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因为hitsound还没搞啊 T.T 本来准备Normal搞完一起搞的 结果Normal懒得动啊Heatherfield wrote:
T.T star
sliderslide的声音蛮违和的样子...为啥不消音呢
xxheroxx wrote:
[Nymph's Normal]
- • 00:53:984 (3,4) - Delete (4). End (3) at 00:54:284 (red tick). Add a circle at 00:54:583 (white tick).
• 01:03:580 (3,4,5) - Delete (4). End (3) at 01:03:880 (red tick). Add a circle at 01:04:180 (white tick).Actually both of these are on purpose and I think they may be fine, so I think I am gonna to keep these. thx!
sorry but all rejected :<HellDawn wrote:
Normal
00:08:699- Clap <3
00:23:094- ^
00:32:691- ^
00:43:187- whistle ?
00:49:485- clap ?
01:09:578- Remove new combo
01:30:271- clap
01:49:464- ^
get the volumes about -10, I think it should be OK now.Lanttu wrote:
This map is so beautiful, seriously. ;_; I love everything about this, have my star <3(t-though, I have to say that the hitsounds in hard feel way too loud for my ears.. ;u; )
biwako wrote:
[Nymph's Normal]
AR-1 ok
00:45:287 - delete unused section K
00:50:385 (1) - 1grid right(Grid Level 3) X
done~ thx a lotgyt wrote:
Hi!
Maybe it's only for me but I see strange blinking line when image moving http://puu.sh/5FEH (in game too)
Also why you use diff. specific SB settings, if they are the same?
[Nymph's Normal]
AR-1, OD-1 if it's the easiest diff in this mapset K
00:53:984 (3,4) - can be difficult for novices I think it is ok for a normal. not easy.
01:03:580 (3,4) - ^
01:21:574 (3) - add new combo? X
01:50:364 (3) - ^ K, added on 4.
Lesjuh wrote:
Hard
01:40:767 (1,2) - Partially hidden under the previous slider. for pattern and, not a problem in visiability.
02:06:033 (1) - This spinner is pretty short for such a relaxing map. Consider lowering the OD so it's a little easier. I tried, but even in OD5 still 2000, so I took Shiirn's advice.
Normal
Use kiai time! (Same as in hard) done!
Check it out and I'll bubble!
thank you guys. uploading now.Shiirn wrote:
chotto!
Hard
00:08:100 (2,3) - (2) does not activate the auto-stack since it is a slider, consider manually stacking it (moving it up 3 pixels and left two) normally nobody would care, but since they are both the exact same angle, just opposite directions, it can cause confusion. this is a validly used pattern and not a problem for the low bpm. manually stacking is not a bad idea but in HardRock mode, things will get messed up.
00:24:894 (2,3) - ^ without the same-angle problem ^
00:56:083 (2,3) - ^ i know that this has never really been an issue before, but i got harangued by (someone) for it before so it might be easier to just fix it...shouldn't take long? ^
01:24:873 (2,3) - ^asdf idk ignore me if it doesn't make sense ^
02:06:033 (1) - what lesjuh said, this spinner is too fast for such a nice and flowing map. Make it a long slider imo \o/ oh, I just got that the very end of the music is 02:07:008, nice catch.
oops fixedLesjuh wrote:
Give normal a kiai burst halfway the chorus too and I'll bubble
thx tennen LesjuhLesjuh wrote:
Bubbled!~
thx for checking,Sakura Hana wrote:
Well first of all, why are you doing a 2 diff mapset, with only 1 diff from you?, you should probably send this back to WIP and start working on either an extra diff, or make both diffs yourself, it's only a 2 min song :<
this is really a slow song and 2 diffs are for not be too boring or overmapped, Nymph want to map a Normal so I accept his diff
[Hard]
00:07:200 (1,2) - http://osu.ppy.sh/ss/165125 Sliders are acting like stack 0 and hence unrankable
00:56:083 (2,3) - Same as above
As I said in the replay to Shiirn, but well, if you don't mind the weired stacks in HardRock mode, I've changed them, also on 00:24:894 (2,3) which you overlooked.
That's all
kudosud for giving the inspiration on 01:03:580 (1,2) things and thx for checking the whole set.lolcubes wrote:
Such a beautiful song! <3 Air.
Here's some stuff you might consider before I rebubble:
[Hard]:Everything looks good, these are only minor suggestions which you should consider, and just tell me if you change them or not and I will rebubble.
- 00:01:502 (1,1,1) - I didn't like these new combos because there is only one melody line playing here, removing all 3 from here would give a more "whole" feeling. (the other similar stuff with the new combos does make sense if you follow the music so I am okay with that - 01:02:980 (1,2,1,1)) the pitch goes up so I let the combo color goes light, and this is also why I picked these colors. so I want to keep it.
- 01:04:180 (1) - Would be best to remove this new combo to follow the music better in my opinion. If you listen to the music, you will notice that the start of the "clapping" sounds is at 01:03:880 (1), which makes it the starting note for this "section", not the one highlighted here. 01:02:980 (1,2,1,2) - these notes sounds like a part and when it comes to 01:04:180 (1), I think I need a new combo then. well, I've canceled the new combo on 01:03:880 (2) so that's more like a whole pattern.
Also, in contrast what Sakura said about diffs, I am fine this being 2 diffs because easier diff than that normal would be too boring, and making an Insane diff for this song would be butchering the music. That's all.
改成1070x600了abalee wrote:
...把air1弄成1070x600也沒有關係,我不認為這樣會算是超限。
要不壓縮成856x480,雖然看起來質量差了也不會超出限制太多...
關於這個應該是在MH有討論,確實有合理要求的話部分超限是OK的.
这个还是算了吧 ;_;abalee wrote:
話說考慮一下把hard最後一個spinner去掉,明明感覺map很緩和後面突然給個短spinner有點不爽...
thanks lolcubes! =A=lolcubes wrote:
As per request.
[General]didn't fix this, let colin decide this for both diffs.
- 00:40:788 - I think you should remove this break in both diffs. I tested the HPdrain and it's fine without it. The break kinda ruins the music if you ask me, as the music still "holds" which you should just wait for the next note, instead of relax and not care about anything and then just continue. Probably just me though.
[Hard][Nymph's Normal]
- 00:47:236 - I feel like you're missing a note here, because you mapped 00:46:486 (4) which covers both the beat and the melody. The spot I highlighted is where melody plays.
yeah ok fixed.
- 01:21:574 (3) - Please raise the volume. Silenced hitcircles are unrankable. ;x; What you could do is put a section with 20% volume at 01:20:374, a timing section at 01:20:974 with 15% volume and a timing section at 01:21:574 with 10% volume. It still gives a really nice decrescendo but it's not silenced completely and fits the music rather nice.
That silenced note really bothers me, the one you're "missing" not so much, it's your choice if you put it there or not, it doesn't sound that bad as it is now.
明显定力不足Ibuki Suika wrote:
我擦接屎接到一半突然蹦了个巨乳出来,搞得我心神不宁