Mod Rules:
1. Standard ONLY.
2. I will mod only diffs below 5.5 Stars because I cannot play higher difficulties with good accuracy.(I need to GIT GUD)
3. Songs with Priority: Instrumentals , Any type of Electronic Music
4. I reserve the right to decline any request I feel inclined to. I will not mod a map if I truly believe it cannot be ranked.
5. I will be honest when stating my opinions so don't get offended.
6. Check my last post before posting. Failure to do this will result in a two-month ban from my queue.
7.I understand only ENGLISH , so please reply and talk in English only.
8. I will try to mod within a week.
9.Write "rice" in caps so I know you have read the rules.
M4M Rules:
1.You mod first.
2.Map shouldn't be WIP.
3.If total drain time is higher than my map then ill pick the diffs to be modded(Unless you specifically state which diffs you want to be modded)
4.If you're a KD fruitpicker/blanketmodder there's a low chance I'll accept M4M with you.Ive done this as well.
5.If I think that there's nothing to be modded in your map then I'll give you SP according to the quality of your mod.
Map for M4M
Here's how I'll mod your map:
1.First I'll try to play the diff
2.Then I'll go through it in the editor once and write down all the things that I notice, I'll write down some general advice if I have any
3.Then I'll check your diffs difficulty settings, Offset, BPM etc.
4.I'll go through the song again and look out for bad blankets and places to blanket
5.I'll look another time to look for places to either delete or place an object
6.I'll check the length of your spinners; too long - too short
7.I'll check your breaks; too long, too little
8.I'll look for strange stacks
9.I'll look out for any out of place hitsounds
10.I'll test play and put on Auto to look for off screen/under the health bar objects and other things that I happen to notice then
11.I'll try to play the diff to look for more stuff
12.I'll let it run in the editor again
1. Standard ONLY.
2. I will mod only diffs below 5.5 Stars because I cannot play higher difficulties with good accuracy.(I need to GIT GUD)
3. Songs with Priority: Instrumentals , Any type of Electronic Music
4. I reserve the right to decline any request I feel inclined to. I will not mod a map if I truly believe it cannot be ranked.
5. I will be honest when stating my opinions so don't get offended.
6. Check my last post before posting. Failure to do this will result in a two-month ban from my queue.
7.I understand only ENGLISH , so please reply and talk in English only.
8. I will try to mod within a week.
9.Write "rice" in caps so I know you have read the rules.
M4M Rules:
1.You mod first.
2.Map shouldn't be WIP.
3.If total drain time is higher than my map then ill pick the diffs to be modded(Unless you specifically state which diffs you want to be modded)
4.If you're a KD fruitpicker/blanketmodder there's a low chance I'll accept M4M with you.Ive done this as well.
5.If I think that there's nothing to be modded in your map then I'll give you SP according to the quality of your mod.
Map for M4M
Here's how I'll mod your map:
1.First I'll try to play the diff
2.Then I'll go through it in the editor once and write down all the things that I notice, I'll write down some general advice if I have any
3.Then I'll check your diffs difficulty settings, Offset, BPM etc.
4.I'll go through the song again and look out for bad blankets and places to blanket
5.I'll look another time to look for places to either delete or place an object
6.I'll check the length of your spinners; too long - too short
7.I'll check your breaks; too long, too little
8.I'll look for strange stacks
9.I'll look out for any out of place hitsounds
10.I'll test play and put on Auto to look for off screen/under the health bar objects and other things that I happen to notice then
11.I'll try to play the diff to look for more stuff
12.I'll let it run in the editor again