Well, it's a pretty simple idea - the game server will keep track of the last 20 lines of chat or so, and then when someone connects,
The server sends him the latest chat log.
If this idea will be applied, if a player gets disconnected from the server, when he gets connected again, the game client can (with a bit of programming) show the massages he couldn't read otherwise.
I had another idea - when the game recognizes an offline user who wrote something in the chat, his name will be shown in red shade.
Well, this is a less useful idea, anyway its your decision.
The server sends him the latest chat log.
If this idea will be applied, if a player gets disconnected from the server, when he gets connected again, the game client can (with a bit of programming) show the massages he couldn't read otherwise.
I had another idea - when the game recognizes an offline user who wrote something in the chat, his name will be shown in red shade.
Well, this is a less useful idea, anyway its your decision.