hi from my queue (M4M).
I try my best here (I'm not that good on modding lower difficulties, but let's try at least hehe).
holycrap this is not my genre, but I try my best anyways lol
[General]
everything fine except combo colour I would suggest sth like a white color to fit the clouds :^)
[Journey]
[Hard]
[Normal]
Sorry don't have more
Hope it was still helpful to you
GL with mapset !
I try my best here (I'm not that good on modding lower difficulties, but let's try at least hehe).
holycrap this is not my genre, but I try my best anyways lol
[General]
everything fine except combo colour I would suggest sth like a white color to fit the clouds :^)
[Journey]
- I thought the SV was a tiny bit to low in relation to the (for this starrating difficult) jumps. I'd try 1.70 once.
- Some jumps seem to be a bit random or untidy especially those from one side to another. Just to point some out: 01:28:497 (2) - this 02:23:782 (2) - this
- It was very hard for me to follow the musics rhythm because you almost only used whistle sound which can be good, but you should place at least the 2 and 4 beat claps.
- 00:34:711 (1) - rotate by -67° and move it a little down. Makes it more comfortable to hit imo.
- 01:15:640 (5,6) - kinda hard to read those tiny overlaps
- 01:41:354 (1,1) - stack this ontop or don't do it at all.
- 02:07:925 (5,6,7) - spacing bugs me a little bit.
- 02:16:710 (2) - little bit huge spacing.
- 02:37:497 (2,4) - This stack was a little bit hard to read.
- 03:11:139 (1,2,3,4,5) - I think you should just redo the combo from before.
- 03:52:282 (1) - why don't you emphasize the highest point of the song? I mean you put there an 1/1 repeat slider
I expected Jumps here tbh. I generally wouldn't use so many repeat sliders in kiai as you did. Kiai is the point of the song, where you want to emphasize as much as possible. You did this earlier, but I forgot and found it again 01:20:997 (1) - yay.
[Hard]
- 00:11:247 (2,3) - I wouldn't recommend using those stacks in >3 star diffs. Ppl can't really read those stacks underneath sliderends at this level.
- 00:52:390 (2,3) - ^
- 01:41:568 (1) - confusing NC. lonely NCs rarely work in lower diffs.
- 02:52:711 (7,1) - don't make them overlap. pretty confusing for lower players.
- 03:38:568 (1) - same as in Journey takes away the momentum created.
- 04:18:639 (2,3,4) - please not so tiny overlaps in hard - tiny overlaps ain't good in lower difficulties.
[Normal]
- 00:56:568 (3,4,5,6) - I wouldn't recommend mapping after vocals in normal diffs. Newer players mainly follow main rhythm.
- 01:06:854 (3) - same spacing even tho it's red tick distance.
- 01:22:283 (5,6) - ^
- 01:37:068 (2) - ^ make sure your spacing is even'd out. Means the spacing shouldn't change much unless it's a 1/2 tick. I won't point this out again.
- 02:11:997 (5,6,1,2,3,4,5,1,2,3,4) - I don't think any new player can read this. I strongly recommend you to change this.
Sorry don't have more
Hope it was still helpful to you
GL with mapset !