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Raujika - Lost Imagination

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Wafu

Nozhomi wrote:

Where are hitsounds ???????? No hitsounding is unrankable. Add some whistles to emphasis correctly with song.
Blame Wafu actually, I should've already done them xD
Topic Starter
Lethargy

Wafu wrote:

Nozhomi wrote:

Where are hitsounds ???????? No hitsounding is unrankable. Add some whistles to emphasis correctly with song.
Blame Wafu actually, I should've already done them xD
#BLAMEWAFU2K15
meii18
Hello!

* asdf - nazi/suggestion
* asdf - important

General



  1. A silent sliderslide would work perfect for a genre of a music like this. I will give you this sliderslide but don't forget to rename it to soft-sliderslide.wav for example
  2. Don't forget to capitalize 'M' from Mortem on tags. Also,I suggest to add to the tags your previous name Geronimaa

Calm Collab



  1. 00:32:296 (2,1)- I think this kind of stack is not acceptable on a easy diff.00:32:296(2)- can be replaced with an 1/2 slider as you did at 00:53:066 (2,3)- because it will sound much better and you will not have problems with the stack honestly
  2. 00:32:626(1)- I guess this NC is not so useful since the following combo scheme looks as 1->2->3->4->5->1 etc. so suggesting to remove the NC here
  3. 00:42:846(2,3)- Same as 00:32:296 (2,1)-
  4. 00:58:340(2,3)- Seems this note is supposed to have a blanket with 00:59:000(3)- so try to change 3's shape like here for example for a better blanket
  5. 01:05:593(4,1)- Honestly,as I can see,01:05:593(4)-'s tail goes to right while the next slider is placed on left.I prefer a ctrl+h here and then you need to adjust the slider like here
  6. 01:13:505(1)- The spinner can start from 01:12:516- and the end of the spinner on 01:14:824- but then the green line from 01:15:978- will be unneccesary so you should delete it and you can add another one on 01:14:824- with 5% volume

Relaxing diff looks great to me

Nice set but needs work at hitsounding.You can call me if you need help at hitsounding (:

Good Luck
Topic Starter
Lethargy

ByBy13 wrote:

Hello!

* asdf - nazi/suggestion
* asdf - important

General



  1. A silent sliderslide would work perfect for a genre of a music like this. I will give you this sliderslide but don't forget to rename it to soft-sliderslide.wav for example
  2. Don't forget to capitalize 'M' from Mortem on tags. Also,I suggest to add to the tags your previous name Geronimaa

Calm Collab



  1. 00:32:296 (2,1)- I think this kind of stack is not acceptable on a easy diff.00:32:296(2)- can be replaced with an 1/2 slider as you did at 00:53:066 (2,3)- because it will sound much better and you will not have problems with the stack honestly
  2. 00:32:626(1)- I guess this NC is not so useful since the following combo scheme looks as 1->2->3->4->5->1 etc. so suggesting to remove the NC here
  3. 00:42:846(2,3)- Same as 00:32:296 (2,1)-
  4. 00:58:340(2,3)- Seems this note is supposed to have a blanket with 00:59:000(3)- so try to change 3's shape like here for example for a better blanket
  5. 01:05:593(4,1)- Honestly,as I can see,01:05:593(4)-'s tail goes to right while the next slider is placed on left.I prefer a ctrl+h here and then you need to adjust the slider like here
  6. 01:13:505(1)- The spinner can start from 01:12:516- and the end of the spinner on 01:14:824- but then the green line from 01:15:978- will be unneccesary so you should delete it and you can add another one on 01:14:824- with 5% volume

Relaxing diff looks great to me

Nice set but needs work at hitsounding.You can call me if you need help at hitsounding (:

Good Luck
fixed some stuff, thanks for mod!
riffy
Hey there, as requested

[General]
  1. Collaboration is missing from the tags. It is a common tag for collab maps, so why not to add it? :)
[Calm Collab]
  1. Consider re-arranging your combos, they appear to be irregular. In 00:46:472 (5,1,2,3,1) - this part, for example.
    Wafu
    1. 00:32:296 (2) - the 3/2 gap feels forced to play. In addition to this, the previous one (00:21:747) had no 3/2 beats. So, yeah, removing 00:32:296 (2) - is a good option. Alternative pattern would look like this. Feel free to pick whatever you like. :)
    Mortem
    1. 00:36:912 (4) - downbeat on the white tick has the sliderend on it, resulting in making the strong sound unclickable to player. Just remove the 1/2 slider and add a circle on the white tick, this should fit better.
    2. 00:42:846 (2) - see the suggestion for Wafu's part? Since it's the easiest diff keeping the rhythm consistent would be better.
    3. 00:45:154 (4) - consider using two circles here? This would be a great thing to tress the downbeat.
    Lethargy
    1. 01:11:527 (5) - break it into two circles, the beat at 01:12:186 - needs more emphasis, I believe.
    Might need a little more work on general stuff, but it's pretty cool.
[Relaxing Collab]
Relaxing and Calm are pretty similar in their meanings in our situation. I would suggest looking for a name that would let players CLEARLY understand that this difficulty is harder than the other one. Maybe something like Advanced or Normal? You guys all together are more creative than I am alone, so you might come up with a bright idea!

  • Wafu
  1. 00:27:351 (1,2) - minor - the spacing change here feels more like a mistake than a jump. Perhaps, it shouldn't be here?
Mortem
  1. 00:36:582 (2,3) - increase DS to x1,7 here? Players need a gradual reduction of DS, so that the privious jump doesn't feel forced.
  2. 00:50:428 (2,1) - minor - is the spacing change here intended? It's really minor, so I don't see why it should be here.
Lethargy
  1. 00:59:000 - I have a feeling that a circle here would work way better than a slidertail due to the song's nature. Give it a try?
Relaxing indeed. Nicely done!

V klidu.

~~~~~~~~~~~~~~~~~~

Best of luck!
Wafu
http://puu.sh/jcxHb/99c62518d2.rar

Fixed all in my parts.
//Lethargy, jestli chceš ty hitsoundy, ještě dneska nebo zítra je budu dělat, takže by stačilo ty změny dát až potom, co budou hitsoundy.
Topic Starter
Lethargy

Wafu wrote:

http://puu.sh/jcxHb/99c62518d2.rar

Fixed all in my parts.
//Lethargy, jestli chceš ty hitsoundy, ještě dneska nebo zítra je budu dělat, takže by stačilo ty změny dát až potom, co budou hitsoundy.
V klidu.
Jsem mimo domov do pristi soboty, takze to vubec nehori
Topic Starter
Lethargy

Bakari wrote:

Hey there, as requested

[General]
  1. Collaboration is missing from the tags. It is a common tag for collab maps, so why not to add it? :) - added
[Calm Collab]
  1. Consider re-arranging your combos, they appear to be irregular. In 00:46:472 (5,1,2,3,1) - this part, for example. - Someone else than should do combos, since I suck at them.

    Lethargy
    1. 01:11:527 (5) - break it into two circles, the beat at 01:12:186 - needs more emphasis, I believe. - done
    Might need a little more work on general stuff, but it's pretty cool.
[Relaxing Collab]
Relaxing and Calm are pretty similar in their meanings in our situation. I would suggest looking for a name that would let players CLEARLY understand that this difficulty is harder than the other one. Maybe something like Advanced or Normal? You guys all together are more creative than I am alone, so you might come up with a bright idea! - should be pretty obvious now.

Lethargy
  1. 00:59:000 - I have a feeling that a circle here would work way better than a slidertail due to the song's nature. Give it a try? - works better
Relaxing indeed. Nicely done![/list]

V klidu.

~~~~~~~~~~~~~~~~~~

Best of luck!
Ty for mod
Mortem

Bakari wrote:

V klidu.
http://puu.sh/jnCmI.rar - Fixed every mentioned thing. Thanks.
Anxient
7:26 Lethargy: mod pls
17:26 *Lethargy is listening to [http://osu.ppy.sh/b/743234 Raujika - Lost Imagination]
17:26 Anxient: whuh
17:27 Anxient: not feeling like it atm
17:27 Lethargy: its short
17:27 Lethargy: but take your time
17:27 Anxient: THAT STORYBOARD
17:27 Anxient: IS HORRIFYING
17:28 Anxient: 00:29:329 (2,1) - BLANKET
17:28 *Anxient is editing [http://osu.ppy.sh/b/743233 Raujika - Lost Imagination [Relaxing Collab]]
17:28 Anxient: BLANKET
17:28 Lethargy: wtf
17:28 Lethargy: WTF
17:28 Anxient: 00:45:813 (1,2) - BLANKET
17:29 Lethargy: dude turn off
17:29 Anxient: http://puu.sh/k0A2J/2ce704e4b8.jpg
17:29 Anxient: what are theese
17:29 Lethargy: caps lock
17:29 Anxient: sry
17:29 Anxient: 00:48:450 (1) - better curve maybe?
17:29 Lethargy: wait
17:29 Anxient: 00:48:450 (1) - get rid of the red spot. you dont need it
17:29 Anxient: http://puu.sh/k0A4m/a3fbfa3782.jpg
17:29 Lethargy: tahts not my part
17:29 Lethargy: i mean
17:30 Lethargy: i mapped the last part
17:30 Anxient: im too lazy to open the forums
17:30 Anxient: so ill put alll my mods here
17:30 Lethargy: ok
17:30 Lethargy: and by horrifying SB you meant as bad?
17:30 Lethargy: or just scary
17:31 Anxient: http://puu.sh/k0A7i/fccabf7872.jpg
17:31 Anxient: explain
17:31 Anxient: oh
17:31 Anxient: thats it
17:31 Lethargy: you mean the girl?
17:31 Anxient: yes
17:31 Anxient: thats some grudge tier shit
17:31 Lethargy: wtf
17:31 Lethargy: dude u high or smth?
17:31 Anxient: uhh
17:31 Anxient: nope
17:32 Lethargy: lmao
17:32 Lethargy: we never were mutal
17:32 Lethargy: gg
17:32 Anxient: omg
17:32 Anxient: ;w;
17:32 Anxient: sorry
17:32 Lethargy: gg its done
17:32 Lethargy: bye
17:32 Anxient: NOOO
17:32 Anxient: COME BACK

i have no idea who's part is who so... ye.
Rizen
hey o/

[Very Relaxing Collab]

  • Wafu
  1. 00:27:351 (3) - maybe make this horizontally aligned with 00:24:714 (1) - ? Move 00:29:329 (4) - to x:482 y:161 if applied
  2. 00:32:296 (2) - consider removing this. can be hard for new players to read
    Mortem
  3. 00:35:263 (3) - very slight misblanket img
  4. 00:37:901 (1,2) - imo, these sliders stick out from the entire diff (mainly because it isn't flowly like the other sliders). I suggest changing the shape of these sliders for example, img
  5. 00:42:846 (2) - consider removing this. can be hard for new players to read
  6. 00:45:154 (4) - maybe curve it the other way>?
  7. 00:51:088 (1) - move the last anchor point to x:115 y:339
  8. 00:53:725 (3) - maybe with the last bit of the slider, blanket it with the side of slider 00:51:088 (1) - ?
    Lethargy
  9. I honestly can't find anything wrong with this. Even the blankets are pretty well done. The only concern I have for this section is that there is only one 1/2 element (01:00:978 (4) - ) while the rest of the rhythm is 1/1
  10. 01:13:505 (1) - maybe start at 01:12:846 (1) - instead? I think the break between the last circle and this spinner is kinda awkward
combo point suggestion
Possible combo points?
00:14:164 (1) -
00:19:439 (1) -
00:24:714 (1) -
00:29:989 (1) -
00:35:263 (1) -
00:40:538 (1) -
00:46:472 (1) -
00:51:088 (1) -
00:56:362 (1) -
01:01:637 (1) -
01:06:912 (1) -
01:12:186 (1) -

This is following the one NC every 2 measures on the downbeat rule. THIS IS ONLY A SUGGESTION

[Relaxing Collab]

  • Wafu
  1. 00:26:033 (2) - move this to x:176 y:38 for slight blanketing action?
    Mortem
  2. 00:32:626 (3,1) - I am slightly concerned with the spacing here, but I think what you did by NC'ing 00:33:945 (1) - should be suffice
  3. 00:33:945 (1,2,3,4,1) - maybe make a pattern like this? img
  4. 00:36:582 (2,3) - spacing here is very iffy, compared to 00:35:263 (1,2) - which has the same rhythm
  5. 00:40:538 (1) - I think this will look better blanketed
  6. 00:43:175 (3) - ^
  7. 00:45:154 (2) - spacing here is irregular (1.4 instead of 1.3)
  8. 00:54:714 (2,3) - instead of a 1/2 slider then circle, try circle then 1/2 slider. imo, it will fit the music the best.
    Lethargy
  9. 00:57:681 (3,4) - My main concern with this jump is that although it fits the music very well, there is not other point of the map before this that has a jump similar to this. I suggest either removing this jump or asking the other collabers to add jumps similar to this to their parts
  10. 01:02:956 (2) - move this slightly to the right (eg. x:286 y:83)? imo it will flow better from the previous slider
  11. 01:05:758 (6) - remove this circle? I don't think a triplet here is necessary
Combo points suggestion
Just some suggestions on top of the already existing combos
Add to:
00:16:802 (1) -
00:19:110 (5) -
00:34:934 (4) -
00:37:901 (1) -
00:53:395 (2) -
00:59:000 (5) -
01:04:274 (4) -
01:09:549 (4) -
01:12:186 (3) -

Remove from:
00:15:483 (1) -
00:17:461 (1) -
00:19:439 (1) -
00:35:263 (1) -
00:44:494 (1) -
00:52:406 (1) -
00:53:725 (1) -
01:10:208 (1) -

nice, relaxing song. good luck with ranking!
Topic Starter
Lethargy
Great mod Rizen, thanks! Applied most of your suggestions.


[ Rizen ] wrote:

hey o/

[Very Relaxing Collab]

  • Wafu
  1. 00:27:351 (3) - maybe make this horizontally aligned with 00:24:714 (1) - ? Move 00:29:329 (4) - to x:482 y:161 if applied
  2. 00:32:296 (2) - consider removing this. can be hard for new players to read
    Mortem
  3. 00:35:263 (3) - very slight misblanket img
  4. 00:37:901 (1,2) - imo, these sliders stick out from the entire diff (mainly because it isn't flowly like the other sliders). I suggest changing the shape of these sliders for example, img
  5. 00:42:846 (2) - consider removing this. can be hard for new players to read
  6. 00:45:154 (4) - maybe curve it the other way>?
  7. 00:51:088 (1) - move the last anchor point to x:115 y:339
  8. 00:53:725 (3) - maybe with the last bit of the slider, blanket it with the side of slider 00:51:088 (1) - ?
    Lethargy
  9. I honestly can't find anything wrong with this. Even the blankets are pretty well done. The only concern I have for this section is that there is only one 1/2 element (01:00:978 (4) - ) while the rest of the rhythm is 1/1
  10. 01:13:505 (1) - maybe start at 01:12:846 (1) - instead? I think the break between the last circle and this spinner is kinda awkward
combo point suggestion
Possible combo points?
00:14:164 (1) -
00:19:439 (1) -
00:24:714 (1) -
00:29:989 (1) -
00:35:263 (1) -
00:40:538 (1) -
00:46:472 (1) -
00:51:088 (1) -
00:56:362 (1) -
01:01:637 (1) -
01:06:912 (1) -
01:12:186 (1) -

This is following the one NC every 2 measures on the downbeat rule. THIS IS ONLY A SUGGESTION

[Relaxing Collab]

  • Wafu
  1. 00:26:033 (2) - move this to x:176 y:38 for slight blanketing action?
    Mortem
  2. 00:32:626 (3,1) - I am slightly concerned with the spacing here, but I think what you did by NC'ing 00:33:945 (1) - should be suffice
  3. 00:33:945 (1,2,3,4,1) - maybe make a pattern like this? img
  4. 00:36:582 (2,3) - spacing here is very iffy, compared to 00:35:263 (1,2) - which has the same rhythm
  5. 00:40:538 (1) - I think this will look better blanketed
  6. 00:43:175 (3) - ^
  7. 00:45:154 (2) - spacing here is irregular (1.4 instead of 1.3)
  8. 00:54:714 (2,3) - instead of a 1/2 slider then circle, try circle then 1/2 slider. imo, it will fit the music the best.
    Lethargy
  9. 00:57:681 (3,4) - My main concern with this jump is that although it fits the music very well, there is not other point of the map before this that has a jump similar to this. I suggest either removing this jump or asking the other collabers to add jumps similar to this to their parts
  10. 01:02:956 (2) - move this slightly to the right (eg. x:286 y:83)? imo it will flow better from the previous slider
  11. 01:05:758 (6) - remove this circle? I don't think a triplet here is necessary
Combo points suggestion
Just some suggestions on top of the already existing combos
Add to:
00:16:802 (1) -
00:19:110 (5) -
00:34:934 (4) -
00:37:901 (1) -
00:53:395 (2) -
00:59:000 (5) -
01:04:274 (4) -
01:09:549 (4) -
01:12:186 (3) -

Remove from:
00:15:483 (1) -
00:17:461 (1) -
00:19:439 (1) -
00:35:263 (1) -
00:44:494 (1) -
00:52:406 (1) -
00:53:725 (1) -
01:10:208 (1) -

nice, relaxing song. good luck with ranking!
Alheak
short IRC mod:

Lethargy
16:29 Alheak: 00:57:681 (3,4,1) - make a trianlge with the sliders' ends and (1)
16:31 Alheak: 01:07:901 (2) - i'd place it on (1)'s end because the emphasis is on (3), so it need to be separated
16:31 Alheak: 01:12:186 (5) - NC
16:32 Alheak: i guess that's it

For the 2 others, i'd recommend to recheck your blankets

Good luck
Mortem
applied mods.
my ver.
Wafu
Removed the note from the first diff, other was intentional/style-dependent. Thanks
meii18
We made changes through IRC.Replaced the doublets with 1/2 sliders in Relaxing Collab for a better spread in my opinion,NC and spacing fixies and we reduced the HP to 2 in More Relaxing Collab.Should be fine to go now.

Bubbled! Good Luck!
Sieg
we fixed few issues in hitsounds, sb and volume levels
I'll qualify this when there will be slot available
Sieg
(:
Topic Starter
Lethargy

Sieg wrote:

(:
(:
meii18
Congratz o3o)b

Edit: Don't kudos my rechecks and I modded this map 2 months ago and I got kudos for that mod p/4363262 xD
Mortem

Lethargy wrote:

Sieg wrote:

(:
(:
Buttercup
congrats :3
Topic Starter
Lethargy

Nhawak wrote:

congrats :3
who are you
Buttercup
lol
Mekki

Lethargy wrote:

Nhawak wrote:

congrats :3
who are you

wtf
Rizen
Congrats! I would love to make a mapset with you if that's alright :)
Topic Starter
Lethargy

[ Rizen ] wrote:

Congrats! I would love to make a mapset with you if that's alright :)
Thanks, sure thing
Wafu
V klidu.
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