Nie
Nawidzę
Streamów
https://www.youtube.com/watch?v=eGQqi1iHPYg
Ogółem spoczko gdyby nie streamy, więc takie 2/10 :[
Nawidzę
Streamów
https://www.youtube.com/watch?v=eGQqi1iHPYg
Ogółem spoczko gdyby nie streamy, więc takie 2/10 :[
właściwie to dzięki za przypomnienie, bo muszę jeszcze to naprawić XDNeBuSC2 wrote:
Nie
Nawidzę
Streamów
https://www.youtube.com/watch?v=eGQqi1iHPYg
Ogółem spoczko gdyby nie streamy, więc takie 2/10 :[
dzięki!Kalibe wrote:
A o to jestem
general:
napraw to w AiModzie : http://puu.sh/lgsLv/f04ad69776.png
00:33:596 - zmień w zielonej sekcji na normal sample lub czerwony na drum, nie mogą być 2 naraz !
twoje BG ma wymiary 1365x768. Brakuje jednego piksela lol (1366x768 powinno być)
[oyasumi]
00:54:320 (4,1) - Ten overlap jest specjalny? Dla mnie jest trochę dziwny
00:56:204 (1) - usuń NC?
01:23:088 - tripla tu zrób
01:23:306 (1) - slider na czerwonej linii akurat dziwnie brzmi imo
01:31:711 (1,2,3) - nie słyszę aby był tu triplet
01:35:769 (4,5) - a te kółka powinny mieć większy spacing. Nie czujesz tego rytmu? ja zrobiłem coś takiego : http://puu.sh/lgtl6/b527b9f7d8.jpg
01:45:045 (2,4) - te 1/4 slidery wyglądają trochę ciasne. Mógłbyś lekko spacing zwiększyć?
02:03:451 (1,2) - IMO nie ma dźwięków na czerwonych snapach
02:08:378 (5,1) - ten łuk jest trochę dla mnie krzywy. Spróbuj przesunąć 02:08:668 (1) - do x: 156 y: 301
02:09:755 (5) - overmapped jak myślę
02:14:320 (1) - jak wcześniej, x: 108 y: 355
02:17:798 (4) - nie przesadziłeś trochę ze spacingiem? Czerwone snapy zazwyczaj mają mniejszy od białych
02:17:943 (1) - Szczerze, ten slider kończący się na czerwonej linii brzmi okropnie, poprostu skróć go do białej
02:20:480 (2) - overmapped
02:23:595 (1) - leciutko przesuń w prawo
02:58:595 (2,3) - overmapped, ten strim zaczyna się od 02:58:813 (4) - lol
03:16:349 (2,3) - powinnieneś je na NC zrobić, ponieważ zmienia się ich SV
03:23:885 (1,2,3,1,2,3,1,2,3) - coś chyba brakuje tu hitsoundów czy to specjalnie?
03:41:422 (1) - tak samo jak wcześniej, serio on dziwnie brzmi na czerwonej
03:45:480 - ma ten sam rytm jak to 02:22:001 - tylko że tam masz 1/4 a tu dwie 1/2. O co chodzi?
03:50:117 (2,3) - również na nich powinno być NC
03:52:871 (4) - bosze ten spacing na czerwonych i przy okazji usuń clapa z niego, bo jest dziwny i nie pasuje
04:09:248 (3) - wydaje mi się że taki powinnien być snap : http://puu.sh/lgucr/484ca64607.jpg ale mogę się mylić
04:21:856 (4) - ehh wiem że podkreślasz tą gitarę ale omijasz te hard bębny, a je by się przydało zmappować. Przemyśl to
04:30:117 (1,2,3) - mam pomysł : na (1 i 2) ctrl + g, a na (3) zrób coś takiego : http://puu.sh/lgunr/6acd040205.jpg według mnie flow powinnien być lepszy i bardziej zrozumiały
04:41:422 (4,5,1) - a to przez przypadek nie jest 1/3 snap?
I to tyle ode mnie, tak trzymaj ! :3
thankslolHaganenno wrote:
oyasumi:
04:31:132 (1) - Slider is completely off the playing area
04:32:291 (4) - So is this one
04:34:610 (1) - aaaand this one
A lot of sliders, actually, are off the playing area.
Anxient wrote:
IRC07:51 Anxient: if im allowed to go full nazi
07:51 Raikozen: ye go on
07:51 Raikozen: xddd
07:51 Anxient: 01:08:668 (2) - stack this with 6 properly will ya?
07:52 Raikozen: o
07:52 Anxient: yeah. ._.
07:52 Raikozen: this map is a presentation of
07:53 Raikozen: "how to get 170 favourites because cookiezi likes your map"
07:53 Raikozen: lol
07:53 Anxient: oh shit youre right
07:53 Anxient: but this IS a good map
07:53 Raikozen: o
07:53 Anxient: 01:27:509 (3,4) - i dont think you should do a perfect stack
07:53 Raikozen: i gotta improve stuff
07:53 Anxient: yeah no kidding
07:53 Raikozen: yea i'll fix that later
07:53 Anxient: http://puu.sh/lEPmH/fc08dca295.jpg this maybe?
07:54 Raikozen: nah
07:54 Raikozen: looks even wors
07:54 Anxient: kden
07:54 Anxient: anyway are you busy atm or
07:54 Anxient: coz if you dont mind ill do a quickie
07:54 Raikozen: [https://osu.ppy.sh/ss/4052173 ive done this]
07:54 Raikozen: no im not
07:54 Raikozen: but im kinda sleepy
07:54 Raikozen: and i wanna go to bed
07:54 Anxient: aah ok
07:54 Raikozen: so keep it quick or post it on forum
07:54 Anxient: so ill just to forum post then
07:55 Raikozen: alright hit me up
07:55 Anxient: coz i dont think ill be able to mod a 7 minute map quickly
07:55 Raikozen: when you're done
07:55 Anxient: kk
07:55 Anxient: eh youll be checking
07:55 Anxient: the map everyday anyway
07:55 Raikozen: yea i do
07:55 Anxient: im prety sure i dont need to hit you up lolawesome map!Forum
01:31:132 (4) - turn to 1/2 slider. the way you emphasized the slider end with the piano makes it really really clickable.
01:48:813 (3) - stack properly pls
01:57:509 (2) - this thing is curving waaay too much (read as:widen it so sliderend doesnt touch sliderstart)
02:10:987 (1,2) - if not asking for the impossible, maybe a long range sliderblanket?
02:31:856 (1) - ctrl g coz emphasis and flow
02:31:856 - 02:40:987 - is the kiai supposed to be finished already?
03:03:885 (5) - can totally stack PLEASSE
03:08:958 (1) - stack better
03:59:972 (1) - mmm i dont think you need the third red tick? looks weird that way
04:35:335 (3,1) - yep you know what to do (ifyoudont, slider blanket)
04:40:117 (8,1) - can totally blanket 8 better
05:49:103 (1,1,2) - you sir are evil
05:53:885 (1,2,3) - can you at least make 3 like this
06:06:349 - i dont recommend going instantly slow. try going gradually slower? seems to sudden
06:27:074 - WOOOOO SCREENJUMPS
06:35:335 - is that sound (tmp) supposed to be there?
06:36:494 - 07:11:277 - you seem to have some unused green lines. if youre not using them, delete them
https://osu.ppy.sh/ss/4060434ikorza wrote:
wow how did the difficulty just jump half a star
wasn't passable with HRKaine wrote:
WHAT HAPPENED TO THE SLOW SLOW SLIDERS ATT HE END THAT WAS MY FAVORITE PART OF THE MAP
Doormat wrote:
the reason is, this is a word which has a sentimental meaning and a history before it, which wasn't really good and in fact it was one of the worst periods of my life, yet without it I wouldn't map this map, so there comes the diff name.
- just curious, but why name the difficulty oyasumi? it's not related to what an augoeides is, and i also took a look-see at the lyrics and don't really see a relation- this is probably not a big deal; some maps have gotten ranked with some ridiculously unrelated difficulty names, but yeah just curious. and before you ask, yes i am familiar with what oyasumi means
Doormat wrote:
- just curious, but why name the difficulty oyasumi? it's not related to what an augoeides is, and i also took a look-see at the lyrics and don't really see a relation- this is probably not a big deal; some maps have gotten ranked with some ridiculously unrelated difficulty names, but yeah just curious. and before you ask, yes i am familiar with what oyasumi means
yeah okay, fair enough. best of luck getting it ranked c:Raikozen wrote:
Doormat wrote:
- just curious, but why name the difficulty oyasumi? it's not related to what an augoeides is, and i also took a look-see at the lyrics and don't really see a relation- this is probably not a big deal; some maps have gotten ranked with some ridiculously unrelated difficulty names, but yeah just curious. and before you ask, yes i am familiar with what oyasumi means
the reason is, this is a word which has a sentimental meaning and a history before it, which wasn't really good and in fact it was one of the worst periods of my life, yet without it I wouldn't map this map, so there comes the diff name.
thanks a bunch dude
oops i double posted xd
thanks, made kind of thing like thatSebu wrote:
Just something quick i think you need to fix, this pattern 04:58:378 (1,2,3,4,5) - looks ugly as shit.(for a lack of better words)