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Aki Misato - Scarlet Bomb!

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Topic Starter
Inamaru
This map has been deleted on the request of its creator. It is no longer available.
Armin
Prima di tutto.

cambiare il livello della griglia?



Se il livello della griglia è basso, vai incontro ad un problema principale, cioè quello dello spacing che si adatta alle limitazioni della griglia.
Quindi più la griglia è "complicata" più lo spacing viene rispettato.


[Easy]

Aggiungi gli hitsounds.
Setta un preview point (cioè il punto di anteprima della canzone di quando la selezioni nella schermata di gioco.)
per settarlo: posizionati nel punto in cui vuoi far iniziare l'anteprima, menu Timing>Set Current Position as Preview Point

00:19:500 (3) - Velocità raddoppiata in una easy? Cattiva idea. Stesso per una normal. Consideralo di farlo in una Hard, anche se raddoppiare il Bpm in questo punto è abbastanza inaspettato.
00:21:214 (1) - Errore di spacing. Se è volontario, allora è un jump, sconsigliato per le Easy.
00:22:928 (5) - Difetto della griglia, spostalo di un quadrato più a sinistra
00:38:356 (1) - Jump sconsigliato per una Easy
00:50:355 (1) - Aggiungi del kiai qui? (Timing setup panel > mascherina style> add kiai time e vedi cosa succede)
01:07:497 (1) - Jump? Considera di usare il distance snap qui
01:19:924 (1) - Slider unrankabile, perchè non si distingue l'inizio dalla fine e quindi nemmeno il verso dello slider. Fai in modo che l'inizio e la fine siano distinte.

BPM e offset trovati su skype. lol
Muya
[Hard]
00:13:500 - add circle
00:17:572 - ^
00:23:571 - ^ , (3) Make this slider start at 00:23:785 , finish at 00:24:214
00:28:071 - end kiai here
00:31:499 - ^
Infinity_old
Star *_* nice map yEEE
-kevincela-
Not bad,good map!Star :D
TuningSquall
mmmmmmmmmmm :? :? :?


Star!! :twisted:
Mok
bella Inaciccio :3
Celycchan
Nice map~ ^__^
Card N'FoRcE
- General: (Considerations and things you need to check/fix for the whole map)
- Easy:
  • .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    00:30:642 (1,2,3) - un po' troppo distanti per una Easy, forse?
    00:24:214-00:26:357 - add a spinner here instead of the break time?
    00:47:784 (1) - extend by 1/2 (make it end at 00:49:284
    00:52:069 (5) - nuova combo; 00:52:498 (1) - remove new combo; 00:53:783 (4) - new combo
    01:19:924 (1) - shorten to 01:21:210
    01:28:067 (1) - make a slider that ends at 01:28:709
    .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
    00:55:497 (1) - it's way too short, come on >.< Make it end where 00:57:212 (1) is (obviously remove the beat)
- Normal:
  • .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    00:24:642-00:26:357 - add a spinner here instead of the break time?
    00:28:071 (1) - doesn't fit so well...
    00:46:498 (1) - make it end at 00:49:284
    01:18:853 (4,5,6,7) - move them all 1 square down
    .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
    00:57:640 (3) - move it 1/4 before (it should be like 00:59:247 (6,7))
- Hard:
  • .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    00:06:858 (5) - a simple beat sounds better
    00:19:500 (6) - new combo; 00:19:821 (1) - remove new combo
    00:47:569 (1) - make it end at 00:49:284
    01:28:067 (3) - new combo; 01:28:388 (1) - remove new combo
- Kevincela:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Too many claaaaaaaaaaaaaaaaaaps D:
    .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    00:30:642 (1) - move 1 square up? xD
    00:58:926 (8) - move 1 square right
    01:09:854 (10) - remove this?
Not bad, really, you have potential :)
Topic Starter
Inamaru

Card N'FoRcE wrote:

.
Tutto corretto grazie Card :)
cesc
e fatta bene.
Star~
Real1
Hi there, and welcome to Real1 mod!

General
  1. I get the impression that you don't know how to put hitsounds on slider end and start points. Double click the start or end point, and it will become red, then choose the hitsound in the list. :) Sorry if I was wrong here. It's just that all sliders in the map have hitsounds on both start and endpoint. I learned this pretty late in my mapping career. :(
Easy
  1. 00:08:779 (3,4,5,6) - These notes should have hitsounds of some kind.
  2. 00:37:065 (1) - Remove new combo?
  3. 00:45:207 (1,2,3) - Again, I feel there should be some hitsounds. Perhaps a finish on the endpoint of the (3) slider.
  4. 00:47:564 (1) - Add a Finish hitsound on the spinner. It will sound very good.
  5. 00:55:065 - Add a note here.
  6. 00:55:493 (1) - Again, finish on spinner would sound great!
  7. 01:16:922 (7) - How about ending this on the previous red tick, then add a spinner at 01:17:779 that lasts to 01:19:493?
  8. 01:19:922 (1) - Finish on slider endpoint.
  9. 01:21:422 - Insert break?
Normal
  1. 00:07:498 (1) - Add a finish?
  2. 00:28:927 (1,2,3,1,2,3) - You don't need to have whistle hitsounds on these, you don't hear that behind the claps and finishes anyways.
  3. 00:45:212 (1,1,1) - Should be one combo.
  4. 01:16:927 - Maybe put some notes here?
Hard
  1. 00:28:498 (1,2,3,4,5,6,7) - Maybe add some sounds?
  2. 01:06:427 (1) - Remove new combo?
kevincela
  1. Too many claps in whistles in soem parts it covers the music. :x Aside from that, this is pretty good.
Not many problems here. Mostly hotsounds. Have a little star.
Topic Starter
Inamaru

Real1 wrote:

Easy
  1. 00:08:779 (3,4,5,6) - These notes should have hitsounds of some kind.
  2. 00:37:065 (1) - Remove new combo?
  3. 00:45:207 (1,2,3) - Again, I feel there should be some hitsounds. Perhaps a finish on the endpoint of the (3) slider. I don't like with a finish...
  4. 00:47:564 (1) - Add a Finish hitsound on the spinner. It will sound very good.
  5. 00:55:065 -Add a note here.
  6. 00:55:493 (1) - Again, finish on spinner would sound great!
  7. 01:16:922 (7) - How about ending this on the previous red tick, then add a spinner at 01:17:779 that lasts to 01:19:493? No, Thanks :/
  8. 01:19:922 (1) -Finish on slider endpoint
  9. 01:21:422 - Insert break?
    Normal
    1. 00:07:498 (1) - Add a finish?
    2. 00:28:927 (1,2,3,1,2,3) - You don't need to have whistle hitsounds on these, you don't hear that behind the claps and finishes anyways.
    3. 00:45:212 (1,1,1) - Should be one combo.
    4. 01:16:927 - Maybe put some notes here?

      Hard
      1. 00:28:498 (1,2,3,4,5,6,7) - Maybe add some sounds?
      2. 01:06:427 (1) - Remove new combo?

        kevincela
        1. Too many claps in whistles in soem parts it covers the music. :x Aside from that, this is pretty good.
EDIT:Finish :3

Thanks for help :D
BanchoBot
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