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Komori Kiri - Broken Moon ~Inochi~

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Zetsubou Sensei
Hey.

Set a preview point for this map.

[Normal]
01:23:397 - 01:42:406 - Add Kiai Time
Seems fine.

[Lunatic]
01:23:397 - 01:42:406 - Add Kiai Time
02:22:803 - 02:41:812 - ^
03:19:832 - 03:38:842 - ^
Seems fine.

Overall. Good map! Maybe make another difficulty...?

~STAR GOOD LUCK!
Topic Starter
Nakagawa-Kanon

Zetsubou Sensei wrote:

Hey.

Set a preview point for this map.

[Normal]
01:23:397 - 01:42:406 - Add Kiai Time
Seems fine.

[Lunatic]
01:23:397 - 01:42:406 - Add Kiai Time
02:22:803 - 02:41:812 - ^
03:19:832 - 03:38:842 - ^
Seems fine.

Overall. Good map! Maybe make another difficulty...?

~STAR GOOD LUCK!
umm.... sorry

I don't want to add diff if possible..

and I won't add kiai

thx
bmin11
[Lunatic]
02:06:169 (7) - 세로로 뒤집어주세요. 그러므로 마우스가 8자를 그리며 움직이게끔 유도하거든요~
02:11:515 (7) - ^ 갑자기 방향을 바꾸는 것보다는 흐름이 좋잔아요~
02:32:307 (1) - 이걸 좀 내려주면 그전 노트들과 사각형이란 패턴을 만들수도 있다죠

[Normal]
짧다...?
dvorak_old
star(ノ゚ω゚)ノ
Curisu
Star~Can't find any problem
Shiro
Unrankable.
Major issues in the map: it is highly recommended to fix them.
Minor issue in the map: you don't have to follow them exactly, but I recommend you to.
Suggestions: those are personal opinions, feel free to follow them or not.
Possible fix suggestion.
If there's one black bold line in the whole mod post, I won't star the map. PLEASE NOTE THAT THIS DOESN'T MEAN I WILL STAR THE MAP IF THERE IS NO BLACK BOLD LINE. Learn to mathematical implication.

General:
Empty .osb file. Remove it then full submit.

Normal:
00:45:971 (2) - How about curving it a lit[/tle ? It'll look nicer. Try this.
01:19:832 (1) - Inconsistent spacing with the previous (1,2). Move it one grid left.
You better map the rest of the song.

Lunatic:
Spacing is inconsistent. 00:16:862 (1) - You set up a certain distance between notes, and players expect this to be kept for a moment. Then 00:29:931 (1) - you change it for no reason, when the song doesn't even fit anti jumps, and change it back 4 notes later. 01:10:030 (4) - Then the regular distance for 1/4 changes here as well, then changes again 01:11:515 (1) - here...
Add to that the jumps that seem somehow random and don't actually fit the song, and you get a very irregular spacing.

On a less important note, notes in the center of the screen after spinners are hidden the 300/100 when the spinner is completed. You better move them away.
I'm not asking you to remap the Lunatic diff. Revise the spacing, and choose one distance snapping value once and for all, and stick with it... Or if you change it, don't change it again 4 notes after.
It was a pretty nice diff, but those spacing issues made it really not fun to play.
arien666
[General]
Delete osb file :3
Umm... Why don't you use other BG ;_;? I saw white line on JPG file ;_;

[Normal]
01:12:704 (3) - [Suggestion] How about move 1 grid up?

[Lunatic]
;_; Too much jumps... I would recommand to fix weird jumps as you think :3
00:16:862 (1) - How about move 1 grid right and up?
00:18:050 (1) - How about move 1 grid left and down?
02:01:713 - Delete Break



Actually, I'm confused about this thing ;_;
Anyway... Good luck :3
Sushi
Check your Background: there is a white stripe at the left. this is the first thing I saw.

[Lunatic]
02:02:010 (B) - Get rid of that break. you can fill it too (if you want).

[Normal]
I'd suggest mapping the rest of the song.


This is the only things I saw personnaly.
The jumps are well used. and it's fun to play in both normal and lunatic.

There have a star.
Trans_Am
:oops:
Shino
배경파일 바꿨으면 수정해야될거 아녀..
나머지는 문제점 없는거 같음.
별 ><
[Dango]
지웠음 and star

Frill
god
Kite
awesome awesome awesome ~
ElecoR
star☆~~
gdeath
awa
Mafiamaster
[Normal]
01:27:852 (1) - Maybe add a finish at the end of this slider?
Delete unused inherited timing section at the end of the song.

[Lunatic]

01:58:446 (8) - Aha! You forgot a clap.
02:22:803 (2) - Add a finish at the beginning of this slider?

Edit: Bubbled
Jarby
Normal:

This could use some whistles. That's about it, really.

Lunatic:

01:09:733 (3,4) - This difficulty involves a lot of spacing changes and jumps, obviously. However, the spacing change used here is very unintuitive and awkward to play. Please make the spacing consistent in this combo.
02:01:565 - Delete this break. The warning arrows come up well before it begins and it really only lasts about 150ms, so it's just going to confuse the player.
03:55:624 (1) - I believe a spinner is a tasteless way to finish off this map. The diminuendo does not lend itself readily to a spinner. You could replace it with a slider, perhaps slowed down slightly, or simply leave the final circle as it is.
Topic Starter
Nakagawa-Kanon

Jarby wrote:

Normal:

This could use some whistles. That's about it, really.

Lunatic:

01:09:733 (3,4) - This difficulty involves a lot of spacing changes and jumps, obviously. However, the spacing change used here is very unintuitive and awkward to play. Please make the spacing consistent in this combo.
02:01:565 - Delete this break. The warning arrows come up well before it begins and it really only lasts about 150ms, so it's just going to confuse the player.
03:55:624 (1) - I believe a spinner is a tasteless way to finish off this map. The diminuendo does not lend itself readily to a spinner. You could replace it with a slider, perhaps slowed down slightly, or simply leave the final circle as it is.

I confused...

You broken my bubble..

and You isn't MAT

what?

OMG

where is my bubble?
orioncomet
Offset: 2,601
hitsound is late with the music

[Lunatic]
* this diff is too easy for being 'Lunatic' rename it to Hard?
01:22:997 (7,8) - is this silder suppose to be 1/6? isn't it should be 1/4 ><?
01:50:719 (1,2,3,4,5) - ^
03:18:640 (6) - ^
03:48:195 - low volume after this part a bit
03:52:947 - low volume on this part a bit more then ^
03:55:472 (1) - low volume on this silder a bit more then ^ and slience at last silder maybe 'cuz the begin of silder isn't slience yet, that's why i still can hear a silder's sound

thinking about to re-bubble this map
Topic Starter
Nakagawa-Kanon

orioncomet wrote:

Offset: 2,601
hitsound is late with the music

[Lunatic]
* this diff is too easy for being 'Lunatic' rename it to Hard?
01:22:997 (7,8) - is this silder suppose to be 1/6? isn't it should be 1/4 ><?
01:50:719 (1,2,3,4,5) - ^
03:18:640 (6) - ^
03:48:195 - low volume after this part a bit
03:52:947 - low volume on this part a bit more then ^
03:55:472 (1) - low volume on this silder a bit more then ^ and slience at last silder maybe 'cuz the begin of silder isn't slience yet, that's why i still can hear a silder's sound

thinking about to re-bubble this map
I don't want to fix offset :p
and I'm sure 1/6 fit this song

redownlod please -.-
minyeob
오프셋 좀 높은 듯 2600 플라스마이나스 2 정도로 <_<
Topic Starter
Nakagawa-Kanon

minyeob wrote:

오프셋 좀 높은 듯 2600 플라스마이나스 2 정도로 <_<

죄송하지만 고치지 않겠습니더
minyeob
I see......
Andrea
[Normal]

Stack leniency all to the left is unrankable. Increase it by 1 or 2 ticks at least.


[Hard]

Stack leniency all to the left is unrankable. Increase it by 1 or 2 ticks at least.


[596108's Taiko]

Even if this is the Taiko difficulty, fix the stack leniency here as well.


01:40:030 (312) - This slider end is on purpose? Because it just sounds wrong to me.

Oh and why don't you add "596108" into the tags on all the difficulties as well?

After you've fixed everything I'll rank, since these fixes are really nothing of big.

EDIT: Ranked~
lepidopodus
I can't hear hitsound of Taiko properly as it's lowered too much. I just can't distinguish I pressed don or kat.
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