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Eri Sasaki - Ring of Fortune

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Topic Starter
Iceskulls

-Tochi wrote:

M4M


  • General

  1. Add a new Timing Point here 00:00:901 - (See the mod in Hard, so you don't get confused lol.) :arrow: see hard for reason


  • Insane

  1. 00:45:546 (5,1) - http://puu.sh/ix41K/81655c94fc.png Blanket properly. :arrow: rip
  2. 00:58:458 (2) - Move this a bit to the left? Because the cursor usually goes like: http://puu.sh/ix4al/b7505a8cf8.png Not like: http://puu.sh/ix4fz/db14b40868.png So the spacing would be a bit small if it's like this. So maybe move a bit to the left? :arrow: it play fine here imo ,actually everyone should play like this http://puu.sh/ix4fz/db14b40868.png lol
  3. 01:05:483 (1,2) - Too close to each other? I suggest to move the circle a bit more down. :arrow: k
  4. 01:21:243 (2) - Move to x:8 y:160? I think the flow is better like that. :arrow: I prefer current sudden spacing increase from (2) to (3) since it kinda fit the song here
  5. 01:39:091 (1) - Curve a bit like 01:20:863 (1) - ? :arrow: that make flow bad imo
  6. 01:43:648 (1,2) - Maybe do something like this? http://puu.sh/ix4SP/05b2d7e90e.png I know that you follow the piano, but it would be nice to include a small stream c: :arrow: no , I find it better way to emphasis (2) cymbal sound via jumps
  7. 02:09:471 (1,2,3) - Weird flow? Try this instead: http://puu.sh/ix52f/d7be0bc110.png I think the flow is better like this. Or do Ctrl+G on (2) and (3). :arrow: not that weird , it fit the song tho
  8. 02:18:015 (6) - NC?. :arrow: no need imo , nothing new here and stream is pretty easy to read
  9. 03:18:774 (4,1) - http://puu.sh/ix5c2/dc396880ab.pngq Stack properly. :arrow: wat
  10. 03:23:711 (1) - Do Ctrl+G and rotate the slider (Selection Centre) 27 degrees, and it's gonna be like: http://puu.sh/ix5jA/ed6923bb3a.png Remember to do Ctrl+G again. :arrow: no , that looks not good tbh
  11. 04:07:382 (6) - NC? :arrow: same as 02:18:015 (6) -

    Hitsounds
  12. I tried to find some places where there can be added/changed or deleted hitsound, but it looks fine for me c:



  • Hard

  1. 00:00:901 - Add a slider like: http://puu.sh/ix5xD/24904a5c61.png And move 00:01:306 - the Timing Point and Inherited Point to 00:00:901 - And add a new one here 00:01:306 - that's the same as 00:00:901 - this one. (Add the Timing Point in the other diffs too.) :arrow: hmm it sound weird if I map those beat so maybe no lol
  2. 01:56:369 (2) - I don't like curvy slider... but just keep it lol. :arrow: fixed a bit tho
  3. 03:08:711 - Not like it matters but move the end of this break to here 03:08:711 : http://puu.sh/ix5Y4/ba87ae9f7a.png Just so it's like in rhythm. :arrow: k
  4. Nice diff.

    Hitsounds
  5. Looks fine to me.



  • Normal

  1. I'm not good at finding things in normal, but i can try!
  2. 00:00:901 - Same as in hard: "Add a slider like: http://puu.sh/ix5xD/24904a5c61.png And move 00:01:306 - the Timing Point and Inherited Point to 00:00:901 - And add a new one here 00:01:306 - that's the same as 00:00:901 - this one. (Add the Timing Point in the other diffs too.)" :arrow: same
  3. I really can't find anything T_T Nice diff as well.


  • Feedback


    Nice map! Good luck at ranking it! ^^
thanks for the mods and star :)
Aerous
This mod probably won't help a pro mapper like you !

Insane :
00:01:915 (2,3) - Blanket? I think its a waste having slider number 2 as a shape like that , after that you can stack 00:03:739 (3) - on top of 00:02:725 (3) -
00:09:009 (3) - x:384 y:364 ?
00:10:023 (2) - Whistle on the tail ? Feels empty
00:12:129 (3,1,2) - Maybe like this ? http://puu.sh/iztpG/bc05105cc7.jpg
00:22:762 (5,6,7,1) - This overlap looks a lot cleaner ! http://puu.sh/iztrJ/c918c2e605.jpg
00:29:977 (2) - Curve this just a bit , I kind of hate straight sliders now :(
00:33:774 (1) - Why not map this part like what you did at : 00:30:736 (1,2,3) -
00:39:850 (1,2,3,4) - Curve these just a bit too , like what you did at : 00:49:534 (2) -
00:54:660 (6,1) - Same curve ?
00:58:458 (2,3) - Make the distance visually look the same as 00:58:078 (1,2) - ?
01:01:686 (2) - Lower this just a bit or blanket with 01:00:926 (7) -
01:07:002 (1,2,3) - Rip this distance , try to make them look the same ! http://puu.sh/iztCQ/9170595982.jpg
01:15:167 (2) - Move to x:384 y:180 ?
01:17:255 (6,7) - I dont like this stack :(
01:27:129 (2,3) - Same suggestion as before , make them look the same !
01:28:458 (1,3) - Same shape ?
01:50:863 (4,1) - Maybe ? http://puu.sh/iztKE/9837dd7a42.jpg Ex : 02:03:395 (1,2) -
01:55:800 (1,2) - Try to avoid these small overlaps ?
02:09:471 (1,3) - ^
02:25:230 (4,5) - ^
02:47:255 (1,2,3,4) - :) :) :) :)
02:52:572 (3,1) - Blanket ? http://puu.sh/iztUf/311a04460b.jpg
03:06:053 (2,5) - Same shape ? Delete the red anchor !
03:07:572 (2,3) - This looks cleaner http://puu.sh/iztWz/78232bb4e0.jpg
03:22:382 - Make make a break here ? Its full vers , I would like players to have a tiny break :? Break stop at 03:28:458 - ?
03:39:471 (2,3) - I don't like how slider 2 is placed :( http://puu.sh/izu27/c59561406e.jpg
03:51:433 (2,3,4,5,6) - Slightly stacked them like before ? 04:00:167 (1,2,3,1) -
03:54:850 (2,1) - http://puu.sh/izu5w/bee66e20b2.jpg

Hard :
00:05:158 (2) - Curve just a bit
00:07:793 (1,1) - Keep the shape consistent ? (Prefer the second one )
00:12:129 (3,1) - Unstack these ?
00:11:559 (2,2) - Same shape
00:15:167 (5,6,1) - I dont like the one you have currently http://puu.sh/izubG/db2fa69dac.jpg
00:16:686 (4,1) - Avoid these tiny overlaps to make your map looks neater
00:22:762 (3,4,5,1) - Same here , I would just copy this 00:22:192 (2) - and replace it here 00:23:141 (1) - Rough example : http://puu.sh/izufl/ba2aa7f6bd.jpg
00:24:471 (1,1) - Stack these two
00:29:977 (2,3) - Same here ^
00:42:129 (3,4) - Looks a lot better with this : http://puu.sh/izund/48369ff6f8.jpg
00:44:787 (2,3) - Tiny work lap :(
01:07:572 (2,3) - Same shape ?
01:12:129 (2) - CTRL + G
01:15:167 (2) - Love this curve , but maybe reduce it just a bit if you make this same as 01:15:546 (3,4) -
01:16:306 (1,2,3) - Blanket !
01:18:205 (2,3,4) - Form a triangle with the slider heads ! http://puu.sh/izut9/e70cb9d6ab.jpg
01:21:433 (3,1) - Same shape , looks nicer
01:36:622 (3,5) - ^
01:44:597 (3,1) - Stack these two instead
02:31:686 (3,4) - unstack for vocal
03:22:382 - Same break suggestion
03:51:433 (2,3,4) - These looks a lot better http://puu.sh/izuKx/77fde1a4d6.jpg
03:54:281 (1,2,3) - Fix the blanket with 1's tail to slider number 2 , looks messy

Nothing much from the easier diff. I think your Absolute Soul's a lot cleaner than this mapset for some reason :cry:

Hope this helps ! I'll star it
Topic Starter
Iceskulls

Aerous wrote:

This mod probably won't help a pro mapper like you ! :arrow: same

Insane :
00:01:915 (2,3) - Blanket? I think its a waste having slider number 2 as a shape like that , after that you can stack 00:03:739 (3) - on top of 00:02:725 (3) - :arrow: no , not blanket make flow nice imo
00:09:009 (3) - x:384 y:364 ? :arrow: I prefer current flow
00:10:023 (2) - Whistle on the tail ? Feels empty :arrow: mmmm sound not right xD
00:12:129 (3,1,2) - Maybe like this ? http://puu.sh/iztpG/bc05105cc7.jpg :arrow: that make flow bad imo
00:22:762 (5,6,7,1) - This overlap looks a lot cleaner ! http://puu.sh/iztrJ/c918c2e605.jpg :arrow: fixed a bit
00:29:977 (2) - Curve this just a bit , I kind of hate straight sliders now :( :arrow: straight slider are life
00:33:774 (1) - Why not map this part like what you did at : 00:30:736 (1,2,3) - :arrow: variation tho , both are fine imo
00:39:850 (1,2,3,4) - Curve these just a bit too , like what you did at : 00:49:534 (2) - :arrow: it looks not good for short slider
00:54:660 (6,1) - Same curve ? :arrow: current make flow nice imo
00:58:458 (2,3) - Make the distance visually look the same as 00:58:078 (1,2) - ? :arrow: k w/e
01:01:686 (2) - Lower this just a bit or blanket with 01:00:926 (7) - :arrow: lowered
01:07:002 (1,2,3) - Rip this distance , try to make them look the same ! http://puu.sh/iztCQ/9170595982.jpg :arrow: k
01:15:167 (2) - Move to x:384 y:180 ? :arrow: no , I prefer current flow
01:17:255 (6,7) - I dont like this stack :( :arrow: I don't see any problem here it plays fine imo
01:27:129 (2,3) - Same suggestion as before , make them look the same ! :arrow: k
01:28:458 (1,3) - Same shape ? :arrow: no lol I prefer current one
01:50:863 (4,1) - Maybe ? http://puu.sh/iztKE/9837dd7a42.jpg Ex : 02:03:395 (1,2) - :arrow: no , I prefer current flow
01:55:800 (1,2) - Try to avoid these small overlaps ? :arrow: it looks cool tho
02:09:471 (1,3) - ^ :arrow: sam
02:25:230 (4,5) - ^ :arrow: y
02:47:255 (1,2,3,4) - :) :) :) :) :arrow: e
02:52:572 (3,1) - Blanket ? http://puu.sh/iztUf/311a04460b.jpg :arrow: no lol
03:06:053 (2,5) - Same shape ? Delete the red anchor ! :arrow: those edgy sliders kinda fit the song here imo
03:07:572 (2,3) - This looks cleaner http://puu.sh/iztWz/78232bb4e0.jpg :arrow: no, I would overlap for flow q:
03:22:382 - Make make a break here ? Its full vers , I would like players to have a tiny break :? Break stop at 03:28:458 - ? :arrow: rip slider art no pls ;_; they can suck it up and learn2stamina , jk player at this level should can handle the full mapset without break now
03:39:471 (2,3) - I don't like how slider 2 is placed :( http://puu.sh/izu27/c59561406e.jpg :arrow: flow tho
03:51:433 (2,3,4,5,6) - Slightly stacked them like before ? 04:00:167 (1,2,3,1) - :arrow: no , this one sound fit the song
03:54:850 (2,1) - http://puu.sh/izu5w/bee66e20b2.jpg :arrow: no lollololololo

Hard :
00:05:158 (2) - Curve just a bit :arrow: why? straight flow better
00:07:793 (1,1) - Keep the shape consistent ? (Prefer the second one ) :arrow: uhh don't really necessary that much
00:12:129 (3,1) - Unstack these ? :arrow: why? it fit the song here imo
00:11:559 (2,2) - Same shape :arrow: no
00:15:167 (5,6,1) - I dont like the one you have currently http://puu.sh/izubG/db2fa69dac.jpg :arrow: I don't want overlap tho
00:16:686 (4,1) - Avoid these tiny overlaps to make your map looks neater :arrow: they look cool and flow good tho
00:22:762 (3,4,5,1) - Same here , I would just copy this 00:22:192 (2) - and replace it here 00:23:141 (1) - Rough example : http://puu.sh/izufl/ba2aa7f6bd.jpg :arrow: mine looks better
00:24:471 (1,1) - Stack these two :arrow: wow no lol
00:29:977 (2,3) - Same here ^ :arrow: same here ^
00:42:129 (3,4) - Looks a lot better with this : http://puu.sh/izund/48369ff6f8.jpg :arrow: no , mine looks better
00:44:787 (2,3) - Tiny work lap :( :arrow: it looks cool and flow good , learn2overlap q:
01:07:572 (2,3) - Same shape ? :arrow: no, why tho ? I find these shape kinda fit the song
01:12:129 (2) - CTRL + G :arrow: rip flow 01:11:559 (1,2,3) -
01:15:167 (2) - Love this curve , but maybe reduce it just a bit if you make this same as 01:15:546 (3,4) - :arrow: no , not that necessary
01:16:306 (1,2,3) - Blanket ! :arrow: no lol
01:18:205 (2,3,4) - Form a triangle with the slider heads ! http://puu.sh/izut9/e70cb9d6ab.jpg :arrow: idk where to put next note x_x
01:21:433 (3,1) - Same shape , looks nicer :arrow: current is fine
01:36:622 (3,5) - ^ :arrow: sam
01:44:597 (3,1) - Stack these two instead :arrow: no lol
02:31:686 (3,4) - unstack for vocal :arrow: I stack for beat bulidup thing here
03:22:382 - Same break suggestion :arrow: for slider art, I won't :C
03:51:433 (2,3,4) - These looks a lot better http://puu.sh/izuKx/77fde1a4d6.jpg :arrow: I don't like that overlap
03:54:281 (1,2,3) - Fix the blanket with 1's tail to slider number 2 , looks messy :arrow: but flow tho ;_;

Nothing much from the easier diff. I think your Absolute Soul's a lot cleaner than this mapset for some reason :cry: :arrow: lololo idk zzzzzzzzzzzz

Hope this helps ! I'll star it
thanks for the mods and star :)
pishifat
WARNING: This osu uses file format 14, not 12. Info may be inaccurate.

[general]
  1. omit first bar line on the second point. the reverse slider on easy will also need to be a different rhythm. if you need to know how to snap stuff like this ask
  2. all the diffs that have this stuff with 1.00x green line doing nothing on top of red line could you not thankz
  3. nice .osb
[easy]
  1. 00:15:357 - pretty sure the strong thing is here rather than the whiteticks. it's one of those rhythms that has downbeat emphasis on the red tick before actual downbeat every other measure you're familiar i assume. use a stupid thing or copy the rhythm at 00:21:433 (2) - or idk jsut hit the tick
  2. 01:09:091 (1) - sharp kink thing doesnt really fit too well when music is like silence. smooth=better
  3. 00:05:969 (3) - the only 1/2 repeating thing on easy pretty sketchy. p/4072546 sounds like nonsense but ranking is nonsense so do it
  4. 01:10:230 (1,2) - 02:30:736 (1,2) - 02:42:888 (1,2) - 03:34:534 (1,2) - would make a lot of sense to have these be the same as 01:22:382 (1,2,3) - 03:46:686 (1,2,3) - since switching between vocals and instrumentals when music isn't varying is uh not gud. id really go for changing all the instrumental ones rather than the 2 vocal ones as well since vocal ones just sound more fitting
  5. 01:52:192 (2) - sounds a lot better placed forward 1/2. could also just make (1) the same as 01:54:281 (1) - cuz ya
[normal]
  1. 00:05:158 (2,3) - whats with the slidertails ending on nothing when there are sounds that could be mapped like http://i.gyazo.com/16c13eee3779d7f04cb0f9ad8795ebef.png
  2. 00:26:749 (2,3) - would be nice if 3 weren't in the direct path of 1->2 for readingpurposes. even just the way things are angled at 01:45:736 (1,2,3) - is better
  3. 01:06:243 (5) - 02:26:749 (5) - soudns way better to shorten these by 1/2 so the drum/vocal aren't ignored so much. can just put a circle afterwards if you wanna keep that thing mapped. 03:18:395 (5) - can be whatever you want i guess consistency would be cool tho
[hard]
  1. 04:00:926 (3,5,6,1) - would be nice if these werent so close cuz of stacking nonsense
  2. snapping things from insane probably
[insane]it's all snapping lol
  1. 00:27:603 (5) - 01:48:110 (5) - 1/6 but would be easier to just delete the circle rather than mapping as 1/6 dont make me bring out fucking ableton
  2. 00:25:230 (1,2,3) - 01:45:736 (1,2,3) - 1/6 this is probably ok
  3. 02:18:300 (9,10,11) - some snapping uhh i dont even know ideally just dont map it but yea if you wanna map it i will be in pain
  4. 01:09:850 (1) - 02:30:357 (1) - so the extension to 1/4 is pretty weird when wahtever is in 1/6 like 01:22:192 (6) - 02:42:698 (7) - sooooooo do something ha gl
fdsbv9 ub9 9bvu7 vb
Topic Starter
Iceskulls

pishifat wrote:

WARNING: This osu uses file format 14, not 12. Info may be inaccurate.

[general]
  1. omit first bar line on the second point. the reverse slider on easy will also need to be a different rhythm. if you need to know how to snap stuff like this ask :arrow: k gonna change rhythm, I know how to do that snap ez
  2. all the diffs that have this stuff with 1.00x green line doing nothing on top of red line could you not thankz :arrow: kkkk
  3. nice .osb :arrow: g my map keep creating this osb thing
[easy]
  1. 00:15:357 - pretty sure the strong thing is here rather than the whiteticks. it's one of those rhythms that has downbeat emphasis on the red tick before actual downbeat every other measure you're familiar i assume. use a stupid thing or copy the rhythm at 00:21:433 (2) - or idk jsut hit the tick :arrow: ye this probably the hard to organize for easy diff , fixed rhythm a bit
  2. 01:09:091 (1) - sharp kink thing doesnt really fit too well when music is like silence. smooth=better :arrow: ok dad
  3. 00:05:969 (3) - the only 1/2 repeating thing on easy pretty sketchy. p/4072546 sounds like nonsense but ranking is nonsense so do it :arrow: klol
  4. 01:10:230 (1,2) - 02:30:736 (1,2) - 02:42:888 (1,2) - 03:34:534 (1,2) - would make a lot of sense to have these be the same as 01:22:382 (1,2,3) - 03:46:686 (1,2,3) - since switching between vocals and instrumentals when music isn't varying is uh not gud. id really go for changing all the instrumental ones rather than the 2 vocal ones as well since vocal ones just sound more fitting :arrow: nice I keep thinking about changing the rhythm here but don't know what to use , ok
  5. 01:52:192 (2) - sounds a lot better placed forward 1/2. could also just make (1) the same as 01:54:281 (1) - cuz ya :arrow: nice
[normal]
  1. 00:05:158 (2,3) - whats with the slidertails ending on nothing when there are sounds that could be mapped like http://i.gyazo.com/16c13eee3779d7f04cb0f9ad8795ebef.png :arrow: wow rip
  2. 00:26:749 (2,3) - would be nice if 3 weren't in the direct path of 1->2 for readingpurposes. even just the way things are angled at 01:45:736 (1,2,3) - is better :arrow: hmm I don't think it has any readability problem here it's fine to read these notes but k w/e fixed a bit herel
  3. 01:06:243 (5) - 02:26:749 (5) - soudns way better to shorten these by 1/2 so the drum/vocal aren't ignored so much. can just put a circle afterwards if you wanna keep that thing mapped. 03:18:395 (5) - can be whatever you want i guess consistency would be cool tho :arrow: o tru
[hard]
  1. 04:00:926 (3,5,6,1) - would be nice if these werent so close cuz of stacking nonsense :arrow: fk stack leniency , I didn't notice this tho lol
  2. snapping things from insane probably :arrow: k
[insane]it's all snapping lol
  1. 00:27:603 (5) - 01:48:110 (5) - 1/6 but would be easier to just delete the circle rather than mapping as 1/6 dont make me bring out fucking ableton :arrow: problably between 1/4 and 1/6 from what I hearing , deleted for safest route
  2. 00:25:230 (1,2,3) - 01:45:736 (1,2,3) - 1/6 this is probably ok :arrow: wow kkkkkk
  3. 02:18:300 (9,10,11) - some snapping uhh i dont even know ideally just dont map it but yea if you wanna map it i will be in pain :arrow: blame instrumenter
  4. 01:09:850 (1) - 02:30:357 (1) - so the extension to 1/4 is pretty weird when wahtever is in 1/6 like 01:22:192 (6) - 02:42:698 (7) - sooooooo do something ha gl :arrow: wotissnapping
fdsbv9 ub9 9bvu7 vb
asdsdsd
thanks for mods pishi :)
pishifat
happy christmas day !!!
Topic Starter
Iceskulls
yeye merry christmas everyone

next bn : LET'S CAMPING

note to self : fix preview point lol



metadata : http://www.plastic-memories.jp/music/op.html , http://erisasaki.net/post/112113965013/ ... of-fortune
pishifat
Suimya

pishifat wrote:

the wait begins https://osu.ppy.sh/s/324451
call me once the above map gets DQ or if it got ranked =3=/
Topic Starter
Iceskulls

Sekai-nyan wrote:

pishifat wrote:

the wait begins https://osu.ppy.sh/s/324451
call me once the above map gets DQ or if it got ranked =3=/
yay sekai nyan >.< <3<3<3
Pho
o, should i wait with this then?
Haruto
Cool, a Full version of the song
hope it goes ranked fastly, cant wait haha xD
Topic Starter
Iceskulls

Pho wrote:

o, should i wait with this then?
uhh , let's wait and see what happen first lol

I guess I will try to call sekai-nyan for qualify first

if something happen we can move to my another map ok 8-)
Backstep
It would be rank? OMG!! so fast lol
Suimya
Just noticed something on tags, maybe you want to replace "op" with "opening" instead

Since "op" is kinda too short to search for it on site ></

Just fix this and call me back~ =w=/
Topic Starter
Iceskulls
ok fixed tags

also fixed preview point and fix the rhythm here in insane 00:25:230 (1) - ,01:45:736 (1) - I get rid of 1/6 since 1/6 thing after slider is kinda feel fast and too sudden to play

lets go
Suimya
Yeah, it plays much better now =w=/

Isla <3
Topic Starter
Iceskulls
yey thanks sekai nyan >< <3<3
Haruto
Yes full version of it <3
Grats Celsius! :D
Mint
Congrats! :oops:
Oyatsu
Congratz! Celsius ! :D
Pho
:3
Backstep
Congratz bro :3
Blizs
yolo :3

gratzzz, celsius >w<
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