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Muramasa - Swinging (TV Size) [Taiko|Osu]

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James2250
Not going to get into the whole I I I debate, will let the BAT's decide that

I would make the final spinner end in the same place on every diff

Normal:
01:17:445 (1) - I would start at 01:17:604

Hard:
I say that the overall diff is too high for a hard
00:24:626 (3,4) - spacing?

Taiko:
fine to my limited knowledge

Teras' Isane:
looks nice

Sallad's Hard:
I would just make the kiai time like all the others seeing as the other 4 have it the same way but up to you

*star*
Topic Starter
roflninja

James2250 wrote:

Not going to get into the whole I I I debate, will let the BAT's decide that

I would make the final spinner end in the same place on every diff will look into it

Normal:
01:17:445 (1) - I would start at 01:17:604 ok, done

Hard:
I say that the overall diff is too high for a hard lower 1, this was mentioned before, but i liked it were it was
00:24:626 (3,4) - spacing? placed differently

Taiko:
fine to my limited knowledge

Teras' Isane:
looks nice

Sallad's Hard:
I would just make the kiai time like all the others seeing as the other 4 have it the same way but up to you i think it's fine, up to Sallad

*star*
Thanks for modding
Sallad4ever
Update some stuff
I like my kiai time so I won't change it :(
Thanks for the mod Leorda and James2250 :)

Download: Muramasa - Swinging (TV Size) (roflninja) [Sallad's Hard].osu
ShanaTan

Leorda wrote:

[General]
1) Your video dimensions is unrankable, maximum is 640x480 (current 704x396)
This is what it says on the Official Ranking Submission Criteria

Try to keep osz files under 10mb, or 20mb if you include video (please remove the audio track from video files to save space. It is recommended for the video's dimensions to not exceed 800x600.)

If I'm not interpreting that the wrong way it would seem that the maximum video dimension is not 640x480 but 800x600 =P

Gogo!
Topic Starter
roflninja
Thanks nekoo[], ill see if i can strip the audio without osu! hating the finished vid (last time i tried it started skipping frames)
ShanaTan
Here's the video without audio if you want it 10mb reduce, lol =P
http://www.mediafire.com/?f3kwd82p9413d69

Let me know if it's weird, anyways I'm off to bed, ciao.
Teras

Nekoo[] wrote:

Here's the video without audio if you want it 10mb reduce, lol =P
http://www.mediafire.com/?f3kwd82p9413d69

Let me know if it's weird, anyways I'm off to bed, ciao.
Good job. xD
Topic Starter
roflninja

Nekoo[] wrote:

Here's the video without audio if you want it 10mb reduce, lol =P
http://www.mediafire.com/?f3kwd82p9413d69

Let me know if it's weird, anyways I'm off to bed, ciao.
Thanks Nekoo[], vid works great :)
aRiskOfRain
Hard;

01:07:232 (2,3) - Spacing.

Concerned about the diff spread, but I believe that has been mentioned.
Topic Starter
roflninja

DiamondCrash wrote:

Hard;

01:07:232 (2,3) - Spacing.

Concerned about the diff spread, but I believe that has been mentioned.
fixed. the difficulty spread lies, don't beleive it. My hard could probably pass as a normal+ ...
thanks for modding
Muya
Sallad's Hard
00:28:615 - (1,2) 1grid right

Teara's Insane
good.

Hard
00:41:221 - (1) remove new combo
00:41:860 - (3) add new combo

Normal
00:23:349 - (1) remove new combo
00:33:881 - (1) 1grid up
EvianBubble
Hai thar. Started modding last night but got too tired, so ... yea :S My bad

Normal
00:28:774 (4) - Move one grid down
00:33:881 (1) - Move one grid up
01:17:604 (1) - How about gradually fading out the volume of this spinner instead of just cutting it off at the end?

Hard
How about lowering overall difficulty since it's just supposed to be "hard"? It's been mentioned before so I suppose you can keep it :S
Although I can't find anything technically wrong with this map, starting around 00:43:774 (1) it starts to become repetitive and not that interesting - a note every beat, slider a beat long / repeat, etc. until around 01:06:753 (6). How about following the lyrics or something, since it's the chorus and Kiai time, to make it more interesting and fun to play?
On a brighter note, I do like how you mapped from there until 01:09:626 (1) and your design between the spinners
Same suggestion on the final spinner as above as well

To my limited knowledge of really hard difficulties, the other two seem fine :S Sorry gaiz OTL

Regarding the difficulty spread, I do believe Normal could pass for an Easy+ (it didn't seem that hard to me), and Hard DOES seem in the hard - hard+ category, so I think it should be OK? :S

+1 star for you :)
Lizbeth
All good

I have a few suggestions for Teras's diff, no big deal, but i ll just post

00:18:402 (1) - shorten by 1/2 beat, then move to next white tick, and add circle at 00:18:402
00:58:455 (1) - remove new combo?
01:07:232 (2) - shorten by 1/2 beat, then move to next white tick, and add circle at 01:07:232

star!
AdRon Zh3Ro
Seems nice...
Teras
Ch1ka
Star~ ;)
GladiOol
[General]
  1. Offset 1011
[Tera's Insane]
  1. Tick Rate 2 ?
00:11:064 (1) - Remove New Combo.
00:16:170 (4) - Add New Combo.
00:16:489 (1) - Remove New Combo.
00:18:564 (1) - ^
00:23:830 (11) - Add New Combo.
00:24:149 (1) - Remove New Combo.
00:26:542 (9) - Add New Combo.
00:27:021 (1) - Remove New Combo.
00:51:276 (1) - ^
01:02:285 (x) - Make the kiai time end here! Like in [Salad's Hard].
01:13:776 (3) - Ugly Anti Jump, please make the spacing consistent.
01:15:053 (3) - ^
01:16:010 (4) - Add New Combo.
01:17:766 (1) - Make this spinner end 1/2 earlier.


[Salad's Hard]

00:18:723 (3) - Move one grid level to the left. (Grid Level 3 / Most Precise)
00:18:883 (x) - Extra Note here ?
00:28:936 (3) - Move one grid level to the left.
01:17:526 (1) - Make this spinner end 1/1 earlier.


[Hard]

00:20:876 (8) - Delete this note !
00:41:221 (9) - Add New Combo.
00:51:434 (4) - ^
00:53:030 (1) - Remove New Combo.
00:53:987 (7) - Add New Combo.
01:02:285 (x) - Make the kiai time end here! Like in [Salad's Hard].
01:17:604 (1) - Make this spinner end 1/1 earlier.


[Normal]

00:17:925 (1) - Remove New Combo.
00:25:266 (1) - ^
00:33:883 (1) - ^
00:34:202 (4) - Add New Combo.
00:35:798 (2,3,4) - Move all one grid level down. (Grid Level 3 / Most Precise)
01:02:287 (x) - Make the kiai time end here! Like in [Salad's Hard].
01:17:604 (1) - Make this spinner end 1/1 earlier.


Starred~
Teras

GladiOol wrote:

[General]
  1. Offset 1011
[Tera's Insane]
  1. Tick Rate 2 ?
Hmm,kay.
00:11:064 (1) - Remove New Combo.
00:16:170 (4) - Add New Combo.
00:16:489 (1) - Remove New Combo.
00:18:564 (1) - ^
00:23:830 (11) - Add New Combo.
00:24:149 (1) - Remove New Combo.
00:26:542 (9) - Add New Combo.
00:27:021 (1) - Remove New Combo.
00:51:276 (1) - ^
01:02:285 (x) - Make the kiai time end here! Like in [Salad's Hard].
01:13:776 (3) - Ugly Anti Jump, please make the spacing consistent.
01:15:053 (3) - ^
01:16:010 (4) - Add New Combo.
01:17:766 (1) - Make this spinner end 1/2 earlier.
Starred~
All fixed. Thanks for modding Gladi ;)

Download: Muramasa - Swinging (TV Size) (roflninja) [Teras' Insane].osu
Sallad4ever
Done all except 00:28:936 (3) cause I decide to add a note in 00:29:094
Thanks for the mod Gladi :3
Download: Muramasa - Swinging (TV Size) (roflninja) [Sallad's Hard].osu
Aoitenshi
No Mistakes, Perfect! Star!
Topic Starter
roflninja
bump before graveyard ;_;
rust45
[Offset]
Try 1,007 for your offset on all diffs (Taiko has a different offset atm), it sounds better to me. Make sure to resnap all notes afterwards.

[Hard]
This is labeled as Hard yet AIMod list six different insane criteria. All of which are from objects being too close to eachother. And this map is quite the difficulty jump from Normal. Not to mention you have three (not including the Taiko map) maps that osu! classifies as insane maps. This is breaking the guidelines. Although the only real thing that is pushing this from hard to insane in my opinion are the 1/4 streams at 00:20:319 (1,2,3,4,5,6,7) and 00:30:532 (1,2,3,4,5,6,7). Unfortunately deleting the 1/4s from those streams does not make osu! think it's not insane. But now that it feels more like a hard, I suggest keeping it the way it is and only try to make it easier if someone else thinks it too hard.

I won't bubble this or give a star icon, but I will shoot a star, and if you make these changes then I'll give the map a star icon to let BATs now they should look. Just forum PM once you made the changes.

Edit: Hard looking and feeling much more like a hard now. Good job. I'll give a star icon, only because I feel I should not be bubbling anything atm. Nothing against you or the map.
Mapper 31
hey plz resnap in 1/4 ;-;
Mafiamaster
[Normal]
00:35:794 (2) - Sounds better 1/2 of a tick ahead.
01:04:677 (1) - I suggest removing the repeat and adding another slider of the same length at 01:05:953.

[Hard]
Add 2 seconds of lead-in time instead of 1.
00:45:687 (4) - Move this 1/2 of a tick back? OR add a note at 00:45:528.
01:14:889 (2) - What is this ending to? Shorten it to the white tick.
01:16:166 (4) - ^? Lengthen to the white tick.
01:17:443 (1) - Would look better if this spinner started at 01:17:602.

[Teras' Insane]
2 seconds lead-in time.
00:18:404 (12) - New combo.
00:18:564 (4) - Must this really be placed under the fading slider? It'd look better somewhere else imo.
00:19:042 (1) - I'd prefer if this was shortened by a 1/2 tick.
01:01:330 (1,2,3,4,5) - Stack these?

For the three difficulties above, you should move the max volume of the normal hit sampleset to the middle. Those default claps are a little loud with such a soft mp3.


And add 2 seconds of lead-in time on Sallad's Hard as well.
Topic Starter
roflninja

Mafiamaster wrote:

[Normal]
00:35:794 (2) - Sounds better 1/2 of a tick ahead.
01:04:677 (1) - I suggest removing the repeat and adding another slider of the same length at 01:05:953.

[Hard]
Add 2 seconds of lead-in time instead of 1.
00:45:687 (4) - Move this 1/2 of a tick back? OR add a note at 00:45:528.
01:14:889 (2) - What is this ending to? Shorten it to the white tick.
01:16:166 (4) - ^? Lengthen to the white tick.
01:17:443 (1) - Would look better if this spinner started at 01:17:602.

For the three difficulties above, you should move the max volume of the normal hit sampleset to the middle. Those default claps are a little loud with such a soft mp3.


And add 2 seconds of lead-in time on Sallad's Hard as well.
All done, just need Teras' update
Thanks Mafiamaster
Teras
[Teras' Insane]
2 seconds lead-in time.Done.
00:18:404 (12) - New combo. Done.
00:18:564 (4) - Must this really be placed under the fading slider? It'd look better somewhere else imo. Leaving it like this for now.
00:19:042 (1) - I'd prefer if this was shortened by a 1/2 tick. Okay
01:01:330 (1,2,3,4,5) - Stack these? Done ~

[/quote]

Ty.

Download: Muramasa - Swinging (TV Size) (roflninja) [Teras' Insane].osu
Sallad4ever
Go Go Rank this :D
Samah
They all look pretty good, so not a lot I can pick on really.

Normal:
00:21:432 (3,4) - Move these 1 grid left
00:57:177 (3) - Make this slider half a beat longer (end at 00:58:134)

Hard:
00:21:432 (3) - New combo maybe?

Sallad's Hard:
Looks good.

Teras' Insane:
01:16:010 (1,2,3) - Spacing here is more cramped than the previous three combos, but has the same rhythm. Would it be better to follow the same spacing?

Starred. :)
Topic Starter
roflninja

Samah wrote:

They all look pretty good, so not a lot I can pick on really.

Normal:
00:21:432 (3,4) - Move these 1 grid left
00:57:177 (3) - Make this slider half a beat longer (end at 00:58:134)

Hard:
00:21:432 (3) - New combo maybe?

Starred. :)
yay a mod, did all of those :)
thanks for modding
Teras
rofl, I would appreciate if you ould remove my diff from this map. I barely have any time to check this because of school.
Though, my school ends in about 10 days but before that I won't be here playing very much... So if you don't want to wait then feel free to remove it. >.<
Reiji-RJ
Yeah! Love this <3
Sallad4ever
Don't Give Up :)
DerekMcD
Hello again. That's sad no one even mods this so long....


  • Blue: You must fix this.
    Red: You better fix it!
    Orange: Screenshot ahead.
    Black: Just suggestions though.

    ~Normal~
  1. 00:23:985 (1, 2): Not snapped a little it as well... Highlight both of them and move one grid left.
  2. 00:25:900 (1): Move one grid left.
  3. 00:41:858 (1): Try turning off grid snap and make this slider straight better.
  4. 00:58:453 (4): ^


    ~Hard~
  5. 00:03:241 (7): Move this to x:276 y:173...
  6. 00:03:560 (1): Move this to x:210 y:242...
  7. 00:04:517 (2): Move this to x:277 y:174...
  8. 00:16:725 (1): Move this to x:217 y:192...

    After you done all four of them, just fixed them straight as you can.

    ~Sallad's Hard~
  9. 00:07:353 (2): Move one grid left > one grid down.
And that's it. I like the opening and here's your star. *Star*
Thank you and good luck.
DJPop
Last mod : Thu May 19, 2011 12:34 am (over 1 year ago)
Oh my ...


~General~
- Shorten the video's name, I suggest "Swinging.avi" or "Swinging (TV Size).avi"
- Need an Easy diff, because Normal is too hard for beginners imo
- Move all green timings' offset +36, also check if some are misplaced
- Try to use this custom clap in every diffs http://up.ppy.sh/files/normal-hitclap.rar


~Normal~
00:49:517 (4) - add new combo
01:17:602 (1) - remove finish, end with soft hitsound, 5% volume

~Hard~
00:21:432 (1,2) - change claps to whistles
01:04:836 (3) - add whistle at middle note
01:14:889 (2) - make its shape more circular
01:17:602 (1) - end with soft hitsound, 5% volume

~Sallad's Hard~
01:17:526 (1) - start at white tick, end with soft hitsound, 5% volume

~Teras' Insane~
00:20:319 - should have a note here
00:20:558 (2) - remove this note
00:20:718 (4) - ^
00:42:979 (6) - make its curve smooth by using the end of slider (5) as center
00:45:213 (5) - move to 180:208
00:48:564 (12) - add new combo, remove slider whistle
01:01:808 (6) - move to 388:264
01:02:287 (11) - add new combo, add finish at start
01:04:840 (1) - flip vertically
01:17:766 (1) - end with soft hitsound, 5% volume
Topic Starter
roflninja

DJPop wrote:

Last mod : Thu May 19, 2011 12:34 am (over 1 year ago)
Oh my ... D:


~General~
- Shorten the video's name, I suggest "Swinging.avi" or "Swinging (TV Size).avi" done
- Need an Easy diff, because Normal is too hard for beginners imo will work on it
- Move all green timings' offset +36, also check if some are misplaced done
- Try to use this custom clap in every diffs http://up.ppy.sh/files/normal-hitclap.rar will look into it


~Normal~
00:49:517 (4) - add new combo done
01:17:602 (1) - remove finish, end with soft hitsound, 5% volume done

~Hard~
00:21:432 (1,2) - change claps to whistles done
01:04:836 (3) - add whistle at middle note done
01:14:889 (2) - make its shape more circular done
01:17:602 (1) - end with soft hitsound, 5% volume done
Thanks for modding
nick ga
i love the anime
i love the song
and i love your map <3
what can i do to make it approved?
PeterTreq
bump for this map :D
Kagetsu
hey! from #modreqs


[Teras' Insane]
  1. 00:01:964 (6) - this doesn't reallly follows any rhythm... if you was intended to follow guitar it should start here 00:01:804 -
  2. 00:02:283 - make this beat clickable, since it's an important one
  3. 00:04:038 (2,4) - spacing between this two seems weird... yo should try to have the same spacing between objects even if they aren't consecutive
  4. 00:04:198 (3,5) - ^
  5. 00:04:677 - add a note here?
  6. 00:07:709 - ^ this kinds of pauses feels weird when u're playing
  7. 00:12:815 - ^
  8. 00:15:049 - ^ this is a very important beat... you could add a 1/2 slider here
  9. 00:18:560 (2) - this slider doesn't really fits the voice... maybe change that part into this
  10. 00:20:315 - add a note here or finish this spinner (00:19:038 (1) - ) there
  11. 00:22:709 (6) - move this slighly to right side, to have same spacing between 00:22:389 (4,5,6) -
  12. 00:22:868 (7,8) - bad overlap... move 00:23:187 (8) - slighly to up side to fix it
  13. 00:25:102 - this SV change doesn't make much sense... it might confuse players, because it seems exactly like a 1/2 slider, also, the music doesn't really changes so you should make it consistent with previous patterns (i'm talking about 00:17:443 (10) - )
  14. 00:27:975 (7) - spacing isn't correct here xd
  15. 00:28:613 (1,2,3,4,5,6,7) - this stream sounds a little overmapped... you already had mapped this rhythm before (00:18:241 - ).. make it consistent
  16. 00:32:124 - 00:32:443 - 00:32:762 - add notes in those places... as a general guide, 1/2 notes fits nicely almost always
  17. 00:51:113 (6,7,8,9) - why so many stacks D: it would be better to space it normally imo
  18. 00:55:661 (6) - this note sound out of place tbh
  19. 00:52:709 (3) - the main "problem" here is that you change the polarity between red and white ticks... you started the sliders in white tick here 00:52:070 - but then you suddenly change it to red tick 00:52:868 - there... you shouldn't change the polarity that way, because music doesn't really change in that point. so this rhythm fits better imo
  20. 00:54:624 (1,2,3,4,5,6,7) - make it consistent with previous rhythm
  21. 01:02:283 (11,1,1) - those sliders are too long for a insane diff... it's better to map to the beat here instead voice
gl xd
IAmRelapse
Request to bump because i want this song to be mapped and be ranked for osu. Don't give up on it please.
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