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Jun Senoue - Seaside Hill

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Topic Starter
Bass
This beatmap was submitted using in-game submission on 5 września 2010 at 18:39:18

Artist: Jun Senoue
Title: Seaside Hill
Source: Sonic Heroes
Tags: doomsday hedgehog knuckles the echidna miles tails prower team sega blatzk
BPM: 160,16
Filesize: 4512kb
Play Time: 02:21
Difficulties Available:
  1. bLaTzK's Normal (3,02 stars, 150 notes)
  2. Doomsday (4,82 stars, 318 notes)
  3. Easy (0,81 stars, 95 notes)
  4. Hard (4,96 stars, 406 notes)
Download: Jun Senoue - Seaside Hill
Information: Scores/Beatmap Listing
---------------
So I decided to map one of stage theme from Sonic Heroes.

Hard complete!
bLaTzK's diff complete!
Easy complete!
Ready for modding.

Thanks to DiamondCrash! He helped me a lot ^^ <3.
Thanks to Doomsday! He made an awesome diff.
Armin
Timing request accepted

BPM: 160,15
offset:2587
Blatzk
Sonic <3 Love those BGMs x3
Watch out with the BG... Maybe it could cause some problems with blue combo color!
So... here... have fun with it - lol
Note that my timing maybe is different to yours...

Download: Jun Senoue - Seaside Hill (Bassmaster) [bLaTzK's Normal].osu
Natteke
22:12 <Natteke> : 00:52:040 (1) - could add hitfinish here
22:12 <Natteke> : 01:04:029 (2) - and here
22:12 <Natteke> : on the beginning
22:13 <Natteke> : and on 01:16:018 (1) - 01:16:580 (3) - 01:17:142 (5) - 01:17:704 (7) -
22:14 <Natteke> : it's all on [hard] btw
22:16 <Natteke> : and on these too 02:21:956 (1) -
22:16 <Natteke> : and you could map up to 02:36:942 - just add timing sections and reduce volume
22:17 <Natteke> : cus the end is too sudden
Keksi
Bassmaster <3

star~
aRiskOfRain
IRC slider retweaking and general annoyance. MAKE AN EASY.
iDwarf
Here you go.
-SiN-
w00t sonic..

spam ☆⌒ヽ(*'、^*)
Armin
I think I found a better timing

BPM: 160,16
Offset: 724

Remove sonic from the tags, it's already on Source.

[Easy]

00:19:070 (1) - This slider doesn't follow anything and makes next sections confusing. I suggest you to make the slider 1/1 shorter or 1/1 longer.
00:39:301 (3) - Make a perfect triangle, like 00:40:799 (5,6,7)
02:09:963 (4) - LoL this jump makes no sense. I strongly reccomend to fix it

Clap hitsounds pattern + linear shaped sliders makes this diff boring. Yawn.

[bLaTzK's Normal]

Decrease the overall difficulty? Since it's normal, it should be max 5.

00:14:013 (2) - Remove 1 repeat, in order to follow the guitar's voice
00:17:010 (2,3) - Considering this pattern, I expected a beat here 00:17:384 (x) Fix it? Or at least, can you delete a beat here 00:17:010 (2)

No major problems found, but next time try to make diff spread more homogeneous and a better slider art

[Hard]

02:37:035 (1) - Make this spinner end here 02:39:939

Funny diff, even if you can make slider art better <3

starred!
Topic Starter
Bass

Armin wrote:

I think I found a better timing

BPM: 160,16
Offset: 724 sorry, Lybydose checked old timing and it's ok

Remove sonic from the tags, it's already on Source. fixed

[Easy]

00:19:070 (1) - This slider doesn't follow anything and makes next sections confusing. I suggest you to make the slider 1/1 shorter or 1/1 longer. fixed
00:39:301 (3) - Make a perfect triangle, like 00:40:799 (5,6,7) fixed
02:09:963 (4) - LoL this jump makes no sense. I strongly reccomend to fix it fixed

Clap hitsounds pattern + linear shaped sliders makes this diff boring. Yawn. D:

[bLaTzK's Normal]

Decrease the overall difficulty? Since it's normal, it should be max 5. fixed

00:14:013 (2) - Remove 1 repeat, in order to follow the guitar's voice no
00:17:010 (2,3) - Considering this pattern, I expected a beat here 00:17:384 (x) Fix it? Or at least, can you delete a beat here 00:17:010 (2) fixed

No major problems found, but next time try to make diff spread more homogeneous and a better slider art

[Hard]

02:37:035 (1) - Make this spinner end here 02:39:939 fixed

Funny diff, even if you can make slider art better <3 <3

starred!
Thanks for your mod :).
Sonic Fumes
I have this game on GameCube (I use it on my Wii) and i've completed is loads of times. Thats why i love this map
ztrot
I want a post from lybydose before I drop a bubble it's a bit bland on the hitsounds no finishes ;.;
Krisom
Inb4bubble

You may want to add a finish in the following times for all the diffs (if there is a circle/slider/spinner landing there, that is).

  • 00:13:076 -
    00:25:065 -
    00:37:054 -
    00:49:043 -
    00:49:792 -
    00:57:660 -
    01:31:003 -
    01:54:981 -
    01:57:978 -
    02:09:967 -
    02:15:961 -

Also, on Hard...

  • 00:36:304 -
    00:37:054 -
    00:55:786 -
    00:58:034 -
    01:07:775 -
    01:10:023 -
    01:36:248 -
    01:38:496 -
    01:39:995 -
    01:42:243 -
    01:42:992 -
    02:01:724 -
    02:03:972 -
    02:13:713 -
    02:15:961 -

- These timing sections are for a volume change/hitsound change and they land exactly on the note, you may want to move them 1/4 earlier/later, depending on the section. This also happens on Easy and Normal at some places, but you should be able to spot them all as there are just a few. ;)

(EDIT: I agree with the blue comboclor being a bit confusing, as it melts with the BG, but meh...)
Doomsday
Oh hey ;)

  1. I got BPM: 160.16, Offset: 1,098
  2. In the tags, you put "Ehidna". Shouldn't it be "Echinda"?
[EASY]

Looks fine, even though the layout is pretty boring. All straight lines and right-angles. Its functional, just a bit bland.

[BLATZK'S NORMAL]

01:31:001 (x) - For the hitsounds here, maybe instead of loud, and soft hitsounds, maybe quiet, and normal hitsounds might work better. Maybe having Normal hitsounds and volume here to be 5 notches from loudest sounds good to me. Maybe you could do this for all difficulties too.

The map itself is pretty nice though.

[HARD]

Decrease overall difficulty by 1 notch? That feels better to me, considering the speed of the song

00:33:120 (2,3) - Maybe these sliders should be curved, like the ones that came before it. Makes more sense that way in my opinion.

Overall, this is a pretty nice map you've got here. Everything feels pretty solid. I've talked with Bass and he's letting me make a difficulty, so the bubble will have to hold off im afraid.

Starred
Blatzk
Actually he's called "[google:31fa6]Knuckles the Echidna[/google:31fa6]" - so just a "c" is mising
btw Doomsday: BPM has a comma and Offset a dot xD
Copied yours and had: BPM: 10000,000, Offset: 1 ;p

And those finish sounds are kind of hidden sometimes cause they did a finish in the song... and both finish sounds are similar...
Doomsday
Lybydose
Doomsday's timing is correct, use that. That is:

BPM: 160.16
Offset: 1,098

Also don't kudosu non-mod posts. That includes guest difficulties (course, he still gets the kudosu for the actual mod post) and this post as well.
jericho2442
[bLaTzK's Normal]
(suggestion) 01:39:999 (1,2,3,4) - for some reason the under stacked notes in this feel really iratating to play :/


[Doomsday]
(suggestion) 02:15:775 (8) - newcombo
(suggestion) 02:15:963 (1) - remove newcombo


[Hard]
00:20:953 (5) - newcombo
(suggestion) 00:24:699 (6) - line this up with the (4) and it makes a much nicer pattern
01:14:149 (3,4,5,6,7) - too much clap spam. take claps off (4) and (6) so that it continues the pattern before it, sounds epic that way ;)
(suggestion 01:18:270 (9) - newcombo

01:38:500 (1,2,3,4,5) - ok abit to say about this, first off remove (2) then remove the new combo on (1) and put it onto the (3). then move the 98,406 timing section to 98,687. once done it will be MUCH better and should look like this
(suggestion) 01:47:866 (7) - newcombo
02:24:204 (9) - newcombo

--------------------------------
i have to say very nice maps your have here, great job o/

star
ztrot
alright looks fine~
Mafiamaster
Preview points are not all the same

Easy: 12901
Normal: 12898
Doomsday: 12889
Hard: 12889

Fix and I'll rank.

Edit: Ranked
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