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[Rule Change] Complete skin sets

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Topic Starter
Wafu

Ranking Criteria wrote:

When skinning gameplay elements, complete sets of elements must be skinned. For instance, if you skin hitcircles, you must include a hitcircle.png, hitcircleoverlay.png, approachcircle.png, and a slider border color (this can be done by adding the line "SliderBorder: 255,255,255" (using RGB values) under the [Colours] section of each .osu file). The same logic applies to hitbursts, cursors, numbers, and anything else of this nature. If you didn't intend to skin an element in the set, then using the templateskin's version is okay. Setting a SkinPreference is also acceptable (e.g. forcing the default skin).
So yeah, this is quite an issue which is making a confusion between all mappers who use custom skins. The rule itself is fine, but it needs a little exception to avoid difficulties. Problem are for example sliderpoint30.png and sliderpoint10.png - Basically these are not used anymore by current skin version, they are transparent. This means if you skin it, it won't do anything, but only people with very old skins will see the difference. My idea is that skin should work perfectly as is supposed to without exceptions - Requiring people to have very old skin to make them see sliderpoints is kind of useless, however, there are cases where people are getting forced to still include these elements and you cannot always get a quick answer on "is it rankable or not", because some people won't know.

For this reason, I recommend to change it to this. It will allow people to skin only things they really need to skin and avoid from confusing mapper and modders.
When skinning gameplay elements, complete sets of elements must be skinned. For instance, if you skin hitcircles, you must include a hitcircle.png, hitcircleoverlay.png, approachcircle.png, and a slider border color (this can be done by adding the line "SliderBorder: 255,255,255" (using RGB values) under the [Colours] section of each .osu file). The same logic applies to hitbursts, cursors, numbers, and anything else of this nature. If you didn't intend to skin an element in the set, then using the templateskin's version is okay. Setting a SkinPreference is also acceptable (e.g. forcing the default skin). Skin elements tagged as transparent or not skinnable for beatmap shouldn't be included.
Sieg
wiki article regarding sets should be updated, not rules :3
as for sliderpoint30.png and sliderpoint10.png they will be used in client if you use v1 forced skin, I can replicate if you interested
I can recommend you to handle this files as additional (not-necessary) [2-files old skin slider set] afaik QAT is aware about this
Topic Starter
Wafu
Well... wiki article is to be honest right, there is nothing wrong in it, it does list it as transparent after update. afaik it is known really long time and nothing has been done about it, while it is not that long-time job.

//If you force v1 skin, it will work only for those who really have that skin and that's the actual problem. It should work for everyone or shouldn't work at all.
Myxo
With the change of how the Ranking Criteria Subforum works from now on, topics like these are obsolete.
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