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ENE - letter song

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Topic Starter
K i A i

BeatofIke wrote:

3 month old bubble. So many old bubbles orz.
If you need a check, call me :3
I can't send PM to you :?
plz check my map if you can! thx a lot
BeatofIke
I would just remove the Thumbs.db files. osu! doesn't need that lol.
...and I think that your drum-sliderslide3.wav is unused. Other than that, no problems here (the timing is passable too).
Anyways......call be back so we can finally qualify this map ^-^
Sonnyc
Noooo you should bub#2
BeatofIke
Oh yeah, I forgot this map was 5+ minutes lol
Topic Starter
K i A i

BeatofIke wrote:

I would just remove the Thumbs.db files. osu! doesn't need that lol.
...and I think that your drum-sliderslide3.wav is unused. Other than that, no problems here (the timing is passable too).
Anyways......call be back so we can finally qualify this map ^-^

BeatofIke wrote:

I think that your drum-sliderslide3.wav is unused.
nooooooo I'm using this for 03:45:076 (1) ~ 04:12:695 (5) ;)
If this makes problem, I'll remove it

and I deleted thumbs.db file....and uploaded it..........so...is that all..?
I can't assure that file was completely deleted.. If this is created automatically again.. umm..

anyway, thx alot :D
BeatofIke
Okay. Bubble #2~
Topic Starter
K i A i

BeatofIke wrote:

Okay. Bubble #2~
yyyaaaaaaayyyyyyyyyyy
Z A R A_old
와우
Doyak
* 00:09:868 (8) - 01:08:593 (5) - 02:12:695 (5) - 02:26:981 (3) - 04:41:266 (3) - 되게 미적인 맵인데 체력바에 닿은 게 옥의 티네요. 좀 내려주실 수 있나요?
* 02:15:076 (1) - 02:22:695 (1) - 02:30:314 (1) - 02:37:933 (4) - 잘 이해가 안 되는 슬라이더들인데요, 파란 틱에는 소리가 안 들리고 1/2로 일정하게 멜로디/드럼들이 들리는데 이렇게 하신 이유가 있나요?
* 03:15:790 (1,2,3) - 03:23:409 (1,2,3) - 이것들은 02:40:076 (2) - 와 같은 1/6이라고 생각됩니다. 비슷한 소리가 02:12:695 (5,1) - 이 사이나 02:16:504 (3,1) - 등등에도 있는데 1/6이 확실하고, 나머지들도 아주 뚜렷하게 들리지는 않아도 1/6이 거의 확실하다고 보이네요. 일관성을 생각해도 1/4은 아닐 거라고 생각되고요.
* 03:43:171 (1,2) - 1에는 거의 아무런 1/4이 들리지 않는 데에 비해서 2가 너무 명백한 소리들이라 똑같은 패턴으로 쓴 것이 좀 아쉽게 느껴졌는데, 1은 1/2 슬라로 펴주시는 것이 어떨지요?
* 04:11:266 (1,2,3,4,1,2,3,4,5) - 완전한 1/6입니다. 피아노 소리는 확실히 그렇습니다.
* 05:05:790 (1,2) - 음... 전 이거에 동의하지 못하겠네요. 아무리 허전해도 완전 무음인 곳을 단타 패턴으로 메우는 건 좀 지나쳤다고 생각합니다...

그리고 제가 스토리보드는 잘 모르겠지만 04:14:719 - 여기쯤에서 잠시 SB load가 5가 넘어가는데, 가능하면 내리는 것이 좋겠습니다.
Topic Starter
K i A i

Doyak wrote:

* 00:09:868 (8) - 01:08:593 (5) - 02:12:695 (5) - 02:26:981 (3) - 04:41:266 (3) - 되게 미적인 맵인데 체력바에 닿은 게 옥의 티네요. 좀 내려주실 수 있나요?
* 02:15:076 (1) - 02:22:695 (1) - 02:30:314 (1) - 02:37:933 (4) - 잘 이해가 안 되는 슬라이더들인데요, 파란 틱에는 소리가 안 들리고 1/2로 일정하게 멜로디/드럼들이 들리는데 이렇게 하신 이유가 있나요?
* 03:15:790 (1,2,3) - 03:23:409 (1,2,3) - 이것들은 02:40:076 (2) - 와 같은 1/6이라고 생각됩니다. 비슷한 소리가 02:12:695 (5,1) - 이 사이나 02:16:504 (3,1) - 등등에도 있는데 1/6이 확실하고, 나머지들도 아주 뚜렷하게 들리지는 않아도 1/6이 거의 확실하다고 보이네요. 일관성을 생각해도 1/4은 아닐 거라고 생각되고요.
* 03:43:171 (1,2) - 1에는 거의 아무런 1/4이 들리지 않는 데에 비해서 2가 너무 명백한 소리들이라 똑같은 패턴으로 쓴 것이 좀 아쉽게 느껴졌는데, 1은 1/2 슬라로 펴주시는 것이 어떨지요?
* 04:11:266 (1,2,3,4,1,2,3,4,5) - 완전한 1/6입니다. 피아노 소리는 확실히 그렇습니다.
* 05:05:790 (1,2) - 음... 전 이거에 동의하지 못하겠네요. 아무리 허전해도 완전 무음인 곳을 단타 패턴으로 메우는 건 좀 지나쳤다고 생각합니다...

그리고 제가 스토리보드는 잘 모르겠지만 04:14:719 - 여기쯤에서 잠시 SB load가 5가 넘어가는데, 가능하면 내리는 것이 좋겠습니다.
thx for your modding
Doyak
There were some major changes (some 1/4s to 1/6s and additional 1/6s), therefore, I'll restart with bubble #1 and get other BNs' confirmation again.
BeatofIke
Map looks fine on my end. Bubble #2~
Sonnyc
Nominated.
Doyak
ㅊㅊㅊㅊ
Enon
와 축하드립니다!!!!!!!!!!!!!!!
Reol
ㅊㅊㅊ
Reillia
일본어가 재생되는건 기분탓
BABA
좋은 노래 ;3
Beige
ㅊㅋㅊㅋ <3
Norman
축하드립니다!
Topic Starter
K i A i
내가 없는 새에 무슨 일이 벌어진 것인가.
Affirmation

K i A i wrote:

내가 없는 새에 무슨 일이 벌어진 것인가.
당신이 모르는 당신의 랭맵
Sonnyc
키미노시라나이노모가타리
Enon
저게 데네브, 알타이르, 베가
riffy
Pretty sure that the SB is not made for Widescreens. Hence, the Widescreen support should be disabled. Literally everything is in 4:3 aspect ratio. If you are still unsure, check out the flashes with and without widescreen support. The black area gets a bit of extra light that looks glitched.

Sonnyc
Toggling the widescreen support off would cause some unwanted effect outside the 4:3 resolution.
There are some black backgrounded storyboarded parts, and those will look really bad when toggling it off.
This way makes the storyboard work as the intended effect by the creator.

Other things such as d.png flying out of the 4:3 resolution might be a thing, but I don't feel the current setting is damaging anything with the widescreen support on. Basically, a 4:3 ratio SBed while supporting the widescreen I'd say.

But well, I had to admit the thing of 04:07:457 - was a little glitched.. Guess I'll have to ask Kiai if that was an intended setting (which I assume not) for a clarification.
riffy
A few additional things that should be completely ignored unless the point above is valid.

[Letter]
  1. 00:28:828 - I would rather finish (5) here and remove (1). As the piano sound is faded this should represent the rhythm in a slightly more accurate way. Example
  2. 00:53:938 (1) - the head of the slider seems to be snapped to nothing or a really weak and hardly audible beat. I would highly recommend replacing it with a single circle on 00:54:178 - as this would match the music better. Something similar happens to 01:26:353 (5) - by the way.
    Note: I've worked on the patterns a bit to make the following rhythm fit both with the piano and the vocals. Here's what I've got link. See if it works better or not.
  3. 01:03:302 (3) - the piano beat on 01:03:543 - is way stronger than the rest of the beats this slider covers. Perhaps, you should've started the slider on that beat to make it work better with the piano.
    Note: if you agree to change this one, 01:11:953 (5) - this could use some tweaking as well.
  4. 01:14:593 (3) - this could be changed into three circles for reasons similar to the reason above.
Irreversible
DQ as per request, pls fix stuff as you mentioned :)
Topic Starter
K i A i

Bakari wrote:

Pretty sure that the SB is not made for Widescreens. Hence, the Widescreen support should be disabled. Literally everything is in 4:3 aspect ratio. If you are still unsure, check out the flashes with and without widescreen support. The black area gets a bit of extra light that looks glitched.

Sonnyc wrote:

Toggling the widescreen support off would cause some unwanted effect outside the 4:3 resolution.
There are some black backgrounded storyboarded parts, and those will look really bad when toggling it off.
This way makes the storyboard work as the intended effect by the creator.

Other things such as d.png flying out of the 4:3 resolution might be a thing, but I don't feel the current setting is damaging anything with the widescreen support on. Basically, a 4:3 ratio SBed while supporting the widescreen I'd say.

But well, I had to admit the thing of 04:07:457 - was a little glitched.. Guess I'll have to ask Kiai if that was an intended setting (which I assume not) for a clarification.

Bakari wrote:

A few additional things that should be completely ignored unless the point above is valid.

[Letter]
  1. 00:28:828 - I would rather finish (5) here and remove (1). As the piano sound is faded this should represent the rhythm in a slightly more accurate way. Example
  2. 00:53:938 (1) - the head of the slider seems to be snapped to nothing or a really weak and hardly audible beat. I would highly recommend replacing it with a single circle on 00:54:178 - as this would match the music better. Something similar happens to 01:26:353 (5) - by the way.
    Note: I've worked on the patterns a bit to make the following rhythm fit both with the piano and the vocals. Here's what I've got link. See if it works better or not.
  3. 01:03:302 (3) - the piano beat on 01:03:543 - is way stronger than the rest of the beats this slider covers. Perhaps, you should've started the slider on that beat to make it work better with the piano.
    Note: if you agree to change this one, 01:11:953 (5) - this could use some tweaking as well.
  4. 01:14:593 (3) - this could be changed into three circles for reasons similar to the reason above.
thank you guys :D
Sonnyc
Nominated.
Doyak

UHC wrote:

Found unused .wav files:
- soft-sliderwhistle10.wav
@Bakari: Though K i A i didn't reply, I think 00:53:938 - is actually representing the breathing sound, and I think it can be mapped if the mapper wants to.
riffy
Can we get a response from the mapper? From what I see it's not just one suggestion that is ignored. O have no issue with you keeping things the way you intended them to, all I need is a reasonable response.
Topic Starter
K i A i
Oh, I'm so sorry for my rudeness :(

Bakari wrote:

Pretty sure that the SB is not made for Widescreens. Hence, the Widescreen support should be disabled. Literally everything is in 4:3 aspect ratio. If you are still unsure, check out the flashes with and without widescreen support. The black area gets a bit of extra light that looks glitched.

Sonnyc wrote:

Toggling the widescreen support off would cause some unwanted effect outside the 4:3 resolution.
There are some black backgrounded storyboarded parts, and those will look really bad when toggling it off.
This way makes the storyboard work as the intended effect by the creator.

Other things such as d.png flying out of the 4:3 resolution might be a thing, but I don't feel the current setting is damaging anything with the widescreen support on. Basically, a 4:3 ratio SBed while supporting the widescreen I'd say.

But well, I had to admit the thing of 04:07:457 - was a little glitched.. Guess I'll have to ask Kiai if that was an intended setting (which I assume not) for a clarification.
=> I've needed to choose ond of two choice alternatives is disabling Widescreen support or fixing glitched part.
so I choose fixing glitched part! if Widescreen support makes problem I'll disable it.


Bakari wrote:

A few additional things that should be completely ignored unless the point above is valid.

[Letter]
  1. 00:28:828 - I would rather finish (5) here and remove (1). As the piano sound is faded this should represent the rhythm in a slightly more accurate way. Example
    => If this not applies to rules of unranked, I wanna leave this part as it is~ Piano sounds can be heard weakly and I like this pattern :)
  2. 00:53:938 (1) - the head of the slider seems to be snapped to nothing or a really weak and hardly audible beat. I would highly recommend replacing it with a single circle on 00:54:178 - as this would match the music better. Something similar happens to 01:26:353 (5) - by the way.
    Note: I've worked on the patterns a bit to make the following rhythm fit both with the piano and the vocals. Here's what I've got link. See if it works better or not.
    =>Thx for your opinion but I wanna keep this pattern but I've fixed 01:26:353 (5)
  3. 01:03:302 (3) - the piano beat on 01:03:543 - is way stronger than the rest of the beats this slider covers. Perhaps, you should've started the slider on that beat to make it work better with the piano.
    Note: if you agree to change this one, 01:11:953 (5) - this could use some tweaking as well.
    => I've changed 01:03:543 (3) but will keep 01:11:953 (5) if this is not problem :3
  4. 01:14:593 (3) - this could be changed into three circles for reasons similar to the reason above.
    => This is cool pattern too but there is no more space and I'm not as much creative as make new cool pattern and I like this pattern too :) So sorry but wanna keep this

Doyak wrote:

UHC wrote:

Found unused .wav files:
- soft-sliderwhistle10.wav
=> Lol I think this file moved to this song folder when I'm mapping other songs :3 I've solved my mistake

@Bakari: Though K i A i didn't reply, I think 00:53:938 - is actually representing the breathing sound, and I think it can be mapped if the mapper wants to.
So I uploaded fixed file ;)
riffy
Thanks a lot for the answer, pretty sure there is nothing else to add! Good luck with getting it ranked, great map!
Doyak
키아이님 @Bakari: 뒤에 쓴 건 제가 바카리한테 보내는 말이라는 뜻인데요 ㅋㅋㅋ
Topic Starter
K i A i

Bakari wrote:

Thanks a lot for the answer, pretty sure there is nothing else to add! Good luck with getting it ranked, great map!
thx for your valuable opinion :)

Doyak wrote:

키아이님 @Bakari: 뒤에 쓴 건 제가 바카리한테 보내는 말이라는 뜻인데요 ㅋㅋㅋ
아 바카리가 한 말 언급하신건줄 알았어욬ㅋㅋㅋㅋㅋ 어쩐지 quote가 아니더라니..ㅋㅋㅋㅋ
fixed lol
Doyak
Bubble #2'd.
Zero__wind
moved to pending then
BeatofIke
and moved back to qualified :3
Beomsan
beautiful
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