I suggest that the star difficulty cannot understand these kind of sliders so make it understand them :
Here is my map as an example : Flux Pavillion - I Can't Stop
01:18:813 (1,2,3) - thats the objects in the screenshots.
So it is 4.22 star but i named it extra because i used some big spaces on these kind of sliders. Just testplay it and think about it "Is it really 4.22 star map or its acctualy harder?"
Here is an good example check the star difficulty of lan's extra and play it do you still think it is 4.93 stars? : https://osu.ppy.sh/b/319661&m=0
screenshots
,
selected circle is 3
selected circle is 3
Here is my map as an example : Flux Pavillion - I Can't Stop
01:18:813 (1,2,3) - thats the objects in the screenshots.
So it is 4.22 star but i named it extra because i used some big spaces on these kind of sliders. Just testplay it and think about it "Is it really 4.22 star map or its acctualy harder?"
Here is an good example check the star difficulty of lan's extra and play it do you still think it is 4.93 stars? : https://osu.ppy.sh/b/319661&m=0