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Foo Fighters - Something from Nothing

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3
Topic Starter
Danny
This beatmap was submitted using in-game submission on Thursday, May 28, 2015 at 5:36:59 PM

Artist: Foo Fighters
Title: Something from Nothing
BPM: 90
Filesize: 6586kb
Play Time: 02:15
Difficulties Available:
  1. Something (4.01 stars, 314 notes)
Download: Foo Fighters - Something from Nothing
Information: Scores/Beatmap Listing
---------------
Timing help please - thank you Jonathanlfj, ClouldSplash16, and GoldenWolf
GoldenWolf
lol is it even kd worthy
23:12 *Danny is watching [http://osu.ppy.sh/b/707205 Foo Fighters - Something from Nothing [Something]]
23:12 Danny: im just curious about the timing flow and difference in difficulty when it increases, if its an appropriate amount
23:13 GoldenWolf: k lemme see
23:13 *GoldenWolf is playing [http://osu.ppy.sh/b/707205 Foo Fighters - Something from Nothing [Something]]
23:13 Danny: and AR
23:16 GoldenWolf: mh
23:16 GoldenWolf: timing was off at some part
23:16 Danny: yyeah im so sure
23:16 Danny: i might want pishifat to take a look haha
23:18 GoldenWolf: lol no wonder
23:18 GoldenWolf: look at your sliders
23:18 GoldenWolf: they're all unsnapped
23:18 Danny: yeah i just saw that
23:18 GoldenWolf: lol
23:18 Danny: why
23:18 GoldenWolf: no idea
23:18 Danny: well at one point i had to redo the entire map because i couldnt upload
23:19 Danny: maybe during that process
23:20 GoldenWolf: gotta love unfixed timing
23:21 GoldenWolf: 01:11:619 - add a red line here
23:22 GoldenWolf: ugh
23:22 GoldenWolf: well
23:22 GoldenWolf: the whole timing has to be redone actually
23:22 GoldenWolf: the song is all over the place
23:22 Danny: yeah
23:23 GoldenWolf: not gonna lie I'm a bit lazy, I spend last 3 days only timing stuff ;_;
23:23 GoldenWolf: if you can ask pishi it would be great
23:23 Danny: should i give it to pishifat and work on some generic dubstep until then haha
23:23 GoldenWolf: he's good at timing too
23:23 Danny: yeah no problem
23:23 Danny: thanks a lot
23:23 Danny: :)
23:23 GoldenWolf: so for the map itself
23:23 Danny: ye
23:24 GoldenWolf: it's fine for the most part
23:24 GoldenWolf: 00:35:729 (2) - stuff like this could be spaced out a bit more
23:24 GoldenWolf: to blanket the previous slider
23:24 GoldenWolf: like so http://puu.sh/i44rM/f8c69f7e2d.jpg
23:24 Danny: yeah i feel
23:25 GoldenWolf: 00:37:729 (1) - could move this slider a bit further away from the circle
23:25 GoldenWolf: so it doesn't look as cramped up
23:25 GoldenWolf: 00:42:042 (7) - add nc here
23:25 GoldenWolf: 00:42:375 (8) - and make this a 1/8 repeat slider
23:25 Danny: got ya
23:26 Danny: i had it like that but everyone said it felt awkward to play
23:26 GoldenWolf: https://osu.ppy.sh/ss/3183734 like so
23:26 GoldenWolf: well the current way is super awkward to me
23:26 Danny: yeah ill try that one
23:26 Danny: see what they think
23:26 GoldenWolf: 00:44:366 (3) - blanket again, move the slider a bit further away
23:27 GoldenWolf: 00:45:670 (1) - etc etc
23:27 GoldenWolf: you get the idea
23:27 GoldenWolf: when doing blankets, don't be too close from the other object
23:27 GoldenWolf: but let some space in between
23:27 Danny: yeah i see
23:28 GoldenWolf: 00:59:793 (3) - here you could move the circles like so http://puu.sh/i44Gp/7937f4efee.jpg
23:28 Danny: im gonna work on rensnapping all the objects haha
23:28 Danny: cuz it was helpful
23:28 Danny: i applied most of those if you wanna get a quick kd can post the chat log
23:28 Danny: how about the rest of that jump
23:29 GoldenWolf: 00:59:793 (3,4) - i meant to link both circles
23:29 GoldenWolf: overall pay more attention to your blankets
23:29 GoldenWolf: 01:29:544 (1) - I feel like you could use AR8.4 because of this part
23:29 GoldenWolf: AR8 is fine ofc
23:30 GoldenWolf: but 8.4 makes it a bit more comfortable to read
23:30 Danny: yeah i was thinking a decimal ar
23:32 GoldenWolf: so yeah
23:32 GoldenWolf: the map is fine overall
23:33 Danny: awesome glad to hear, def gonna post it in pishi's queue and leave it until he can because i dont wanna redo anything else haha
23:33 Danny: and im working on another map this is just to pass time
23:50 Danny: if you wanted KD you know
23:50 GoldenWolf: oh yeah sure
Topic Starter
Danny

GoldenWolf wrote:

lol is it even kd worthy
23:12 *Danny is watching [http://osu.ppy.sh/b/707205 Foo Fighters - Something from Nothing [Something]]
23:12 Danny: im just curious about the timing flow and difference in difficulty when it increases, if its an appropriate amount
23:13 GoldenWolf: k lemme see
23:13 *GoldenWolf is playing [http://osu.ppy.sh/b/707205 Foo Fighters - Something from Nothing [Something]]
23:13 Danny: and AR
23:16 GoldenWolf: mh
23:16 GoldenWolf: timing was off at some part
23:16 Danny: yyeah im so sure
23:16 Danny: i might want pishifat to take a look haha
23:18 GoldenWolf: lol no wonder
23:18 GoldenWolf: look at your sliders
23:18 GoldenWolf: they're all unsnapped
23:18 Danny: yeah i just saw that
23:18 GoldenWolf: lol
23:18 Danny: why
23:18 GoldenWolf: no idea
23:18 Danny: well at one point i had to redo the entire map because i couldnt upload
23:19 Danny: maybe during that process
23:20 GoldenWolf: gotta love unfixed timing
23:21 GoldenWolf: 01:11:619 - add a red line here
23:22 GoldenWolf: ugh
23:22 GoldenWolf: well
23:22 GoldenWolf: the whole timing has to be redone actually
23:22 GoldenWolf: the song is all over the place
23:22 Danny: yeah
23:23 GoldenWolf: not gonna lie I'm a bit lazy, I spend last 3 days only timing stuff ;_;
23:23 GoldenWolf: if you can ask pishi it would be great
23:23 Danny: should i give it to pishifat and work on some generic dubstep until then haha
23:23 GoldenWolf: he's good at timing too
23:23 Danny: yeah no problem
23:23 Danny: thanks a lot
23:23 Danny: :)
23:23 GoldenWolf: so for the map itself
23:23 Danny: ye
23:24 GoldenWolf: it's fine for the most part
23:24 GoldenWolf: 00:35:729 (2) - stuff like this could be spaced out a bit more
23:24 GoldenWolf: to blanket the previous slider
23:24 GoldenWolf: like so http://puu.sh/i44rM/f8c69f7e2d.jpg
23:24 Danny: yeah i feel
23:25 GoldenWolf: 00:37:729 (1) - could move this slider a bit further away from the circle
23:25 GoldenWolf: so it doesn't look as cramped up
23:25 GoldenWolf: 00:42:042 (7) - add nc here
23:25 GoldenWolf: 00:42:375 (8) - and make this a 1/8 repeat slider
23:25 Danny: got ya
23:26 Danny: i had it like that but everyone said it felt awkward to play
23:26 GoldenWolf: https://osu.ppy.sh/ss/3183734 like so
23:26 GoldenWolf: well the current way is super awkward to me
23:26 Danny: yeah ill try that one
23:26 Danny: see what they think
23:26 GoldenWolf: 00:44:366 (3) - blanket again, move the slider a bit further away
23:27 GoldenWolf: 00:45:670 (1) - etc etc
23:27 GoldenWolf: you get the idea
23:27 GoldenWolf: when doing blankets, don't be too close from the other object
23:27 GoldenWolf: but let some space in between
23:27 Danny: yeah i see
23:28 GoldenWolf: 00:59:793 (3) - here you could move the circles like so http://puu.sh/i44Gp/7937f4efee.jpg
23:28 Danny: im gonna work on rensnapping all the objects haha
23:28 Danny: cuz it was helpful
23:28 Danny: i applied most of those if you wanna get a quick kd can post the chat log
23:28 Danny: how about the rest of that jump
23:29 GoldenWolf: 00:59:793 (3,4) - i meant to link both circles
23:29 GoldenWolf: overall pay more attention to your blankets
23:29 GoldenWolf: 01:29:544 (1) - I feel like you could use AR8.4 because of this part
23:29 GoldenWolf: AR8 is fine ofc
23:30 GoldenWolf: but 8.4 makes it a bit more comfortable to read
23:30 Danny: yeah i was thinking a decimal ar
23:32 GoldenWolf: so yeah
23:32 GoldenWolf: the map is fine overall
23:33 Danny: awesome glad to hear, def gonna post it in pishi's queue and leave it until he can because i dont wanna redo anything else haha
23:33 Danny: and im working on another map this is just to pass time
23:50 Danny: if you wanted KD you know
23:50 GoldenWolf: oh yeah sure
yes
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