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Pastry - Nostalgic East

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Topic Starter
Leorda
This beatmap was submitted using in-game submission on 16 Desember 2010 at 18:46:19

Artist: Pastry
Title: Nostalgic East
Source: Touhou
Tags: keine kamishirasawa imperishable night th08 dream trance
BPM: 142
Filesize: 6088kb
Play Time: 04:20
Difficulties Available:
  1. Beast (4,82 stars, 562 notes)
  2. Human (0,42 stars, 148 notes)
  3. Phantom (2,74 stars, 272 notes)
Download: Pastry - Nostalgic East
Information: Scores/Beatmap Listing
---------------
My 2nd Touhou maps. Keine Kamishirasawa is a half-beast woman in Imperishable Night, she is become Beast if the moon is full, and she is become normal if the moon not appear OR not full moon. If you half-beast like Keine, kill Kaguya Houraisan until blood is empty. Well, I hope you like this map ^^

If you download this before August 25, 2010, please Re-Download, because MP3 cutted and the timing is changed

Update in August 19, 2010 : Neethime's Mod and SB added
Update in August 21, 2010 : Kurai-chan's and Liss' Mod, SB Warning added
Update in August 24 ,2010 : Crash's Mod, fixed something
Update in August 25, 2010 : Gladi's Mod, Cutted MP3, change the timing
Update in August 31, 2010 : Rin-yeah's Mod
Update in August 04, 2010 : Hana's Mod
Update in September 05, 2010 : MonKy's Mod
Update in September 20, 2010 : Derek's and Akita Garven's Mod, change BG SB and some Move and Scale are change, redownload please
Update in September 29, 2010 : Lunet's Mod
Update in October 13, 2010 : SB Code fixed
Update in October 16, 2010 : Xero's Mod
Update in October 25, 2010 : Doom's Mod (I hate you)
Update in November 04, 2010 : Title.png is changed (redownload please)
Update in November 05, 2010 : James2250's Mod, redownload please, due the stuff are changed
Update in December 02, 2010 : All SB BG are moved to Foreground
Update in December 06, 2010 : Circle Size at [Beast] are now large, not largest
Update in December 09, 2010 : Fix the SB code
Update in December 15, 2010 : Change hitsound style for kiai from Soft to Normal (because it's awesome XD)
Update in December 16, 2010 : Kiouonesama's Mod
Neethime
[Blood is empty]
[Dead,can't mod]











































OK,Houraisan Kaguya will never die wwww.

Pink words:You have to fix these,they are mistakes.
Black words:Just suggestions.

[General]
Normal hitsound is a bit too loud for me, try to turn down volume,or use some soft hitsound at some place.

[Human]

Ahhh..OK www


[Phantom]

01:19:208 (6) - 1 grid down.
02:17:517 (1) - Delete this?


[Beast]

Now the person who said "I hate anti-jumps"use lots of them lol.
OD9 feels crazy to me D: maybe use OD8?
(02:30:616 - 02:36:532)New combos here seem strange to me,
How about like this? 02:30:827 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11)
02:41:602 (6,1) - Change to (1,2)
02:42:447 (5,1) - ^

Yeah that's all, great map.
Topic Starter
Leorda

Neethime wrote:

Pink words:You have to fix these,they are mistakes.
Black words:Just suggestions.

[General]
Normal hitsound is a bit too loud for me, try to turn down volume,or use some soft hitsound at some place. Fixed

[Human]

Ahhh..OK www


[Phantom]

01:19:208 (6) - 1 grid down. Fixed
02:17:517 (1) - Delete this? Fixed


[Beast]

Now the person who said "I hate anti-jumps"use lots of them lol.
OD9 feels crazy to me D: maybe use OD8? Fixed
(02:30:616 - 02:36:532)New combos here seem strange to me, Fixed
How about like this? 02:30:827 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11)
02:41:602 (6,1) - Change to (1,2) NO
02:42:447 (5,1) - ^ NO

Yeah that's all, great map.
TheVileOne
General
It would be great if there was a difficulty in between phantom and beast

BATS are not going to like the fact that your easy difficulties are so much shorter than your longer difficulty.

Human

00:55:968 (1) - Add claps to all ends of this?
00:59:348 (1) - ^

02:25:546 (3) - Slightly curve the start of the slider inward. I think that it looks off centered because of how it is angled.

Phantom

02:11:602 (3) - Move here 02:11:496 - ??
02:11:813 - Add note??
Space like this??

http://osu.ppy.sh/ss/21782

Beast

00:56:391 (3) - Move right 1 unit.

00:57:658 (7,8,9) - Space like this? http://osu.ppy.sh/ss/21783

01:30:194 (2) - Move left and down 1 unit. (Use distance snap)

03:53:433 - OMG x2 Death stream time. xD

Maybe you should warn us for that.


It was so soothing under the x2 section and then it became hell to hit. xD


Good enough for a star.
Topic Starter
Leorda

TheVileOne wrote:

General
It would be great if there was a difficulty in between phantom and beast

BATS are not going to like the fact that your easy difficulties are so much shorter than your longer difficulty.

Human

00:55:968 (1) - Add claps to all ends of this?
00:59:348 (1) - ^

02:25:546 (3) - Slightly curve the start of the slider inward. I think that it looks off centered because of how it is angled.

Phantom

02:11:602 (3) - Move here 02:11:496 - ??
02:11:813 - Add note??
Space like this??

http://osu.ppy.sh/ss/21782

Beast

00:56:391 (3) - Move right 1 unit.

00:57:658 (7,8,9) - Space like this? http://osu.ppy.sh/ss/21783

01:30:194 (2) - Move left and down 1 unit. (Use distance snap)

03:53:433 - OMG x2 Death stream time. xD

Maybe you should warn us for that.


It was so soothing under the x2 section and then it became hell to hit. xD


Good enough for a star.
NO, for all, no kudosu, Phantom is NORMAL DIFF
Kurai
Hi Leo-chan :33

[Human]

00:51:320 (1) - Move 1/1 earlier and extand by 1/1
01:16:250 (1) - Finish at the end ?
01:24:701 (1) - The end is too close to the top border, that's hide by the lifebar, so I recommend to you to change the form of this slider :>
01:27:236 (2) - Too close to the top border
01:32:306 (2) - Move 1/2 earlier ?
I think you must map all of the song

[Phantom]

02:21:320 (2,3) - Too close to the top border, that's hide by the lifebar
I think you must map all of the song

[Beast]

00:51:320 (1) - Move 1/1 earlier and extand by 1/1
03:37:165 (4) - Too close to the top border

:33 Star :D

Hum... If you can, can you give the 4.jpg in a better quality ? (1024*768)
Post here if you can :33
Lissette
Try this offset: 176

Beast
01:05:686 (3,4) - plays better if you switch these two notes >< also will be a jump between 4 and next combo, that i think fits well ^^
01:09:489 (1) - see this jump? i think fits good, and i think u should put a jump like this, in the other parts like this, like here 01:12:870 (1) and 01:16:250 (1) etc ^^ (just a suggestion ofc) <:

Phantom
01:23:433 (1) - too near to the spinners end, since this is normal diff ><
02:03:978 (1) - same

Nice map!
Star! ^^
Topic Starter
Leorda

KuraiPettan wrote:

Hi Leo-chan :33

[Human]

00:51:320 (1) - Move 1/1 earlier and extand by 1/1 YES
01:16:250 (1) - Finish at the end ? NO
01:24:701 (1) - The end is too close to the top border, that's hide by the lifebar, so I recommend to you to change the form of this slider :> NO
01:27:236 (2) - Too close to the top border NO
01:32:306 (2) - Move 1/2 earlier ?NO
I think you must map all of the song

[Phantom]

02:21:320 (2,3) - Too close to the top border, that's hide by the lifebar NO
I think you must map all of the song

[Beast]

00:51:320 (1) - Move 1/1 earlier and extand by 1/1YES
03:37:165 (4) - Too close to the top border NO

:33 Star :D

Hum... If you can, can you give the 4.jpg in a better quality ? (1024*768)
Post here if you can :33

Lissette wrote:

Try this offset: 176

Beast
01:05:686 (3,4) - plays better if you switch these two notes >< also will be a jump between 4 and next combo, that i think fits well ^^ YES
01:09:489 (1) - see this jump? i think fits good, and i think u should put a jump like this, in the other parts like this, like here 01:12:870 (1) and 01:16:250 (1) etc ^^ (just a suggestion ofc) <: YES

Phantom ALL NO
01:23:433 (1) - too near to the spinners end, since this is normal diff ><
02:03:978 (1) - same

Nice map!
Star! ^^
thx
aRiskOfRain
Phantom;

If this is a normal, which I'm assuming it is, get rid of those 1/4 repeating sliders, they're rather inappropriate for a normal.
Kiai in this the same as the other 2 difficulties, thanks.

Beast;

I'm not entirely comfortable with this 2x section, perhaps you'd like to wait until the next build of osu! so you can have a 1.33x or 1.5x section instead?

Cut your .mp3.
Topic Starter
Leorda

DiamondCrash wrote:

Phantom;

If this is a normal, which I'm assuming it is, get rid of those 1/4 repeating sliders, they're rather inappropriate for a normal.
Kiai in this the same as the other 2 difficulties, thanks. Fixed

Beast;

I'm not entirely comfortable with this 2x section, perhaps you'd like to wait until the next build of osu! so you can have a 1.33x or 1.5x section instead? I wish the next bulid of osu! is released now :(

Cut your .mp3. No, I want to keep it
GladiOol
[General]
  1. Map is lacking Soft Hitwhistles~ Add some more please! Especially in the kiai time parts.
  2. 25% is not used at the ending of the .mp3 file. I will also say: Cut it like DiamondCrash said.
[Beast]
  1. Tick Rate 2 ?
01:15:598 (2,3,4) - Delete these notes? I think it'll sound better if you delete them~
02:14:542 (4,5) - Make this part the same as 02:11:161 (4) So it will follow the music better?
02:43:591 (x) - Extra note here? To increase stream length?
03:37:359 (5,6,7,8,9) - Make this part the same as 03:33:978 (5) - again? To follow the music better?
03:41:584 (7) - Add New Combo.
03:50:880 (4,5,6) - Make this part the same as 03:47:499 (5) ~


[Phantom]

01:05:880 (10) - Either move this one grid level up, or make 01:06:091 (1) go one grid level down. (Grid Level 3 / Most Precise)
01:12:429 (6) - Move 2 grid levels to the right.
03:37:781 (5,6,7) - Move these 1 grid level to the right.
03:43:274 (8) - Add New Combo.


[Human]
  1. Decrease Overall Difficulty by one ?
Starred~
Topic Starter
Leorda

GladiOol wrote:

[General]
  1. Map is lacking Soft Hitwhistles~ Add some more please! Especially in the kiai time parts.
  2. 25% is not used at the ending of the .mp3 file. I will also say: Cut it like DiamondCrash said.
[Beast]
  1. Tick Rate 2 ?
01:15:598 (2,3,4) - Delete these notes? I think it'll sound better if you delete them~
02:14:542 (4,5) - Make this part the same as 02:11:161 (4) So it will follow the music better?
02:43:591 (x) - Extra note here? To increase stream length?
03:37:359 (5,6,7,8,9) - Make this part the same as 03:33:978 (5) - again? To follow the music better?
03:41:584 (7) - Add New Combo.
03:50:880 (4,5,6) - Make this part the same as 03:47:499 (5) ~


[Phantom]

01:05:880 (10) - Either move this one grid level up, or make 01:06:091 (1) go one grid level down. (Grid Level 3 / Most Precise)
01:12:429 (6) - Move 2 grid levels to the right.
03:37:781 (5,6,7) - Move these 1 grid level to the right.
03:43:274 (8) - Add New Combo.


[Human]
  1. Decrease Overall Difficulty by one ?
Starred~
Some mod are fixed, thx
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
don't think you need a countdown.

[Easy]
01:33:167 (1) - remove whistle at the end.
01:43:308 (1) - add whitstle to the end.
02:16:266 (1) - whistle at the start.
02:25:562 (3) - remove sliderwhistle.(keep the whislte on beats)
02:36:548 (4) - remove whistle.
03:39:083 (4) - whistle at the start.
04:19:646 (4) - whistle.

[Normal]
02:20:491 (1,2) - the claps at slider's start don't make sense.
02:25:562 (2) - ^same
02:39:928 (5,6,1) - spacing not equal. though it's very easy to read and hit.
03:07:393 (5) - nazi. should be 1 grid right.
04:06:125 (1) - xooxo. x=whistle.

[Hard]
HP Drain Rate -1/-2. you have some short breaks and during them HP drops damn fast. if you won't add notes, then decrease this plz...
slider tick rate:1
you learn those jumps... from ... who? don't say me. your spacing is a bit far so don't use 2x distance to jump.
01:12:040 (1,2,3,4) - things like this are...evil.
01:35:702 (4) - leave the last beat as a circle may be better.
03:53:449 (1) - what...? 2x? serious?

glad to see you get improved on mapping. fuck yeah.
Rukario
General:
Hmmm you have a Storyboarded pulse before every diff starts. I personally have nothing against it but because most peple skip it seems kinda pointless. <- you don't have to change this if you don't want
mp3 quality 128 kbps. hmmmm could you maybe find a better mp3?

Human:
02:12:040 (3) - align the end point like this
03:43:308 (5) - also align this end point to the start point like before.
04:01:779 (1) - ^

Phantom:
01:25:139 (4) - raise the end of the slider by one tick
02:58:519 (3) - ^
03:07:181 (4,5) - one grid left?
04:14:998 (4) - one grid left and down.

Beast:
01:14:681 to 01:15:104 - I feel like something is missing here, it sounds odd.
04:19:857 - from here on I expected a 1/8 slider because the SB is also implying a 1/8 stream. maybe change that

Really nice map Leorda^^
Star~
Topic Starter
Leorda

Rukarioman wrote:

General:
Hmmm you have a Storyboarded pulse before every diff starts. I personally have nothing against it but because most peple skip it seems kinda pointless. <- you don't have to change this if you don't want No
mp3 quality 128 kbps. hmmmm could you maybe find a better mp3? I can't find any :cry:

Human:
02:12:040 (3) - align the end point like this Yes
03:43:308 (5) - also align this end point to the start point like before. Yes
04:01:779 (1) - ^ Yes

Phantom:
01:25:139 (4) - raise the end of the slider by one tick Yes
02:58:519 (3) - ^ Yes
03:07:181 (4,5) - one grid left? Yes
04:14:998 (4) - one grid left and down. No

Beast:
01:14:681 to 01:15:104 - I feel like something is missing here, it sounds odd. Yes
04:19:857 - from here on I expected a 1/8 slider because the SB is also implying a 1/8 stream. maybe change that Yes

Really nice map Leorda^^
Star~
thx
Sakura
Please remember, some of theese errors are suggestions not directions, feel free to take or leave any or edit as you see fit.

[osz File Scan!]
After a fresh download it asks me to update the .osu files, make sure your osz is being uploaded properly

[Beast]
I think the 2x section is too extremist, try 1.5x?
01:26:407 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - I think the spacing on theese is too close, i throught i had to click faster
01:46:688 (1,2,3,4,1,2,3,4) - ^
02:57:674 (1) - This curve could be less sudden try something like this?

[Phantom]
04:22:181 Is this timing section supposed to be unsnapped? Will sound awkward at it's current position.

[Human]
01:24:717 (1) - Overlapping with Hp bar looks ugly.
04:22:181 Once again an unsnapped timing section
Topic Starter
Leorda

Sakura Hana wrote:

Please remember, some of theese errors are suggestions not directions, feel free to take or leave any or edit as you see fit.

[osz File Scan!]
After a fresh download it asks me to update the .osu files, make sure your osz is being uploaded properly

[Beast]
I think the 2x section is too extremist, try 1.5x?
01:26:407 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - I think the spacing on theese is too close, i throught i had to click faster
01:46:688 (1,2,3,4,1,2,3,4) - ^
02:57:674 (1) - This curve could be less sudden try something like this?

[Phantom]
04:22:181 Is this timing section supposed to be unsnapped? Will sound awkward at it's current position.

[Human]
01:24:717 (1) - Overlapping with Hp bar looks ugly.
04:22:181 Once again an unsnapped timing section
Done

BTW, did you forgot to star this? Or you want to recheck these?
Vanmonky
As your request.

Read this first for the icon explanation.
- [?] Asking for a second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.

[General]
Offset: 197. Or maybe lower than it.

[Storyboard]
-- Sprite,Foreground,Centre,"BG SBwhite.png",320,240

F,0,123349,123560,0.01895732,1 - Change 0.01895732 to 0.

[Boring]
00:44:140 (1) - Better add a finish at the end.
00:50:901 (1) - Replace finish with clap.
01:16:253 (1) - Better add a finish at the end.
01:24:704 (1) - Add one 1/4 tick.
01:43:295 (1) - Add whistle at the repeat?
03:21:323 (1) - Reduce one 1/2 tick.
03:25:971 (1,1,1) - Their combos make no sense...
03:26:182 (1) - Remove new combo.
03:26:394 (1) - ^
03:27:239 (2) - Add new combo.

[Phantom]
00:51:323 (1) - Replace finish with clap.
03:21:323 (1) - Reduce one 1/2 tick.
03:25:971 (1,1,1) - Their combos make no sense...
03:26:182 (1) - Remove new combo.
03:26:394 (1) - ^
03:26:816 (2) - Add new combo.

[Beast]
01:26:394 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - The distance suddenly smaller. I don't accept such this.
01:46:675 (1,2,3,4,1,2,3,4) - ^
02:20:478 (1,2,3,4,5) - This is ok since the approach circle shows that the distance is actually smaller.
02:39:915 (1,2,3,4) - Is it just me or those jumps seem too extreme?
03:21:323 (1) - Reduce one 1/2 tick.
03:25:971 (1,1,1) - Their combos make no sense...
03:26:182 (1) - Remove new combo.
03:26:394 (1) - ^
03:26:816 (2) - Add new combo.
Star.
Topic Starter
Leorda

VanMoNky wrote:

Star.
You forgot to star it
Agnes
Leorda. <3 Long time, no see, buddy! :D
~Agnes' Rage Modding Queue service

[General]
At around 00:38:200, while I was testing the map, I saw the SB Load blink red for a second. Check the storyboard images and make sure there's not a lot of transparent images.

[Human]
O.K.!

[Phantom]
01:05:914 (10) - New combo?

[Beast]
O.K.!

Nothing much to really get in depth with, just a small storyboard hiccup I've noticed. Star'd!
Topic Starter
Leorda

Agnes wrote:

Leorda. <3 Long time, no see, buddy! :D
~Agnes' Rage Modding Queue service

[General]
At around 00:38:200, while I was testing the map, I saw the SB Load blink red for a second. Check the storyboard images and make sure there's not a lot of transparent images.

[Human]
O.K.!

[Phantom]
01:05:914 (10) - New combo?

[Beast]
O.K.!

Nothing much to really get in depth with, just a small storyboard hiccup I've noticed. Star'd!
ALL NO, sorry. About SB Load, I saw no blink red
Derekku
[General]
*I usually recommend placing the preview point a red or blue tick before where you want it to account for the song select fade-in. In this case, I think it sounds a bit better than just starting on the white tick.
*Perhaps disable letterboxing during breaks?
*You don't exactly use "strobing", but flashing images like 04:10:350, 04:15:421, and especially 04:18:801 are close enough. Please enable the epilepsy warning on all difficulties.
*Silencing the spinner at 03:21:336 (1) as well as the last spinner on each difficulty would sound much better. Also, consider adding a single kiai fountain to the end of the last spinner as well.
*Offset feels the tiniest bit late. How about 205 instead?

[Human]
*Looks nice!

[Phantom]
03:46:688 (1) - Perhaps center this on the playfield?
*Otherwise, great job!

[Beast]
02:00:632 (1) - Why doesn't this start a tick earlier like the other diffs?
02:08:660 (5) - a bit strange since this is the only time you used 0.5x in the entire map. Also, please avoid making symmetrical sliders with varying bpms (in relation to the ones before it that are 1x and look exactly alike).
03:53:449 - Nice use of 1.5x bpm. :p

A bit linear, but still fun!
ElecoR
star☆~~
Garven
As per your request:

[General]
02:44:571 - Maybe map through this break? It's kinda soon after the previous one.

[SB]
4.jpg looks really pixely in art style compared to the other images. Perhaps find a different one that would fit with the other three?

[Human]
The switching between the soft whistle and the hit normal sounds weird to me.
01:29:782 (1) - Make the slider ends line up or make it more obvious that you wanted it tilted.
02:12:035 (3,4) - Maybe something more like this?
02:57:669 - I was expecting a note here. :<
03:25:979 (1,1,1) - Eh, I dunno about the new combo spam.
03:50:909 (1) - Center this with the slider.

[Phantom]
00:55:979 (1,2,3,4,5,6,7,8) - Kind of a boring pattern.
02:04:007 (1,2,3,4,5,6,7) - ^
02:27:247 (1,2) - Maybe use copy/paste on these so they look neater?
02:34:007 (1) - Maybe use some regular beats instead of just this really long repeating slider?
03:07:388 (5) - One grid left
03:25:979 (1,1,1) - Yay new combo spam

[Beast]
03:25:979 (1,1,1) - Geh, you know what I'm going to say. :P
Some of the jumps felt a bit over the top like 01:05:275 (1,2,3,4) - and 02:39:923 (1,2,3,4) - but ah well. Decent difficulty. Kinda linear though.

There you go.
Topic Starter
Leorda

Garven wrote:

As per your request:

[General]
02:44:571 - Maybe map through this break? It's kinda soon after the previous one. NO

[SB]
4.jpg looks really pixely in art style compared to the other images. Perhaps find a different one that would fit with the other three? Changed

[Human]
The switching between the soft whistle and the hit normal sounds weird to me. No, you
01:29:782 (1) - Make the slider ends line up or make it more obvious that you wanted it tilted. No thx
02:12:035 (3,4) - Maybe something more like this? MOE!!!
02:57:669 - I was expecting a note here. :< Added
03:25:979 (1,1,1) - Eh, I dunno about the new combo spam. Fixed
03:50:909 (1) - Center this with the slider. No, thank you

[Phantom]
00:55:979 (1,2,3,4,5,6,7,8) - Kind of a boring pattern. Done
02:04:007 (1,2,3,4,5,6,7) - ^ color=#00FF00]Done[/color]
02:27:247 (1,2) - Maybe use copy/paste on these so they look neater? color=#00FF00]Done[/color]
02:34:007 (1) - Maybe use some regular beats instead of just this really long repeating slider? color=#00FF00]Done[/color]
03:07:388 (5) - One grid left color=#00FF00]Done[/color]
03:25:979 (1,1,1) - Yay new combo spam color=#00FF00]Done[/color]

[Beast]
03:25:979 (1,1,1) - Geh, you know what I'm going to say. :P
Some of the jumps felt a bit over the top like 01:05:275 (1,2,3,4) - and 02:39:923 (1,2,3,4) - but ah well. Decent difficulty. Kinda linear though. -3-

There you go.
Orgol
From Twitter.

Only suggestion
(You do not have to change it. I think this is better.)

Dif.Human
It seems to good. :)

Dif.Phantom

0:51:754 (1) Spin 54:289 (End)
2:18:162 (2) Remove note

Dif.Beast

0:55:768 (1) Add new note
0:55:979 Remove new combo

1:19:641 (1) Spin 1:22:652 (End)
1:23:021 (1) Add new note
1:23:233 Remove new combo

2:00:205 (1) Spin 2:03:162 (End)
2:03:585 (1) New note
2:03:796 Remove new combo

2:28:937 (1) Spin 2:30:205 (End)
2:30:627 (1) Add new note
2:30:838 Remove new combo

3:26:190 Remove new combo
3:32:951 Remove note
3:33:162 Add new combo

3:46:472 Remove note
3:46:683 Add new combo

3:51:754 (1) Spin 3:53:021 (End)

Sorry, I am not accustomed to mod. :(

& Star~ :)
Mapper 31
yo 'w'
I want make taiko :)
Topic Starter
Leorda

samiljul wrote:

yo 'w'
I want make taiko :)
ok, but I want Inner Oni diff ;-; And please rename at Taiko diff into "Phantaiko" (Phantasm + Taiko = Phantaiko)
-Xero-
More Touhou...

Overall
The Timing Points are all a bit too early. Recheck them (especially the Kiai ones).
00:13:726 - This SB part here is useless, because you won't see it if you are skipping the intro.
04:20:486 (1) - Could you silence this spinner maybe?

Easy
Everything 1/1... I think it's ok, but also kinda boring.
02:16:261 (1) - 1 tick up
02:25:557 (3) - Remove the whistle sound. Add a whistle on the start and maybe on the end.
03:25:979 (1,2,3) - Too hard compared to the rest of the diff. Use a slider with one reverse arrow.
04:00:205 (1) - Add a whistle or a finish hitsound?

Normal
04:09:923 (7,8,9) - Looks much better this way:


Hard
03:50:275 - The SB Warning is a bit to late IMO.
Mapper 31

Leorda wrote:

ok, but I want Inner Oni diff ;-;
That means you want very hard map?
Topic Starter
Leorda

samiljul wrote:

Leorda wrote:

ok, but I want Inner Oni diff ;-;
That means you want very hard map?
well, it's up you~
Reiji-RJ
Star! <3
Mapper 31
ok...
It's half ver,ask me when you want full ver

Download: Pastry - Nostalgic East (Leorda) [31's Taiko].osu
Topic Starter
Leorda

samiljul wrote:

ok...
It's half ver,ask me when you want full ver
i think I changed my mind~ so no taiko~, sorry ;-;
Doomsday
Hey :)

  1. Timing looks fine to me
[HUMAN]

It works, but you've gone the easy, boring way of making an easy. All white ticks, and stuck on straight lines, which gets really boring, especially with a fairly long song like this. The end is more interesting though, which is good, but everything else is pretty damn boring. :(

01:16:261 (1) - It's the tiniest gripe, but this slider looks pretty ugly. If you could make it a little more curvy, it would looks much nicer.
02:57:669 (1,1) - I dunno, but I don't think this works well. This makes the rest of this bit go off-the-beat, which feels so weird after what you mapped before it. Could you delete the first note, and them move all the notes here back by 1/1 (02:57:670 (1,2,3,4,1,2,1,2,3,4,5,1) - by one whole white tick). I think that would sound somewhat better.

[PHANTOM]

Like Human, this sticks to Red 'n' White ticks constantly near enough. Still boring :(. Nothing specific I could pick on though

[BEAST]

This one is much more interesting. No offense, but I don't think you put any effort into Human of Phantom considering how they are plain and boring, while this one is completely different. It's a little overmapped, but it's alright. That said, that 2x speedup part feels like overkill. This song doesn't really need something as fast as that. Some of those jumps are pretty harsh too.

01:05:275 (1,2,3,4) - These jumps come out of nowhere. The bit of the song like this that you mapped earlier has no jumps so it doesn't make sense. Could you remove these jumps?
01:08:655 (1,2,3,4) - ^
01:13:092 (2,3,1,2,3,1,2,3,4,1) - ^
02:39:923 (1,2,3,4) - Could you make these jumps smaller? You were doing jumps in this bit of the song anyway, so no need to delete them, but these ones are pretty harsh.
03:34:852 (1,2,3,4) - Again, make these jumps smaller? Jumps as big as these shouldn't be here for a song as calm as this one.

Ehh, This map isn't bad, but it's not very interesting. Human and Phantom feel rushed and boring, while Beast is more interesting. It's still overmapped, but it's alright, bar the odd jump here and there. It's not bad, but not quite enough for a star I'm afraid.
Topic Starter
Leorda

Doomsday wrote:

Hey :)
Ehh, This map isn't bad, but it's not very interesting. Human and Phantom feel rushed and boring, while Beast is more interesting. It's still overmapped, but it's alright, bar the odd jump here and there. It's not bad, but not quite enough for a star I'm afraid.
I should to make an easy mode a little fun, not boring orz
James2250
Might as well resize black.png to 640x480?
Wow that sb at the end

Human:
You might want to add a few more hitsounds as they seem pretty far apart at times but up you
02:58:937 (3) - move down to align with others?
03:00:627 (6) - ^
03:06:543 (4,5,6) - align?
03:21:331 (1) - extend to 03:24:500 like the other difficulties?

Phantom:
01:17:106 (2) - add whistle or clap?
02:34:007 (1) - could be made most interesting

Beast:
Prob could have some more hitsounds with all the notes around but ok
01:05:275 (1,2,3) - decrease distance of jumps?
01:14:571 (1,2,3,4,1) - jump doesn't fit
02:20:486 (1,2,3,4,5) - odd spacing change
02:59:359 (7) - new combo
03:29:782 (1,2,3,4,5) - odd spacing change
03:43:303 (1,2,3,4,5) - ^
Isn't the timing change only 1.5 (warning could say Speed up! or something but meh)

The last difficulty was pretty fun~
*star*
Topic Starter
Leorda

James2250 wrote:

Might as well resize black.png to 640x480?
Wow that sb at the end

Human:
You might want to add a few more hitsounds as they seem pretty far apart at times but up you
02:58:937 (3) - move down to align with others?
03:00:627 (6) - ^
03:06:543 (4,5,6) - align?
03:21:331 (1) - extend to 03:24:500 like the other difficulties?

Phantom:
01:17:106 (2) - add whistle or clap?
02:34:007 (1) - could be made most interesting

Beast:
Prob could have some more hitsounds with all the notes around but ok
01:05:275 (1,2,3) - decrease distance of jumps?
01:14:571 (1,2,3,4,1) - jump doesn't fit
02:20:486 (1,2,3,4,5) - odd spacing change
02:59:359 (7) - new combo
03:29:782 (1,2,3,4,5) - odd spacing change
03:43:303 (1,2,3,4,5) - ^
Isn't the timing change only 1.5 (warning could say Speed up! or something but meh)

The last difficulty was pretty fun~
*star*
All fixed ;)
kioukiou
Sorry for my nazi mod.

Resnap all of green lines.(especially kiai time)

Nothing else I could find.

Nice map.
Topic Starter
Leorda

kioukiou wrote:

Sorry for my nazi mod.

Resnap all of green lines.(especially kiai time)

Nothing else I could find.

Nice map.
Fixed, bubble please
kioukiou
Bubbled.
Topic Starter
Leorda

kioukiou wrote:

Bubbled.
thx kioukiou-sensei
Nakagawa-Kanon
I'm very sorry that I can't mod your map
Topic Starter
Leorda

dksslqj wrote:

I'm very sorry that I can't mod your map
that's ok ^^
abalee
Fine.
Faust
Your grammar is particularly amusing.

And congratulations!
Topic Starter
Leorda

abalee wrote:

Fine.
thanks!

Faust wrote:

Your grammar is particularly amusing.

And congratulations!
thank you
And, OH shit, the speed up is not appear in gameplay! @_@

EDIT : 10th ranked map :D
EDIT2 : The artist should be BubbleRecords ._. maybe, I should wait for osz2 for that
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