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Ray - Hajimete Girls!

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Topic Starter
kunka
This beatmap was submitted using in-game submission on 2015年10月19日 at 17:59:52

Artist: Ray
Title: Hajimete Girls!
Source: わかば*ガール
Tags: opening tv size wakaba*girl ultra super anime time 畑亜貴 hata aki
BPM: 126
Filesize: 15484kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.54 stars, 105 notes)
  2. Hard (2.96 stars, 241 notes)
  3. Insane (3.98 stars, 317 notes)
  4. Normal (1.85 stars, 145 notes)
Download: Ray - Hajimete Girls!
Download: Ray - Hajimete Girls! (no video)
Information: Scores/Beatmap Listing
---------------
わかば*ガール Opening Song

♪ pin pon 鳴らして~pin pon pon 体験しよう ♪

Easy : done
Normal : done
Hard : done
Insane : done
Akitoshi
どうも。邪魔しにきました。

[Easy]
  1. 俺より10倍は譜面作るのがうまいから何も間違ってるとこはほとんど無かったけど01:12:920 (1,1) - コレなんとなくEasyにとっては近すぎるのでは?(Bakari - "1500ms is the thing you should aim for")多分BNに聞いた方が早いかも・・・
  2. 00:42:444 (1,2) - 同じスライダーの形にしてみたら?
[Normal]
  1. 00:09:825 (4) - すこーしだけ00:08:397 (2) - に触れてるような?
  2. 00:44:349 (1,2,1) - これはとてつもなくどうでもいいと思うけどコレもありかも(まだノーマルなので一応)
  3. 01:14:587 (6,1) - このStackingは少し難しそうです・・・(言いたい事は今まで1/2の時だけStackingを使ってたので多分これは初心者には簡単にミズると思います)
[Hard]
  1. 00:08:873 (3) - 少しだけ上に移動?(00:07:722 (5) - にかすってる?)
  2. 00:23:397 (1,2) - これダメ?↓
[Insane]
  1. AR = 8.5 でもいいのでは?(126bpmには似合わなそうなので)
  2. 00:15:301 (6,7,8,9,1) - 少し上に移動
  3. 00:44:349 (1,2,3,1,2,3) - 可能であれば少しせまくした方が・・・(ココは少しいきなりスギかも)
役に立たなかったらkds 無しでヨロ~
Topic Starter
kunka
Green : change
Orange : change a little.
Red : no change


[-AKiTOSHi-] wrote:

どうも。邪魔しにきました。

[Easy]
  1. 俺より10倍は譜面作るのがうまいから何も間違ってるとこはほとんど無かったけど01:12:920 (1,1) - コレなんとなくEasyにとっては近すぎるのでは?(Bakari - "1500ms is the thing you should aim for")多分BNに聞いた方が早いかも・・・ 前に教えて貰ったけど忘れてしまった,,出来ればこのままでいきたいんだがw再度つっこみがあれば直します
  2. 00:42:444 (1,2) - 同じスライダーの形にしてみたら? 言われるのわかっていながらわざとです。歌詞に合わせて形作りました。これも再度言われたら戻します
[Normal]
  1. 00:09:825 (4) - すこーしだけ00:08:397 (2) - に触れてるような? fixed
  2. 00:44:349 (1,2,1) - これはとてつもなくどうでもいいと思うけどコレもありかも(まだノーマルなので一応)変更してみたけど折り返し地点の音がずれてます。折り返しは00:44:825 - ですね。というわけで00:45:301 (1) - を消して長めのリバースに変更しました
  3. 01:14:587 (6,1) - このStackingは少し難しそうです・・・(言いたい事は今まで1/2の時だけStackingを使ってたので多分これは初心者には簡単にミズると思います)言いたい事はわかりますがkeepさせて下さい。再度言われたら検討します。個人的には音を聞く限りこういう配置になるんです
[Hard]
  1. 00:08:873 (3) - 少しだけ上に移動?(00:07:722 (5) - にかすってる?)fixed
  2. 00:23:397 (1,2) - これダメ?↓ 00:19:587 (1,2) - と 00:27:206 (1,2) - と同じフレーズで統一させています。そこだけ変更は個人的に抵抗あります。全部変更なら問題ないのですが今のところkeepさせてください。ここも再度つっこまれたら変更します。
[Insane]
  1. AR = 8.5 でもいいのでは?(126bpmには似合わなそうなので)変更してみたのですがどうもslider速度とジャンプ譜面では合ってない気がします。BPM遅いので最初は考えたのですがこの曲自体、体感では速いんですよね、、(ストリーム時の音を聞いてもらえばわかるんですが本来1/8配置なんですよ(´・ω・`)
  2. 00:15:301 (6,7,8,9,1) - 少し上に移動 ここは自分も少し気になってたところです。一応1/4のストリームではDSを1.0に戻して配置してたのですが、ここでは詰まってた感があったので悩んでました。思い切って1.5のまま配置します
  3. 00:44:349 (1,2,3,1,2,3) - 可能であれば少しせまくした方が・・・(ココは少しいきなりスギかも) fixed
役に立たなかったらkds 無しでヨロ~ mod thanks ;)
Adol Christin
Sorry for a very late mod, since i suddenly become very busy.

Insane

  1. 00:02:206 (6) - don't like your current slider flow. I'll prefer a slider like this:
  2. 00:06:016 (6) - similar to the previous one.
  3. 00:20:539 (5,6,7,8) - lol, what about this?
  4. 00:29:111 (1,2,3,4,5,6,7) - Try this?
  5. 00:44:349 (1,2,3,1,2,3,1) - distance is quite too long, would be hard to read. Consider reducing the distance to less than 2.0*.
  6. 01:22:682 (1) - suggest you move this farther away from 6 and 7. (cuz i missed here.... xD)


Hard

  1. 00:19:587 (1,2) - not really a nice usage of 3/4 slider since the 2nd sliderhead is not corresponding to any significant beat. I feel two normal 1/2 sliders would be fair enough.
  2. 00:23:397 (1,2) - 00:27:206 (1,2) - and many more: same. If you wanna use 3/4 sliders, you should check if there is any significant beat, very strong vocal or other things that are valuable to be emphasized.
  3. 00:57:682 (1,2) - a bit too hard as a Hard diff.
  4. 01:15:063 (1) - really easy to get a 100 here.... lol

Normal

  1. 00:07:206 (5) - technically fine, but if i was you i'd have snapped the end on 00:07:563 -
  2. everything else is fine for me.

So moe~ Good luck.
Topic Starter
kunka
Green : change
Orange : change a little.
Red : no change


Adol Christin wrote:

Sorry for a very late mod, since i suddenly become very busy. Because this is not in a hurry, I don't have any problem ;)

Insane

  1. 00:02:206 (6) - don't like your current slider flow. I'll prefer a slider like this: I keep it. I think that a flow to next 00:02:682 (1) - is better for current.
  2. 00:06:016 (6) - similar to the previous one. It's the same as the above.
  3. 00:20:539 (5,6,7,8) - lol, what about this? lol How did that happen. okay
  4. 00:29:111 (1,2,3,4,5,6,7) - Try this? fixed.
  5. 00:44:349 (1,2,3,1,2,3,1) - distance is quite too long, would be hard to read. Consider reducing the distance to less than 2.0*. It was wider first. I made modifications narrowly very much. It becomes hard to see it narrowing this more more. I keeo it.
  6. 01:22:682 (1) - suggest you move this farther away from 6 and 7. (cuz i missed here.... xD) Because this is not have problem in DS, I keep it. (It's FC hope ;))


Hard

  1. 00:19:587 (1,2) - not really a nice usage of 3/4 slider since the 2nd sliderhead is not corresponding to any significant beat. I feel two normal 1/2 sliders would be fair enough. I was said here in the last time MOD, too. fixed
  2. 00:23:397 (1,2) - 00:27:206 (1,2) - and many more: same. If you wanna use 3/4 sliders, you should check if there is any significant beat, very strong vocal or other things that are valuable to be emphasized. It is similar to the above.
  3. 00:57:682 (1,2) - a bit too hard as a Hard diff. I made big modifications.
  4. 01:15:063 (1) - really easy to get a 100 here.... lol retry lol

Normal

  1. 00:07:206 (5) - technically fine, but if i was you i'd have snapped the end on 00:07:563 - This point is 1/12. snap is very difficult in Normal diff. I keep it.
  2. everything else is fine for me. okay ^^

So moe~ Good luck. moe moe Thank you~
McLaren12
My mod

Easy

00:16:730 (1) - Remove NC
00:33:397 (3) - Move to x:248 y:164, flows a little bit better
01:22:682 (1) - Move to x:464 y:184 ^

Normal

00:16:730 (1) - Remove NC

Hard

00:16:730 (1) - Remove NC
00:49:825 (6) - Move to x:180 y:224 perhaps?

Insane

00:16:730 (1) - Remove NC
00:27:682 (3) (4) (5) (6) (7) (8) - Not the best flow here, could be cleaned up a bit

Hope this helped :D
Topic Starter
kunka
Green : change
Orange : change a little.
Red : no change


McLaren12 wrote:

My mod

Easy

00:16:730 (1) - Remove NC I use NC with specifications of the drain.
00:33:397 (3) - Move to x:248 y:164, flows a little bit better fixed.
01:22:682 (1) - Move to x:464 y:184 ^ fixed.

Normal

00:16:730 (1) - Remove NC I use NC with specifications of the drain.

Hard

00:16:730 (1) - Remove NC I use NC with specifications of the drain.
00:49:825 (6) - Move to x:180 y:224 perhaps? fixed.

Insane

00:16:730 (1) - Remove NC I use NC with specifications of the drain.
00:27:682 (3) (4) (5) (6) (7) (8) - Not the best flow here, could be cleaned up a bit I repositioned it.

Hope this helped :D Thank you for modding. :D
Sc4v4ng3r
Hello~ M4M from my queue~ This song is so moe~

  1. Unrankable issues
  2. My opinion which I highly recommend changing it.
  3. Just small suggestions/nazi :/

[General]
  1. Disable widescreen support for Easy, Normal and Hard.
  2. For all difficulties - 00:00:540 - to 00:07:682 - You would want some audio feedback for the players here, right now when I click the notes I hear.... Literally nothing, which makes it harder to play.
[Easy]
  1. 00:15:778 (1,1,1,2,3,4) - Add claps for all these notes, gives almost the same effect that the song gives out.
  2. 00:27:206 (1) - Add a finish to the head of this slider.
  3. 00:42:444 (1,2) - These 2 seems bit awkward aesthetically, when (1) is a sharp-angled slider. I recommend both being a curved one, so both can blanket each other.
  4. Overall, solid difficulty :D
[Normal]
  1. 00:15:778 (1,1,1,2,3,4) - Claps for these notes again.
  2. 00:27:206 (1) - Finish at the head again.
  3. 01:07:206 (1) - Why a clap at the end of this slider?
  4. 01:14:587 (6,1) - All your previous stacks were having 1/2 beat spacing, but not for this one. You should unstack these, this confuses beginners since previously other stacks were 1/2 beats.
  5. Another solid difficulty :D
[Hard]
  1. 00:15:301 (6) - I know this is emphasizing the drumroll, but using it from Hard is bit too 'Hard'.
  2. 00:15:778 (1,1,1,2,3,4) - Claps for this yet again.
  3. 00:22:920 (5) - Same point like 00:15:301 (6) - .
  4. 00:26:730 (5) - ^^
  5. 00:45:778 (4) - But for this should be fine, the piano jack here is clearly heard. and since this has 1/4 beat spacing between this note and the next note.
  6. 00:56:254 (2) - This looks a bit weird, maybe just remove the jump.
  7. 01:05:778 (2) - The drumroll here is bit obvious, but 1/4 slider should still fit in just nicely.
  8. Well, still a solid difficulty :D
That is all from me. GL! Have a star, this song is moe :D
Topic Starter
kunka
Green : change
Red : no change
Orange : change a little.


[Sc4v4ng3r] wrote:

Hello~ M4M from my queue~ This song is so moe~

  1. Unrankable issues
  2. My opinion which I highly recommend changing it.
  3. Just small suggestions/nazi :/

[General]
  1. Disable widescreen support for Easy, Normal and Hard. fixed
  2. For all difficulties - 00:00:540 - to 00:07:682 - You would want some audio feedback for the players here, right now when I click the notes I hear.... Literally nothing, which makes it harder to play. Will it be that hitsound is small and is hard to play? I did the volume up. Let me get this straight.
[Easy]
  1. 00:15:778 (1,1,1,2,3,4) - Add claps for all these notes, gives almost the same effect that the song gives out. fixed.(all diff) However, As for the 00:18:159 (2) - , the sound of the snare does not sound. I can't add it here. I added a whistle here because I heard a high-hat.
  2. 00:27:206 (1) - Add a finish to the head of this slider. I don't hear the cymbals sound here. I keep it.
  3. 00:42:444 (1,2) - These 2 seems bit awkward aesthetically, when (1) is a sharp-angled slider. I recommend both being a curved one, so both can blanket each other. This is purposely.lol I maked for fit to the vocalization of the vocalist. Because it is the point that was said in modder in before, fixed.
  4. Overall, solid difficulty :D Thank you. However, this map may be slightly difficult.lol
[Normal]
  1. 00:15:778 (1,1,1,2,3,4) - Claps for these notes again. I did correspondence same as "Easy diff"
  2. 00:27:206 (1) - Finish at the head again. ^
  3. 01:07:206 (1) - Why a clap at the end of this slider? Why will it be? lol I remove it.
  4. 01:14:587 (6,1) - All your previous stacks were having 1/2 beat spacing, but not for this one. You should unstack these, this confuses beginners since previously other stacks were 1/2 beats. Here is a point said in modder in before, too...okay. I exclude stack.
  5. Another solid difficulty :D It's the same as "Easy diff". It may be slightly difficult.^^;
[Hard]
  1. 00:15:301 (6) - I know this is emphasizing the drumroll, but using it from Hard is bit too 'Hard'. I keep it. Because, This point is originally because it is 1/8 rhythm. I made modifications to try in 1/4. There is a sense of incongruity very much.
  2. 00:15:778 (1,1,1,2,3,4) - Claps for this yet again. I did correspondence same as "Easy diff"
  3. 00:22:920 (5) - Same point like 00:15:301 (6) - . It is the same as the above.
  4. 00:26:730 (5) - ^^ ^^
  5. 00:45:778 (4) - But for this should be fine, the piano jack here is clearly heard. and since this has 1/4 beat spacing between this note and the next note. hmm,,I think that this is most suitable. I hear the opinion of other modder and examine it. I keep it now.
  6. 00:56:254 (2) - This looks a bit weird, maybe just remove the jump. I exclude DS here. This is because it was necessary to make a flow.
  7. 01:05:778 (2) - The drumroll here is bit obvious, but 1/4 slider should still fit in just nicely. hmm,,After all there is a sense of incongruity with the 1/4 reverse-slider. I removed the reverse.
  8. Well, still a solid difficulty :D I think that this map needing to hear an opinion still more.
That is all from me. GL! Have a star, this song is moe :D Thank you for modding and star ;) The moe is justice (´∀`)
-Atri-
From M4M queue <3

General
  1. 01:14:825 - Remove kiai, they're actually the same part as 00:08:397 -
  2. 01:22:801 (1) - extend spinner to 01:28:159 - , Which is the last note on the guitar sound(?)
Hard
  1. 00:15:778 (1,1,1) - Why it's clap, not finish?
Insane
  1. HOW IT SUPPOSED TO BE 3.9 STARS
  2. Maybe reduce to AR 8.5, The song is so slow and the follow circles at the triples are pretty weird
  3. 01:15:063 (1) - Stack?
Topic Starter
kunka
Green : change
Orange : change a little.
Red : no change


KuranteMelodii wrote:

From M4M queue <3

General
  1. 01:14:825 - Remove kiai, they're actually the same part as 00:08:397 - I keep it. Because, There is no sound there. I think that I'm not suitable for "kiai time".
  2. 01:22:801 (1) - extend spinner to 01:28:159 - , Which is the last note on the guitar sound(?) fixed
Hard
  1. 00:15:778 (1,1,1) - Why it's clap, not finish? I judged that the sound of the snare was most suitable here. However, when I heard it properly because there was not the sound of the high-hat, I removed whistle.
Insane
  1. HOW IT SUPPOSED TO BE 3.9 STARS lol I don't know either. It is difficult in the 3.9.
  2. Maybe reduce to AR 8.5, The song is so slow and the follow circles at the triples are pretty weird hmmmmmmmmmmmm....okay. Because I received the same indication before, I change it. I think that it does not match slider speed personally,,, :?
  3. 01:15:063 (1) - Stack? hmm,,fixed.

Thank you for modding :D
Altuth
Easy
00:08:159 (1,2) - Why arent these alike?
00:14:349 (4,5) - Blanket better
00:22:444 (5) - Why make this curve different from 00:19:587 (1,2) - ?
00:42:444 (1,2) - Blanket these better and make them alike.
00:50:539 (1,2) - Blanket better
00:54:825 (2,3) - Blanket and make alike
01:00:539 (5,1) - Make (5) blanket the small bump better.
01:08:159 (2,3) - Blanket better

Normal
00:14:825 (3) - Flow is awkward going slightly upwards with the slider. Consider rotating like this http://puu.sh/jGZlD/3a53ab68af.jpg
00:19:587 (1,2) - Make these blanket http://puu.sh/jGZnA/2cb41c14db.jpg
00:28:873 (4) - Move a little bit up. 01:09:825 (4) - change this one also to be alike.
Nice structure in this map.

Hard
00:11:492 (7,3) - Blanket better
00:45:778 (4) - End at 00:46:194 (there is a audible sound there, and because you did it at every other repeat slider why wouldnt you do it on this?) and move it like this http://puu.sh/jGZUf/8e9a6e0c16.jpg
01:09:587 (2,4) - Do not have them overlap
01:14:230 (5,6) - These doesnt fit in, redo this particular pattern to follow the vocals.

Insane
00:15:314 (6,7,8,9,1) - Make them like this http://puu.sh/jH0oO/6dcf0d775e.jpg
00:26:743 (7,8,9,10,1) - ^
00:38:886 (2,5) - Blanket better and make 00:39:600 (5,6) - alike
01:03:767 (2,3) - Make slider

It would have been nice with some more sliders.

Move offset to 553? Good luck with mapset!
Topic Starter
kunka
Green : change
Orange : change a little.
Red : no change


Altuth wrote:

Easy
00:08:159 (1,2) - Why arent these alike? hmm,,sorry, I don't understand what you're saying. :?
00:14:349 (4,5) - Blanket better I made little changes.
00:22:444 (5) - Why make this curve different from 00:19:587 (1,2) - ? fixed
00:42:444 (1,2) - Blanket these better and make them alike. I think that I do not have any problem personally. I keep it.
00:50:539 (1,2) - Blanket better fixed
00:54:825 (2,3) - Blanket and make alike I think that I do not have any problem personally. I keep it.
01:00:539 (5,1) - Make (5) blanket the small bump better. fixed
01:08:159 (2,3) - Blanket better I think that I do not have any problem personally. I keep it.

Normal
00:14:825 (3) - Flow is awkward going slightly upwards with the slider. Consider rotating like this http://puu.sh/jGZlD/3a53ab68af.jpg This is with the purposely. Because the tone of the song rose from (2), I had curve nearer the upper part. I keep it now.
00:19:587 (1,2) - Make these blanket http://puu.sh/jGZnA/2cb41c14db.jpg I can't agree to it. Because I will move the next slider too, it overlap with other AAA even if it move it to where. Because I don't want to change a flow, the form of the slider is unmodifiable, too.
00:28:873 (4) - Move a little bit up. 01:09:825 (4) - change this one also to be alike. fixed
Nice structure in this map. Thank you~

Hard
00:11:492 (7,3) - Blanket better I made little changes.
00:45:778 (4) - End at 00:46:194 (there is a audible sound there, and because you did it at every other repeat slider why wouldnt you do it on this?) and move it like this http://puu.sh/jGZUf/8e9a6e0c16.jpg I examined it first, too. However, Because the rhythm was rhythm of the "Insane diff" obviously, I changed it. (1/8 → 1/4)
01:09:587 (2,4) - Do not have them overlap I moved it.
01:14:230 (5,6) - These doesnt fit in, redo this particular pattern to follow the vocals.I making a map as a premise in a drum part. Because I want to hear the opinion of other modder, I keep it now.

Insane
00:15:314 (6,7,8,9,1) - Make them like this http://puu.sh/jH0oO/6dcf0d775e.jpg I think that I do not have any problem personally. I keep it.
00:26:743 (7,8,9,10,1) - ^ It is similar to the above.
00:38:886 (2,5) - Blanket better and make 00:39:600 (5,6) - alike I made little changes.
01:03:767 (2,3) - Make slider fixed

It would have been nice with some more sliders. Because it was rhythmical music, I constituted it in single-note(circle) Maine.:D

Move offset to 553? Good luck with mapset! I think that the offset does not have any problem. Still it will be to be pointed out again if I have a problem. I perform a review again then. Thank you for modding ;)
Feb
Hey sorry for the delay I was planning on doingthis mod much earlier, but I haven't found time just yet were kinda busy and stuff. I hope you forgive me =u=

sry if my mod isn't helpful I haven't modded for a while lul.

[General]

  1. Your current BG quality is really poor so I created another Background with better quality and better resolution (1366x768). I recommend you to use it. Even tho it has the "advertisment" at the left and top right screen. Those things do not show in song selection only in Play and Editor. I don't think you should care to much about this.

    Download the Background here.
  2. Offset is fine.
  3. Folder seems fine. For more clearance in files you could maybe rename the videofile to sth different than the mp3.
[Insane]

that od dude you might wanna reduce it o.O 8 is really high for an 4 star no kidding.

00:07:920 (8) - idk why u used such pattern here. A normal double stack plays just fine and imo supports music as well.

00:08:873 (3,4) - you could map sth between those
00:09:349 (5,7) - the blanket could be better imo.
00:13:159 (5) - stack this on 3 instead of being on 2? I think this flows better.
00:19:349 (6,7,1) - tbh I think you should just stack this on the circle before it just makes the pattern look better and I thought you did that even lul. And you might wanna be consistent in your map too.
00:23:397 (1,2,3) - I know why you did spacing here but I think this would play a lot nicer with a slider as (1) instead of an lonely circle. It would reflect the strong beat better too which you try bring out more with the spacing.
00:56:492 (3) - stack this please you continously stack in your diff but not here makes it unfitting in comparison to the rest.

rest seems okay -

[Hard]
00:10:301 (2) - stack it please.

idk this diff is good. imo -

[Normal]
00:46:968 (2,3,4,1) - I think this might be a little bit weird to hit for a newer player. since most newer players follow sliders to their end and follow the direction where the slider leads to. U might wanna redo this pattern and make it more linear?

demn your lower diffs are really good or it's just me being bad at modding lower diffs -

[Easy]
flawless, the only thing i noticed that you were using repetitve sliders (they are all almost alike in looks). Maybe use here and there a different sliderart.

as I said your lower diffs are really good to me -

Well good Luck - sorry again for delay :(
Topic Starter
kunka
Green : change
Orange : change a little.
Red : no change


Feb wrote:

Hey sorry for the delay I was planning on doingthis mod much earlier, but I haven't found time just yet were kinda busy and stuff. I hope you forgive me =u=

sry if my mod isn't helpful I haven't modded for a while lul.

[General]

  1. Your current BG quality is really poor so I created another Background with better quality and better resolution (1366x768). I recommend you to use it. Even tho it has the "advertisment" at the left and top right screen. Those things do not show in song selection only in Play and Editor. I don't think you should care to much about this.
    okay. I use pleased it. thank you.
    Download the Background here.
  2. Offset is fine.
  3. Folder seems fine. For more clearance in files you could maybe rename the videofile to sth different than the mp3. All of them do not have any problem by the same file name. I think that it is not necessary to change it.
[Insane]

that od dude you might wanna reduce it o.O 8 is really high for an 4 star no kidding. The rhythm of this MAP is very monotonous. I don't do how to get difficult rhythm. Therefore, I regard OD8 as the range. There is no plan to change now.

00:07:920 (8) - idk why u used such pattern here. A normal double stack plays just fine and imo supports music as well. A normal pattern will be so. However, There is no sound to respond to in 00:07:682 - and 00:07:801 - and 00:07:-920 - . Because I want to hear the opinion of other modder, I don't change it now.

00:08:873 (3,4) - you could map sth between those okay. I moved it.
00:09:349 (5,7) - the blanket could be better imo. I think that I don't have any problem now
00:13:159 (5) - stack this on 3 instead of being on 2? I think this flows better. I switched to a figure in the same way as the above.
00:19:349 (6,7,1) - tbh I think you should just stack this on the circle before it just makes the pattern look better and I thought you did that even lul. And you might wanna be consistent in your map too. fixed.
00:23:397 (1,2,3) - I know why you did spacing here but I think this would play a lot nicer with a slider as (1) instead of an lonely circle. It would reflect the strong beat better too which you try bring out more with the spacing. This spacing is melody and matching placement. There is no plan of the change now.
00:56:492 (3) - stack this please you continously stack in your diff but not here makes it unfitting in comparison to the rest. I moved it.

rest seems okay - k

[Hard]
00:10:301 (2) - stack it please. fixed

idk this diff is good. imo - Thank you.

[Normal]
00:46:968 (2,3,4,1) - I think this might be a little bit weird to hit for a newer player. since most newer players follow sliders to their end and follow the direction where the slider leads to. U might wanna redo this pattern and make it more linear? I don't change the form. I moved it.

demn your lower diffs are really good or it's just me being bad at modding lower diffs - What a relief.:)

[Easy]
flawless, the only thing i noticed that you were using repetitve sliders (they are all almost alike in looks). Maybe use here and there a different sliderart. I think that I use various slider as needed. I think that there is not all a problem now.

as I said your lower diffs are really good to me - Thank you :D

Well good Luck - sorry again for delay :( Because this map isn't in a hurry, I don't have any problem. Don’t worry about it:D Thank you for modding! ;)
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