  3. 00:56:191 (3,4) - Swap the hitsounds on these for the consistency from the previous part. Or if you want to emphasize the vocals, using soft whistles will do the job.
  4. 01:06:048 (5,6) - Flow doesn't really look too good here, you could instead go make a parallel pattern off these :

  5. Well overall the hitsounds on kiai could be improved using some whistles, and some flow issues could be addressed too. Still, good job on this difficulty :D


[Insane]
  1. 00:41:405 - Feels weird to leave this out as you didn't leave this beat out on 00:39:691 - , or are you just following the vocals for this part?
  2. 00:41:620 (1) - You should keep the momentum from the previous flow, this slider should be above 00:41:191 (8) - instead of being below.
  3. 00:42:048 (2,3,4) - I don't really hear any instruments or beats which justifies (3)... You could keep the consistency, so deleting (3) and instead placing it back at 00:42:370 - will sound more nicer.
  4. 00:52:763 (4) - Being nitpicky here, but the flow would be better if this was pointing directly at 00:53:191 (5) - .
  5. 01:06:477 (4) - But for this one though... Straight slider on a sqaure pattern doesn't look that much pleasing... You could again make this point towards (5), or instead go for variety and make this into a triplet.
  6. Well no definite issues on this difficulty. just being me bad at modding insane


[Taeyang's Insane]
  1. 00:13:763 - Just mentioning this, this green line isn't snapped.
  2. 00:26:191 (1,2,3,4) - Not really sure, but players should be able to notice the difference between 1/1's distance and 1/2's distance, right now this pattern (1/1) is having techincally the same DS as all other 1/2 patterns in this section. You could further reduce these notes' distance, or make a trap :

  3. 01:15:477 (7,1) - Would look better if these were having the same shape.
  4. No definite issues on this difficulty too. again being bad on modding insane


That is all from me. GL!
posted
as your req

Easy
  1. 00:12:048 (2) - 여기 노트 하나 두고 뒤에 1/1슬라 두개로 하면 더 좋은 거 같아요
Sonnyc's Normal
  1. 00:36:048 - 00:36:905 - 이런 곳 채워서 클랩넣는게 더 나을 거 같아요 보컬 너무 따라간 듯 해서
  2. 00:50:620 (2,3) - 가사 00:51:477 - "리" 00:51:691 - "오"
  3. 00:59:620 - 여기 음이 없기도 하고 00:58:977 - 여기 음은 무시한다 치고 00:58:763 - 이건 따라가는게 좋은 거 같습니다. 박자만 봐주세요https://osu.ppy.sh/ss/3692243
Startrick's Hard
  1. 00:05:405 (1) - 테일 크랩 해제후 00:06:048 (2) - 크랩추가 //// 여러번 번복되는걸 보니 의도하신 거 같아 한 가지 더 제안해보자면 00:02:834 (3) - 여기같은 경우는 테일 크랩 추가 00:03:477 (4) - 헤드 크랩 해제후 테일 크랩 추가 이게 나은 거 같아요
  2. 00:11:834 (2) - 이것도 여기 크랩보단 00:12:048 (3) - 이게 맞는 느낌이고..
  3. 00:49:334 (3) - 크랩 해제
  4. 01:03:048 (3) - ^
  5. 00:56:405 (4) - ^
  6. 01:03:048 (3) - ^
  7. 00:50:834 (2) - 테일 크랩
  8. 01:04:548 (2) - ^
  9. 00:57:263 - 00:58:120 - 크랩
Insane
  1. 00:03:263 (7) - 00:02:191 (3) - 잔상이랑 좀 띄우시는게 좋을 듯
  2. 00:41:620 (1) - 박자만 봐주세요 https://osu.ppy.sh/ss/3692290
  3. 01:13:334 (3,4) - 연타넣기 좋은 거 같네요

태양님껀 역시 제가 할 말이 없네요.

미워죽겠다~~~~~~!!!!!!!!!!!
posted
From 한국 모딩큐 제가 거기서 모딩거리 찾습니다

[General]

  • 타이밍 포인트가 마이너스 오프셋 ㄷㄷ
    콤보컬러가 없네요. 추가하는걸 권장합니다.


[Taeyang's Insane]

  • 00:41:405 (5) - 오른쪽 말고 왼쪽에 오버랩시키는게 좋은 거 같네요
    01:11:834 (4) - Ctrl+G?

[Insane]

  • 00:00:477 (2) - 뉴콤?
    00:01:977 (1) - 여기보단 00:02:191 (3) - 에 뉴콤 넣는게 맞는 거 같네요 뒤에보니까 이렇게 넣으셨던데
    00:44:191 (1) - 갑자기 점프가 있으니까 처리하기 힘드지 않을까 싶네요 1/2에서 슬라끊는게?
    01:15:477 (4) - Ctrl+G?

[Startrick's Hard]

  • .......할말없네요

[Sonnyc's Normal]

  • 00:12:263 (2) - 리버스 슬라보단 그냥 서클도 좋은거 같아보이네요
    00:19:334 (4) - 좀만 블랭캣 신경써서 옆으로 좀더 뻗는것도 괜찮아보이네요
    00:50:834 (3) - 1/2 일찍 끝내서 뒤에 서클넣어보시는건?
    01:22:763 (2) - 차라리 00:07:334 (1) - 이런슬라처럼 만드는게 좋은거 같아보이네요

[Easy]

  • 00:45:477 여기 초록선 안쓰니 지워도 되지 않나요?
    여기도 딱히 할말은 없는거 같네요....

That's all. GL! :)
posted
한국 모딩큐 좌표좀 헉헉
posted

Beomsan wrote:

한국 모딩큐 좌표좀 헉헉
#modreqs
posted

Beomsan wrote:

한국 모딩큐 좌표좀 헉헉
t/23538
posted

Kloyd wrote:

콤보컬러 넣는게 나음. 딱히 생각이 안나면 기본색깔에서 연한색깔 고르면 색깔이 이뻐짐 이런식으로 http://puu.sh/keACT/8ce723ddf8.png
이렇게 일단 바꿔놓고 색깔모딩받으면됨 이미 정해둔 게 있어서 그걸로 적용했습니다.

인세인

00:27:477 (6) - 이거 00:26:834 (3,4) - 3번이나 4번중 하나랑 좌우대칭 해서 나오는 위치에 두면 나을듯 지금도 00:26:191 (1,2) - 이것보다 거리가 좀 더 먼데 너무 확 벌리고 싶진 않네요.
00:41:620 (1) - 앞노트랑 스택 수정
00:45:477 (1) - 약간 이상했음 이런식으로 http://puu.sh/keB6c/ef3dcbd614.jpg 보라2개랑 얘하나랑 대칭구조 만들어보시는것도 수정
00:46:763 (1) - 혹시 그렇게 하실거라면 얘는 스택 수정
00:51:691 (1) - 슬라 점을 교차시키면 더 ㄱㅊ은 슬라 나옴 http://puu.sh/keBbX/996a947976.jpg 음 저도 지금 모양이 완벽하다고는 생각하진 않지만 개인적으론 제시해주신 것보단 지금이 더 마음에 드는 듯해서... 앞으로 더 좋은 제안이 나오면 바꿔볼게요.

이지

00:43:334 (3) - 클랩 화살표에만 있 어도 될 듯 아래에도 같은 지적이 많은 것 같네요. 인센이랑 똑같이 맞춰놓은 거였는데 노트 밀도가 낮으니 수정했습니다.
00:46:334 - 여기 나오는 소리 표현해도 될거같음 가능하면 키아이에 들어간 노트부터 꽝 때리고 싶네요. 인세인도 비슷한 느낌이고요.

굳럭

-[ Kami ]- wrote:

별거 없지만 모딩입니다..

[전체]
이지난이도만 cs가 3인데 노말난이도의 cs를 3으로 하는건 어떨까요 (바꾸니까 맵이 이상해지네..) 안 바꿔도 문제 없습니다 ㅎㅎ 원래 제 이지가 2.5였는데 3으로 올렸으니 격차 문제는 ㄴㄴ
[이지]
00:26:191 (2) - 슬라 끝 x:496 y:36 그 좌표가 어떻게 좋은 건지는 모르겠는데 직선형 비뚤어진 거 직접 수정했습니다.

[인센]
없음 ㅋㅅㅋ

전 진짜 모딩을 못하나 봅니다 제 눈으론 도저히 잡아낼데가 없네요
죄송합니다.. 쿠도수 안주셔도돼요 ㄴㄴㄴㄴㄴ 이건 거부하겠어요! 쿠도스는 맵의 sp가 달린 일! 농담이고 모딩 이만큼이라도 하셨으면 쿠도스 받아갈 자격이 되니 굳이 주지 말라고 하지 않으셔도 돼요 ㅎㅎ

Skidayo wrote:

ㅠㅠ 2015년에 이 노래를 볼수있다니.. 맵핑해주셔서 정말 감사합니당..
맵이 재미있어서 다운받고 50판도 넘게 한것같네요
그런데 모딩 요청을 받았지만 전 아무리 뚫어지게 봐도 도무지 잡을 곳이 없네요.. 그나마 찾은게 이것 하나.. ㅠㅠ

너무 짧아서 죄송합니다 ㅠㅠ
그리고 언른 동영상도 넣어주세요!! 이번 업뎃 끝나면 넣어볼게요!

iedesu wrote:

Insane
00:19:334 (1) - 살짝 과도하게 꺾인 느낌이 납니다...? 그리고 블랭킷? http://osu.ppy.sh/ss/3691559 음 00:18:477 (3) - 이걸 복붙한 것도 있고 전 그냥 지금 모양이 마음에 드네요 ㅎ


Easy
이지는 전체적으로 괜찮네요 ㅋㅅㅋ



Good Luck.

[ HalLoWeeN ] wrote:

as your req
[General]
no ㅋㅅㅋ

[이지]
00:43:334 (3) - 클랩 넘 많이드감. 중간부분 빼고 지워주시는게 좋을듯. 클로이드 님 모딩 때 수정했습니다.

00:45:477 - 00:45:905 - 00:46:334 - 셋중 하나 골라서 서클 하나 추가해주는게 흐름도 잘 이어지고 더 나을듯. 개인적으론 마지막부분 추천 음 글쎄요... 저는 인세인 찍었을 때처럼 저 '오렌지' 부분은 전체를 아주 작은 움직임으로 표현하면 했지 특정 한 박만 살리는 건 좀 그렇다고 생각해서...

[인센]
OD 너무 애매. 걍 7로 하는편이 나을듯. 크 그냥 장식용으로 달아두면 안 돼요?

00:13:334 (5) - 클랩 딱히 필요없을듯. 수정

00:41:620 (1) - 별로 안이뻐요. 앞 노트랑 거의 붙이거나, 아니면 아예 스택하는 편이 나을듯. 클로이드 님 모딩 때 스택으로 수정했습니다.

00:51:691 (1) - 모양이 별로 안이쁨. 점을 아래위로 대칭시키거나 / 교차 시키는 편이 나을듯. 아래위 대칭으로 수정했습니다.

good luck

Neoskylove wrote:

와 모딩 많네요. 저는 꾸밀줄 모르니 대충 쓰겠습니다. 밋밋해도 이해바람;;

이지
00:12:905 (3) - 박자 이상하다는 생각이 듭니다.http://puu.sh/kfnsf/e40a92d166.jpg이렇게 한번... 그 악기 소리를 일정하게 잡아줬으면 거기도 그렇게 해야했겠지만 드럼 소리를 따라서 매핑한지라(그 쪽이 단순한 박자가 잘 나와서 이지를 만들기 좋아요) 00:02:405 - 00:02:834 - 00:05:834 - 00:06:263 - 등등등등등을 전부 안 잡아줬기 때문에 굳이 거기만 표현하는 것은 오히려 일관성을 해칩니다.
01:23:620 - 여기 부분도 매핑 해보시는게...? 01:21:263 (1) - 이 스피너를 지우지 않는 이상은 그 사이에 노트를 넣으면 시간 차가 너무 짧아서 언랭요소가 됩니다.

인센
00:16:763 - 여기 1/2 슬라이더나 1/2간격 서클 2개 넣어보시는건 어떠신지
00:23:620 - 위에랑 동일 둘 다, 제가 매핑한 요소가 배경에 잔잔하게 깔리는 그 멜로디가 전혀 아니기 때문에(전 거기에 멜로디가 있다는 사실을 최근에야 깨달았습니다...) 끼워넣는 것은 일관성을 해칩니다.
http://puu.sh/kfo0x/96a1a14b10.jpg

ps. 첫 모딩이라 많이 보지는 못했스빈다. 그리고 왜 매핑 바보가 이거를 모딩했는지 모르겠네요...ㅠ
그리고 바보한테ㅐ 모딩 해보라고 해주신 도약님 감사합니다 다 경험입니다 ㅎ 앞으로는 직접 모딩할 거리도 좀 구해서 해보세요~ 매핑 연습에 도움이 많이 될 겁니다.

noz1995 wrote:

Hello :D
m4m from in-game pm, and now it's my turn :)

Wow, such a good map (And I love the song :D, you can see that I have some other maps before). And you do not work in my style, so I can't mod much. Otherwise, I am bad at mapping and modding Insane and over, so... :(
[Testplay]


[General]
  1. Add video Will add it before rank :P
  2. Timing: offset 477 ms (same with previous, but follow the music theory) Putting a note before the red line (ex: 00:00:048 (1) - on Insane) seems like a bad idea imo, and current mapping doesn't care about that much, I guess :D
  3. I don't know why you two use OD 7.2 and 7.8 :| OD 7 and 8 is easily to understand, but... Hmm... why not? I actually don't understand why some people are hesitating to use those.


[Easy]
  1. 00:03:905 (1) - I think curve it to point to 00:05:191 (2) look well Consistency with 00:00:477 (1) -
  2. 00:07:334 (1) - I prefer it pointing at 00:06:905 (4) and blanket with 00:09:048 (3) : http://osu.ppy.sh/ss/3691994 Oh, I'm not gonna use any complicated slider in this diff. But maybe I could fix it a little, but later when someone gives me a better idea :D
  3. 00:27:905 (1) - Move to the left, that 00:28:763 (2) can point to 00:29:620 (3) That's also kind of my style, it's not a bad flow imo, so I'll keep it.
  4. 00:31:334 (1,2) - Just my style: curve them a bit, (1) point to the left, (2) point to the right: http://osu.ppy.sh/ss/3692005 That looks cool, but horizontal/veritical sliders are some kind of a concept for this map, so yeah...
  5. 00:44:620 (4) - http://puu.sh/kflgX.png I'll consider that, but I don't wanna use any 1/2s in this diff now...
  6. 00:57:477 (2,3) - Just the way I like: https://osu.ppy.sh/ss/3692013 Ok that's nice :D I actually didn't like what I used there, so fixed.


[Insane]
  1. 00:05:405 (1) - I thing reverse it feel better 00:05:405 - Melody and 00:05:834 - Melody, so clickable.
  2. 00:08:191 (3) - ^ (I like it go round round round round round) ^^ 00:08:620 (4) - emphasized melody.
  3. 00:18:477 (3) - ^ lol no xD
  4. 00:24:048 (4) - A stream instead? There is a big resting time before that and the music doesn't really provide some good sound to keep the rhythm on, therefore it's hard to get good accuracy on there if it's a stream. This is very intentional because I played that as a stream on https://osu.ppy.sh/s/55662 and I felt so hard to acc there.
  5. 00:27:691 - I think a triplet here sound good But I don't, sorry xD
  6. 00:31:763 (2,3) - Swap them I like current state. Maybe I can change that like what you said, but there would need some re-placemnt and therefore it would hurt the map's structure.
  7. 00:33:691 (3,4) - Swap them for better flow That actually seems good, fixed.
  8. 00:47:405 (3,4) - Sound at 00:47:834 is strong so I think it sould not be a slider tail. http://puu.sh/kfnyR.png I actually thought about that, but I think it's enough to just put it like this when I basically follow the drum rhythm.
  9. 00:49:120 (3,4,5,6,7) - (5) -> (6) -> (3) -> (4) -> (7) or (4) -> (3) -> (5) -> (6) -> (7) or (3) -> (6) -> (5) -> (4) -> (7) (I like the 3rd the most) lol these are all fine(except the 2nd one because I don't really like star patterns), but perhaps I should change before/after notes a lot if I adjust them, and I actally like current state.
  10. 01:15:477 (4) - Reverse Umm, I don't see why D: I just like current state.


OK, that's my mod. Good luck on ranking.
If this is ranked, you must p/m me Doyak ^^ Sure! I'll call ya :D

[Sc4v4ng3r] wrote:

Hello~ Mod as requested through forum PM~

  1. Unrankable issues
  2. My opinion which I highly recommend changing it
  3. Just small suggestions/nazi

[General]
  1. The red line could go to 00:00:477 - this point, no point bringing the offset 4 beats back. It still won't mess up the downbeat and upbeat measures, so it should be fine, unless it is intended. I'll ask some BN about that, but there's a note before that time on Insane 00:00:048 (1) - so I'm not sure if it's safe.
  2. Pretty sure the AudioLeadIn should be increased by 1000, the song starts really early. Will consider that and ask BN too :D
  3. Other than that, look fine. I hope you are adding combo colours and video~ Combo colours added, and video is planned!


[Easy]
  1. 00:39:905 (3) - Just being nitpicky about the flow here, this could possibly lean towards the left, taking in the account of the curve from the previous slider. I just curved it.
  2. 00:44:620 (4) - I seriously don't like to make blanket mods... But this one just struck me hard. Oh lol, I did that truly wrong. Fixed.
  3. 00:48:048 (2,3) - These 2 looks really close together. I can see that you are trying to keep a linear flow for 00:46:763 (1,2,3) - , but in fact these could looks better when they are further apart for better playability. Well I guess I am being sensitive to things... Hmm I don't see much of problem there, so I'll skip it for now.
  4. 00:57:477 (2,1) - Just saying, these 2 could be the same shape, I think it would look better with these 2 being the same shape (and symmetrical at same time) I changed 00:58:763 (3) - this slider as a curved one on one of the previous mods so there definitely needs a straight slider somewhere there :P
  5. The difficulty is really well done, can't point out much :DThanks :D


[Insane]
  1. 00:41:405 - Feels weird to leave this out as you didn't leave this beat out on 00:39:691 - , or are you just following the vocals for this part? Both? I should say, but that whole part is just like my feeling, so not gonna change.
  2. 00:41:620 (1) - You should keep the momentum from the previous flow, this slider should be above 00:41:191 (8) - instead of being below. 2 modders before mentioned that, so I just stacked them.
  3. 00:42:048 (2,3,4) - I don't really hear any instruments or beats which justifies (3)... You could keep the consistency, so deleting (3) and instead placing it back at 00:42:370 - will sound more nicer. As I said, that whole part is just my feeling, with getting intense and intense as that part goes on. And there are consistent 1/4 drums on the background, you need a better sound tool to hear them clearly by slowing down, other than osu! editor's function, that does not try to keep the pitch while changing speed.
  4. 00:52:763 (4) - Being nitpicky here, but the flow would be better if this was pointing directly at 00:53:191 (5) - . Vertical slider is my life xD and 00:52:548 (3,4,5) - this is slightly going to the right, I just felt that.
  5. 01:06:477 (4) - But for this one though... Straight slider on a sqaure pattern doesn't look that much pleasing... You could again make this point towards (5), or instead go for variety and make this into a triplet. Changed to point (5).
  6. Well no definite issues on this difficulty. just being me bad at modding insane Thx :D


That is all from me. GL!

Beomsan wrote:

as your req

Easy
  1. 00:12:048 (2) - 여기 노트 하나 두고 뒤에 1/1슬라 두개로 하면 더 좋은 거 같아요 앜 그렇게 할까 했는데 해보려니 마음에 드는 배치가 안 나와서 일단 패스
Insane
  1. 00:03:263 (7) - 00:02:191 (3) - 잔상이랑 좀 띄우시는게 좋을 듯 살짝 띄움
  2. 00:41:620 (1) - 박자만 봐주세요 https://osu.ppy.sh/ss/3692290 위에 다른 모더분도 그거 제안했다 거절했는데 일단 바꿔봤는데... 모양이 망했다!
  3. 01:13:334 (3,4) - 연타넣기 좋은 거 같네요 엥? 거기가 어째서요...

미워죽겠다~~~~~~!!!!!!!!!!! 미워죽겠다!!!!!!

Sangzin wrote:

From 한국 모딩큐 제가 거기서 모딩거리 찾습니다

[General]

  • 타이밍 포인트가 마이너스 오프셋 ㄷㄷ 그건 한 번 BN들한테 물어보고 바꿔야될지도...
    콤보컬러가 없네요. 추가하는걸 권장합니다. 이미 추가가 예정되어있었습니다. 비트맵 설명을 아무도 안 읽는 듯 ㅋㅅㅋ


[Insane]

  • 00:00:477 (2) - 뉴콤? 수정
    00:01:977 (1) - 여기보단 00:02:191 (3) - 에 뉴콤 넣는게 맞는 거 같네요 뒤에보니까 이렇게 넣으셨던데 헛 매의 눈... 저 원래 이렇게 안 넣는데 실수했나 봐요. 수정
    00:44:191 (1) - 갑자기 점프가 있으니까 처리하기 힘드지 않을까 싶네요 1/2에서 슬라끊는게? 음 저도 꺼림칙했던 부분이라 끊어봤습니다.
    01:15:477 (4) - Ctrl+G? 이쪽은 그냥 일정 거리 유지하면서 가고 싶네요. 한쪽 방향으로 쭉 흘러가는 느낌으로

[Easy]

  • 00:45:477 여기 초록선 안쓰니 지워도 되지 않나요? 인세인에서 그대로 가져온 거라 지우는 걸 깜빡했네요. 수정
    여기도 딱히 할말은 없는거 같네요.... ㅋㅅㅋ

That's all. GL! :)
모딩해주신 11분께 정말 감사드립니다!
Thanks to 11 people who modded this!

모딩 수정하는 데만 2시간 20분이 걸렸네요 ㅎㄷㄷ
posted
겟난러 분들은 급하지 않아도 되니까 천천히 업뎃 해주세요~ (본격 더블 포스팅 실수 덮어쓰기)
posted
고생하십니다
posted

Beomsan wrote:

고생하십니다
아직 반도 안 왔다니이이이이이이이이이이이
posted
.
posted

noz1995 wrote:

[Taeyang's Insane]
Oh my god. Please rank this soon, my pp pool ^^
:D
  1. 00:13:763 (1) - Why NC hear?
    i used 0.75 SV
  2. 00:18:263 (3,4) - Move (3) to (289,293) and reverse (4), change it a bit to make a blanket. Just because I like that flow
    00:16:334 (2,3,2,3) - stack here and i done want blanket there
  3. 00:35:834 (6) - Reverse
    why?
  4. 01:08:405 (5,6,7,1,2,3,4,1,2,3,4) - I don't like this some, my mouse move round and round and round @@. Why don't you make some notes move anti-clockwise?
    because for my pp :Pi cant find then better flow
  5. 01:11:405 (3) - Reversefixed
  6. 01:19:334 (1) - Flow break here makes no sense :( . Reverse it
    for emphasis so i dont want


OK, that's my mod. Good luck on ranking.
If this is ranked, you must p/m me Doyak ^^

[Sc4v4ng3r] wrote:

Hello~ Mod as requested through forum PM~


  • [Taeyang's Insane]
  1. 00:13:763 - Just mentioning this, this green line isn't snapped.
    fixed
  2. 00:26:191 (1,2,3,4) - Not really sure, but players should be able to notice the difference between 1/1's distance and 1/2's distance, right now this pattern (1/1) is having techincally the same DS as all other 1/2 patterns in this section. You could further reduce these notes' distance, or make a trap :

    i dont want hlaf stack line then better antijump
  3. 01:15:477 (7,1) - Would look better if these were having the same shape.
    fixed
  4. No definite issues on this difficulty too. again being bad on modding insane


That is all from me. GL!

Sangzin wrote:

[Taeyang's Insane][notice]

  • 00:41:405 (5) - 오른쪽 말고 왼쪽에 오버랩시키는게 좋은 거 같네요
    흐름 위주로 배치하고 최소한의 모양을 잡아둔거고 00:41:405 (5,2) - 여기 이렇게 스택
    01:11:834 (4) - Ctrl+G?
    나름대로 수정했습니다.
osu file format v14

[General]
AudioFilename: Orange (TV Size).mp3
AudioLeadIn: 1000
PreviewTime: 45423
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 48,477,14191,26191,27905,38191,45048,46763,60477,74191,81048,87905
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Orange
TitleUnicode:Orange
Artist:Kugimiya Rie, Horie Yui, Kitamura Eri
ArtistUnicode:釘宮理恵, 堀江由衣, 喜多村英梨
Creator:Doyak
Version:Taeyang's Insane
Source:とらドラ!
Tags:Sonnyc Startrick Taeyang Toradora! Ending ED 2
BeatmapID:781124
BeatmapSetID:352714

[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:7.5
ApproachRate:8.4
SliderMultiplier:1.75
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1366x768-09092015052326toradora_wallpaper.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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477,-100,4,2,20,50,0,0
13763,-133.333333333333,4,2,20,60,0,0
14084,-133.333333333333,4,2,20,5,0,0
14191,-100,4,2,30,40,0,0
17191,-100,4,2,30,30,0,0
17620,-100,4,2,30,40,0,0
24048,-100,4,2,30,30,0,0
24477,-100,4,2,30,40,0,0
27905,-100,4,2,30,50,0,0
38191,-100,4,2,30,55,0,0
45048,-100,4,2,30,70,0,0
45477,-200,4,2,20,80,0,0
45798,-200,4,2,20,5,0,0
45905,-133.333333333333,4,2,20,70,0,0
46227,-133.333333333333,4,2,20,5,0,0
46334,-100,4,2,20,60,0,0
46655,-100,4,2,20,5,0,0
46763,-80,4,2,20,70,0,1
60048,-80,4,2,20,60,0,0
60477,-80,4,2,20,70,0,1
74191,-100,4,2,20,60,0,0
81048,-100,4,2,30,50,0,0
82763,-100,4,2,30,40,0,0
84477,-100,4,2,30,30,0,0
86191,-100,4,2,30,20,0,0
87048,-100,4,2,30,10,0,0


[Colours]
Combo1 : 239,51,66
Combo2 : 235,45,115
Combo3 : 247,123,59
Combo4 : 113,186,254
Combo5 : 197,163,66

[HitObjects]
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389,274,87691,1,2,0:0:0:0:


아 그리고 븐 한명 불러뒀음ㅋㅅㅋ
posted
osu file format v14

[General]
AudioFilename: Orange (TV Size).mp3
AudioLeadIn: 2000
PreviewTime: 45423
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 14191,27905
DistanceSpacing: 1.1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Orange
TitleUnicode:Orange
Artist:Kugimiya Rie, Horie Yui, Kitamura Eri
ArtistUnicode:釘宮理恵, 堀江由衣, 喜多村英梨
Creator:Doyak
Version:Sonnyc's Normal
Source:とらドラ!
Tags:Sonnyc Startrick Taeyang Toradora! Ending ED 2
BeatmapID:785432
BeatmapSetID:352714

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1366x768-09092015052326toradora_wallpaper.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
-1237,428.571428571429,4,2,0,70,1,0
46763,-100,4,2,0,70,0,1
60048,-100,4,2,0,70,0,0
60477,-100,4,2,0,70,0,1
74191,-100,4,2,0,70,0,0


[Colours]
Combo1 : 239,51,66
Combo2 : 235,45,115
Combo3 : 247,123,59
Combo4 : 113,186,254
Combo5 : 197,163,66

[HitObjects]
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220,196,37763,6,0,P|208:152|264:88,2,130,8|0|8,0:0|0:0|0:0,0:0:0:0:
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224,72,57048,6,0,B|176:80|176:80|96:60,2,130,0|8|0,0:0|0:0|0:0,0:0:0:0:
288,104,58120,1,0,0:0:0:0:
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280,320,59834,2,0,P|240:320|208:332,1,65,0|8,0:0|0:0,0:0:0:0:
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posted
hi :)
toradoraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
red: unrankable issue.
purple: maybe unrankable or Disqualification issue
blue: Highly recommended.
bold: should fix.

General

  1. Change Title オレンジ

Easy

  1. 00:57:048 (1,2) - try Ctrl+G rhythm ;)
  2. 01:09:905 (4,5) - try flow
  3. 00:53:620 - 01:07:334 - add finish

    Very nice Easy! nice work!!! :oops:

Sonnyc's Normal

  1. 00:04:977 - add note here? Because you are picking up the piano.feel odd
  2. 00:05:191 (3,4) - DS high a bit
  3. 00:10:763 (1) - same reason,how about this?
  4. 00:13:548 (4,1) - DS
  5. 00:21:048 (1,2) - it is difficult to suddenly switch to a vocal, remove reverse slider end at 00:21:905 -
    idk.maybe it's just me...
  6. 00:24:477 (1,2) - ??? what are you to follow? 00:24:477 - add circle 00:24:905 - 1/1slider 00:25:548 - circle
  7. 00:26:191 (1) - u-m. change 4circle? have a good end
  8. 00:28:548 (2) - why vocal follow? 00:29:405 - 00:29:834 - strange because you havenot picked up here 00:28:548 (2,3) - 00:28:763 - change1/1slider?
  9. 00:50:834 (3,4,2,3) - DS
  10. 01:02:405 (5,6) - ^
  11. 01:22:763 (2) - ^

Startrick's Hard

  1. 00:19:334 - Should be start point to 00:19:334 - move to 00:19:548 (2) - 00:19:120 - 00:19:977 - add circle
  2. 00:27:905 (3) - u-m I like stack to 00:28:334 (1) -
  3. 00:30:477 (5,6,7,8) - be hard play 00:30:477 (5) - 1/2slider 00:30:905 - circle click,easy to play
  4. 00:33:905 (5) - same reason
  5. 00:37:977 (1) - very strange, try 00:37:977 - add circle 00:38:191 - 1/1reverse
  6. 00:39:691 (1) - ^ 00:39:905 - 1/2slider?
  7. 00:47:620 - 00:48:477 - etc.. is not interesting. sound less to Kiai time
  8. 01:11:405 (2,3) - try this rhythm
  9. 01:13:763 (3,3) - Please be consistent with hit sound

Insane

  1. 00:37:977 (1,2) - u-m,Ctrl+G rhythm here? 00:38:084 - add note 00:38:191 - Finish,like imo
  2. 00:43:334 (1,2,3,4) - overmap lol 00:43:334 - 1/2slider plz
  3. 00:45:477 (1) - vol60% all points add whistle? Vocal very cute :3
  4. 00:53:620 (1,2) - Ctrl+G rhythm, 00:53:620 - add finish. also I want to clickd Clap
  5. 01:00:048 (2) - ummmmm,un fit for me;; plz Vol50% sample Normal Add Soft finish
  6. 01:07:334 - finish
  7. 01:14:191 - 01:15:905 - 01:17:620 - 01:19:334 - add whistle?
    Very pretty Diff!! your map fun :oops:

Taeyang's Insane

  1. Uncheck wide screen
  2. 00:07:120 (6,1) - It is not enough sound...00:07:227 - I want to add Note here
  3. 00:15:691 (5) - remove note. here there are many sound 00:14:191 - 00:25:977 - this section slow part, Irhink you should reduce the sound, also 00:15:691 - sound very low .showld not use the circle,if your this sound pick up the slider end better
  4. 00:19:977 (3,4) - same reason, 00:19:977 - 1/1slider better
  5. 00:23:191 (2,3) - ^ 00:23:191 - circle 00:23:405 - 1/1slider fit imo
  6. 00:27:048 (3,4) - why use a Drum Clap? un fit for me
    00:27:048 - Soft whistle
    00:27:477 - Drum whistle
    00:27:691 - Soft whistle. Have a good end
  7. 00:34:655 - add note here? very good sounds
  8. 00:38:191 - 00:46:655 - This section, why use a Drum clap & Finish? seems out of plece to me. I want to re-samples...
  9. 00:35:620 (5,6) - feel odd a bit. 00:35:620 - 1/2reverse or Ctrl+G rhythm here ?
  10. 00:45:477 (1,1,1,1) - Very Favolite pattern :oops:
  11. 00:48:263 (6,1,2) - 00:48:263 (6,1,2) - sound strange. plz Ctrl+G rhythm,00:48:691 - 00:49:977 - na,ri,ta,i,ka,ji,tsu, 7circles. that sounds like fun
    if your changed 00:50:191 (1,2) - Ctrl+G rhythm here
  12. 00:52:977 (2,3) - Remove clap.I think 00:52:977 - D whistle 00:53:084 (3) - S whistle
  13. 00:52:763 (1,2) - switch NC
  14. 00:59:834 (2) - add whistle
  15. 01:05:620 (6,1) - Please be consistent with patterns00:51:905 (1,2) -
  16. 01:06:477 (1,2) - ^
  17. 01:12:263 (5) - too close 68/188?
  18. 01:12:905 (2) - ^ 388/72
  19. 01:16:977 (6,7) - bad stack.Please do not stack in Clap


mod time: 2.5hour

gl :)
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