J O L O
[4K Collab Gladiator]
General
I don't really like the long note usage in the map but they do seem fair and justifiable in most places. Generally this map is a very nice platform to start from but I do see room for improvement. The main things I've looked at in this mod include pattern consistency and jumpstream pattern refining.
Here's a sightread replay, should you want it. You could perhaps use it for spotting difficulty spikes and such. http://puu.sh/lTpIE/67e84294de.osr
Notes
Priority: High
Right off the bat I notice these two notes aren't mapped properly according to pitch 00:10:435 (10435|3,10585|2) - . It seems like the intro is supposed to be mapped relative to pitch, so I suggest switching columns for the two notes so the last one is further to the right, indicating a higher pitch
Throughout the map I noticed a lot of mirrored patterns on handstreams. This is a good example 00:37:660 (37660|0,37735|1,37810|2,37885|0,37885|1,37885|3,37960|2,38035|1,38110|0) -
I highly suggest avoiding these types of patterns (I think they're called anchors but I'm not entirely sure about the terminology) because they are more awkward to play and read than necessary. Perhaps make the pattern like shown in the box below to avoid the mirrored/symmetrical pattern. This will require you to change things around these sections as well
I've gone ahead and found all the places where I think the pattern should be changed so you don't have to - just so you can fix it more easily Note that not all of the patterns have to be changed. I can see that certain parts are mapped around that type of pattern which is fine but I'm just telling you to avoid them in general. I'll still be leaving all of them in the box so just pick and choose which ones you feel like need to be fixed. If they have not been put there to exaggerate sounds, I think you should change the pattern so it's less awkward and more enjoyable
The transition here 02:57:835 (177835|0,177885|1,177935|2,177985|0,177985|3) - seems quite hard to hit without messing up the whole jumptrill. Seeing as the jumptrill is so long, changing it to a more simple |12| |34| jumptrill like shown below would make it less of an annoyance to players. The pattern right before and after the jumptrill has been adjusted in the screenshot as well
You've asked me to take a closer look at snaps for the guitar bits, which I'll get to now.
At this part 00:44:785 (44785|2,44785|0,44785|3) - there are several notes condensed into a single long note which doesn't fit with how the other guitar sections are mapped throughout the song like here 00:31:585 (31585|3) - . To keep the map more consistent and more fun because FAST I think you should change the pattern so all the notes are mapped. I've made a quick example of how it could look. I moved 00:44:710 (44710|1) - to column 1 as well to avoid some repetition from the parts before.
01:14:785 (74785|3) - This part is definitely correctly snapped
There's a massive difficulty spike by adding jumps into this section 02:55:585 (175585|0,175585|1) - relative to the other 1/6 guitar streams. Consider removing it for consistent difficulty. I can't quite decide if it's correctly snapped or not. Something tells me 1/6 is too fast but 1/4 seems too slow. Someone else will need to recheck this, I'm not exactly the best at it
03:08:785 (188785|1,188785|0,188860|0,188935|2,189010|1,189085|2,189085|3,189160|3,189235|1,189310|2,189385|1,189385|0,189460|0,189535|2,189610|1,189685|2,189685|3,189760|3,189835|1,189910|2) - This part feels very undermapped because it doesn't follow the guitar. It would be much better if you changed it to 1/6
Not related to the guitar snap but minijacks on both hands like here 04:42:235 (282235|1,282235|2,282310|2,282310|1) - are more difficult than singlehanded ones. I'd like you to change it to a one-handed minijack instead just like the other ones around it. This counts for the section here as well 05:20:635 (320635|3,320635|0,320710|0,320710|3) -
04:45:985 (285985|0) - This part seems correctly snapped although I might be wrong. Get someone to recheck
05:02:785 (302785|3) - Here it sounds like a mix of 1/3 and 1/6 so you could try that out. I really don't know if it's correct
05:25:585 (325585|3,325635|2,325685|1,325735|0,325785|1,325835|2,325885|3,326185|0,326235|1,326285|2,326335|3,326385|2,326435|1,326485|0) - I think you should change this part so there's only emphasis on the fast 1/6 guitar and the drums rather than switching between the two guitars that can be heard in the section. In other words, more 1/6 and take out the long notes. That's it for the guitar snaps, hope it helps
This mod turned out a lot shorter than I thought it would but that just shows my opinion about the map. I like the majority of it except for some long note usage, but I dislike long notes in general so I'm probably biased I'd like to see this ranked sometime
I don't really like the long note usage in the map but they do seem fair and justifiable in most places. Generally this map is a very nice platform to start from but I do see room for improvement. The main things I've looked at in this mod include pattern consistency and jumpstream pattern refining.
Here's a sightread replay, should you want it. You could perhaps use it for spotting difficulty spikes and such. http://puu.sh/lTpIE/67e84294de.osr
Notes
Priority: High
Right off the bat I notice these two notes aren't mapped properly according to pitch 00:10:435 (10435|3,10585|2) - . It seems like the intro is supposed to be mapped relative to pitch, so I suggest switching columns for the two notes so the last one is further to the right, indicating a higher pitch
Throughout the map I noticed a lot of mirrored patterns on handstreams. This is a good example 00:37:660 (37660|0,37735|1,37810|2,37885|0,37885|1,37885|3,37960|2,38035|1,38110|0) -
I highly suggest avoiding these types of patterns (I think they're called anchors but I'm not entirely sure about the terminology) because they are more awkward to play and read than necessary. Perhaps make the pattern like shown in the box below to avoid the mirrored/symmetrical pattern. This will require you to change things around these sections as well
I've gone ahead and found all the places where I think the pattern should be changed so you don't have to - just so you can fix it more easily Note that not all of the patterns have to be changed. I can see that certain parts are mapped around that type of pattern which is fine but I'm just telling you to avoid them in general. I'll still be leaving all of them in the box so just pick and choose which ones you feel like need to be fixed. If they have not been put there to exaggerate sounds, I think you should change the pattern so it's less awkward and more enjoyable
All aforementioned patterns
00:37:660 (37660|0,37735|1,37810|2,37885|0,37885|1,37885|3,37960|2,38035|1,38110|0) -
00:38:335 (38335|2,38410|1,38485|3,38485|2,38485|0,38560|1,38635|2) -
01:19:585 (79585|0,79585|3,79585|2,79660|1,79735|3,79810|1,79885|3,79885|2,79885|0) -
01:20:185 (80185|3,80185|1,80185|0,80260|2,80335|1,80410|2,80485|3,80485|0,80485|1) -
01:20:785 (80785|0,80785|3,80785|2,80860|1,80935|2,81010|1,81085|3,81085|2,81085|0) -
01:21:385 (81385|0,81385|1,81385|3,81460|2,81535|0,81610|2,81685|3,81685|0,81685|1) -
01:21:985 (81985|3,81985|2,81985|1,82060|0,82135|2,82210|0,82285|3,82285|1,82285|2) -
01:22:585 (82585|0,82585|1,82585|2,82660|3,82735|1,82810|3,82885|0,82885|1,82885|2) -
01:23:185 (83185|1,83185|2,83185|3,83260|0,83335|3,83410|0,83485|3,83485|2,83485|1) -
01:23:785 (83785|0,83785|1,83785|2,83860|3,83935|0,83935|1,84010|3,84085|0,84085|1,84085|2) -
01:24:985 (84985|0,84985|1,84985|3,85060|2,85135|1,85210|2,85285|0,85285|1,85285|3) -
01:25:585 (85585|1,85585|2,85585|3,85660|0,85735|3,85810|0,85885|3,85885|2,85885|1) -
01:26:185 (86185|0,86185|1,86185|2,86260|3,86335|0,86410|3,86485|0,86485|1,86485|2) -
01:40:435 (100435|0,100435|1,100510|2,100585|0,100585|3,100660|2,100735|0,100735|1) -
01:48:985 (108985|3,108985|0,109060|1,109135|3,109135|2,109210|1,109285|3,109285|0,109360|1,109435|0,109435|2,109510|1,109585|3,109585|0) - that's a big one
01:50:035 (110035|0,110035|1,110110|2,110185|0,110185|3,110260|2,110335|0,110335|1,110410|3,110485|1,110485|2,110560|3,110635|0,110635|1) - another big one
01:53:635 (113635|1,113635|2,113710|0,113785|3,113785|2,113860|0,113935|2,113935|1) -
01:56:635 (116635|2,116635|3,116710|1,116785|3,116785|0,116860|1,116935|3,116935|2) -
01:59:935 (119935|0,119935|1,120010|2,120085|1,120085|3,120160|2,120235|0,120235|1) -
02:09:385
02:56:635 (176635|3,176685|2,176735|1,176785|3,176785|0,176835|1,176885|2,176935|3) -
03:08:035 (188035|2,188110|1,188185|0,188185|3,188185|2,188260|1,188335|2) -
05:27:685 (327685|0,327685|1,327685|3,327760|2,327835|0,327835|1,327910|2,327985|3,327985|0,327985|1) -
05:28:885 (328885|2,328885|3,328885|0,328960|1,329035|0,329035|2,329110|1,329185|3,329185|0,329185|2) -
00:38:335 (38335|2,38410|1,38485|3,38485|2,38485|0,38560|1,38635|2) -
01:19:585 (79585|0,79585|3,79585|2,79660|1,79735|3,79810|1,79885|3,79885|2,79885|0) -
01:20:185 (80185|3,80185|1,80185|0,80260|2,80335|1,80410|2,80485|3,80485|0,80485|1) -
01:20:785 (80785|0,80785|3,80785|2,80860|1,80935|2,81010|1,81085|3,81085|2,81085|0) -
01:21:385 (81385|0,81385|1,81385|3,81460|2,81535|0,81610|2,81685|3,81685|0,81685|1) -
01:21:985 (81985|3,81985|2,81985|1,82060|0,82135|2,82210|0,82285|3,82285|1,82285|2) -
01:22:585 (82585|0,82585|1,82585|2,82660|3,82735|1,82810|3,82885|0,82885|1,82885|2) -
01:23:185 (83185|1,83185|2,83185|3,83260|0,83335|3,83410|0,83485|3,83485|2,83485|1) -
01:23:785 (83785|0,83785|1,83785|2,83860|3,83935|0,83935|1,84010|3,84085|0,84085|1,84085|2) -
01:24:985 (84985|0,84985|1,84985|3,85060|2,85135|1,85210|2,85285|0,85285|1,85285|3) -
01:25:585 (85585|1,85585|2,85585|3,85660|0,85735|3,85810|0,85885|3,85885|2,85885|1) -
01:26:185 (86185|0,86185|1,86185|2,86260|3,86335|0,86410|3,86485|0,86485|1,86485|2) -
01:40:435 (100435|0,100435|1,100510|2,100585|0,100585|3,100660|2,100735|0,100735|1) -
01:48:985 (108985|3,108985|0,109060|1,109135|3,109135|2,109210|1,109285|3,109285|0,109360|1,109435|0,109435|2,109510|1,109585|3,109585|0) - that's a big one
01:50:035 (110035|0,110035|1,110110|2,110185|0,110185|3,110260|2,110335|0,110335|1,110410|3,110485|1,110485|2,110560|3,110635|0,110635|1) - another big one
01:53:635 (113635|1,113635|2,113710|0,113785|3,113785|2,113860|0,113935|2,113935|1) -
01:56:635 (116635|2,116635|3,116710|1,116785|3,116785|0,116860|1,116935|3,116935|2) -
01:59:935 (119935|0,119935|1,120010|2,120085|1,120085|3,120160|2,120235|0,120235|1) -
02:09:385
02:56:635 (176635|3,176685|2,176735|1,176785|3,176785|0,176835|1,176885|2,176935|3) -
03:08:035 (188035|2,188110|1,188185|0,188185|3,188185|2,188260|1,188335|2) -
05:27:685 (327685|0,327685|1,327685|3,327760|2,327835|0,327835|1,327910|2,327985|3,327985|0,327985|1) -
05:28:885 (328885|2,328885|3,328885|0,328960|1,329035|0,329035|2,329110|1,329185|3,329185|0,329185|2) -
The transition here 02:57:835 (177835|0,177885|1,177935|2,177985|0,177985|3) - seems quite hard to hit without messing up the whole jumptrill. Seeing as the jumptrill is so long, changing it to a more simple |12| |34| jumptrill like shown below would make it less of an annoyance to players. The pattern right before and after the jumptrill has been adjusted in the screenshot as well
You've asked me to take a closer look at snaps for the guitar bits, which I'll get to now.
At this part 00:44:785 (44785|2,44785|0,44785|3) - there are several notes condensed into a single long note which doesn't fit with how the other guitar sections are mapped throughout the song like here 00:31:585 (31585|3) - . To keep the map more consistent and more fun because FAST I think you should change the pattern so all the notes are mapped. I've made a quick example of how it could look. I moved 00:44:710 (44710|1) - to column 1 as well to avoid some repetition from the parts before.
01:14:785 (74785|3) - This part is definitely correctly snapped
There's a massive difficulty spike by adding jumps into this section 02:55:585 (175585|0,175585|1) - relative to the other 1/6 guitar streams. Consider removing it for consistent difficulty. I can't quite decide if it's correctly snapped or not. Something tells me 1/6 is too fast but 1/4 seems too slow. Someone else will need to recheck this, I'm not exactly the best at it
03:08:785 (188785|1,188785|0,188860|0,188935|2,189010|1,189085|2,189085|3,189160|3,189235|1,189310|2,189385|1,189385|0,189460|0,189535|2,189610|1,189685|2,189685|3,189760|3,189835|1,189910|2) - This part feels very undermapped because it doesn't follow the guitar. It would be much better if you changed it to 1/6
Not related to the guitar snap but minijacks on both hands like here 04:42:235 (282235|1,282235|2,282310|2,282310|1) - are more difficult than singlehanded ones. I'd like you to change it to a one-handed minijack instead just like the other ones around it. This counts for the section here as well 05:20:635 (320635|3,320635|0,320710|0,320710|3) -
04:45:985 (285985|0) - This part seems correctly snapped although I might be wrong. Get someone to recheck
05:02:785 (302785|3) - Here it sounds like a mix of 1/3 and 1/6 so you could try that out. I really don't know if it's correct
05:25:585 (325585|3,325635|2,325685|1,325735|0,325785|1,325835|2,325885|3,326185|0,326235|1,326285|2,326335|3,326385|2,326435|1,326485|0) - I think you should change this part so there's only emphasis on the fast 1/6 guitar and the drums rather than switching between the two guitars that can be heard in the section. In other words, more 1/6 and take out the long notes. That's it for the guitar snaps, hope it helps
This mod turned out a lot shorter than I thought it would but that just shows my opinion about the map. I like the majority of it except for some long note usage, but I dislike long notes in general so I'm probably biased I'd like to see this ranked sometime