We have found some potential issues that we feel are important enough to address before continuing:
Inappropriate difficulty naming
There is more than one way to interpreter the naming of your difficulties. Hence, the names do not clearly indicate difficulty level and are misleading. Please, consider renaming difficulties in a more understandable way. Some examples are:
Average / Advanced / Hard / Insane
Normal / Advanced / Hard / Insane
Inappropriate Difficulty Settings
This difficulty is supposed to be the easiest in the set. So, please, set the difficulty settings accordingly. Try Circle Size 3 and Approach Rate 4,5 or something around these values. Lowering OD and HP values is highly recommended as well.
If you disagree with these suggestions, please reply to this thread justifying why so we can discuss alternatives.
Otherwise, please reply to this thread when these issues are resolved.
Thanks for working with us towards higher quality beatmaps, we hope to see your beatmap ranked soon!
Oh well, I though Light was easy enough to understand but if that's the case I've renamed it to Advanced instead. About Sieg's diff I've reduced STR to 1 and CS, OD and HP to 3,5 (CS3 feels to big for a normal like this imo, I preferred to use something between CS3 and 4 instead). Hope you're okay with that!